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* Adjustment: Initial CMake reworking.
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Engine/lib/assimp/test/unit/utArmaturePopulate.cpp
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Engine/lib/assimp/test/unit/utArmaturePopulate.cpp
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/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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#include "TestModelFactory.h"
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#include "UnitTestPCH.h"
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#include "AbstractImportExportBase.h"
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#include <assimp/material.h>
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#include <assimp/postprocess.h>
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#include <assimp/scene.h>
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#include <assimp/types.h>
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#include <assimp/Importer.hpp>
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#include "PostProcessing/ArmaturePopulate.h"
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namespace Assimp {
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namespace UnitTest {
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class utArmaturePopulate : public ::testing::Test {
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// empty
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};
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TEST_F(utArmaturePopulate, importCheckForArmatureTest) {
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Assimp::Importer importer;
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unsigned int mask = aiProcess_PopulateArmatureData | aiProcess_ValidateDataStructure;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/huesitos.fbx", mask);
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EXPECT_NE(nullptr, scene);
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EXPECT_EQ(scene->mNumMeshes, 1u);
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aiMesh *mesh = scene->mMeshes[0];
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EXPECT_EQ(mesh->mNumFaces, 68u);
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EXPECT_EQ(mesh->mNumVertices, 256u);
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EXPECT_GT(mesh->mNumBones, 0u);
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aiBone *exampleBone = mesh->mBones[0];
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EXPECT_NE(exampleBone, nullptr);
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EXPECT_NE(exampleBone->mArmature, nullptr);
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EXPECT_NE(exampleBone->mNode, nullptr);
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}
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} // Namespace UnitTest
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} // Namespace Assimp
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