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Add all new AFX files
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171
Engine/source/afx/forces/afxF_Gravity.cpp
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171
Engine/source/afx/forces/afxF_Gravity.cpp
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include <typeinfo>
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#include "afx/arcaneFX.h"
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#include "afx/forces/afxForce.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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class afxF_GravityData : public afxForceData
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{
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typedef afxForceData Parent;
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public:
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F32 gravity;
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public:
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/*C*/ afxF_GravityData();
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/*C*/ afxF_GravityData(const afxF_GravityData&, bool = false);
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virtual void packData(BitStream* stream);
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virtual void unpackData(BitStream* stream);
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virtual afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
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static void initPersistFields();
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DECLARE_CONOBJECT(afxF_GravityData);
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DECLARE_CATEGORY("AFX");
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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class afxF_Gravity : public afxForce
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{
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typedef afxForce Parent;
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private:
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afxF_GravityData* datablock;
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public:
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/*C*/ afxF_Gravity();
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virtual bool onNewDataBlock(afxForceData* dptr, bool reload);
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virtual Point3F evaluate(Point3F pos, Point3F v, F32 mass);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// afxForceData
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IMPLEMENT_CO_DATABLOCK_V1(afxF_GravityData);
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ConsoleDocClass( afxF_GravityData,
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"@brief A datablock for specifiying AFX gravity forces.\n\n"
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"@ingroup afxExperimental\n"
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"@ingroup AFX\n"
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"@ingroup Datablocks\n"
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);
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afxF_GravityData::afxF_GravityData()
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{
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gravity = 9.807f;
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}
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afxF_GravityData::afxF_GravityData(const afxF_GravityData& other, bool temp_clone) : afxForceData(other, temp_clone)
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{
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gravity = other.gravity;
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}
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#define myOffset(field) Offset(field, afxF_GravityData)
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void afxF_GravityData::initPersistFields()
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{
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addField("gravity", TypeF32, myOffset(gravity),
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"...");
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Parent::initPersistFields();
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}
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void afxF_GravityData::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->write(gravity);
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}
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void afxF_GravityData::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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stream->read(&gravity);
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}
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afxForceData* afxF_GravityData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index)
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{
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afxF_GravityData* grav_data = this;
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// only clone the datablock if there are substitutions
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if (this->getSubstitutionCount() > 0)
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{
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// clone the datablock and perform substitutions
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afxF_GravityData* orig_db = this;
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grav_data = new afxF_GravityData(*orig_db, true);
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orig_db->performSubstitutions(grav_data, owner, index);
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}
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return grav_data;
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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afxF_Gravity::afxF_Gravity() : afxForce()
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{
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}
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bool afxF_Gravity::onNewDataBlock(afxForceData* dptr, bool reload)
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{
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datablock = dynamic_cast<afxF_GravityData*>(dptr);
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if (!datablock || !Parent::onNewDataBlock(dptr, reload))
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return false;
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return true;
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}
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Point3F afxF_Gravity::evaluate(Point3F pos, Point3F v, F32 mass)
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{
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return Point3F(0,0,-datablock->gravity)*mass;
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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class afxF_GravityDesc : public afxForceDesc
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{
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static afxF_GravityDesc desc;
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public:
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virtual bool testForceType(const SimDataBlock*) const;
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virtual afxForce* create() const { return new afxF_Gravity; }
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};
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afxF_GravityDesc afxF_GravityDesc::desc;
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bool afxF_GravityDesc::testForceType(const SimDataBlock* db) const
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{
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return (typeid(afxF_GravityData) == typeid(*db));
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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