diff --git a/Engine/source/platform/input/oculusVR/oculusVRSensorData.cpp b/Engine/source/platform/input/oculusVR/oculusVRSensorData.cpp index 8d3a44b80..1ffb6a1b1 100644 --- a/Engine/source/platform/input/oculusVR/oculusVRSensorData.cpp +++ b/Engine/source/platform/input/oculusVR/oculusVRSensorData.cpp @@ -34,7 +34,7 @@ void OculusVRSensorData::reset() mDataSet = false; } -void OculusVRSensorData::setData(const OVR::SensorFusion& data, const F32& maxAxisRadius) +void OculusVRSensorData::setData(OVR::SensorFusion& data, const F32& maxAxisRadius) { // Sensor rotation OVR::Quatf orientation; diff --git a/Engine/source/platform/input/oculusVR/oculusVRSensorData.h b/Engine/source/platform/input/oculusVR/oculusVRSensorData.h index 8f73e4531..41382900d 100644 --- a/Engine/source/platform/input/oculusVR/oculusVRSensorData.h +++ b/Engine/source/platform/input/oculusVR/oculusVRSensorData.h @@ -56,7 +56,7 @@ struct OculusVRSensorData void reset(); /// Set data based on given sensor fusion - void setData(const OVR::SensorFusion& data, const F32& maxAxisRadius); + void setData(OVR::SensorFusion& data, const F32& maxAxisRadius); /// Simulate valid data void simulateData(const F32& maxAxisRadius);