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Add all new AFX files
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379
Engine/source/afx/xm/afxXM_Oscillate.cpp
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379
Engine/source/afx/xm/afxXM_Oscillate.cpp
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "afx/arcaneFX.h"
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#include "math/mathIO.h"
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#include "math/mathUtils.h"
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#include "afx/afxEffectWrapper.h"
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#include "afx/afxChoreographer.h"
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#include "afx/xm/afxXfmMod.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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class afxXM_OscillateData : public afxXM_WeightedBaseData
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{
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typedef afxXM_WeightedBaseData Parent;
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public:
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U32 mask;
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Point3F min;
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Point3F max;
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F32 speed;
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Point3F axis;
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bool additive_scale;
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bool local_offset;
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public:
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/*C*/ afxXM_OscillateData();
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/*C*/ afxXM_OscillateData(const afxXM_OscillateData&, bool = false);
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void packData(BitStream* stream);
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void unpackData(BitStream* stream);
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virtual bool allowSubstitutions() const { return true; }
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static void initPersistFields();
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afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
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DECLARE_CONOBJECT(afxXM_OscillateData);
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DECLARE_CATEGORY("AFX");
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};
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class afxXM_Oscillate_rot : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxXM_OscillateData* db;
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public:
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/*C*/ afxXM_Oscillate_rot(afxXM_OscillateData*, afxEffectWrapper*);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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class afxXM_Oscillate_scale : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxXM_OscillateData* db;
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public:
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/*C*/ afxXM_Oscillate_scale(afxXM_OscillateData*, afxEffectWrapper*);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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class afxXM_Oscillate_position : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxXM_OscillateData* db;
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public:
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/*C*/ afxXM_Oscillate_position(afxXM_OscillateData*, afxEffectWrapper*);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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class afxXM_Oscillate_position2 : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxXM_OscillateData* db;
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public:
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/*C*/ afxXM_Oscillate_position2(afxXM_OscillateData*, afxEffectWrapper*);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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class afxXM_Oscillate : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxXM_OscillateData* db;
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public:
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/*C*/ afxXM_Oscillate(afxXM_OscillateData*, afxEffectWrapper*);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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IMPLEMENT_CO_DATABLOCK_V1(afxXM_OscillateData);
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ConsoleDocClass( afxXM_OscillateData,
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"@brief An xmod datablock.\n\n"
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"@ingroup afxXMods\n"
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"@ingroup AFX\n"
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"@ingroup Datablocks\n"
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);
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afxXM_OscillateData::afxXM_OscillateData()
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{
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mask = POSITION;
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min.set(0,0,0);
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max.set(1,1,1);
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speed = 1.0f;
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axis.set(0,0,1);
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additive_scale = false;
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local_offset = true;
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}
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afxXM_OscillateData::afxXM_OscillateData(const afxXM_OscillateData& other, bool temp_clone) : afxXM_WeightedBaseData(other, temp_clone)
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{
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mask = other.mask;
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min = other.min;
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max = other.max;
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speed = other.speed;
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axis = other.axis;
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additive_scale = other.additive_scale;
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local_offset = other.local_offset;
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}
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void afxXM_OscillateData::initPersistFields()
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{
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addField("mask", TypeS32, Offset(mask, afxXM_OscillateData),
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"...");
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addField("min", TypePoint3F, Offset(min, afxXM_OscillateData),
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"...");
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addField("max", TypePoint3F, Offset(max, afxXM_OscillateData),
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"...");
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addField("speed", TypeF32, Offset(speed, afxXM_OscillateData),
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"...");
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addField("axis", TypePoint3F, Offset(axis, afxXM_OscillateData),
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"...");
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addField("additiveScale", TypeBool, Offset(additive_scale, afxXM_OscillateData),
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"...");
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addField("localOffset", TypeBool, Offset(local_offset, afxXM_OscillateData),
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"...");
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Parent::initPersistFields();
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}
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void afxXM_OscillateData::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->write(mask);
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mathWrite(*stream, min);
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mathWrite(*stream, max);
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stream->write(speed);
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mathWrite(*stream, axis);
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stream->writeFlag(additive_scale);
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stream->writeFlag(local_offset);
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}
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void afxXM_OscillateData::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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stream->read(&mask);
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mathRead(*stream, &min);
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mathRead(*stream, &max);
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stream->read(&speed);
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mathRead(*stream, &axis);
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additive_scale = stream->readFlag();
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local_offset = stream->readFlag();
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}
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afxXM_Base* afxXM_OscillateData::create(afxEffectWrapper* fx, bool on_server)
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{
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afxXM_OscillateData* datablock = this;
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if (getSubstitutionCount() > 0)
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{
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datablock = new afxXM_OscillateData(*this, true);
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this->performSubstitutions(datablock, fx->getChoreographer(), fx->getGroupIndex());
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}
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if (datablock->mask == ORIENTATION)
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return new afxXM_Oscillate_rot(datablock, fx);
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if (datablock->mask == SCALE)
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return new afxXM_Oscillate_scale(datablock, fx);
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if (datablock->mask == POSITION)
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return new afxXM_Oscillate_position(datablock, fx);
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if (datablock->mask == POSITION2)
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return new afxXM_Oscillate_position2(datablock, fx);
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return new afxXM_Oscillate(datablock, fx);
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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inline F32 lerp(F32 t, F32 a, F32 b)
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{
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return a + t * (b - a);
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}
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inline Point3F lerpV(F32 t, const Point3F& a, const Point3F& b)
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{
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return Point3F( a.x + t * (b.x - a.x),
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a.y + t * (b.y - a.y),
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a.z + t * (b.z - a.z) );
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate_rot::afxXM_Oscillate_rot(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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this->db = db;
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}
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void afxXM_Oscillate_rot::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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F32 wt_factor = calc_weight_factor(elapsed);
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F32 t = mSin(db->speed*elapsed); // [-1,1]
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F32 theta = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
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theta = mDegToRad(theta);
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AngAxisF rot_aa(db->axis, theta);
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MatrixF rot_xfm; rot_aa.setMatrix(&rot_xfm);
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params.ori.mul(rot_xfm);
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate_scale::afxXM_Oscillate_scale(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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this->db = db;
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}
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void afxXM_Oscillate_scale::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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F32 wt_factor = calc_weight_factor(elapsed);
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F32 t = mSin(db->speed*elapsed); // [-1,1]
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F32 s = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
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Point3F xm_scale = db->axis*s;
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if (db->additive_scale)
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params.scale += xm_scale;
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else
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params.scale *= xm_scale;
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate_position::afxXM_Oscillate_position(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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this->db = db;
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}
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void afxXM_Oscillate_position::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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F32 wt_factor = calc_weight_factor(elapsed);
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F32 t = mSin(db->speed*elapsed); // [-1,1]
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Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
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if (db->local_offset)
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{
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params.ori.mulV(offset);
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params.pos += offset;
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}
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else
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params.pos += offset;
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate_position2::afxXM_Oscillate_position2(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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this->db = db;
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}
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void afxXM_Oscillate_position2::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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F32 wt_factor = calc_weight_factor(elapsed);
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F32 t = mSin(db->speed*elapsed); // [-1,1]
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Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
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params.pos2 += offset;
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_Oscillate::afxXM_Oscillate(afxXM_OscillateData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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this->db = db;
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}
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void afxXM_Oscillate::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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F32 wt_factor = calc_weight_factor(elapsed);
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F32 t = mSin(db->speed*elapsed); // [-1,1]
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if (db->mask & POSITION)
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{
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Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
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if (db->local_offset)
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{
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params.ori.mulV(offset);
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params.pos += offset;
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}
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else
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params.pos += offset;
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}
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if (db->mask & POSITION2)
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{
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Point3F offset = lerpV(t, db->min*wt_factor, db->max*wt_factor);
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params.pos2 += offset;
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}
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if (db->mask & SCALE)
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{
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F32 s = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
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Point3F xm_scale = db->axis*s;
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if (db->additive_scale)
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params.scale += xm_scale;
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else
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params.scale *= xm_scale;
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}
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if (db->mask & ORIENTATION)
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{
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F32 theta = lerp((t+1)/2, db->min.x*wt_factor, db->max.x*wt_factor);
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theta = mDegToRad(theta);
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AngAxisF rot_aa(db->axis, theta);
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MatrixF rot_xfm; rot_aa.setMatrix(&rot_xfm);
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params.ori.mul(rot_xfm);
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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