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Add all new AFX files
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530
Engine/source/afx/util/afxPath.cpp
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530
Engine/source/afx/util/afxPath.cpp
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "afx/arcaneFX.h"
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#include "console/consoleTypes.h"
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#include "core/stream/bitStream.h"
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#include "math/mathIO.h"
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#include "afx/util/afxPath.h"
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#include "afx/util/afxPath3D.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// afxPathData
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IMPLEMENT_CO_DATABLOCK_V1(afxPathData);
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ConsoleDocClass( afxPathData,
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"@brief A datablock for specifiying a 3D path for use with AFX.\n\n"
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"@ingroup afxUtil\n"
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"@ingroup AFX\n"
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"@ingroup Datablocks\n"
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);
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StringTableEntry afxPathData::POINTS_FIELD;
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StringTableEntry afxPathData::ROLL_FIELD;
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StringTableEntry afxPathData::TIMES_FIELD;
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ImplementEnumType( afxPath3DLoopType, "Possible loop types for an afxPath.\n" "@ingroup afxPath\n\n" )
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{ afxPath3D::LOOP_CONSTANT, "constant", "..." },
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{ afxPath3D::LOOP_CYCLE, "cycle", "..." },
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{ afxPath3D::LOOP_OSCILLATE, "oscillate", "..." },
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EndImplementEnumType;
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afxPathData::afxPathData()
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{
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if (POINTS_FIELD == 0)
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{
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POINTS_FIELD = StringTable->insert("points");
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ROLL_FIELD = StringTable->insert("roll");
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TIMES_FIELD = StringTable->insert("times");
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}
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loop_string = ST_NULLSTRING;
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delay = 0;
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lifetime = 0;
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loop_type = 0;
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mult = 1.0f;
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time_offset = 0.0f;
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resolved = false;
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reverse = false;
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offset.zero();
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echo = false;
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concentric = false;
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points_string = ST_NULLSTRING;
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points = 0;
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num_points = 0;
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update_points = true;
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roll_string = ST_NULLSTRING;
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rolls = 0;
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update_rolls = true;
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times_string = ST_NULLSTRING;
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times = 0;
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update_times = true;
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}
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afxPathData::afxPathData(const afxPathData& other, bool temp_clone) : GameBaseData(other, temp_clone)
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{
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points_string = other.points_string;
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roll_string = other.roll_string;
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loop_string = other.loop_string;
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delay = other.delay;
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lifetime = other.lifetime;
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loop_type = other.loop_type; // --
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mult = other.mult;
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time_offset = other.time_offset;
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resolved = other.resolved; // --
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reverse = other.reverse;
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offset = other.offset;
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echo = other.echo;
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concentric = other.concentric;
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times_string = other.times_string;
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num_points = other.num_points; // --
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if (other.points && num_points > 0)
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{
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points = new Point3F[num_points];
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dMemcpy(points, other.points, sizeof(Point3F)*num_points); // --
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}
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else
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points = 0;
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if (other.rolls && num_points > 0)
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{
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rolls = new F32[num_points];
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dMemcpy(rolls, other.rolls, sizeof(F32)*num_points); // --
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}
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else
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rolls = 0;
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if (other.times && num_points > 0)
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{
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times = new F32[num_points];
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dMemcpy(times, other.times, sizeof(F32)*num_points); // --
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}
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else
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times = 0;
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update_points = other.update_points; // --
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update_rolls = other.update_rolls; // --
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update_times = other.update_times; // --
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}
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afxPathData::~afxPathData()
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{
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clear_arrays();
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}
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void afxPathData::initPersistFields()
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{
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addField("points", TypeString, Offset(points_string, afxPathData),
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"...");
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addField("roll", TypeString, Offset(roll_string, afxPathData),
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"...");
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addField("times", TypeString, Offset(times_string, afxPathData),
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"...");
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addField("loop", TypeString, Offset(loop_string, afxPathData),
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"...");
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addField("mult", TypeF32, Offset(mult, afxPathData),
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"...");
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addField("delay", TypeF32, Offset(delay, afxPathData),
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"...");
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addField("lifetime", TypeF32, Offset(lifetime, afxPathData),
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"...");
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addField("timeOffset", TypeF32, Offset(time_offset, afxPathData),
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"...");
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addField("reverse", TypeBool, Offset(reverse, afxPathData),
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"...");
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addField("offset", TypePoint3F, Offset(offset, afxPathData),
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"...");
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addField("echo", TypeBool, Offset(echo, afxPathData),
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"...");
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addField("concentric", TypeBool, Offset(concentric, afxPathData),
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"...");
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Parent::initPersistFields();
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}
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bool afxPathData::onAdd()
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{
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if (Parent::onAdd() == false)
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return false;
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update_derived_values();
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return true;
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}
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void afxPathData::onRemove()
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{
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clear_arrays();
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loop_type = 0;
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Parent::onRemove();
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}
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void afxPathData::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->write(num_points);
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if (num_points > 0)
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{
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for (U32 i = 0; i < num_points; i++)
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mathWrite(*stream, points[i]);
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if (stream->writeFlag(rolls != 0))
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{
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for (U32 i = 0; i < num_points; i++)
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stream->write(rolls[i]);
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}
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if (stream->writeFlag(times != 0))
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{
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for (U32 i = 0; i < num_points; i++)
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stream->write(times[i]);
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}
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}
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stream->writeString(loop_string);
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stream->write(delay);
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stream->write(lifetime);
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stream->write(time_offset);
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stream->write(mult);
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stream->writeFlag(reverse);
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mathWrite(*stream, offset);
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stream->writeFlag(echo);
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stream->writeFlag(concentric);
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}
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void afxPathData::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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clear_arrays();
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// read the points and rolls
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stream->read(&num_points);
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if (num_points > 0)
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{
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points = new Point3F[num_points];
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for (U32 i = 0; i < num_points; i++)
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mathRead(*stream, &points[i]);
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update_points = false;
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if (stream->readFlag())
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{
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rolls = new F32[num_points];
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for (U32 i = 0; i < num_points; i++)
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stream->read(&rolls[i]);
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update_rolls = false;
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}
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if (stream->readFlag())
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{
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times = new F32[num_points];
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for (U32 i = 0; i < num_points; i++)
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stream->read(×[i]);
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update_times = false;
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}
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}
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loop_string = stream->readSTString();
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stream->read(&delay);
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stream->read(&lifetime);
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stream->read(&time_offset);
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stream->read(&mult);
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reverse = stream->readFlag();
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mathRead(*stream, &offset);
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echo = stream->readFlag();
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concentric = stream->readFlag();
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}
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void afxPathData::update_derived_values()
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{
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U32 num_rolls = (rolls != 0) ? num_points : 0;
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U32 num_times = (times != 0) ? num_points : 0;
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if (update_points)
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{
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derive_points_array();
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update_points = false;
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}
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if (update_rolls || num_rolls != num_points)
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{
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derive_rolls_array();
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update_rolls = false;
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}
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if (update_times || num_times != num_points)
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{
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derive_times_array();
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update_times = false;
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}
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// CAUTION: The following block of code is fragile and tricky since it depends
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// on the underlying structures defined by ImplementEnumType/EndImplementEnumType.
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// This done because the enum text is parsed from a longer string.
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if (loop_string != ST_NULLSTRING)
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{
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for (unsigned int i = 0; i < _afxPath3DLoopType::_sEnumTable.getNumValues(); i++)
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{
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if (dStricmp(_afxPath3DLoopType::_sEnumTable[i].mName, loop_string) == 0)
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{
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loop_type = _afxPath3DLoopType::_sEnumTable[i].mInt;
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break;
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}
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}
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}
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else
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{
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loop_string = _afxPath3DLoopType::_sEnumTable[0].mName;
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loop_type = _afxPath3DLoopType::_sEnumTable[0].mInt;
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}
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}
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bool afxPathData::preload(bool server, String &errorStr)
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{
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if (!Parent::preload(server, errorStr))
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return false;
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update_derived_values();
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return true;
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}
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void afxPathData::onStaticModified(const char* slot, const char* newValue)
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{
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Parent::onStaticModified(slot, newValue);
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if (slot == POINTS_FIELD)
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{
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update_points = true;
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return;
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}
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if (slot == ROLL_FIELD)
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{
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update_rolls = true;
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return;
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}
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if (slot == TIMES_FIELD)
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{
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update_times = true;
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return;
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}
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}
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void afxPathData::extract_floats_from_string(Vector<F32>& values, const char* points_str)
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{
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values.clear();
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if (!points_str)
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return;
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// make a copy of points_str for tokenizing
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char* tokCopy = dStrdup(points_str);
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// extract each token, convert to float, add to values[]
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char* currTok = dStrtok(tokCopy, " \t");
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while (currTok != NULL)
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{
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F32 value = dAtof(currTok);
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values.push_back(value);
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currTok = dStrtok(NULL, " \t");
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}
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dFree(tokCopy);
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}
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Point3F* afxPathData::build_points_array(Vector<F32>& values, U32& n_points, bool reverse)
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{
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AssertFatal(values.size() > 0, "Values array is empty.");
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AssertFatal(values.size()%3 == 0, "Values array is not a multiple of 3.");
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n_points = values.size()/3;
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Point3F* points = new Point3F[n_points];
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if (reverse)
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{
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U32 p_i = 0;
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for (S32 i = values.size()-1; i > 1; i-=3)
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points[p_i++].set(values[i-2], values[i-1], values[i]);
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}
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else
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{
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U32 p_i = 0;
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for (U32 i = 0; i < values.size(); i+=3)
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points[p_i++].set(values[i], values[i+1], values[i+2]);
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}
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return points;
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}
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F32* afxPathData::build_floats_array(Vector<F32>& values, U32& n_floats, bool reverse)
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{
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AssertFatal(values.size() > 0, "Values array is empty.");
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n_floats = values.size();
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F32* floats = new F32[n_floats];
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if (reverse)
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{
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F32* f = floats;
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for (S32 i = values.size()-1; i >= 0; i--)
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{
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*f = values[i];
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f++;
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}
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}
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else
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{
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for (U32 i = 0; i < values.size(); i++)
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floats[i] = values[i];
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}
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return floats;
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}
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void afxPathData::clear_arrays()
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{
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num_points = 0;
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if (points)
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{
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delete [] points;
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points = 0;
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}
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if (rolls)
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{
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delete [] rolls;
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rolls = 0;
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}
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if (times)
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{
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delete [] times;
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times = 0;
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}
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update_points = true;
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update_rolls = true;
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update_times = true;
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}
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void afxPathData::derive_points_array()
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{
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if (points_string == ST_NULLSTRING)
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return;
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if (points)
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{
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delete [] points;
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points = 0;
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}
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num_points = 0;
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Vector<F32> values;
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extract_floats_from_string(values, points_string);
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if (values.size() == 0)
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{
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Con::warnf(ConsoleLogEntry::General, "afxPathData(%s) empty points field, datablock is invalid.", getName());
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return;
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}
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if (values.size()%3 != 0)
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{
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Con::warnf(ConsoleLogEntry::General, "afxPathData(%s) total points values is not a multiple of 3, datablock is invalid.", getName());
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return;
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}
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points = build_points_array(values, num_points, reverse);
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if (offset.x != 0.0f || offset.y != 0.0f || offset.z != 0.0f)
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{
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// add offset here for efficiency (saves an addition from afxXM_PathConform)
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for (U32 i = 0; i < num_points; i++)
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points[i] += offset;
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}
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}
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void afxPathData::derive_rolls_array()
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{
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if (roll_string == ST_NULLSTRING)
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return;
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if (rolls)
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{
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delete [] rolls;
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rolls = 0;
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}
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Vector<F32> values;
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extract_floats_from_string(values, roll_string);
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if (values.size() == 0)
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return;
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if (values.size() != num_points)
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{
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Con::warnf(ConsoleLogEntry::General, "afxPathData(%s) total roll values is not equal to total points, rolls ignored.", getName());
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return;
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}
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U32 num_rolls = 0;
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rolls = build_floats_array(values, num_rolls, reverse);
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AssertFatal(num_rolls == num_points, "Unexpected error: num_rolls disagrees with num_points.");
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}
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void afxPathData::derive_times_array()
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{
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if (times_string == ST_NULLSTRING)
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return;
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if (times)
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{
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delete [] times;
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times = 0;
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}
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Vector<F32> values;
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extract_floats_from_string(values, times_string);
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if (values.size() == 0)
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return;
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if (values.size() != num_points)
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{
|
||||
Con::warnf(ConsoleLogEntry::General, "afxPathData(%s) total time values is not equal to total points, times ignored", getName());
|
||||
return;
|
||||
}
|
||||
|
||||
U32 num_times = 0;
|
||||
times = build_floats_array(values, num_times, reverse);
|
||||
|
||||
AssertFatal(num_times == num_points, "Unexpected error: num_times disagrees with num_points.");
|
||||
}
|
||||
|
||||
void afxPathData::onPerformSubstitutions()
|
||||
{
|
||||
Parent::onPerformSubstitutions();
|
||||
update_derived_values();
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
Loading…
Add table
Add a link
Reference in a new issue