mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
* Adjustment: Initial CMake reworking.
This commit is contained in:
parent
516163fd5d
commit
d7cdf54661
5394 changed files with 2615532 additions and 8711 deletions
85
Engine/lib/assimp/tools/assimp_view/Camera.h
Normal file
85
Engine/lib/assimp/tools/assimp_view/Camera.h
Normal file
|
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#if (!defined AV_CAMERA_H_INCLUDED)
|
||||
#define AV_CAMERA_H_INCLUDED
|
||||
|
||||
//-------------------------------------------------------------------------------
|
||||
/** \brief Camera class
|
||||
*/
|
||||
//-------------------------------------------------------------------------------
|
||||
class Camera
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
Camera ()
|
||||
:
|
||||
|
||||
vPos(0.0f,0.0f,-10.0f),
|
||||
vUp(0.0f,1.0f,0.0f),
|
||||
vLookAt(0.0f,0.0f,1.0f),
|
||||
vRight(0.0f,1.0f,0.0f)
|
||||
{
|
||||
|
||||
}
|
||||
public:
|
||||
|
||||
// position of the camera
|
||||
aiVector3D vPos;
|
||||
|
||||
// up-vector of the camera
|
||||
aiVector3D vUp;
|
||||
|
||||
// camera's looking point is vPos + vLookAt
|
||||
aiVector3D vLookAt;
|
||||
|
||||
// right vector of the camera
|
||||
aiVector3D vRight;
|
||||
|
||||
|
||||
// Equation
|
||||
// (vRight ^ vUp) - vLookAt == 0
|
||||
// needn't apply
|
||||
|
||||
} ;
|
||||
|
||||
#endif // !!IG
|
||||
Loading…
Add table
Add a link
Reference in a new issue