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Update gfxGLCircularVolatileBuffer.h
fix gl volatile buffer
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bad9d9b188
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@ -224,6 +224,8 @@ public:
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if (GFXGL->mCapabilities.bufferStorage)
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{
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outPtr = static_cast<U8*>(mBufferPtr) + mBufferFreePos;
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_getBufferData.mOffset = outOffset;
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_getBufferData.mSize = size;
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}
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else if (GFXGL->glUseMap())
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{
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