Merge pull request #342 from lukaspj/fix/replace-dstrcmp

Replace uses of dStrCmp with new String::compare
This commit is contained in:
Brian Roberts 2020-10-03 17:01:12 -05:00 committed by GitHub
commit d50f1f0b81
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GPG key ID: 4AEE18F83AFDEB23
85 changed files with 213 additions and 189 deletions

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@ -403,7 +403,7 @@ void AIClient::onAdd( const char *nameSpace ) {
// This doesn't work...
//
if( dStrcmp( nameSpace, mNameSpace->mName ) ) {
if( String::compare( nameSpace, mNameSpace->mName ) ) {
Con::linkNamespaces( mNameSpace->mName, nameSpace );
mNameSpace = Con::lookupNamespace( nameSpace );
}
@ -547,7 +547,7 @@ DefineEngineFunction( aiAddPlayer, S32, (const char * name, const char * ns), ("
aiPlayer->onConnect_callback( name );
// Now execute the onAdd command and feed it the namespace
if(dStrcmp( ns,"" ) != 0 )
if(String::compare( ns,"" ) != 0 )
aiPlayer->onAdd( ns );
else
aiPlayer->onAdd( "AIClient" );

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@ -1108,11 +1108,11 @@ DefineEngineMethod(AIPlayer, getNavMesh, S32, (),,
DefineEngineMethod(AIPlayer, setNavSize, void, (const char *size),,
"@brief Set the size of NavMesh this character uses. One of \"Small\", \"Regular\" or \"Large\".")
{
if(!dStrcmp(size, "Small"))
if(!String::compare(size, "Small"))
object->setNavSize(AIPlayer::Small);
else if(!dStrcmp(size, "Regular"))
else if(!String::compare(size, "Regular"))
object->setNavSize(AIPlayer::Regular);
else if(!dStrcmp(size, "Large"))
else if(!String::compare(size, "Large"))
object->setNavSize(AIPlayer::Large);
else
Con::errorf("AIPlayer::setNavSize: no such size '%s'.", size);

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@ -2558,7 +2558,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
//file path for reimporting support later
if (!isReimport && dStrcmp(qualifiedFromFile, qualifiedToFile))
if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile))
{
newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
}
@ -2578,7 +2578,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
if (!isReimport)
{
bool isInPlace = !dStrcmp(qualifiedFromFile, qualifiedToFile);
bool isInPlace = !String::compare(qualifiedFromFile, qualifiedToFile);
if (!isInPlace && !dPathCopy(qualifiedFromFile, qualifiedToFile, !isReimport))
{
@ -2877,7 +2877,7 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
//file path for reimporting support later
if (!isReimport && dStrcmp(qualifiedFromFile, qualifiedToFile))
if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile))
{
newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
}
@ -2930,7 +2930,7 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
bool makeNewConstructor = true;
if (!isReimport)
{
bool isInPlace = !dStrcmp(qualifiedFromFile, qualifiedToFile);
bool isInPlace = !String::compare(qualifiedFromFile, qualifiedToFile);
if (!isInPlace && !dPathCopy(qualifiedFromFile, qualifiedToFile, !isReimport))
{
@ -3109,7 +3109,7 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
//file path for reimporting support later
if (!isReimport && dStrcmp(qualifiedFromFile, qualifiedToFile))
if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile))
{
newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
}
@ -3126,7 +3126,7 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
if (!isReimport)
{
bool isInPlace = !dStrcmp(qualifiedFromFile, qualifiedToFile);
bool isInPlace = !String::compare(qualifiedFromFile, qualifiedToFile);
if (!isInPlace && !dPathCopy(qualifiedFromFile, qualifiedToFile, !isReimport))
{
@ -3165,7 +3165,7 @@ Torque::Path AssetImporter::importShapeAnimationAsset(AssetImportObject* assetIt
//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
//file path for reimporting support later
if (!isReimport && dStrcmp(qualifiedFromFile, qualifiedToFile))
if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile))
{
newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
}
@ -3182,7 +3182,7 @@ Torque::Path AssetImporter::importShapeAnimationAsset(AssetImportObject* assetIt
if (!isReimport)
{
bool isInPlace = !dStrcmp(qualifiedFromFile, qualifiedToFile);
bool isInPlace = !String::compare(qualifiedFromFile, qualifiedToFile);
if (!isInPlace && !dPathCopy(qualifiedFromFile, qualifiedToFile, !isReimport))
{

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@ -209,7 +209,7 @@ void fxShapeReplicator::CreateShapes(void)
if (mFieldData.mHideReplications) return;
// Cannot continue without shapes!
if (dStrcmp(mFieldData.mShapeFile, "") == 0) return;
if (String::compare(mFieldData.mShapeFile, "") == 0) return;
// Check that we can position somewhere!
if (!( mFieldData.mAllowOnTerrain ||

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@ -454,7 +454,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
U32 currentProtocol, minProtocol;
char gameString[256];
stream->readString(gameString);
if(dStrcmp(gameString, TORQUE_APP_NAME))
if(String::compare(gameString, TORQUE_APP_NAME))
{
*errorString = "CHR_GAME";
return false;
@ -481,7 +481,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
const char *serverPassword = Con::getVariable("pref::Server::Password");
if(serverPassword[0])
{
if(dStrcmp(joinPassword, serverPassword))
if(String::compare(joinPassword, serverPassword))
{
*errorString = "CHR_PASSWORD";
return false;

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@ -191,7 +191,7 @@ void SimDataBlockEvent::unpack(NetConnection *cptr, BitStream *bstream)
// An object with the given ID already exists. Make sure it has the right class.
AbstractClassRep* classRep = AbstractClassRep::findClassRep( cptr->getNetClassGroup(), NetClassTypeDataBlock, classId );
if( classRep && dStrcmp( classRep->getClassName(), ptr->getClassName() ) != 0 )
if( classRep && String::compare( classRep->getClassName(), ptr->getClassName() ) != 0 )
{
Con::warnf( "A '%s' datablock with id: %d already existed. "
"Clobbering it with new '%s' datablock from server.",

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@ -259,11 +259,11 @@ bool ReflectionProbe::_setReflectionMode(void *object, const char *index, const
{
ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
if (!dStrcmp(data,"Static Cubemap"))
if (!String::compare(data,"Static Cubemap"))
{
probe->mReflectionModeType = StaticCubemap;
}
else if (!dStrcmp(data, "Baked Cubemap"))
else if (!String::compare(data, "Baked Cubemap"))
{
//Clear our cubemap if we changed it to be baked, just for cleanliness
probe->mReflectionModeType = BakedCubemap;

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@ -2414,7 +2414,7 @@ void Player::getDamageLocation(const Point3F& in_rPos, const char *&out_rpVert,
else
out_rpVert = "head";
if(dStrcmp(out_rpVert, "head") != 0)
if(String::compare(out_rpVert, "head") != 0)
{
if (newPoint.y >= 0.0f)
{