Working on shader const binding

This commit is contained in:
Areloch 2017-10-17 08:48:31 -05:00
parent ccdc93fc25
commit d674ac5817
11 changed files with 96 additions and 33 deletions

View file

@ -385,7 +385,7 @@ struct MeshRenderInst : public RenderInst
#endif
//Custom Shader data
Vector<CustomShaderBindingData*> mCustomShaderData;
Vector<CustomShaderBindingData> mCustomShaderData;
void clear();
};