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Merge branch 'linux-sound' into release-3.7
This commit is contained in:
commit
d4e5b47195
2 changed files with 3 additions and 11 deletions
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@ -42,7 +42,7 @@ inline void dFetchAndAdd( volatile U32& ref, U32 val )
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#if defined(TORQUE_OS_PS3)
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cellAtomicAdd32( (std::uint32_t *)&ref, val );
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#elif !defined(TORQUE_OS_MAC)
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__sync_fetch_and_add( ( volatile long* ) &ref, val );
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__sync_fetch_and_add(&ref, val );
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#else
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OSAtomicAdd32( val, (int32_t* ) &ref);
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#endif
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@ -53,7 +53,7 @@ inline void dFetchAndAdd( volatile S32& ref, S32 val )
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#if defined(TORQUE_OS_PS3)
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cellAtomicAdd32( (std::uint32_t *)&ref, val );
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#elif !defined(TORQUE_OS_MAC)
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__sync_fetch_and_add( ( volatile long* ) &ref, val );
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__sync_fetch_and_add( &ref, val );
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#else
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OSAtomicAdd32( val, (int32_t* ) &ref);
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#endif
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@ -412,15 +412,7 @@ void ThreadPool::queueWorkItem( WorkItem* item )
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mWorkItemQueue.insert( item->getPriority(), item );
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// Wake up some thread, if we need to.
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// Use the ready count here as the wake count does
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// not correctly protect the critical section in the
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// thread's run function. This may lead us to release
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// the semaphore more often than necessary, but it avoids
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// a race condition.
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if( !dCompareAndSwap( mNumThreadsReady, mNumThreads, mNumThreads ) )
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mSemaphore.release();
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mSemaphore.release();
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}
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}
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