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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-22 12:55:34 +00:00
update sdl to release 2.0.22
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parent
3f796d2a06
commit
d4307ea413
135 changed files with 5746 additions and 1161 deletions
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@ -39,6 +39,7 @@
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typedef unsigned long long ULLONG;
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static SDL_bool ticks_started = SDL_FALSE;
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static ULONG ulTmrFreq = 0;
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static ULLONG ullTmrStart = 0;
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@ -46,7 +47,14 @@ void
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SDL_TicksInit(void)
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{
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ULONG ulTmrStart; /* for 32-bit fallback. */
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ULONG ulRC = DosTmrQueryFreq(&ulTmrFreq);
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ULONG ulRC;
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if (ticks_started) {
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return;
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}
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ticks_started = SDL_TRUE;
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ulRC = DosTmrQueryFreq(&ulTmrFreq);
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if (ulRC != NO_ERROR) {
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debug_os2("DosTmrQueryFreq() failed, rc = %u", ulRC);
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} else {
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@ -65,6 +73,7 @@ SDL_TicksInit(void)
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void
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SDL_TicksQuit(void)
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{
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ticks_started = SDL_FALSE;
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}
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Uint64
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@ -73,7 +82,7 @@ SDL_GetTicks64(void)
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Uint64 ui64Result;
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ULLONG ullTmrNow;
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if (ulTmrFreq == 0) { /* Was not initialized. */
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if (!ticks_started) {
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SDL_TicksInit();
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}
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