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re-enable face culling for the terrain
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2 changed files with 15 additions and 4 deletions
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@ -108,6 +108,7 @@ protected:
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GFXStateBlockRef stateBlock;
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GFXStateBlockRef wireframeStateBlock;
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GFXStateBlockRef reflectionStateBlock;
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GFXShaderConstHandle *modelViewProjConst;
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GFXShaderConstHandle *worldViewOnly;
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