mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-26 14:55:39 +00:00
update sdl to release 2.0.22
This commit is contained in:
parent
3f796d2a06
commit
d4307ea413
135 changed files with 5746 additions and 1161 deletions
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@ -316,6 +316,8 @@ SDL_InitSubSystem(Uint32 flags)
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#endif
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}
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(void) flags_initialized; /* make static analysis happy, since this only gets used in error cases. */
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return (0);
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quit_and_error:
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@ -178,6 +178,11 @@ SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata)
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return;
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}
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hint->name = SDL_strdup(name);
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if (!hint->name) {
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SDL_free(hint);
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SDL_OutOfMemory();
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return;
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}
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hint->value = NULL;
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hint->priority = SDL_HINT_DEFAULT;
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hint->callbacks = NULL;
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93
Engine/lib/sdl/src/SDL_list.c
Normal file
93
Engine/lib/sdl/src/SDL_list.c
Normal file
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@ -0,0 +1,93 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "./SDL_internal.h"
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#include "SDL.h"
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#include "./SDL_list.h"
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/* Push */
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int
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SDL_ListAdd(SDL_ListNode **head, void *ent)
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{
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SDL_ListNode *node = SDL_malloc(sizeof (*node));
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if (node == NULL) {
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return SDL_OutOfMemory();
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}
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node->entry = ent;
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node->next = *head;
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*head = node;
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return 0;
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}
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/* Pop from end as a FIFO (if add with SDL_ListAdd) */
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void
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SDL_ListPop(SDL_ListNode **head, void **ent)
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{
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SDL_ListNode **ptr = head;
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/* Invalid or empty */
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if (head == NULL || *head == NULL) {
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return;
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}
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while ((*ptr)->next) {
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ptr = &(*ptr)->next;
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}
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if (ent) {
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*ent = (*ptr)->entry;
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}
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SDL_free(*ptr);
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*ptr = NULL;
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}
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void
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SDL_ListRemove(SDL_ListNode **head, void *ent)
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{
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SDL_ListNode **ptr = head;
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while (*ptr) {
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if ((*ptr)->entry == ent) {
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SDL_ListNode *tmp = *ptr;
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*ptr = (*ptr)->next;
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SDL_free(tmp);
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return;
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}
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ptr = &(*ptr)->next;
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}
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}
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void
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SDL_ListClear(SDL_ListNode **head)
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{
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SDL_ListNode *l = *head;
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*head = NULL;
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while (l) {
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SDL_ListNode *tmp = l;
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l = l->next;
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SDL_free(tmp);
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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39
Engine/lib/sdl/src/SDL_list.h
Normal file
39
Engine/lib/sdl/src/SDL_list.h
Normal file
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@ -0,0 +1,39 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_list_h_
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#define SDL_list_h_
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typedef struct SDL_ListNode
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{
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void *entry;
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struct SDL_ListNode *next;
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} SDL_ListNode;
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int SDL_ListAdd(SDL_ListNode **head, void *ent);
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void SDL_ListPop(SDL_ListNode **head, void **ent);
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void SDL_ListRemove(SDL_ListNode **head, void *ent);
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void SDL_ListClear(SDL_ListNode **head);
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#endif /* SDL_list_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -936,7 +936,7 @@ SDL_AudioInit(const char *driver_name)
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/* Select the proper audio driver */
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if (driver_name == NULL) {
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driver_name = SDL_getenv("SDL_AUDIODRIVER");
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driver_name = SDL_GetHint(SDL_HINT_AUDIODRIVER);
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}
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if (driver_name != NULL && *driver_name != 0) {
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@ -80,7 +80,7 @@ SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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Just use unaligned load/stores, if the memory at runtime is
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aligned it'll be just as fast on modern processors */
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while (i >= 4) { /* 4 * float32 */
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_mm_storeu_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_loadu_ps(src+4)), divby2));
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_mm_storeu_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_loadu_ps(src), _mm_loadu_ps(src+4)), divby2));
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i -= 4; src += 8; dst += 4;
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}
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@ -685,7 +685,7 @@ MS_ADPCM_Decode(WaveFile *file, Uint8 **audio_buf, Uint32 *audio_len)
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state.output.pos = 0;
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state.output.size = outputsize / sizeof(Sint16);
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state.output.data = (Sint16 *)SDL_malloc(outputsize);
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state.output.data = (Sint16 *)SDL_calloc(1, outputsize);
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if (state.output.data == NULL) {
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return SDL_OutOfMemory();
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}
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@ -32,7 +32,7 @@ static void
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FeedAudioDevice(_THIS, const void *buf, const int buflen)
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{
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const int framelen = (SDL_AUDIO_BITSIZE(this->spec.format) / 8) * this->spec.channels;
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EM_ASM_ARGS({
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MAIN_THREAD_EM_ASM({
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var SDL2 = Module['SDL2'];
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var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
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for (var c = 0; c < numChannels; ++c) {
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@ -101,7 +101,7 @@ HandleCaptureProcess(_THIS)
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return;
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}
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EM_ASM_ARGS({
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MAIN_THREAD_EM_ASM({
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var SDL2 = Module['SDL2'];
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var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels;
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for (var c = 0; c < numChannels; ++c) {
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@ -147,7 +147,7 @@ HandleCaptureProcess(_THIS)
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static void
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EMSCRIPTENAUDIO_CloseDevice(_THIS)
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{
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EM_ASM_({
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MAIN_THREAD_EM_ASM({
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var SDL2 = Module['SDL2'];
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if ($0) {
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if (SDL2.capture.silenceTimer !== undefined) {
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@ -201,7 +201,7 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
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/* based on parts of library_sdl.js */
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/* create context */
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result = EM_ASM_INT({
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result = MAIN_THREAD_EM_ASM_INT({
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if(typeof(Module['SDL2']) === 'undefined') {
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Module['SDL2'] = {};
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}
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@ -280,7 +280,7 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
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feels like it's a pretty inefficient tapdance in similar ways,
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to be honest. */
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EM_ASM_({
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MAIN_THREAD_EM_ASM({
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var SDL2 = Module['SDL2'];
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var have_microphone = function(stream) {
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//console.log('SDL audio capture: we have a microphone! Replacing silence callback.');
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@ -323,7 +323,7 @@ EMSCRIPTENAUDIO_OpenDevice(_THIS, const char *devname)
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}, this->spec.channels, this->spec.samples, HandleCaptureProcess, this);
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} else {
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/* setup a ScriptProcessorNode */
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EM_ASM_ARGS({
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MAIN_THREAD_EM_ASM({
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var SDL2 = Module['SDL2'];
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SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
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SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
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@ -359,7 +359,7 @@ EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
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impl->ProvidesOwnCallbackThread = SDL_TRUE;
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/* check availability */
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available = EM_ASM_INT_V({
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available = MAIN_THREAD_EM_ASM_INT({
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if (typeof(AudioContext) !== 'undefined') {
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return true;
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} else if (typeof(webkitAudioContext) !== 'undefined') {
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@ -372,7 +372,7 @@ EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
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SDL_SetError("No audio context available");
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}
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capture_available = available && EM_ASM_INT_V({
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capture_available = available && MAIN_THREAD_EM_ASM_INT({
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if ((typeof(navigator.mediaDevices) !== 'undefined') && (typeof(navigator.mediaDevices.getUserMedia) !== 'undefined')) {
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return true;
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} else if (typeof(navigator.webkitGetUserMedia) !== 'undefined') {
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@ -37,18 +37,35 @@
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#include <psp2/kernel/threadmgr.h>
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#include <psp2/audioout.h>
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#include <psp2/audioin.h>
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#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
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#define SCE_AUDIO_MAX_VOLUME 0x8000
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/* The tag name used by VITA audio */
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#define VITAAUD_DRIVER_NAME "vita"
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static int
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VITAAUD_OpenCaptureDevice(_THIS)
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{
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this->spec.freq = 16000;
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this->spec.samples = 512;
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this->spec.channels = 1;
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SDL_CalculateAudioSpec(&this->spec);
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this->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE , 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO);
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if (this->hidden->port < 0) {
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return SDL_SetError("Couldn't open audio in port: %x", this->hidden->port);
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}
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return 0;
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}
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static int
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VITAAUD_OpenDevice(_THIS, const char *devname)
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{
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int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
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int vols[2] = {SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME};
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SDL_AudioFormat test_format;
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc(sizeof(*this->hidden));
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@ -56,13 +73,20 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden, 0, sizeof(*this->hidden));
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switch (this->spec.format & 0xff) {
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case 8:
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case 16:
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this->spec.format = AUDIO_S16LSB;
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for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
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if (test_format == AUDIO_S16LSB) {
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this->spec.format = test_format;
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break;
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default:
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return SDL_SetError("Unsupported audio format");
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}
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}
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if(!test_format) {
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return SDL_SetError("Unsupported audio format");
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}
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if (this->iscapture) {
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return VITAAUD_OpenCaptureDevice(this);
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}
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/* The sample count must be a multiple of 64. */
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@ -91,14 +115,14 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
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port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
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}
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this->hidden->channel = sceAudioOutOpenPort(port, this->spec.samples, this->spec.freq, format);
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if (this->hidden->channel < 0) {
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this->hidden->port = sceAudioOutOpenPort(port, this->spec.samples, this->spec.freq, format);
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if (this->hidden->port < 0) {
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free(this->hidden->rawbuf);
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this->hidden->rawbuf = NULL;
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return SDL_SetError("Couldn't reserve hardware channel");
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return SDL_SetError("Couldn't open audio out port: %x", this->hidden->port);
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}
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sceAudioOutSetVolume(this->hidden->channel, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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sceAudioOutSetVolume(this->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH|SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
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SDL_memset(this->hidden->rawbuf, 0, mixlen);
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for (i = 0; i < NUM_BUFFERS; i++) {
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@ -113,7 +137,7 @@ static void VITAAUD_PlayDevice(_THIS)
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{
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Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
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sceAudioOutOutput(this->hidden->channel, mixbuf);
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sceAudioOutOutput(this->hidden->port, mixbuf);
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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@ -123,6 +147,7 @@ static void VITAAUD_WaitDevice(_THIS)
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{
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/* Because we block when sending audio, there's no need for this function to do anything. */
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}
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static Uint8 *VITAAUD_GetDeviceBuf(_THIS)
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{
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return this->hidden->mixbufs[this->hidden->next_buffer];
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@ -130,17 +155,32 @@ static Uint8 *VITAAUD_GetDeviceBuf(_THIS)
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static void VITAAUD_CloseDevice(_THIS)
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{
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if (this->hidden->channel >= 0) {
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sceAudioOutReleasePort(this->hidden->channel);
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this->hidden->channel = -1;
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if (this->hidden->port >= 0) {
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if (this->iscapture) {
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sceAudioInReleasePort(this->hidden->port);
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} else {
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sceAudioOutReleasePort(this->hidden->port);
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}
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this->hidden->port = -1;
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}
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if (this->hidden->rawbuf != NULL) {
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if (!this->iscapture && this->hidden->rawbuf != NULL) {
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free(this->hidden->rawbuf); /* this uses memalign(), not SDL_malloc(). */
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this->hidden->rawbuf = NULL;
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}
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}
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static int VITAAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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int ret;
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SDL_assert(buflen == this->spec.size);
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ret = sceAudioInInput(this->hidden->port, buffer);
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if (ret < 0) {
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return SDL_SetError("Failed to capture from device: %x", ret);
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}
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return this->spec.size;
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}
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static void VITAAUD_ThreadInit(_THIS)
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{
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/* Increase the priority of this audio thread by 1 to put it
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@ -165,12 +205,13 @@ VITAAUD_Init(SDL_AudioDriverImpl * impl)
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impl->CloseDevice = VITAAUD_CloseDevice;
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impl->ThreadInit = VITAAUD_ThreadInit;
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/* VITA audio device */
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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/*
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impl->CaptureFromDevice = VITAAUD_CaptureFromDevice;
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/* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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impl->OnlyHasDefaultInputDevice = SDL_TRUE;
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*/
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impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
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impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
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return SDL_TRUE; /* this audio target is available. */
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}
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@ -30,8 +30,8 @@
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#define NUM_BUFFERS 2
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struct SDL_PrivateAudioData {
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/* The hardware output channel. */
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int channel;
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/* The hardware input/output port. */
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int port;
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/* The raw allocated mixing buffer. */
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Uint8 *rawbuf;
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/* Individual mixing buffers. */
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@ -558,12 +558,16 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
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return WIN_SetErrorFromHRESULT("WASAPI can't determine minimum device period", ret);
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}
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#if 1 /* we're getting reports that WASAPI's resampler introduces distortions, so it's disabled for now. --ryan. */
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this->spec.freq = waveformat->nSamplesPerSec; /* force sampling rate so our resampler kicks in, if necessary. */
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#else
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/* favor WASAPI's resampler over our own */
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if (this->spec.freq != waveformat->nSamplesPerSec) {
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||||
streamflags |= (AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM | AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY);
|
||||
waveformat->nSamplesPerSec = this->spec.freq;
|
||||
waveformat->nAvgBytesPerSec = waveformat->nSamplesPerSec * waveformat->nChannels * (waveformat->wBitsPerSample / 8);
|
||||
}
|
||||
#endif
|
||||
|
||||
streamflags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
|
||||
ret = IAudioClient_Initialize(client, sharemode, streamflags, 0, 0, waveformat, NULL);
|
||||
|
|
|
|||
|
|
@ -339,11 +339,11 @@ SDL_Fcitx_Reset(void)
|
|||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
||||
SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
||||
{
|
||||
Uint32 state = Fcitx_ModState();
|
||||
Uint32 mod_state = Fcitx_ModState();
|
||||
Uint32 handled = SDL_FALSE;
|
||||
Uint32 is_release = SDL_FALSE;
|
||||
Uint32 is_release = (state == SDL_RELEASED);
|
||||
Uint32 event_time = 0;
|
||||
|
||||
if (!fcitx_client.ic_path) {
|
||||
|
|
@ -351,7 +351,7 @@ SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
|||
}
|
||||
|
||||
if (SDL_DBus_CallMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "ProcessKeyEvent",
|
||||
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
|
||||
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
|
||||
DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
|
||||
if (handled) {
|
||||
SDL_Fcitx_UpdateTextRect(NULL);
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ extern SDL_bool SDL_Fcitx_Init(void);
|
|||
extern void SDL_Fcitx_Quit(void);
|
||||
extern void SDL_Fcitx_SetFocus(SDL_bool focused);
|
||||
extern void SDL_Fcitx_Reset(void);
|
||||
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
|
||||
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
|
||||
extern void SDL_Fcitx_UpdateTextRect(SDL_Rect *rect);
|
||||
extern void SDL_Fcitx_PumpEvents(void);
|
||||
|
||||
|
|
|
|||
|
|
@ -503,15 +503,20 @@ SDL_IBus_Reset(void)
|
|||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
||||
SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
||||
{
|
||||
Uint32 result = 0;
|
||||
SDL_DBusContext *dbus = SDL_DBus_GetContext();
|
||||
|
||||
|
||||
|
||||
if (IBus_CheckConnection(dbus)) {
|
||||
Uint32 mods = IBus_ModState();
|
||||
Uint32 ibus_keycode = keycode - 8;
|
||||
if (state == SDL_RELEASED) {
|
||||
mods |= (1 << 30); // IBUS_RELEASE_MASK
|
||||
}
|
||||
if (!SDL_DBus_CallMethodOnConnection(ibus_conn, IBUS_SERVICE, input_ctx_path, IBUS_INPUT_INTERFACE, "ProcessKeyEvent",
|
||||
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mods, DBUS_TYPE_INVALID,
|
||||
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &ibus_keycode, DBUS_TYPE_UINT32, &mods, DBUS_TYPE_INVALID,
|
||||
DBUS_TYPE_BOOLEAN, &result, DBUS_TYPE_INVALID)) {
|
||||
result = 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ extern void SDL_IBus_Reset(void);
|
|||
/* Sends a keypress event to IBus, returns SDL_TRUE if IBus used this event to
|
||||
update its candidate list or change input methods. PumpEvents should be
|
||||
called some time after this, to recieve the TextInput / TextEditing event back. */
|
||||
extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
|
||||
extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
|
||||
|
||||
/* Update the position of IBus' candidate list. If rect is NULL then this will
|
||||
just reposition it relative to the focused window's new position. */
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@ typedef SDL_bool (*_SDL_IME_Init)(void);
|
|||
typedef void (*_SDL_IME_Quit)(void);
|
||||
typedef void (*_SDL_IME_SetFocus)(SDL_bool);
|
||||
typedef void (*_SDL_IME_Reset)(void);
|
||||
typedef SDL_bool (*_SDL_IME_ProcessKeyEvent)(Uint32, Uint32);
|
||||
typedef SDL_bool (*_SDL_IME_ProcessKeyEvent)(Uint32, Uint32, Uint8 state);
|
||||
typedef void (*_SDL_IME_UpdateTextRect)(SDL_Rect *);
|
||||
typedef void (*_SDL_IME_PumpEvents)(void);
|
||||
|
||||
|
|
@ -127,10 +127,10 @@ SDL_IME_Reset(void)
|
|||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
||||
SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
|
||||
{
|
||||
if (SDL_IME_ProcessKeyEvent_Real)
|
||||
return SDL_IME_ProcessKeyEvent_Real(keysym, keycode);
|
||||
return SDL_IME_ProcessKeyEvent_Real(keysym, keycode, state);
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ extern SDL_bool SDL_IME_Init(void);
|
|||
extern void SDL_IME_Quit(void);
|
||||
extern void SDL_IME_SetFocus(SDL_bool focused);
|
||||
extern void SDL_IME_Reset(void);
|
||||
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
|
||||
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
|
||||
extern void SDL_IME_UpdateTextRect(SDL_Rect *rect);
|
||||
extern void SDL_IME_PumpEvents(void);
|
||||
|
||||
|
|
|
|||
|
|
@ -25,7 +25,15 @@
|
|||
#include "SDL_windows.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
|
||||
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
|
||||
#if defined(HAVE_ROAPI_H)
|
||||
#include <roapi.h> /* For RoInitialize/RoUninitialize (Win32 only) */
|
||||
#else
|
||||
typedef enum RO_INIT_TYPE {
|
||||
RO_INIT_SINGLETHREADED = 0,
|
||||
RO_INIT_MULTITHREADED = 1
|
||||
} RO_INIT_TYPE;
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_WINNT_VISTA
|
||||
#define _WIN32_WINNT_VISTA 0x0600
|
||||
|
|
@ -37,6 +45,10 @@
|
|||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
#endif
|
||||
|
||||
#ifndef LOAD_LIBRARY_SEARCH_SYSTEM32
|
||||
#define LOAD_LIBRARY_SEARCH_SYSTEM32 0x00000800
|
||||
#endif
|
||||
|
||||
|
||||
/* Sets an error message based on an HRESULT */
|
||||
int
|
||||
|
|
@ -104,51 +116,66 @@ void
|
|||
WIN_CoUninitialize(void)
|
||||
{
|
||||
#ifndef __WINRT__
|
||||
/* Don't uninitialize COM because of what appears to be a bug in Microsoft WGI reference counting.
|
||||
*
|
||||
* If you plug in a non-Xbox controller and let the application run for 30 seconds, then it crashes in CoUninitialize()
|
||||
* with this stack trace:
|
||||
CoUninitialize();
|
||||
#endif
|
||||
}
|
||||
|
||||
Windows.Gaming.Input.dll!GameController::~GameController(void) Unknown
|
||||
Windows.Gaming.Input.dll!GameController::`vector deleting destructor'(unsigned int) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release(void) Unknown
|
||||
Windows.Gaming.Input.dll!Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::ComPtr<`WaitForCompletion<Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<Windows::Storage::Streams::IBuffer *,unsigned int>,Windows::Foundation::IAsyncOperationWithProgress<Windows::Storage::Streams::IBuffer *,unsigned int>>'::`2'::FTMEventDelegate>::~ComPtr<`WaitForCompletion<Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<Windows::Storage::Streams::IBuffer *,unsigned int>,Windows::Foundation::IAsyncOperationWithProgress<Windows::Storage::Streams::IBuffer *,unsigned int>>'::`2'::FTMEventDelegate>() Unknown
|
||||
Windows.Gaming.Input.dll!`eh vector destructor iterator'(void *,unsigned int,int,void (*)(void *)) Unknown
|
||||
Windows.Gaming.Input.dll!Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::~GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>(void) Unknown
|
||||
Windows.Gaming.Input.dll!Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vector deleting destructor'(unsigned int) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick *>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick *>,class Microsoft::WRL::FtmBase>::Release(void) Unknown
|
||||
Windows.Gaming.Input.dll!Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>(void) Unknown
|
||||
Windows.Gaming.Input.dll!Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::Release(void) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::ComPtr<`WaitForCompletion<Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<Windows::Storage::Streams::IBuffer *,unsigned int>,Windows::Foundation::IAsyncOperationWithProgress<Windows::Storage::Streams::IBuffer *,unsigned int>>'::`2'::FTMEventDelegate>::~ComPtr<`WaitForCompletion<Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<Windows::Storage::Streams::IBuffer *,unsigned int>,Windows::Foundation::IAsyncOperationWithProgress<Windows::Storage::Streams::IBuffer *,unsigned int>>'::`2'::FTMEventDelegate>() Unknown
|
||||
Windows.Gaming.Input.dll!NtList<struct FactoryManager::FactoryListEntry>::~NtList<struct FactoryManager::FactoryListEntry>(void) Unknown
|
||||
Windows.Gaming.Input.dll!FactoryManager::`vector deleting destructor'(unsigned int) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release(void) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::Details::TerminateMap(class Microsoft::WRL::Details::ModuleBase *,unsigned short const *,bool) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::~Module<1,class Microsoft::WRL::Details::DefaultModule<1> >(void) Unknown
|
||||
Windows.Gaming.Input.dll!Microsoft::WRL::Details::DefaultModule<1>::`vector deleting destructor'(unsigned int) Unknown
|
||||
Windows.Gaming.Input.dll!`dynamic atexit destructor for 'Microsoft::WRL::Details::StaticStorage<Microsoft::WRL::Details::DefaultModule<1>,0,int>::instance_''() Unknown
|
||||
Windows.Gaming.Input.dll!__CRT_INIT@12() Unknown
|
||||
Windows.Gaming.Input.dll!__DllMainCRTStartup() Unknown
|
||||
ntdll.dll!_LdrxCallInitRoutine@16() Unknown
|
||||
ntdll.dll!LdrpCallInitRoutine() Unknown
|
||||
ntdll.dll!LdrpProcessDetachNode() Unknown
|
||||
ntdll.dll!LdrpUnloadNode() Unknown
|
||||
ntdll.dll!LdrpDecrementModuleLoadCountEx() Unknown
|
||||
ntdll.dll!LdrUnloadDll() Unknown
|
||||
KernelBase.dll!FreeLibrary() Unknown
|
||||
combase.dll!FreeLibraryWithLogging(LoadOrFreeWhy why, HINSTANCE__ * hMod, const wchar_t * pswzOptionalFileName) Line 193 C++
|
||||
combase.dll!CClassCache::CDllPathEntry::CFinishObject::Finish() Line 3311 C++
|
||||
combase.dll!CClassCache::CFinishComposite::Finish() Line 3421 C++
|
||||
combase.dll!CClassCache::CleanUpDllsForProcess() Line 7009 C++
|
||||
[Inline Frame] combase.dll!CCCleanUpDllsForProcess() Line 8773 C++
|
||||
combase.dll!ProcessUninitialize() Line 2243 C++
|
||||
combase.dll!DecrementProcessInitializeCount() Line 993 C++
|
||||
combase.dll!wCoUninitialize(COleTls & Tls, int fHostThread) Line 4126 C++
|
||||
combase.dll!CoUninitialize() Line 3945 C++
|
||||
*/
|
||||
/*CoUninitialize();*/
|
||||
#ifndef __WINRT__
|
||||
void *
|
||||
WIN_LoadComBaseFunction(const char *name)
|
||||
{
|
||||
static SDL_bool s_bLoaded;
|
||||
static HMODULE s_hComBase;
|
||||
|
||||
if (!s_bLoaded) {
|
||||
s_hComBase = LoadLibraryEx(TEXT("combase.dll"), NULL, LOAD_LIBRARY_SEARCH_SYSTEM32);
|
||||
s_bLoaded = SDL_TRUE;
|
||||
}
|
||||
if (s_hComBase) {
|
||||
return GetProcAddress(s_hComBase, name);
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
HRESULT
|
||||
WIN_RoInitialize(void)
|
||||
{
|
||||
#ifdef __WINRT__
|
||||
return S_OK;
|
||||
#else
|
||||
typedef HRESULT (WINAPI *RoInitialize_t)(RO_INIT_TYPE initType);
|
||||
RoInitialize_t RoInitializeFunc = (RoInitialize_t)WIN_LoadComBaseFunction("RoInitialize");
|
||||
if (RoInitializeFunc) {
|
||||
/* RO_INIT_SINGLETHREADED is equivalent to COINIT_APARTMENTTHREADED */
|
||||
HRESULT hr = RoInitializeFunc(RO_INIT_SINGLETHREADED);
|
||||
if (hr == RPC_E_CHANGED_MODE) {
|
||||
hr = RoInitializeFunc(RO_INIT_MULTITHREADED);
|
||||
}
|
||||
|
||||
/* S_FALSE means success, but someone else already initialized. */
|
||||
/* You still need to call RoUninitialize in this case! */
|
||||
if (hr == S_FALSE) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
return hr;
|
||||
} else {
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_RoUninitialize(void)
|
||||
{
|
||||
#ifndef __WINRT__
|
||||
typedef void (WINAPI *RoUninitialize_t)(void);
|
||||
RoUninitialize_t RoUninitializeFunc = (RoUninitialize_t)WIN_LoadComBaseFunction("RoUninitialize");
|
||||
if (RoUninitializeFunc) {
|
||||
RoUninitializeFunc();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -63,10 +63,19 @@ extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
|
|||
/* Sets an error message based on GetLastError(). Always return -1. */
|
||||
extern int WIN_SetError(const char *prefix);
|
||||
|
||||
#if !defined(__WINRT__)
|
||||
/* Load a function from combase.dll */
|
||||
void *WIN_LoadComBaseFunction(const char *name);
|
||||
#endif
|
||||
|
||||
/* Wrap up the oddities of CoInitialize() into a common function. */
|
||||
extern HRESULT WIN_CoInitialize(void);
|
||||
extern void WIN_CoUninitialize(void);
|
||||
|
||||
/* Wrap up the oddities of RoInitialize() into a common function. */
|
||||
extern HRESULT WIN_RoInitialize(void);
|
||||
extern void WIN_RoUninitialize(void);
|
||||
|
||||
/* Returns SDL_TRUE if we're running on Windows Vista and newer */
|
||||
extern BOOL WIN_IsWindowsVistaOrGreater(void);
|
||||
|
||||
|
|
|
|||
|
|
@ -864,3 +864,4 @@
|
|||
#define SDL_UnionFRect SDL_UnionFRect_REAL
|
||||
#define SDL_EncloseFPoints SDL_EncloseFPoints_REAL
|
||||
#define SDL_IntersectFRectAndLine SDL_IntersectFRectAndLine_REAL
|
||||
#define SDL_RenderGetWindow SDL_RenderGetWindow_REAL
|
||||
|
|
|
|||
|
|
@ -935,3 +935,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectFRect,(const SDL_FRect *a, const SDL_FRect
|
|||
SDL_DYNAPI_PROC(void,SDL_UnionFRect,(const SDL_FRect *a, const SDL_FRect *b, SDL_FRect *c),(a,b,c),)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_EncloseFPoints,(const SDL_FPoint *a, int b, const SDL_FRect *c, SDL_FRect *d),(a,b,c,d),return)
|
||||
SDL_DYNAPI_PROC(SDL_bool,SDL_IntersectFRectAndLine,(const SDL_FRect *a, float *b, float *c, float *d, float *e),(a,b,c,d,e),return)
|
||||
SDL_DYNAPI_PROC(SDL_Window*,SDL_RenderGetWindow,(SDL_Renderer *a),(a),return)
|
||||
|
|
|
|||
|
|
@ -638,6 +638,7 @@ SDL_SetKeyboardFocus(SDL_Window * window)
|
|||
/* old window must lose an existing mouse capture. */
|
||||
if (keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE) {
|
||||
SDL_CaptureMouse(SDL_FALSE); /* drop the capture. */
|
||||
SDL_UpdateMouseCapture(SDL_TRUE);
|
||||
SDL_assert(!(keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -109,6 +109,28 @@ SDL_TouchMouseEventsChanged(void *userdata, const char *name, const char *oldVal
|
|||
mouse->touch_mouse_events = SDL_GetStringBoolean(hint, SDL_TRUE);
|
||||
}
|
||||
|
||||
#if defined(__vita__)
|
||||
static void SDLCALL
|
||||
SDL_VitaTouchMouseDeviceChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
|
||||
if (hint) {
|
||||
switch(*hint) {
|
||||
default:
|
||||
case '0':
|
||||
mouse->vita_touch_mouse_device = 0;
|
||||
break;
|
||||
case '1':
|
||||
mouse->vita_touch_mouse_device = 1;
|
||||
break;
|
||||
case '2':
|
||||
mouse->vita_touch_mouse_device = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void SDLCALL
|
||||
SDL_MouseTouchEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
|
|
@ -134,12 +156,8 @@ SDL_MouseAutoCaptureChanged(void *userdata, const char *name, const char *oldVal
|
|||
SDL_bool auto_capture = SDL_GetStringBoolean(hint, SDL_TRUE);
|
||||
|
||||
if (auto_capture != mouse->auto_capture) {
|
||||
/* Turn off mouse capture if it's currently active because of button presses */
|
||||
if (!auto_capture && SDL_GetMouseState(NULL, NULL) != 0) {
|
||||
SDL_CaptureMouse(SDL_FALSE);
|
||||
}
|
||||
|
||||
mouse->auto_capture = auto_capture;
|
||||
SDL_UpdateMouseCapture(SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -166,6 +184,11 @@ SDL_MouseInit(void)
|
|||
SDL_AddHintCallback(SDL_HINT_TOUCH_MOUSE_EVENTS,
|
||||
SDL_TouchMouseEventsChanged, mouse);
|
||||
|
||||
#if defined(__vita__)
|
||||
SDL_AddHintCallback(SDL_HINT_VITA_TOUCH_MOUSE_DEVICE,
|
||||
SDL_VitaTouchMouseDeviceChanged, mouse);
|
||||
#endif
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_MOUSE_TOUCH_EVENTS,
|
||||
SDL_MouseTouchEventsChanged, mouse);
|
||||
|
||||
|
|
@ -384,12 +407,9 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
|
|||
|
||||
/* Ignore relative motion when first positioning the mouse */
|
||||
if (!mouse->has_position) {
|
||||
xrel = 0;
|
||||
yrel = 0;
|
||||
mouse->x = x;
|
||||
mouse->y = y;
|
||||
mouse->has_position = SDL_TRUE;
|
||||
return 0;
|
||||
} else if (!xrel && !yrel) { /* Drop events that don't change state */
|
||||
#ifdef DEBUG_MOUSE
|
||||
SDL_Log("Mouse event didn't change state - dropped!\n");
|
||||
|
|
@ -540,7 +560,6 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
|
|||
Uint32 type;
|
||||
Uint32 buttonstate;
|
||||
SDL_MouseInputSource *source;
|
||||
SDL_bool had_buttons_pressed = (SDL_GetMouseState(NULL, NULL) ? SDL_TRUE : SDL_FALSE);
|
||||
|
||||
source = GetMouseInputSource(mouse, mouseID);
|
||||
if (!source) {
|
||||
|
|
@ -643,10 +662,7 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
|
|||
|
||||
/* Automatically capture the mouse while buttons are pressed */
|
||||
if (mouse->auto_capture) {
|
||||
SDL_bool has_buttons_pressed = (SDL_GetMouseState(NULL, NULL) ? SDL_TRUE : SDL_FALSE);
|
||||
if (has_buttons_pressed != had_buttons_pressed) {
|
||||
SDL_CaptureMouse(has_buttons_pressed);
|
||||
}
|
||||
SDL_UpdateMouseCapture(SDL_FALSE);
|
||||
}
|
||||
|
||||
return posted;
|
||||
|
|
@ -743,6 +759,7 @@ SDL_MouseQuit(void)
|
|||
|
||||
if (mouse->CaptureMouse) {
|
||||
SDL_CaptureMouse(SDL_FALSE);
|
||||
SDL_UpdateMouseCapture(SDL_TRUE);
|
||||
}
|
||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||
SDL_ShowCursor(1);
|
||||
|
|
@ -947,6 +964,8 @@ SDL_SetRelativeMouseMode(SDL_bool enabled)
|
|||
if (!enabled) {
|
||||
SDL_WarpMouseInWindow(focusWindow, mouse->x, mouse->y);
|
||||
}
|
||||
|
||||
SDL_UpdateMouseCapture(SDL_FALSE);
|
||||
}
|
||||
|
||||
if (!enabled) {
|
||||
|
|
@ -968,39 +987,59 @@ SDL_GetRelativeMouseMode()
|
|||
return mouse->relative_mode;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_UpdateMouseCapture(SDL_bool force_release)
|
||||
{
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
SDL_Window *capture_window = NULL;
|
||||
|
||||
if (!mouse->CaptureMouse) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!force_release) {
|
||||
if (mouse->capture_desired || (mouse->auto_capture && SDL_GetMouseState(NULL, NULL) != 0)) {
|
||||
if (!mouse->relative_mode) {
|
||||
capture_window = SDL_GetKeyboardFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (capture_window != mouse->capture_window) {
|
||||
if (mouse->capture_window) {
|
||||
mouse->CaptureMouse(NULL);
|
||||
mouse->capture_window->flags &= ~SDL_WINDOW_MOUSE_CAPTURE;
|
||||
mouse->capture_window = NULL;
|
||||
}
|
||||
|
||||
if (capture_window) {
|
||||
if (mouse->CaptureMouse(capture_window) < 0) {
|
||||
/* CaptureMouse() will have set an error */
|
||||
return -1;
|
||||
}
|
||||
capture_window->flags |= SDL_WINDOW_MOUSE_CAPTURE;
|
||||
}
|
||||
|
||||
mouse->capture_window = capture_window;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_CaptureMouse(SDL_bool enabled)
|
||||
{
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
SDL_Window *focusWindow;
|
||||
SDL_bool isCaptured;
|
||||
|
||||
if (!mouse->CaptureMouse) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
focusWindow = SDL_GetKeyboardFocus();
|
||||
|
||||
isCaptured = focusWindow && (focusWindow->flags & SDL_WINDOW_MOUSE_CAPTURE);
|
||||
if (isCaptured == enabled) {
|
||||
return 0; /* already done! */
|
||||
if (enabled && SDL_GetKeyboardFocus() == NULL) {
|
||||
return SDL_SetError("No window has focus");
|
||||
}
|
||||
mouse->capture_desired = enabled;
|
||||
|
||||
if (enabled) {
|
||||
if (!focusWindow) {
|
||||
return SDL_SetError("No window has focus");
|
||||
} else if (mouse->CaptureMouse(focusWindow) == -1) {
|
||||
return -1; /* CaptureMouse() should call SetError */
|
||||
}
|
||||
focusWindow->flags |= SDL_WINDOW_MOUSE_CAPTURE;
|
||||
} else {
|
||||
if (mouse->CaptureMouse(NULL) == -1) {
|
||||
return -1; /* CaptureMouse() should call SetError */
|
||||
}
|
||||
focusWindow->flags &= ~SDL_WINDOW_MOUSE_CAPTURE;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return SDL_UpdateMouseCapture(SDL_FALSE);
|
||||
}
|
||||
|
||||
SDL_Cursor *
|
||||
|
|
|
|||
|
|
@ -100,7 +100,12 @@ typedef struct
|
|||
SDL_bool touch_mouse_events;
|
||||
SDL_bool mouse_touch_events;
|
||||
SDL_bool was_touch_mouse_events; /* Was a touch-mouse event pending? */
|
||||
#if defined(__vita__)
|
||||
Uint8 vita_touch_mouse_device;
|
||||
#endif
|
||||
SDL_bool auto_capture;
|
||||
SDL_bool capture_desired;
|
||||
SDL_Window *capture_window;
|
||||
|
||||
/* Data for input source state */
|
||||
int num_sources;
|
||||
|
|
@ -132,6 +137,9 @@ extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
|
|||
/* Set the mouse focus window */
|
||||
extern void SDL_SetMouseFocus(SDL_Window * window);
|
||||
|
||||
/* Update the mouse capture window */
|
||||
extern int SDL_UpdateMouseCapture(SDL_bool force_release);
|
||||
|
||||
/* Send a mouse motion event */
|
||||
extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
|
||||
|
||||
|
|
|
|||
|
|
@ -265,8 +265,13 @@ SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid, SDL_Window * window,
|
|||
|
||||
#if SYNTHESIZE_TOUCH_TO_MOUSE
|
||||
/* SDL_HINT_TOUCH_MOUSE_EVENTS: controlling whether touch events should generate synthetic mouse events */
|
||||
/* SDL_HINT_VITA_TOUCH_MOUSE_DEVICE: controlling which touchpad should generate synthetic mouse events, PSVita-only */
|
||||
{
|
||||
#if defined(__vita__)
|
||||
if (mouse->touch_mouse_events && ((mouse->vita_touch_mouse_device == id) || (mouse->vita_touch_mouse_device == 2)) ) {
|
||||
#else
|
||||
if (mouse->touch_mouse_events) {
|
||||
#endif
|
||||
/* FIXME: maybe we should only restrict to a few SDL_TouchDeviceType */
|
||||
if (id != SDL_MOUSE_TOUCHID) {
|
||||
if (window) {
|
||||
|
|
|
|||
|
|
@ -35,39 +35,23 @@
|
|||
char *
|
||||
SDL_GetBasePath(void)
|
||||
{
|
||||
typedef DWORD (WINAPI *GetModuleFileNameExW_t)(HANDLE, HMODULE, LPWSTR, DWORD);
|
||||
GetModuleFileNameExW_t pGetModuleFileNameExW;
|
||||
DWORD buflen = 128;
|
||||
WCHAR *path = NULL;
|
||||
HANDLE psapi = LoadLibrary(TEXT("psapi.dll"));
|
||||
char *retval = NULL;
|
||||
DWORD len = 0;
|
||||
int i;
|
||||
|
||||
if (!psapi) {
|
||||
WIN_SetError("Couldn't load psapi.dll");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pGetModuleFileNameExW = (GetModuleFileNameExW_t)GetProcAddress(psapi, "GetModuleFileNameExW");
|
||||
if (!pGetModuleFileNameExW) {
|
||||
WIN_SetError("Couldn't find GetModuleFileNameExW");
|
||||
FreeLibrary(psapi);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (SDL_TRUE) {
|
||||
void *ptr = SDL_realloc(path, buflen * sizeof (WCHAR));
|
||||
if (!ptr) {
|
||||
SDL_free(path);
|
||||
FreeLibrary(psapi);
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
path = (WCHAR *) ptr;
|
||||
|
||||
len = pGetModuleFileNameExW(GetCurrentProcess(), NULL, path, buflen);
|
||||
len = GetModuleFileNameW(NULL, path, buflen);
|
||||
/* if it truncated, then len >= buflen - 1 */
|
||||
/* if there was enough room (or failure), len < buflen - 1 */
|
||||
if (len < buflen - 1) {
|
||||
|
|
@ -78,8 +62,6 @@ SDL_GetBasePath(void)
|
|||
buflen *= 2;
|
||||
}
|
||||
|
||||
FreeLibrary(psapi);
|
||||
|
||||
if (len == 0) {
|
||||
SDL_free(path);
|
||||
WIN_SetError("Couldn't locate our .exe");
|
||||
|
|
|
|||
|
|
@ -951,6 +951,7 @@ DeleteHIDDeviceWrapper(SDL_hid_device *device)
|
|||
}
|
||||
|
||||
#if !SDL_HIDAPI_DISABLED
|
||||
#if HAVE_PLATFORM_BACKEND || HAVE_DRIVER_BACKEND || defined(SDL_LIBUSB_DYNAMIC)
|
||||
|
||||
#define COPY_IF_EXISTS(var) \
|
||||
if (pSrc->var != NULL) { \
|
||||
|
|
@ -987,6 +988,7 @@ CopyHIDDeviceInfo(struct SDL_hid_device_info *pSrc, struct SDL_hid_device_info *
|
|||
#undef COPY_IF_EXISTS
|
||||
#undef WCOPY_IF_EXISTS
|
||||
|
||||
#endif /* HAVE_PLATFORM_BACKEND || HAVE_DRIVER_BACKEND || SDL_LIBUSB_DYNAMIC */
|
||||
#endif /* !SDL_HIDAPI_DISABLED */
|
||||
|
||||
static int SDL_hidapi_refcount = 0;
|
||||
|
|
@ -1185,9 +1187,9 @@ struct SDL_hid_device_info *SDL_hid_enumerate(unsigned short vendor_id, unsigned
|
|||
#ifdef SDL_LIBUSB_DYNAMIC
|
||||
if (libusb_ctx.libhandle) {
|
||||
usb_devs = LIBUSB_hid_enumerate(vendor_id, product_id);
|
||||
#ifdef DEBUG_HIDAPI
|
||||
#ifdef DEBUG_HIDAPI
|
||||
SDL_Log("libusb devices found:");
|
||||
#endif
|
||||
#endif
|
||||
for (usb_dev = usb_devs; usb_dev; usb_dev = usb_dev->next) {
|
||||
new_dev = (struct SDL_hid_device_info*) SDL_malloc(sizeof(struct SDL_hid_device_info));
|
||||
if (!new_dev) {
|
||||
|
|
@ -1197,11 +1199,11 @@ struct SDL_hid_device_info *SDL_hid_enumerate(unsigned short vendor_id, unsigned
|
|||
return NULL;
|
||||
}
|
||||
CopyHIDDeviceInfo(usb_dev, new_dev);
|
||||
#ifdef DEBUG_HIDAPI
|
||||
#ifdef DEBUG_HIDAPI
|
||||
SDL_Log(" - %ls %ls 0x%.4hx 0x%.4hx",
|
||||
usb_dev->manufacturer_string, usb_dev->product_string,
|
||||
usb_dev->vendor_id, usb_dev->product_id);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (last != NULL) {
|
||||
last->next = new_dev;
|
||||
|
|
|
|||
|
|
@ -1497,6 +1497,7 @@ void HID_API_EXPORT hid_close(hid_device *dev)
|
|||
|
||||
/* Clean up the Transfer objects allocated in read_thread(). */
|
||||
free(dev->transfer->buffer);
|
||||
dev->transfer->buffer = NULL;
|
||||
libusb_free_transfer(dev->transfer);
|
||||
|
||||
/* release the interface */
|
||||
|
|
|
|||
|
|
@ -572,8 +572,7 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
|
|||
if ((vendor_id == 0x0 && product_id == 0x0) ||
|
||||
(vendor_id == dev_vid && product_id == dev_pid)) {
|
||||
struct hid_device_info *tmp;
|
||||
size_t len;
|
||||
|
||||
|
||||
/* VID/PID match. Create the record. */
|
||||
tmp = (struct hid_device_info *)calloc(1, sizeof(struct hid_device_info));
|
||||
if (cur_dev) {
|
||||
|
|
@ -590,7 +589,7 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
|
|||
|
||||
/* Fill out the record */
|
||||
cur_dev->next = NULL;
|
||||
len = make_path(dev, cbuf, sizeof(cbuf));
|
||||
make_path(dev, cbuf, sizeof(cbuf));
|
||||
cur_dev->path = strdup(cbuf);
|
||||
|
||||
/* Serial Number */
|
||||
|
|
@ -817,10 +816,9 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
|
|||
CFSetGetValues(device_set, (const void **) device_array);
|
||||
for (i = 0; i < num_devices; i++) {
|
||||
char cbuf[BUF_LEN];
|
||||
size_t len;
|
||||
IOHIDDeviceRef os_dev = device_array[i];
|
||||
|
||||
len = make_path(os_dev, cbuf, sizeof(cbuf));
|
||||
make_path(os_dev, cbuf, sizeof(cbuf));
|
||||
if (!strcmp(cbuf, path)) {
|
||||
// Matched Paths. Open this Device.
|
||||
IOReturn ret = IOHIDDeviceOpen(os_dev, kIOHIDOptionsTypeNone);
|
||||
|
|
@ -833,6 +831,7 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
|
|||
|
||||
/* Create the buffers for receiving data */
|
||||
dev->max_input_report_len = (CFIndex) get_max_report_length(os_dev);
|
||||
SDL_assert(dev->max_input_report_len > 0);
|
||||
dev->input_report_buf = (uint8_t *)calloc(dev->max_input_report_len, sizeof(uint8_t));
|
||||
|
||||
/* Create the Run Loop Mode for this device.
|
||||
|
|
@ -936,11 +935,14 @@ static int return_data(hid_device *dev, unsigned char *data, size_t length)
|
|||
/* Copy the data out of the linked list item (rpt) into the
|
||||
return buffer (data), and delete the liked list item. */
|
||||
struct input_report *rpt = dev->input_reports;
|
||||
size_t len = (length < rpt->len)? length: rpt->len;
|
||||
memcpy(data, rpt->data, len);
|
||||
dev->input_reports = rpt->next;
|
||||
free(rpt->data);
|
||||
free(rpt);
|
||||
size_t len = 0;
|
||||
if (rpt != NULL) {
|
||||
len = (length < rpt->len)? length: rpt->len;
|
||||
memcpy(data, rpt->data, len);
|
||||
dev->input_reports = rpt->next;
|
||||
free(rpt->data);
|
||||
free(rpt);
|
||||
}
|
||||
return (int)len;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -501,7 +501,7 @@ static const char *s_ControllerMappings [] =
|
|||
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,",
|
||||
#endif
|
||||
#if defined(__LINUX__)
|
||||
#ifdef SDL_JOYSTICK_LINUX
|
||||
"xinput,*,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
|
||||
|
|
@ -762,6 +762,7 @@ static const char *s_ControllerMappings [] =
|
|||
"0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
|
||||
"030000004f0400000ed0000011010000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
|
||||
"030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
|
||||
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
|
||||
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,",
|
||||
|
|
|
|||
|
|
@ -1590,11 +1590,13 @@ SDL_JoystickUpdate(void)
|
|||
|
||||
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
|
||||
if (joystick->attached) {
|
||||
/* This should always be true, but seeing a crash in the wild...? */
|
||||
if (joystick->driver) {
|
||||
joystick->driver->Update(joystick);
|
||||
/* This driver should always be != NULL, but seeing a crash in the wild...? */
|
||||
if (!joystick->driver) {
|
||||
continue; /* nothing we can do, and other things use joystick->driver below here. */
|
||||
}
|
||||
|
||||
joystick->driver->Update(joystick);
|
||||
|
||||
if (joystick->delayed_guide_button) {
|
||||
SDL_GameControllerHandleDelayedGuideButton(joystick);
|
||||
}
|
||||
|
|
@ -2158,7 +2160,10 @@ static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
|
|||
MAKE_VIDPID(0x044f, 0xb65d), /* Thrustmaster Wheel FFB */
|
||||
MAKE_VIDPID(0x044f, 0xb66d), /* Thrustmaster Wheel FFB */
|
||||
MAKE_VIDPID(0x044f, 0xb677), /* Thrustmaster T150 */
|
||||
MAKE_VIDPID(0x044f, 0xb66e), /* Thrustmaster T300RS */
|
||||
MAKE_VIDPID(0x044f, 0xb696), /* Thrustmaster T248 */
|
||||
MAKE_VIDPID(0x044f, 0xb66e), /* Thrustmaster T300RS (normal mode) */
|
||||
MAKE_VIDPID(0x044f, 0xb66f), /* Thrustmaster T300RS (advanced mode) */
|
||||
MAKE_VIDPID(0x044f, 0xb66d), /* Thrustmaster T300RS (PS4 mode) */
|
||||
MAKE_VIDPID(0x044f, 0xb65e), /* Thrustmaster T500RS */
|
||||
MAKE_VIDPID(0x044f, 0xb664), /* Thrustmaster TX (initial mode) */
|
||||
MAKE_VIDPID(0x044f, 0xb669), /* Thrustmaster TX (active mode) */
|
||||
|
|
|
|||
|
|
@ -747,7 +747,11 @@ HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joy
|
|||
}
|
||||
}
|
||||
|
||||
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
|
||||
if (SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size) != report_size) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
|
|
@ -957,7 +961,10 @@ HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev,
|
|||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
/* A check of packet->ucBatteryLevel & 0x10 should work as a check for BT vs USB but doesn't
|
||||
* seem to always work. Possibly related to being 100% charged?
|
||||
*/
|
||||
if (!ctx->is_bluetooth) {
|
||||
/* 0x20 set means fully charged */
|
||||
SDL_PrivateJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -227,7 +227,7 @@ HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
|
|||
}
|
||||
|
||||
/* Disconnect any joysticks */
|
||||
while (device->num_joysticks) {
|
||||
while (device->num_joysticks && device->joysticks) {
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -330,6 +330,19 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle
|
|||
subtype = 1;
|
||||
}
|
||||
|
||||
if (SDL_strcmp(name, "Backbone One") == 0) {
|
||||
/* The Backbone app uses the guide and share buttons */
|
||||
if ((device->button_mask & (1 << SDL_CONTROLLER_BUTTON_GUIDE)) != 0) {
|
||||
device->button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_GUIDE);
|
||||
--nbuttons;
|
||||
}
|
||||
if ((device->button_mask & (1 << SDL_CONTROLLER_BUTTON_MISC1)) != 0) {
|
||||
device->button_mask &= ~(1 << SDL_CONTROLLER_BUTTON_MISC1);
|
||||
--nbuttons;
|
||||
device->has_xbox_share_button = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
device->naxes = 6; /* 2 thumbsticks and 2 triggers */
|
||||
device->nhats = 1; /* d-pad */
|
||||
device->nbuttons = nbuttons;
|
||||
|
|
|
|||
|
|
@ -109,6 +109,7 @@ typedef struct SDL_joylist_item
|
|||
/* Steam Controller support */
|
||||
SDL_bool m_bSteamController;
|
||||
|
||||
SDL_bool checked_mapping;
|
||||
SDL_GamepadMapping *mapping;
|
||||
} SDL_joylist_item;
|
||||
|
||||
|
|
@ -605,6 +606,26 @@ LINUX_InotifyJoystickDetect(void)
|
|||
}
|
||||
#endif /* HAVE_INOTIFY */
|
||||
|
||||
static int get_event_joystick_index(int event)
|
||||
{
|
||||
int joystick_index = -1;
|
||||
int i, count;
|
||||
struct dirent **entries = NULL;
|
||||
char path[PATH_MAX];
|
||||
|
||||
SDL_snprintf(path, SDL_arraysize(path), "/sys/class/input/event%d/device", event);
|
||||
count = scandir(path, &entries, NULL, alphasort);
|
||||
for (i = 0; i < count; ++i) {
|
||||
if (SDL_strncmp(entries[i]->d_name, "js", 2) == 0) {
|
||||
joystick_index = SDL_atoi(entries[i]->d_name+2);
|
||||
}
|
||||
free(entries[i]); /* This should NOT be SDL_free() */
|
||||
}
|
||||
free(entries); /* This should NOT be SDL_free() */
|
||||
|
||||
return joystick_index;
|
||||
}
|
||||
|
||||
/* Detect devices by reading /dev/input. In the inotify code path we
|
||||
* have to do this the first time, to detect devices that already existed
|
||||
* before we started; in the non-inotify code path we do this repeatedly
|
||||
|
|
@ -615,12 +636,39 @@ filter_entries(const struct dirent *entry)
|
|||
return IsJoystickDeviceNode(entry->d_name);
|
||||
}
|
||||
static int
|
||||
sort_entries(const struct dirent **a, const struct dirent **b)
|
||||
sort_entries(const void *_a, const void *_b)
|
||||
{
|
||||
int numA = SDL_atoi((*a)->d_name+5);
|
||||
int numB = SDL_atoi((*b)->d_name+5);
|
||||
const struct dirent **a = (const struct dirent **)_a;
|
||||
const struct dirent **b = (const struct dirent **)_b;
|
||||
int numA, numB;
|
||||
int offset;
|
||||
|
||||
if (SDL_classic_joysticks) {
|
||||
offset = 2; /* strlen("js") */
|
||||
numA = SDL_atoi((*a)->d_name+offset);
|
||||
numB = SDL_atoi((*b)->d_name+offset);
|
||||
} else {
|
||||
offset = 5; /* strlen("event") */
|
||||
numA = SDL_atoi((*a)->d_name+offset);
|
||||
numB = SDL_atoi((*b)->d_name+offset);
|
||||
|
||||
/* See if we can get the joystick ordering */
|
||||
{
|
||||
int jsA = get_event_joystick_index(numA);
|
||||
int jsB = get_event_joystick_index(numB);
|
||||
if (jsA >= 0 && jsB >= 0) {
|
||||
numA = jsA;
|
||||
numB = jsB;
|
||||
} else if (jsA >= 0) {
|
||||
return -1;
|
||||
} else if (jsB >= 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return (numA - numB);
|
||||
}
|
||||
|
||||
static void
|
||||
LINUX_FallbackJoystickDetect(void)
|
||||
{
|
||||
|
|
@ -633,10 +681,13 @@ LINUX_FallbackJoystickDetect(void)
|
|||
/* Opening input devices can generate synchronous device I/O, so avoid it if we can */
|
||||
if (stat("/dev/input", &sb) == 0 && sb.st_mtime != last_input_dir_mtime) {
|
||||
int i, count;
|
||||
struct dirent **entries;
|
||||
struct dirent **entries = NULL;
|
||||
char path[PATH_MAX];
|
||||
|
||||
count = scandir("/dev/input", &entries, filter_entries, sort_entries);
|
||||
count = scandir("/dev/input", &entries, filter_entries, NULL);
|
||||
if (count > 1) {
|
||||
qsort(entries, count, sizeof(*entries), sort_entries);
|
||||
}
|
||||
for (i = 0; i < count; ++i) {
|
||||
SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
|
||||
MaybeAddDevice(path);
|
||||
|
|
@ -683,29 +734,7 @@ LINUX_JoystickInit(void)
|
|||
|
||||
SDL_classic_joysticks = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_CLASSIC, SDL_FALSE);
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
if (enumeration_method == ENUMERATION_UNSET) {
|
||||
if (SDL_GetHintBoolean("SDL_JOYSTICK_DISABLE_UDEV", SDL_FALSE)) {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"udev disabled by SDL_JOYSTICK_DISABLE_UDEV");
|
||||
enumeration_method = ENUMERATION_FALLBACK;
|
||||
|
||||
} else if (access("/.flatpak-info", F_OK) == 0
|
||||
|| access("/run/host/container-manager", F_OK) == 0) {
|
||||
/* Explicitly check `/.flatpak-info` because, for old versions of
|
||||
* Flatpak, this was the only available way to tell if we were in
|
||||
* a Flatpak container. */
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"Container detected, disabling udev integration");
|
||||
enumeration_method = ENUMERATION_FALLBACK;
|
||||
|
||||
} else {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"Using udev for joystick device discovery");
|
||||
enumeration_method = ENUMERATION_LIBUDEV;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
enumeration_method = ENUMERATION_UNSET;
|
||||
|
||||
/* First see if the user specified one or more joysticks to use */
|
||||
if (devices != NULL) {
|
||||
|
|
@ -734,6 +763,28 @@ LINUX_JoystickInit(void)
|
|||
LINUX_JoystickDetect();
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
if (enumeration_method == ENUMERATION_UNSET) {
|
||||
if (SDL_GetHintBoolean("SDL_JOYSTICK_DISABLE_UDEV", SDL_FALSE)) {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"udev disabled by SDL_JOYSTICK_DISABLE_UDEV");
|
||||
enumeration_method = ENUMERATION_FALLBACK;
|
||||
|
||||
} else if (access("/.flatpak-info", F_OK) == 0
|
||||
|| access("/run/host/container-manager", F_OK) == 0) {
|
||||
/* Explicitly check `/.flatpak-info` because, for old versions of
|
||||
* Flatpak, this was the only available way to tell if we were in
|
||||
* a Flatpak container. */
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"Container detected, disabling udev integration");
|
||||
enumeration_method = ENUMERATION_FALLBACK;
|
||||
|
||||
} else {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"Using udev for joystick device discovery");
|
||||
enumeration_method = ENUMERATION_LIBUDEV;
|
||||
}
|
||||
}
|
||||
|
||||
if (enumeration_method == ENUMERATION_LIBUDEV) {
|
||||
if (SDL_UDEV_Init() < 0) {
|
||||
return SDL_SetError("Could not initialize UDEV");
|
||||
|
|
@ -1573,9 +1624,13 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
|||
SDL_Joystick *joystick;
|
||||
SDL_joylist_item *item = JoystickByDevIndex(device_index);
|
||||
|
||||
if (item->mapping) {
|
||||
SDL_memcpy(out, item->mapping, sizeof(*out));
|
||||
return SDL_TRUE;
|
||||
if (item->checked_mapping) {
|
||||
if (item->mapping) {
|
||||
SDL_memcpy(out, item->mapping, sizeof(*out));
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* We temporarily open the device to check how it's configured. Make
|
||||
|
|
@ -1595,6 +1650,8 @@ LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
item->checked_mapping = SDL_TRUE;
|
||||
|
||||
if (PrepareJoystickHwdata(joystick, item) == -1) {
|
||||
SDL_free(joystick->hwdata);
|
||||
SDL_free(joystick);
|
||||
|
|
|
|||
|
|
@ -62,6 +62,7 @@ typedef struct WindowsGamingInputGamepadState WindowsGamingInputGamepadState;
|
|||
#define GamepadButtons_GUIDE 0x40000000
|
||||
#define COBJMACROS
|
||||
#include "windows.gaming.input.h"
|
||||
#include <roapi.h>
|
||||
#endif
|
||||
|
||||
#if defined(SDL_JOYSTICK_RAWINPUT_XINPUT) || defined(SDL_JOYSTICK_RAWINPUT_WGI)
|
||||
|
|
@ -565,22 +566,24 @@ RAWINPUT_InitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
|
|||
if (!wgi_state.initialized) {
|
||||
static const IID SDL_IID_IGamepadStatics = { 0x8BBCE529, 0xD49C, 0x39E9, { 0x95, 0x60, 0xE4, 0x7D, 0xDE, 0x96, 0xB7, 0xC8 } };
|
||||
HRESULT hr;
|
||||
HMODULE hModule;
|
||||
|
||||
/* I think this takes care of RoInitialize() in a way that is compatible with the rest of SDL */
|
||||
if (FAILED(WIN_CoInitialize())) {
|
||||
if (FAILED(WIN_RoInitialize())) {
|
||||
return;
|
||||
}
|
||||
wgi_state.initialized = SDL_TRUE;
|
||||
wgi_state.dirty = SDL_TRUE;
|
||||
|
||||
hModule = LoadLibraryA("combase.dll");
|
||||
if (hModule != NULL) {
|
||||
{
|
||||
typedef HRESULT (WINAPI *WindowsCreateStringReference_t)(PCWSTR sourceString, UINT32 length, HSTRING_HEADER *hstringHeader, HSTRING* string);
|
||||
typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
|
||||
|
||||
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = (WindowsCreateStringReference_t)GetProcAddress(hModule, "WindowsCreateStringReference");
|
||||
RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
|
||||
#ifdef __WINRT__
|
||||
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = WindowsCreateStringReference;
|
||||
RoGetActivationFactory_t RoGetActivationFactoryFunc = RoGetActivationFactory;
|
||||
#else
|
||||
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = (WindowsCreateStringReference_t)WIN_LoadComBaseFunction("WindowsCreateStringReference");
|
||||
RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)WIN_LoadComBaseFunction("RoGetActivationFactory");
|
||||
#endif
|
||||
if (WindowsCreateStringReferenceFunc && RoGetActivationFactoryFunc) {
|
||||
PCWSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
|
||||
HSTRING_HEADER hNamespaceStringHeader;
|
||||
|
|
@ -591,7 +594,6 @@ RAWINPUT_InitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
|
|||
RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, (void **)&wgi_state.gamepad_statics);
|
||||
}
|
||||
}
|
||||
FreeLibrary(hModule);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -657,7 +659,7 @@ RAWINPUT_QuitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
|
|||
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(wgi_state.gamepad_statics);
|
||||
wgi_state.gamepad_statics = NULL;
|
||||
}
|
||||
WIN_CoUninitialize();
|
||||
WIN_RoUninitialize();
|
||||
wgi_state.initialized = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
|
@ -1320,8 +1322,10 @@ RAWINPUT_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint
|
|||
if (!SUCCEEDED(hr)) {
|
||||
return SDL_SetError("Setting vibration failed: 0x%lx\n", hr);
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
return SDL_SetError("Controller isn't correlated yet, try hitting a button first");
|
||||
}
|
||||
return 0;
|
||||
#else
|
||||
return SDL_Unsupported();
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -68,6 +68,7 @@ static struct {
|
|||
EventRegistrationToken controller_added_token;
|
||||
EventRegistrationToken controller_removed_token;
|
||||
int controller_count;
|
||||
SDL_bool ro_initialized;
|
||||
WindowsGamingInputControllerState *controllers;
|
||||
} wgi;
|
||||
|
||||
|
|
@ -260,10 +261,9 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
|
|||
WindowsGetStringRawBufferFunc = WindowsGetStringRawBuffer;
|
||||
WindowsDeleteStringFunc = WindowsDeleteString;
|
||||
#else
|
||||
HMODULE hModule = LoadLibraryA("combase.dll");
|
||||
if (hModule != NULL) {
|
||||
WindowsGetStringRawBufferFunc = (WindowsGetStringRawBuffer_t)GetProcAddress(hModule, "WindowsGetStringRawBuffer");
|
||||
WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
|
||||
{
|
||||
WindowsGetStringRawBufferFunc = (WindowsGetStringRawBuffer_t)WIN_LoadComBaseFunction("WindowsGetStringRawBuffer");
|
||||
WindowsDeleteStringFunc = (WindowsDeleteString_t)WIN_LoadComBaseFunction("WindowsDeleteString");
|
||||
}
|
||||
#endif /* __WINRT__ */
|
||||
if (WindowsGetStringRawBufferFunc && WindowsDeleteStringFunc) {
|
||||
|
|
@ -277,11 +277,6 @@ static HRESULT STDMETHODCALLTYPE IEventHandler_CRawGameControllerVtbl_InvokeAdde
|
|||
WindowsDeleteStringFunc(hString);
|
||||
}
|
||||
}
|
||||
#ifndef __WINRT__
|
||||
if (hModule != NULL) {
|
||||
FreeLibrary(hModule);
|
||||
}
|
||||
#endif
|
||||
__x_ABI_CWindows_CGaming_CInput_CIRawGameController2_Release(controller2);
|
||||
}
|
||||
if (!name) {
|
||||
|
|
@ -444,23 +439,43 @@ WGI_JoystickInit(void)
|
|||
|
||||
WindowsCreateStringReference_t WindowsCreateStringReferenceFunc = NULL;
|
||||
RoGetActivationFactory_t RoGetActivationFactoryFunc = NULL;
|
||||
#ifndef __WINRT__
|
||||
HMODULE hModule;
|
||||
#endif
|
||||
HRESULT hr;
|
||||
|
||||
if (FAILED(WIN_CoInitialize())) {
|
||||
return SDL_SetError("CoInitialize() failed");
|
||||
if (FAILED(WIN_RoInitialize())) {
|
||||
return SDL_SetError("RoInitialize() failed");
|
||||
}
|
||||
wgi.ro_initialized = SDL_TRUE;
|
||||
|
||||
#ifndef __WINRT__
|
||||
{
|
||||
/* There seems to be a bug in Windows where a dependency of WGI can be unloaded from memory prior to WGI itself.
|
||||
* This results in Windows_Gaming_Input!GameController::~GameController() invoking an unloaded DLL and crashing.
|
||||
* As a workaround, we will keep a reference to the MTA to prevent COM from unloading DLLs later.
|
||||
* See https://github.com/libsdl-org/SDL/issues/5552 for more details.
|
||||
*/
|
||||
static PVOID cookie = NULL;
|
||||
if (!cookie) {
|
||||
typedef HRESULT (WINAPI *CoIncrementMTAUsage_t)(PVOID* pCookie);
|
||||
CoIncrementMTAUsage_t CoIncrementMTAUsageFunc = (CoIncrementMTAUsage_t)WIN_LoadComBaseFunction("CoIncrementMTAUsage");
|
||||
if (CoIncrementMTAUsageFunc) {
|
||||
if (FAILED(CoIncrementMTAUsageFunc(&cookie))) {
|
||||
return SDL_SetError("CoIncrementMTAUsage() failed");
|
||||
}
|
||||
} else {
|
||||
/* CoIncrementMTAUsage() is present since Win8, so we should never make it here. */
|
||||
return SDL_SetError("CoIncrementMTAUsage() not found");
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __WINRT__
|
||||
WindowsCreateStringReferenceFunc = WindowsCreateStringReference;
|
||||
RoGetActivationFactoryFunc = RoGetActivationFactory;
|
||||
#else
|
||||
hModule = LoadLibraryA("combase.dll");
|
||||
if (hModule != NULL) {
|
||||
WindowsCreateStringReferenceFunc = (WindowsCreateStringReference_t)GetProcAddress(hModule, "WindowsCreateStringReference");
|
||||
RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
|
||||
{
|
||||
WindowsCreateStringReferenceFunc = (WindowsCreateStringReference_t)WIN_LoadComBaseFunction("WindowsCreateStringReference");
|
||||
RoGetActivationFactoryFunc = (RoGetActivationFactory_t)WIN_LoadComBaseFunction("RoGetActivationFactory");
|
||||
}
|
||||
#endif /* __WINRT__ */
|
||||
if (WindowsCreateStringReferenceFunc && RoGetActivationFactoryFunc) {
|
||||
|
|
@ -519,11 +534,6 @@ WGI_JoystickInit(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
#ifndef __WINRT__
|
||||
if (hModule != NULL) {
|
||||
FreeLibrary(hModule);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (wgi.statics) {
|
||||
__FIVectorView_1_Windows__CGaming__CInput__CRawGameController *controllers;
|
||||
|
|
@ -863,9 +873,12 @@ WGI_JoystickQuit(void)
|
|||
__x_ABI_CWindows_CGaming_CInput_CIRawGameControllerStatics_remove_RawGameControllerRemoved(wgi.statics, wgi.controller_removed_token);
|
||||
__x_ABI_CWindows_CGaming_CInput_CIRawGameControllerStatics_Release(wgi.statics);
|
||||
}
|
||||
SDL_zero(wgi);
|
||||
|
||||
WIN_CoUninitialize();
|
||||
if (wgi.ro_initialized) {
|
||||
WIN_RoUninitialize();
|
||||
}
|
||||
|
||||
SDL_zero(wgi);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
|
|
|
|||
71
Engine/lib/sdl/src/locale/vita/SDL_syslocale.c
Normal file
71
Engine/lib/sdl/src/locale/vita/SDL_syslocale.c
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "../SDL_syslocale.h"
|
||||
|
||||
#include <psp2/apputil.h>
|
||||
#include <psp2/system_param.h>
|
||||
|
||||
void
|
||||
SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
|
||||
{
|
||||
const char *vita_locales[] = {
|
||||
"ja_JP",
|
||||
"en_US",
|
||||
"fr_FR",
|
||||
"es_ES",
|
||||
"de_DE",
|
||||
"it_IT",
|
||||
"nl_NL",
|
||||
"pt_PT",
|
||||
"ru_RU",
|
||||
"ko_KR",
|
||||
"zh_TW",
|
||||
"zh_CN",
|
||||
"fi_FI",
|
||||
"sv_SE",
|
||||
"da_DK",
|
||||
"no_NO",
|
||||
"pl_PL",
|
||||
"pt_BR",
|
||||
"en_GB",
|
||||
"tr_TR",
|
||||
};
|
||||
|
||||
Sint32 language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US;
|
||||
SceAppUtilInitParam initParam;
|
||||
SceAppUtilBootParam bootParam;
|
||||
SDL_zero(initParam);
|
||||
SDL_zero(bootParam);
|
||||
sceAppUtilInit(&initParam, &bootParam);
|
||||
sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG, &language);
|
||||
|
||||
if (language < 0 || language > SCE_SYSTEM_PARAM_LANG_TURKISH)
|
||||
language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US; // default to english
|
||||
|
||||
SDL_strlcpy(buf, vita_locales[language], buflen);
|
||||
|
||||
sceAppUtilShutdown();
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
|
|
@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,0,21,0
|
||||
PRODUCTVERSION 2,0,21,0
|
||||
FILEVERSION 2,0,22,0
|
||||
PRODUCTVERSION 2,0,22,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
|
|
@ -23,12 +23,12 @@ BEGIN
|
|||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL\0"
|
||||
VALUE "FileVersion", "2, 0, 21, 0\0"
|
||||
VALUE "FileVersion", "2, 0, 22, 0\0"
|
||||
VALUE "InternalName", "SDL\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2022 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL2.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "2, 0, 21, 0\0"
|
||||
VALUE "ProductVersion", "2, 0, 22, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
|
|
|||
|
|
@ -356,7 +356,7 @@ QueueCmdSetViewport(SDL_Renderer *renderer)
|
|||
if (cmd != NULL) {
|
||||
cmd->command = SDL_RENDERCMD_SETVIEWPORT;
|
||||
cmd->data.viewport.first = 0; /* render backend will fill this in. */
|
||||
/* Convert SDL_FRect to SDL_Rect */
|
||||
/* Convert SDL_DRect to SDL_Rect */
|
||||
cmd->data.viewport.rect.x = (int)SDL_floor(renderer->viewport.x);
|
||||
cmd->data.viewport.rect.y = (int)SDL_floor(renderer->viewport.y);
|
||||
cmd->data.viewport.rect.w = (int)SDL_floor(renderer->viewport.w);
|
||||
|
|
@ -386,7 +386,7 @@ QueueCmdSetClipRect(SDL_Renderer *renderer)
|
|||
} else {
|
||||
cmd->command = SDL_RENDERCMD_SETCLIPRECT;
|
||||
cmd->data.cliprect.enabled = renderer->clipping_enabled;
|
||||
/* Convert SDL_FRect to SDL_Rect */
|
||||
/* Convert SDL_DRect to SDL_Rect */
|
||||
cmd->data.cliprect.rect.x = (int)SDL_floor(renderer->clip_rect.x);
|
||||
cmd->data.cliprect.rect.y = (int)SDL_floor(renderer->clip_rect.y);
|
||||
cmd->data.cliprect.rect.w = (int)SDL_floor(renderer->clip_rect.w);
|
||||
|
|
@ -580,10 +580,10 @@ QueueCmdFillRects(SDL_Renderer *renderer, const SDL_FRect * rects, const int cou
|
|||
if (retval < 0) {
|
||||
cmd->command = SDL_RENDERCMD_NO_OP;
|
||||
}
|
||||
|
||||
SDL_small_free(xy, isstack1);
|
||||
SDL_small_free(indices, isstack2);
|
||||
}
|
||||
SDL_small_free(xy, isstack1);
|
||||
SDL_small_free(indices, isstack2);
|
||||
|
||||
} else {
|
||||
retval = renderer->QueueFillRects(renderer, cmd, rects, count);
|
||||
if (retval < 0) {
|
||||
|
|
@ -676,7 +676,7 @@ SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
|
|||
#endif
|
||||
}
|
||||
|
||||
static void GetWindowViewportValues(SDL_Renderer *renderer, int *logical_w, int *logical_h, SDL_FRect *viewport, SDL_FPoint *scale)
|
||||
static void GetWindowViewportValues(SDL_Renderer *renderer, int *logical_w, int *logical_h, SDL_DRect *viewport, SDL_FPoint *scale)
|
||||
{
|
||||
SDL_LockMutex(renderer->target_mutex);
|
||||
*logical_w = renderer->target ? renderer->logical_w_backup : renderer->logical_w;
|
||||
|
|
@ -698,7 +698,17 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
|
|||
renderer->WindowEvent(renderer, &event->window);
|
||||
}
|
||||
|
||||
if (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
||||
/* In addition to size changes, we also want to do this block for
|
||||
* moves as well, for two reasons:
|
||||
*
|
||||
* 1. The window could be moved to a new display, which has a new
|
||||
* DPI and therefore a new window/drawable ratio
|
||||
* 2. For whatever reason, the viewport can get messed up during
|
||||
* window movement (this has been observed on macOS), so this is
|
||||
* also a good opportunity to force viewport updates
|
||||
*/
|
||||
if (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
|
||||
event->window.event == SDL_WINDOWEVENT_MOVED) {
|
||||
/* Make sure we're operating on the default render target */
|
||||
SDL_Texture *saved_target = SDL_GetRenderTarget(renderer);
|
||||
if (saved_target) {
|
||||
|
|
@ -728,10 +738,10 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
|
|||
SDL_GetWindowSize(renderer->window, &w, &h);
|
||||
}
|
||||
|
||||
renderer->viewport.x = 0;
|
||||
renderer->viewport.y = 0;
|
||||
renderer->viewport.w = (float) w;
|
||||
renderer->viewport.h = (float) h;
|
||||
renderer->viewport.x = (double)0;
|
||||
renderer->viewport.y = (double)0;
|
||||
renderer->viewport.w = (double)w;
|
||||
renderer->viewport.h = (double)h;
|
||||
QueueCmdSetViewport(renderer);
|
||||
FlushRenderCommandsIfNotBatching(renderer);
|
||||
}
|
||||
|
|
@ -758,7 +768,7 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
|
|||
SDL_Window *window = SDL_GetWindowFromID(event->motion.windowID);
|
||||
if (window == renderer->window) {
|
||||
int logical_w, logical_h;
|
||||
SDL_FRect viewport;
|
||||
SDL_DRect viewport;
|
||||
SDL_FPoint scale;
|
||||
GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
|
||||
if (logical_w) {
|
||||
|
|
@ -785,7 +795,7 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
|
|||
SDL_Window *window = SDL_GetWindowFromID(event->button.windowID);
|
||||
if (window == renderer->window) {
|
||||
int logical_w, logical_h;
|
||||
SDL_FRect viewport;
|
||||
SDL_DRect viewport;
|
||||
SDL_FPoint scale;
|
||||
GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
|
||||
if (logical_w) {
|
||||
|
|
@ -800,7 +810,7 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
|
|||
event->type == SDL_FINGERMOTION) {
|
||||
int logical_w, logical_h;
|
||||
float physical_w, physical_h;
|
||||
SDL_FRect viewport;
|
||||
SDL_DRect viewport;
|
||||
SDL_FPoint scale;
|
||||
GetWindowViewportValues(renderer, &logical_w, &logical_h, &viewport, &scale);
|
||||
|
||||
|
|
@ -1095,6 +1105,13 @@ SDL_GetRenderer(SDL_Window * window)
|
|||
return (SDL_Renderer *)SDL_GetWindowData(window, SDL_WINDOWRENDERDATA);
|
||||
}
|
||||
|
||||
SDL_Window *
|
||||
SDL_RenderGetWindow(SDL_Renderer *renderer)
|
||||
{
|
||||
CHECK_RENDERER_MAGIC(renderer, NULL);
|
||||
return renderer->window;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info)
|
||||
{
|
||||
|
|
@ -1585,10 +1602,11 @@ SDL_SetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode scaleMode)
|
|||
CHECK_TEXTURE_MAGIC(texture, -1);
|
||||
|
||||
renderer = texture->renderer;
|
||||
renderer->SetTextureScaleMode(renderer, texture, scaleMode);
|
||||
texture->scaleMode = scaleMode;
|
||||
if (texture->native) {
|
||||
return SDL_SetTextureScaleMode(texture->native, scaleMode);
|
||||
} else {
|
||||
renderer->SetTextureScaleMode(renderer, texture, scaleMode);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -2210,10 +2228,10 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
}
|
||||
|
||||
if (texture) {
|
||||
renderer->viewport.x = 0.0f;
|
||||
renderer->viewport.y = 0.0f;
|
||||
renderer->viewport.w = (float) texture->w;
|
||||
renderer->viewport.h = (float) texture->h;
|
||||
renderer->viewport.x = (double)0;
|
||||
renderer->viewport.y = (double)0;
|
||||
renderer->viewport.w = (double)texture->w;
|
||||
renderer->viewport.h = (double)texture->h;
|
||||
SDL_zero(renderer->clip_rect);
|
||||
renderer->clipping_enabled = SDL_FALSE;
|
||||
renderer->scale.x = 1.0f;
|
||||
|
|
@ -2245,6 +2263,8 @@ SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
SDL_Texture *
|
||||
SDL_GetRenderTarget(SDL_Renderer *renderer)
|
||||
{
|
||||
CHECK_RENDERER_MAGIC(renderer, NULL);
|
||||
|
||||
return renderer->target;
|
||||
}
|
||||
|
||||
|
|
@ -2420,19 +2440,19 @@ SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect)
|
|||
CHECK_RENDERER_MAGIC(renderer, -1);
|
||||
|
||||
if (rect) {
|
||||
renderer->viewport.x = rect->x * renderer->scale.x;
|
||||
renderer->viewport.y = rect->y * renderer->scale.y;
|
||||
renderer->viewport.w = rect->w * renderer->scale.x;
|
||||
renderer->viewport.h = rect->h * renderer->scale.y;
|
||||
renderer->viewport.x = (double)rect->x * renderer->scale.x;
|
||||
renderer->viewport.y = (double)rect->y * renderer->scale.y;
|
||||
renderer->viewport.w = (double)rect->w * renderer->scale.x;
|
||||
renderer->viewport.h = (double)rect->h * renderer->scale.y;
|
||||
} else {
|
||||
int w, h;
|
||||
if (SDL_GetRendererOutputSize(renderer, &w, &h) < 0) {
|
||||
return -1;
|
||||
}
|
||||
renderer->viewport.x = 0.0f;
|
||||
renderer->viewport.y = 0.0f;
|
||||
renderer->viewport.w = (float) w;
|
||||
renderer->viewport.h = (float) h;
|
||||
renderer->viewport.x = (double)0;
|
||||
renderer->viewport.y = (double)0;
|
||||
renderer->viewport.w = (double)w;
|
||||
renderer->viewport.h = (double)h;
|
||||
}
|
||||
retval = QueueCmdSetViewport(renderer);
|
||||
return retval < 0 ? retval : FlushRenderCommandsIfNotBatching(renderer);
|
||||
|
|
@ -2456,8 +2476,8 @@ RenderGetViewportSize(SDL_Renderer * renderer, SDL_FRect * rect)
|
|||
{
|
||||
rect->x = 0.0f;
|
||||
rect->y = 0.0f;
|
||||
rect->w = renderer->viewport.w / renderer->scale.x;
|
||||
rect->h = renderer->viewport.h / renderer->scale.y;
|
||||
rect->w = (float)(renderer->viewport.w / renderer->scale.x);
|
||||
rect->h = (float)(renderer->viewport.h / renderer->scale.y);
|
||||
}
|
||||
|
||||
int
|
||||
|
|
@ -2468,10 +2488,10 @@ SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect)
|
|||
|
||||
if (rect) {
|
||||
renderer->clipping_enabled = SDL_TRUE;
|
||||
renderer->clip_rect.x = rect->x * renderer->scale.x;
|
||||
renderer->clip_rect.y = rect->y * renderer->scale.y;
|
||||
renderer->clip_rect.w = rect->w * renderer->scale.x;
|
||||
renderer->clip_rect.h = rect->h * renderer->scale.y;
|
||||
renderer->clip_rect.x = (double)rect->x * renderer->scale.x;
|
||||
renderer->clip_rect.y = (double)rect->y * renderer->scale.y;
|
||||
renderer->clip_rect.w = (double)rect->w * renderer->scale.x;
|
||||
renderer->clip_rect.h = (double)rect->h * renderer->scale.y;
|
||||
} else {
|
||||
renderer->clipping_enabled = SDL_FALSE;
|
||||
SDL_zero(renderer->clip_rect);
|
||||
|
|
@ -2535,10 +2555,10 @@ SDL_RenderWindowToLogical(SDL_Renderer * renderer, int windowX, int windowY, flo
|
|||
window_physical_y = ((float) windowY) / renderer->dpi_scale.y;
|
||||
|
||||
if (logicalX) {
|
||||
*logicalX = (window_physical_x - renderer->viewport.x) / renderer->scale.x;
|
||||
*logicalX = (float)((window_physical_x - renderer->viewport.x) / renderer->scale.x);
|
||||
}
|
||||
if (logicalY) {
|
||||
*logicalY = (window_physical_y - renderer->viewport.y) / renderer->scale.y;
|
||||
*logicalY = (float)((window_physical_y - renderer->viewport.y) / renderer->scale.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2549,8 +2569,8 @@ SDL_RenderLogicalToWindow(SDL_Renderer * renderer, float logicalX, float logical
|
|||
|
||||
CHECK_RENDERER_MAGIC(renderer, );
|
||||
|
||||
window_physical_x = (logicalX * renderer->scale.x) + renderer->viewport.x;
|
||||
window_physical_y = (logicalY * renderer->scale.y) + renderer->viewport.y;
|
||||
window_physical_x = (float)((logicalX * renderer->scale.x) + renderer->viewport.x);
|
||||
window_physical_y = (float)((logicalY * renderer->scale.y) + renderer->viewport.y);
|
||||
|
||||
if (windowX) {
|
||||
*windowX = (int)(window_physical_x * renderer->dpi_scale.x);
|
||||
|
|
@ -3138,10 +3158,11 @@ SDL_RenderDrawLinesF(SDL_Renderer * renderer,
|
|||
num_vertices, indices, num_indices, size_indices,
|
||||
1.0f, 1.0f);
|
||||
|
||||
SDL_small_free(xy, isstack1);
|
||||
SDL_small_free(indices, isstack2);
|
||||
}
|
||||
|
||||
SDL_small_free(xy, isstack1);
|
||||
SDL_small_free(indices, isstack2);
|
||||
|
||||
} else if (renderer->scale.x != 1.0f || renderer->scale.y != 1.0f) {
|
||||
retval = RenderDrawLinesWithRectsF(renderer, points, count);
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -28,6 +28,19 @@
|
|||
#include "SDL_mutex.h"
|
||||
#include "SDL_yuv_sw_c.h"
|
||||
|
||||
|
||||
/**
|
||||
* A rectangle, with the origin at the upper left (double precision).
|
||||
*/
|
||||
typedef struct SDL_DRect
|
||||
{
|
||||
double x;
|
||||
double y;
|
||||
double w;
|
||||
double h;
|
||||
} SDL_DRect;
|
||||
|
||||
|
||||
/* The SDL 2D rendering system */
|
||||
|
||||
typedef struct SDL_RenderDriver SDL_RenderDriver;
|
||||
|
|
@ -201,12 +214,12 @@ struct SDL_Renderer
|
|||
SDL_bool integer_scale;
|
||||
|
||||
/* The drawable area within the window */
|
||||
SDL_FRect viewport;
|
||||
SDL_FRect viewport_backup;
|
||||
SDL_DRect viewport;
|
||||
SDL_DRect viewport_backup;
|
||||
|
||||
/* The clip rectangle within the window */
|
||||
SDL_FRect clip_rect;
|
||||
SDL_FRect clip_rect_backup;
|
||||
SDL_DRect clip_rect;
|
||||
SDL_DRect clip_rect_backup;
|
||||
|
||||
/* Wether or not the clipping rectangle is used. */
|
||||
SDL_bool clipping_enabled;
|
||||
|
|
@ -244,8 +257,8 @@ struct SDL_Renderer
|
|||
SDL_RenderCommand *render_commands_pool;
|
||||
Uint32 render_command_generation;
|
||||
Uint32 last_queued_color;
|
||||
SDL_FRect last_queued_viewport;
|
||||
SDL_FRect last_queued_cliprect;
|
||||
SDL_DRect last_queued_viewport;
|
||||
SDL_DRect last_queued_cliprect;
|
||||
SDL_bool last_queued_cliprect_enabled;
|
||||
SDL_bool color_queued;
|
||||
SDL_bool viewport_queued;
|
||||
|
|
|
|||
|
|
@ -347,7 +347,8 @@ D3D_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
|
|||
}
|
||||
}
|
||||
|
||||
static D3DBLEND GetBlendFunc(SDL_BlendFactor factor)
|
||||
static D3DBLEND
|
||||
GetBlendFunc(SDL_BlendFactor factor)
|
||||
{
|
||||
switch (factor) {
|
||||
case SDL_BLENDFACTOR_ZERO:
|
||||
|
|
@ -370,9 +371,28 @@ static D3DBLEND GetBlendFunc(SDL_BlendFactor factor)
|
|||
return D3DBLEND_DESTALPHA;
|
||||
case SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA:
|
||||
return D3DBLEND_INVDESTALPHA;
|
||||
default:
|
||||
return (D3DBLEND)0;
|
||||
default: break;
|
||||
}
|
||||
return (D3DBLEND) 0;
|
||||
}
|
||||
|
||||
static D3DBLENDOP
|
||||
GetBlendEquation(SDL_BlendOperation operation)
|
||||
{
|
||||
switch (operation) {
|
||||
case SDL_BLENDOPERATION_ADD:
|
||||
return D3DBLENDOP_ADD;
|
||||
case SDL_BLENDOPERATION_SUBTRACT:
|
||||
return D3DBLENDOP_SUBTRACT;
|
||||
case SDL_BLENDOPERATION_REV_SUBTRACT:
|
||||
return D3DBLENDOP_REVSUBTRACT;
|
||||
case SDL_BLENDOPERATION_MINIMUM:
|
||||
return D3DBLENDOP_MIN;
|
||||
case SDL_BLENDOPERATION_MAXIMUM:
|
||||
return D3DBLENDOP_MAX;
|
||||
default: break;
|
||||
}
|
||||
return (D3DBLENDOP) 0;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
|
|
@ -387,14 +407,16 @@ D3D_SupportsBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode)
|
|||
SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode);
|
||||
|
||||
if (!GetBlendFunc(srcColorFactor) || !GetBlendFunc(srcAlphaFactor) ||
|
||||
!GetBlendFunc(dstColorFactor) || !GetBlendFunc(dstAlphaFactor)) {
|
||||
!GetBlendEquation(colorOperation) ||
|
||||
!GetBlendFunc(dstColorFactor) || !GetBlendFunc(dstAlphaFactor) ||
|
||||
!GetBlendEquation(alphaOperation)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
if ((srcColorFactor != srcAlphaFactor || dstColorFactor != dstAlphaFactor) && !data->enableSeparateAlphaBlend) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
if (colorOperation != SDL_BLENDOPERATION_ADD || alphaOperation != SDL_BLENDOPERATION_ADD) {
|
||||
return SDL_FALSE;
|
||||
|
||||
if (!data->enableSeparateAlphaBlend) {
|
||||
if ((srcColorFactor != srcAlphaFactor) || (dstColorFactor != dstAlphaFactor) || (colorOperation != alphaOperation)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
|
@ -1040,11 +1062,15 @@ SetDrawState(D3D_RenderData *data, const SDL_RenderCommand *cmd)
|
|||
GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend)));
|
||||
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
|
||||
GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend)));
|
||||
IDirect3DDevice9_SetRenderState(data->device, D3DRS_BLENDOP,
|
||||
GetBlendEquation(SDL_GetBlendModeColorOperation(blend)));
|
||||
if (data->enableSeparateAlphaBlend) {
|
||||
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLENDALPHA,
|
||||
GetBlendFunc(SDL_GetBlendModeSrcAlphaFactor(blend)));
|
||||
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLENDALPHA,
|
||||
GetBlendFunc(SDL_GetBlendModeDstAlphaFactor(blend)));
|
||||
IDirect3DDevice9_SetRenderState(data->device, D3DRS_BLENDOPALPHA,
|
||||
GetBlendEquation(SDL_GetBlendModeAlphaOperation(blend)));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -998,6 +998,16 @@ D3D11_CreateWindowSizeDependentResources(SDL_Renderer * renderer)
|
|||
goto done;
|
||||
}
|
||||
|
||||
/* Set the swap chain target immediately, so that a target is always set
|
||||
* even before we get to SetDrawState. Without this it's possible to hit
|
||||
* null references in places like ReadPixels!
|
||||
*/
|
||||
ID3D11DeviceContext_OMSetRenderTargets(data->d3dContext,
|
||||
1,
|
||||
&data->mainRenderTargetView,
|
||||
NULL
|
||||
);
|
||||
|
||||
data->viewportDirty = SDL_TRUE;
|
||||
|
||||
done:
|
||||
|
|
|
|||
|
|
@ -30,6 +30,11 @@
|
|||
#include <OpenGL/OpenGL.h>
|
||||
#endif
|
||||
|
||||
#ifdef SDL_VIDEO_VITA_PVR_OGL
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
|
||||
/* To prevent unnecessary window recreation,
|
||||
* these should match the defaults selected in SDL_GL_ResetAttributes
|
||||
*/
|
||||
|
|
@ -319,6 +324,20 @@ GL_GetFBO(GL_RenderData *data, Uint32 w, Uint32 h)
|
|||
return result;
|
||||
}
|
||||
|
||||
static void
|
||||
GL_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
|
||||
{
|
||||
/* If the window x/y/w/h changed at all, assume the viewport has been
|
||||
* changed behind our backs. x/y changes might seem weird but viewport
|
||||
* resets have been observed on macOS at minimum!
|
||||
*/
|
||||
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
|
||||
event->event == SDL_WINDOWEVENT_MOVED) {
|
||||
GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
|
||||
data->drawstate.viewport_dirty = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
GL_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
|
||||
{
|
||||
|
|
@ -1212,9 +1231,9 @@ GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
|
|||
}
|
||||
|
||||
#ifdef __MACOSX__
|
||||
// On macOS, moving the window seems to invalidate the OpenGL viewport state,
|
||||
// so don't bother trying to persist it across frames; always reset it.
|
||||
// Workaround for: https://github.com/libsdl-org/SDL/issues/1504
|
||||
// On macOS on older systems, the OpenGL view change and resize events aren't
|
||||
// necessarily synchronized, so just always reset it.
|
||||
// Workaround for: https://discourse.libsdl.org/t/sdl-2-0-22-prerelease/35306/6
|
||||
data->drawstate.viewport_dirty = SDL_TRUE;
|
||||
#endif
|
||||
|
||||
|
|
@ -1733,6 +1752,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
|
||||
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
|
||||
|
||||
#ifndef SDL_VIDEO_VITA_PVR_OGL
|
||||
window_flags = SDL_GetWindowFlags(window);
|
||||
if (!(window_flags & SDL_WINDOW_OPENGL) ||
|
||||
profile_mask == SDL_GL_CONTEXT_PROFILE_ES || major != RENDERER_CONTEXT_MAJOR || minor != RENDERER_CONTEXT_MINOR) {
|
||||
|
|
@ -1746,6 +1766,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
goto error;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
|
||||
if (!renderer) {
|
||||
|
|
@ -1760,6 +1781,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
goto error;
|
||||
}
|
||||
|
||||
renderer->WindowEvent = GL_WindowEvent;
|
||||
renderer->GetOutputSize = GL_GetOutputSize;
|
||||
renderer->SupportsBlendMode = GL_SupportsBlendMode;
|
||||
renderer->CreateTexture = GL_CreateTexture;
|
||||
|
|
|
|||
|
|
@ -61,6 +61,11 @@ static int VITA_GXM_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * text
|
|||
const Uint8 *Uplane, int Upitch,
|
||||
const Uint8 *Vplane, int Vpitch);
|
||||
|
||||
static int VITA_GXM_UpdateTextureNV(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
const Uint8 *Yplane, int Ypitch,
|
||||
const Uint8 *UVplane, int UVpitch);
|
||||
|
||||
static int VITA_GXM_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture,
|
||||
const SDL_Rect *rect, void **pixels, int *pitch);
|
||||
|
||||
|
|
@ -105,12 +110,16 @@ SDL_RenderDriver VITA_GXM_RenderDriver = {
|
|||
.info = {
|
||||
.name = "VITA gxm",
|
||||
.flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
|
||||
.num_texture_formats = 4,
|
||||
.num_texture_formats = 8,
|
||||
.texture_formats = {
|
||||
[0] = SDL_PIXELFORMAT_ABGR8888,
|
||||
[1] = SDL_PIXELFORMAT_ARGB8888,
|
||||
[2] = SDL_PIXELFORMAT_RGB565,
|
||||
[3] = SDL_PIXELFORMAT_BGR565
|
||||
[3] = SDL_PIXELFORMAT_BGR565,
|
||||
[4] = SDL_PIXELFORMAT_YV12,
|
||||
[5] = SDL_PIXELFORMAT_IYUV,
|
||||
[6] = SDL_PIXELFORMAT_NV12,
|
||||
[7] = SDL_PIXELFORMAT_NV21,
|
||||
},
|
||||
.max_texture_width = 4096,
|
||||
.max_texture_height = 4096,
|
||||
|
|
@ -133,6 +142,15 @@ PixelFormatToVITAFMT(Uint32 format)
|
|||
return SCE_GXM_TEXTURE_FORMAT_U5U6U5_RGB;
|
||||
case SDL_PIXELFORMAT_BGR565:
|
||||
return SCE_GXM_TEXTURE_FORMAT_U5U6U5_BGR;
|
||||
case SDL_PIXELFORMAT_YV12:
|
||||
return SCE_GXM_TEXTURE_FORMAT_YVU420P3_CSC0;
|
||||
case SDL_PIXELFORMAT_IYUV:
|
||||
return SCE_GXM_TEXTURE_FORMAT_YUV420P3_CSC0;
|
||||
// should be the other way around. looks like SCE bug.
|
||||
case SDL_PIXELFORMAT_NV12:
|
||||
return SCE_GXM_TEXTURE_FORMAT_YVU420P2_CSC0;
|
||||
case SDL_PIXELFORMAT_NV21:
|
||||
return SCE_GXM_TEXTURE_FORMAT_YUV420P2_CSC0;
|
||||
default:
|
||||
return SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR;
|
||||
}
|
||||
|
|
@ -228,6 +246,7 @@ VITA_GXM_CreateRenderer(SDL_Window *window, Uint32 flags)
|
|||
renderer->UpdateTexture = VITA_GXM_UpdateTexture;
|
||||
#if SDL_HAVE_YUV
|
||||
renderer->UpdateTextureYUV = VITA_GXM_UpdateTextureYUV;
|
||||
renderer->UpdateTextureNV = VITA_GXM_UpdateTextureNV;
|
||||
#endif
|
||||
renderer->LockTexture = VITA_GXM_LockTexture;
|
||||
renderer->UnlockTexture = VITA_GXM_UnlockTexture;
|
||||
|
|
@ -295,7 +314,17 @@ VITA_GXM_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
vita_texture->tex = create_gxm_texture(data, texture->w, texture->h, PixelFormatToVITAFMT(texture->format), (texture->access == SDL_TEXTUREACCESS_TARGET));
|
||||
vita_texture->tex = create_gxm_texture(
|
||||
data,
|
||||
texture->w,
|
||||
texture->h,
|
||||
PixelFormatToVITAFMT(texture->format),
|
||||
(texture->access == SDL_TEXTUREACCESS_TARGET),
|
||||
&(vita_texture->w),
|
||||
&(vita_texture->h),
|
||||
&(vita_texture->pitch),
|
||||
&(vita_texture->wscale)
|
||||
);
|
||||
|
||||
if (!vita_texture->tex) {
|
||||
SDL_free(vita_texture);
|
||||
|
|
@ -306,38 +335,129 @@ VITA_GXM_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
|
||||
VITA_GXM_SetTextureScaleMode(renderer, texture, texture->scaleMode);
|
||||
|
||||
vita_texture->w = gxm_texture_get_width(vita_texture->tex);
|
||||
vita_texture->h = gxm_texture_get_height(vita_texture->tex);
|
||||
vita_texture->pitch = gxm_texture_get_stride(vita_texture->tex);
|
||||
#if SDL_HAVE_YUV
|
||||
vita_texture->yuv = ((texture->format == SDL_PIXELFORMAT_IYUV) || (texture->format == SDL_PIXELFORMAT_YV12));
|
||||
vita_texture->nv12 = ((texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21));
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void VITA_GXM_SetYUVProfile(SDL_Renderer * renderer, SDL_Texture *texture)
|
||||
{
|
||||
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
|
||||
int ret = 0;
|
||||
switch (SDL_GetYUVConversionModeForResolution(texture->w, texture->h)) {
|
||||
case SDL_YUV_CONVERSION_BT601:
|
||||
ret = sceGxmSetYuvProfile(data->gxm_context, 0, SCE_GXM_YUV_PROFILE_BT601_STANDARD);
|
||||
break;
|
||||
case SDL_YUV_CONVERSION_BT709:
|
||||
ret = sceGxmSetYuvProfile(data->gxm_context, 0, SCE_GXM_YUV_PROFILE_BT709_STANDARD);
|
||||
break;
|
||||
case SDL_YUV_CONVERSION_JPEG:
|
||||
default:
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Unsupported YUV profile: %d\n", SDL_GetYUVConversionModeForResolution(texture->w, texture->h));
|
||||
break;
|
||||
}
|
||||
|
||||
if (ret < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Setting YUV profile failed: %x\n", ret);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
VITA_GXM_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture,
|
||||
const SDL_Rect *rect, const void *pixels, int pitch)
|
||||
{
|
||||
const Uint8 *src;
|
||||
VITA_GXM_TextureData *vita_texture = (VITA_GXM_TextureData *) texture->driverdata;
|
||||
Uint8 *dst;
|
||||
int row, length,dpitch;
|
||||
src = pixels;
|
||||
int row, length, dpitch;
|
||||
|
||||
#if SDL_HAVE_YUV
|
||||
if (vita_texture->yuv || vita_texture->nv12) {
|
||||
VITA_GXM_SetYUVProfile(renderer, texture);
|
||||
}
|
||||
#endif
|
||||
|
||||
VITA_GXM_LockTexture(renderer, texture, rect, (void **)&dst, &dpitch);
|
||||
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
|
||||
if (length == pitch && length == dpitch) {
|
||||
SDL_memcpy(dst, src, length*rect->h);
|
||||
SDL_memcpy(dst, pixels, length*rect->h);
|
||||
} else {
|
||||
for (row = 0; row < rect->h; ++row) {
|
||||
SDL_memcpy(dst, src, length);
|
||||
src += pitch;
|
||||
SDL_memcpy(dst, pixels, length);
|
||||
pixels += pitch;
|
||||
dst += dpitch;
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_HAVE_YUV
|
||||
if (vita_texture->yuv) {
|
||||
void *Udst;
|
||||
void *Vdst;
|
||||
int uv_pitch = (dpitch+1) / 2;
|
||||
int uv_src_pitch = (pitch+1) / 2;
|
||||
SDL_Rect UVrect = {rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2};
|
||||
|
||||
// skip Y plane
|
||||
Uint8 *Dpixels = gxm_texture_get_datap(vita_texture->tex) + (vita_texture->pitch * vita_texture->h);
|
||||
|
||||
Udst = Dpixels + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
Vdst = Dpixels + (uv_pitch * ((vita_texture->h + 1) / 2)) + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
|
||||
length = UVrect.w;
|
||||
|
||||
// U plane
|
||||
if (length == uv_src_pitch && length == uv_pitch) {
|
||||
SDL_memcpy(Udst, pixels, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(Udst, pixels, length);
|
||||
pixels += uv_src_pitch;
|
||||
Udst += uv_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
// V plane
|
||||
if (length == uv_src_pitch && length == uv_pitch) {
|
||||
SDL_memcpy(Vdst, pixels, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(Vdst, pixels, length);
|
||||
pixels += uv_src_pitch;
|
||||
Vdst += uv_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
} else if (vita_texture->nv12) {
|
||||
void *UVdst;
|
||||
int uv_pitch = 2 * ((dpitch+1) / 2);
|
||||
int uv_src_pitch = 2 * ((pitch+1) / 2);
|
||||
SDL_Rect UVrect = {rect->x / 2, rect->y / 2, (rect->w + 1) / 2 , (rect->h + 1) / 2};
|
||||
|
||||
// skip Y plane
|
||||
void *Dpixels = (void *) ((Uint8 *) gxm_texture_get_datap(vita_texture->tex) + (vita_texture->pitch * vita_texture->h));
|
||||
UVdst = Dpixels + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
|
||||
length = UVrect.w*2;
|
||||
|
||||
// UV plane
|
||||
if (length == uv_src_pitch && length == uv_pitch) {
|
||||
SDL_memcpy(UVdst, pixels, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(UVdst, pixels, length);
|
||||
pixels += uv_src_pitch;
|
||||
UVdst += uv_pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if SDL_HAVE_YUV
|
||||
static int
|
||||
VITA_GXM_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
|
|
@ -345,9 +465,133 @@ VITA_GXM_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
const Uint8 *Uplane, int Upitch,
|
||||
const Uint8 *Vplane, int Vpitch)
|
||||
{
|
||||
Uint8 *dst;
|
||||
int row, length, dpitch;
|
||||
SDL_Rect UVrect = {rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2};
|
||||
|
||||
VITA_GXM_SetYUVProfile(renderer, texture);
|
||||
|
||||
// copy Y plane
|
||||
// obtain pixels via locking so that texture is flushed
|
||||
VITA_GXM_LockTexture(renderer, texture, rect, (void **)&dst, &dpitch);
|
||||
|
||||
length = rect->w;
|
||||
|
||||
if (length == Ypitch && length == dpitch) {
|
||||
SDL_memcpy(dst, Yplane, length*rect->h);
|
||||
} else {
|
||||
for (row = 0; row < rect->h; ++row) {
|
||||
SDL_memcpy(dst, Yplane, length);
|
||||
Yplane += Ypitch;
|
||||
dst += dpitch;
|
||||
}
|
||||
}
|
||||
|
||||
// U/V planes
|
||||
{
|
||||
void *Udst;
|
||||
void *Vdst;
|
||||
VITA_GXM_TextureData *vita_texture = (VITA_GXM_TextureData *) texture->driverdata;
|
||||
int uv_pitch = (dpitch+1) / 2;
|
||||
|
||||
// skip Y plane
|
||||
void *pixels = (void *) ((Uint8 *) gxm_texture_get_datap(vita_texture->tex) + (vita_texture->pitch * vita_texture->h));
|
||||
|
||||
if (texture->format == SDL_PIXELFORMAT_YV12) { // YVU
|
||||
Vdst = pixels + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
Udst = pixels + (uv_pitch * ((vita_texture->h + 1) / 2)) + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
} else { // YUV
|
||||
Udst = pixels + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
Vdst = pixels + (uv_pitch * ((vita_texture->h + 1) / 2)) + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
}
|
||||
|
||||
length = UVrect.w;
|
||||
|
||||
// U plane
|
||||
if (length == Upitch && length == uv_pitch) {
|
||||
SDL_memcpy(Udst, Uplane, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(Udst, Uplane, length);
|
||||
Uplane += Upitch;
|
||||
Udst += uv_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
// V plane
|
||||
if (length == Vpitch && length == uv_pitch) {
|
||||
SDL_memcpy(Vdst, Vplane, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(Vdst, Vplane, length);
|
||||
Vplane += Vpitch;
|
||||
Vdst += uv_pitch;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
VITA_GXM_UpdateTextureNV(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
const Uint8 *Yplane, int Ypitch,
|
||||
const Uint8 *UVplane, int UVpitch)
|
||||
{
|
||||
|
||||
Uint8 *dst;
|
||||
int row, length, dpitch;
|
||||
SDL_Rect UVrect = {rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2};
|
||||
|
||||
VITA_GXM_SetYUVProfile(renderer, texture);
|
||||
|
||||
// copy Y plane
|
||||
VITA_GXM_LockTexture(renderer, texture, rect, (void **)&dst, &dpitch);
|
||||
|
||||
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
|
||||
|
||||
if (length == Ypitch && length == dpitch) {
|
||||
SDL_memcpy(dst, Yplane, length*rect->h);
|
||||
} else {
|
||||
for (row = 0; row < rect->h; ++row) {
|
||||
SDL_memcpy(dst, Yplane, length);
|
||||
Yplane += Ypitch;
|
||||
dst += dpitch;
|
||||
}
|
||||
}
|
||||
|
||||
// UV plane
|
||||
{
|
||||
void *UVdst;
|
||||
VITA_GXM_TextureData *vita_texture = (VITA_GXM_TextureData *) texture->driverdata;
|
||||
int uv_pitch = 2 * ((dpitch+1) / 2);
|
||||
|
||||
// skip Y plane
|
||||
void *pixels = (void *) ((Uint8 *) gxm_texture_get_datap(vita_texture->tex) + (vita_texture->pitch * vita_texture->h));
|
||||
|
||||
UVdst = pixels + (UVrect.y * uv_pitch) + UVrect.x;
|
||||
|
||||
length = UVrect.w * 2;
|
||||
|
||||
// UV plane
|
||||
if (length == UVpitch && length == uv_pitch) {
|
||||
SDL_memcpy(UVdst, UVplane, length*UVrect.h);
|
||||
} else {
|
||||
for (row = 0; row < UVrect.h; ++row) {
|
||||
SDL_memcpy(UVdst, UVplane, length);
|
||||
UVplane += UVpitch;
|
||||
UVdst += uv_pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static int
|
||||
VITA_GXM_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture,
|
||||
const SDL_Rect *rect, void **pixels, int *pitch)
|
||||
|
|
@ -519,6 +763,7 @@ VITA_GXM_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Textu
|
|||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
if (texture) {
|
||||
VITA_GXM_TextureData* vita_texture = (VITA_GXM_TextureData*) texture->driverdata;
|
||||
texture_vertex *vertices;
|
||||
|
||||
vertices = (texture_vertex *)pool_malloc(
|
||||
|
|
@ -551,7 +796,7 @@ VITA_GXM_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Textu
|
|||
|
||||
vertices[i].x = xy_[0] * scale_x;
|
||||
vertices[i].y = xy_[1] * scale_y;
|
||||
vertices[i].u = uv_[0];
|
||||
vertices[i].u = uv_[0] * vita_texture->wscale;
|
||||
vertices[i].v = uv_[1];
|
||||
vertices[i].color = col_;
|
||||
}
|
||||
|
|
@ -730,14 +975,6 @@ SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd)
|
||||
{
|
||||
VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
|
||||
|
||||
return SetDrawState(data, cmd);
|
||||
}
|
||||
|
||||
static int
|
||||
VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
|
||||
{
|
||||
|
|
@ -824,11 +1061,7 @@ VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *
|
|||
nextcmd = nextcmd->next;
|
||||
}
|
||||
|
||||
if (thistexture) {
|
||||
ret = SetCopyState(renderer, cmd);
|
||||
} else {
|
||||
ret = SetDrawState(data, cmd);
|
||||
}
|
||||
ret = SetDrawState(data, cmd);
|
||||
|
||||
if (ret == 0) {
|
||||
int op = SCE_GXM_PRIMITIVE_TRIANGLES;
|
||||
|
|
@ -1013,7 +1246,7 @@ VITA_GXM_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
|
|||
|
||||
sceGxmFinish(data->gxm_context);
|
||||
|
||||
free_gxm_texture(vita_texture->tex);
|
||||
free_gxm_texture(data, vita_texture->tex);
|
||||
|
||||
SDL_free(vita_texture);
|
||||
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@
|
|||
#include "SDL_render_vita_gxm_memory.h"
|
||||
|
||||
void *
|
||||
mem_gpu_alloc(SceKernelMemBlockType type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid)
|
||||
vita_mem_alloc(unsigned int type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid)
|
||||
{
|
||||
void *mem;
|
||||
|
||||
|
|
@ -51,7 +51,7 @@ mem_gpu_alloc(SceKernelMemBlockType type, unsigned int size, unsigned int alignm
|
|||
}
|
||||
|
||||
void
|
||||
mem_gpu_free(SceUID uid)
|
||||
vita_mem_free(SceUID uid)
|
||||
{
|
||||
void *mem = NULL;
|
||||
if (sceKernelGetMemBlockBase(uid, &mem) < 0)
|
||||
|
|
@ -61,7 +61,71 @@ mem_gpu_free(SceUID uid)
|
|||
}
|
||||
|
||||
void *
|
||||
mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
|
||||
vita_gpu_mem_alloc(VITA_GXM_RenderData *data, unsigned int size)
|
||||
{
|
||||
void *mem;
|
||||
|
||||
if (data->texturePool == NULL) {
|
||||
int poolsize;
|
||||
int ret;
|
||||
SceKernelFreeMemorySizeInfo info;
|
||||
info.size = sizeof(SceKernelFreeMemorySizeInfo);
|
||||
sceKernelGetFreeMemorySize(&info);
|
||||
|
||||
poolsize = ALIGN(info.size_cdram, 256*1024);
|
||||
if (poolsize > info.size_cdram) {
|
||||
poolsize = ALIGN(info.size_cdram - 256*1024, 256*1024);
|
||||
}
|
||||
data->texturePoolUID = sceKernelAllocMemBlock("gpu_texture_pool", SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW, poolsize, NULL);
|
||||
if (data->texturePoolUID < 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ret = sceKernelGetMemBlockBase(data->texturePoolUID, &mem);
|
||||
if ( ret < 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
data->texturePool = sceClibMspaceCreate(mem, poolsize);
|
||||
|
||||
if (data->texturePool == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
ret = sceGxmMapMemory(mem, poolsize, SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE);
|
||||
if (ret < 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return sceClibMspaceMemalign(data->texturePool, SCE_GXM_TEXTURE_ALIGNMENT, size);
|
||||
}
|
||||
|
||||
void
|
||||
vita_gpu_mem_free(VITA_GXM_RenderData *data, void* ptr)
|
||||
{
|
||||
if (data->texturePool != NULL)
|
||||
{
|
||||
sceClibMspaceFree(data->texturePool, ptr);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
vita_gpu_mem_destroy(VITA_GXM_RenderData *data)
|
||||
{
|
||||
void *mem = NULL;
|
||||
if (data->texturePool != NULL)
|
||||
{
|
||||
sceClibMspaceDestroy(data->texturePool);
|
||||
data->texturePool = NULL;
|
||||
if (sceKernelGetMemBlockBase(data->texturePoolUID, &mem) < 0)
|
||||
return;
|
||||
sceGxmUnmapMemory(mem);
|
||||
sceKernelFreeMemBlock(data->texturePoolUID);
|
||||
}
|
||||
}
|
||||
|
||||
void *
|
||||
vita_mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
|
||||
{
|
||||
void *mem = NULL;
|
||||
|
||||
|
|
@ -77,7 +141,7 @@ mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
|
|||
}
|
||||
|
||||
void
|
||||
mem_vertex_usse_free(SceUID uid)
|
||||
vita_mem_vertex_usse_free(SceUID uid)
|
||||
{
|
||||
void *mem = NULL;
|
||||
if (sceKernelGetMemBlockBase(uid, &mem) < 0)
|
||||
|
|
@ -87,7 +151,7 @@ mem_vertex_usse_free(SceUID uid)
|
|||
}
|
||||
|
||||
void *
|
||||
mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
|
||||
vita_mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset)
|
||||
{
|
||||
void *mem = NULL;
|
||||
|
||||
|
|
@ -103,7 +167,7 @@ mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offse
|
|||
}
|
||||
|
||||
void
|
||||
mem_fragment_usse_free(SceUID uid)
|
||||
vita_mem_fragment_usse_free(SceUID uid)
|
||||
{
|
||||
void *mem = NULL;
|
||||
if (sceKernelGetMemBlockBase(uid, &mem) < 0)
|
||||
|
|
|
|||
|
|
@ -25,15 +25,19 @@
|
|||
#include <psp2/gxm.h>
|
||||
#include <psp2/types.h>
|
||||
#include <psp2/kernel/sysmem.h>
|
||||
#include "SDL_render_vita_gxm_types.h"
|
||||
|
||||
#define ALIGN(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
|
||||
|
||||
void *mem_gpu_alloc(SceKernelMemBlockType type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid);
|
||||
void mem_gpu_free(SceUID uid);
|
||||
void *mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
|
||||
void mem_vertex_usse_free(SceUID uid);
|
||||
void *mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
|
||||
void mem_fragment_usse_free(SceUID uid);
|
||||
void *vita_mem_alloc(unsigned int type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid);
|
||||
void vita_mem_free(SceUID uid);
|
||||
void *vita_gpu_mem_alloc(VITA_GXM_RenderData *data, unsigned int size);
|
||||
void vita_gpu_mem_free(VITA_GXM_RenderData *data, void* ptr);
|
||||
void vita_gpu_mem_destroy(VITA_GXM_RenderData *data);
|
||||
void *vita_mem_vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
|
||||
void vita_mem_vertex_usse_free(SceUID uid);
|
||||
void *vita_mem_fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
|
||||
void vita_mem_fragment_usse_free(SceUID uid);
|
||||
|
||||
#endif /* SDL_RENDER_VITA_GXM_MEMORY_H */
|
||||
|
||||
|
|
|
|||
|
|
@ -117,6 +117,8 @@ tex_format_to_bytespp(SceGxmTextureFormat format)
|
|||
case SCE_GXM_TEXTURE_BASE_FORMAT_U8:
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_S8:
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_P8:
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_YUV420P2: // YUV actually uses 12 bits per pixel. UV planes bits/mem are handled elsewhere
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_YUV420P3:
|
||||
return 1;
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_U4U4U4U4:
|
||||
case SCE_GXM_TEXTURE_BASE_FORMAT_U8U3U3U2:
|
||||
|
|
@ -414,28 +416,28 @@ gxm_init(SDL_Renderer *renderer)
|
|||
}
|
||||
|
||||
// allocate ring buffer memory using default sizes
|
||||
vdmRingBuffer = mem_gpu_alloc(
|
||||
vdmRingBuffer = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
SCE_GXM_DEFAULT_VDM_RING_BUFFER_SIZE,
|
||||
4,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ,
|
||||
&data->vdmRingBufferUid);
|
||||
|
||||
vertexRingBuffer = mem_gpu_alloc(
|
||||
vertexRingBuffer = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
SCE_GXM_DEFAULT_VERTEX_RING_BUFFER_SIZE,
|
||||
4,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ,
|
||||
&data->vertexRingBufferUid);
|
||||
|
||||
fragmentRingBuffer = mem_gpu_alloc(
|
||||
fragmentRingBuffer = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
SCE_GXM_DEFAULT_FRAGMENT_RING_BUFFER_SIZE,
|
||||
4,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ,
|
||||
&data->fragmentRingBufferUid);
|
||||
|
||||
fragmentUsseRingBuffer = mem_fragment_usse_alloc(
|
||||
fragmentUsseRingBuffer = vita_mem_fragment_usse_alloc(
|
||||
SCE_GXM_DEFAULT_FRAGMENT_USSE_RING_BUFFER_SIZE,
|
||||
&data->fragmentUsseRingBufferUid,
|
||||
&fragmentUsseRingBufferOffset);
|
||||
|
|
@ -480,7 +482,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
for (i = 0; i < VITA_GXM_BUFFERS; i++) {
|
||||
|
||||
// allocate memory for display
|
||||
data->displayBufferData[i] = mem_gpu_alloc(
|
||||
data->displayBufferData[i] = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW,
|
||||
4 * VITA_GXM_SCREEN_STRIDE * VITA_GXM_SCREEN_HEIGHT,
|
||||
SCE_GXM_COLOR_SURFACE_ALIGNMENT,
|
||||
|
|
@ -525,7 +527,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
|
||||
|
||||
// allocate the depth buffer
|
||||
data->depthBufferData = mem_gpu_alloc(
|
||||
data->depthBufferData = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
4 * sampleCount,
|
||||
SCE_GXM_DEPTHSTENCIL_SURFACE_ALIGNMENT,
|
||||
|
|
@ -533,7 +535,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
&data->depthBufferUid);
|
||||
|
||||
// allocate the stencil buffer
|
||||
data->stencilBufferData = mem_gpu_alloc(
|
||||
data->stencilBufferData = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
4 * sampleCount,
|
||||
SCE_GXM_DEPTHSTENCIL_SURFACE_ALIGNMENT,
|
||||
|
|
@ -565,19 +567,19 @@ gxm_init(SDL_Renderer *renderer)
|
|||
|
||||
|
||||
// allocate memory for buffers and USSE code
|
||||
patcherBuffer = mem_gpu_alloc(
|
||||
patcherBuffer = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
patcherBufferSize,
|
||||
4,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
|
||||
&data->patcherBufferUid);
|
||||
|
||||
patcherVertexUsse = mem_vertex_usse_alloc(
|
||||
patcherVertexUsse = vita_mem_vertex_usse_alloc(
|
||||
patcherVertexUsseSize,
|
||||
&data->patcherVertexUsseUid,
|
||||
&patcherVertexUsseOffset);
|
||||
|
||||
patcherFragmentUsse = mem_fragment_usse_alloc(
|
||||
patcherFragmentUsse = vita_mem_fragment_usse_alloc(
|
||||
patcherFragmentUsseSize,
|
||||
&data->patcherFragmentUsseUid,
|
||||
&patcherFragmentUsseOffset);
|
||||
|
|
@ -728,7 +730,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
}
|
||||
|
||||
// create the clear triangle vertex/index data
|
||||
data->clearVertices = (clear_vertex *)mem_gpu_alloc(
|
||||
data->clearVertices = (clear_vertex *)vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
3*sizeof(clear_vertex),
|
||||
4,
|
||||
|
|
@ -740,7 +742,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
// Allocate a 64k * 2 bytes = 128 KiB buffer and store all possible
|
||||
// 16-bit indices in linear ascending order, so we can use this for
|
||||
// all drawing operations where we don't want to use indexing.
|
||||
data->linearIndices = (uint16_t *)mem_gpu_alloc(
|
||||
data->linearIndices = (uint16_t *)vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
UINT16_MAX*sizeof(uint16_t),
|
||||
sizeof(uint16_t),
|
||||
|
|
@ -871,7 +873,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
data->textureWvpParam = (SceGxmProgramParameter *)sceGxmProgramFindParameterByName(textureVertexProgramGxp, "wvp");
|
||||
|
||||
// Allocate memory for the memory pool
|
||||
data->pool_addr[0] = mem_gpu_alloc(
|
||||
data->pool_addr[0] = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW,
|
||||
VITA_GXM_POOL_SIZE,
|
||||
sizeof(void *),
|
||||
|
|
@ -879,7 +881,7 @@ gxm_init(SDL_Renderer *renderer)
|
|||
&data->poolUid[0]
|
||||
);
|
||||
|
||||
data->pool_addr[1] = mem_gpu_alloc(
|
||||
data->pool_addr[1] = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW,
|
||||
VITA_GXM_POOL_SIZE,
|
||||
sizeof(void *),
|
||||
|
|
@ -918,28 +920,28 @@ void gxm_finish(SDL_Renderer *renderer)
|
|||
free_fragment_programs(data, &data->blendFragmentPrograms.blend_mode_mod);
|
||||
free_fragment_programs(data, &data->blendFragmentPrograms.blend_mode_mul);
|
||||
|
||||
mem_gpu_free(data->linearIndicesUid);
|
||||
mem_gpu_free(data->clearVerticesUid);
|
||||
vita_mem_free(data->linearIndicesUid);
|
||||
vita_mem_free(data->clearVerticesUid);
|
||||
|
||||
// wait until display queue is finished before deallocating display buffers
|
||||
sceGxmDisplayQueueFinish();
|
||||
|
||||
// clean up display queue
|
||||
mem_gpu_free(data->depthBufferUid);
|
||||
vita_mem_free(data->depthBufferUid);
|
||||
|
||||
for (size_t i = 0; i < VITA_GXM_BUFFERS; i++)
|
||||
{
|
||||
// clear the buffer then deallocate
|
||||
SDL_memset(data->displayBufferData[i], 0, VITA_GXM_SCREEN_HEIGHT * VITA_GXM_SCREEN_STRIDE * 4);
|
||||
mem_gpu_free(data->displayBufferUid[i]);
|
||||
vita_mem_free(data->displayBufferUid[i]);
|
||||
|
||||
// destroy the sync object
|
||||
sceGxmSyncObjectDestroy(data->displayBufferSync[i]);
|
||||
}
|
||||
|
||||
// Free the depth and stencil buffer
|
||||
mem_gpu_free(data->depthBufferUid);
|
||||
mem_gpu_free(data->stencilBufferUid);
|
||||
vita_mem_free(data->depthBufferUid);
|
||||
vita_mem_free(data->stencilBufferUid);
|
||||
|
||||
// unregister programs and destroy shader patcher
|
||||
sceGxmShaderPatcherUnregisterProgram(data->shaderPatcher, data->clearFragmentProgramId);
|
||||
|
|
@ -950,23 +952,24 @@ void gxm_finish(SDL_Renderer *renderer)
|
|||
sceGxmShaderPatcherUnregisterProgram(data->shaderPatcher, data->textureVertexProgramId);
|
||||
|
||||
sceGxmShaderPatcherDestroy(data->shaderPatcher);
|
||||
mem_fragment_usse_free(data->patcherFragmentUsseUid);
|
||||
mem_vertex_usse_free(data->patcherVertexUsseUid);
|
||||
mem_gpu_free(data->patcherBufferUid);
|
||||
vita_mem_fragment_usse_free(data->patcherFragmentUsseUid);
|
||||
vita_mem_vertex_usse_free(data->patcherVertexUsseUid);
|
||||
vita_mem_free(data->patcherBufferUid);
|
||||
|
||||
// destroy the render target
|
||||
sceGxmDestroyRenderTarget(data->renderTarget);
|
||||
|
||||
// destroy the gxm context
|
||||
sceGxmDestroyContext(data->gxm_context);
|
||||
mem_fragment_usse_free(data->fragmentUsseRingBufferUid);
|
||||
mem_gpu_free(data->fragmentRingBufferUid);
|
||||
mem_gpu_free(data->vertexRingBufferUid);
|
||||
mem_gpu_free(data->vdmRingBufferUid);
|
||||
vita_mem_fragment_usse_free(data->fragmentUsseRingBufferUid);
|
||||
vita_mem_free(data->fragmentRingBufferUid);
|
||||
vita_mem_free(data->vertexRingBufferUid);
|
||||
vita_mem_free(data->vdmRingBufferUid);
|
||||
SDL_free(data->contextParams.hostMem);
|
||||
|
||||
mem_gpu_free(data->poolUid[0]);
|
||||
mem_gpu_free(data->poolUid[1]);
|
||||
vita_mem_free(data->poolUid[0]);
|
||||
vita_mem_free(data->poolUid[1]);
|
||||
vita_gpu_mem_destroy(data);
|
||||
|
||||
// terminate libgxm
|
||||
sceGxmTerminate();
|
||||
|
|
@ -975,16 +978,20 @@ void gxm_finish(SDL_Renderer *renderer)
|
|||
// textures
|
||||
|
||||
void
|
||||
free_gxm_texture(gxm_texture *texture)
|
||||
free_gxm_texture(VITA_GXM_RenderData *data, gxm_texture *texture)
|
||||
{
|
||||
if (texture) {
|
||||
if (texture->gxm_rendertarget) {
|
||||
sceGxmDestroyRenderTarget(texture->gxm_rendertarget);
|
||||
}
|
||||
if (texture->depth_UID) {
|
||||
mem_gpu_free(texture->depth_UID);
|
||||
vita_mem_free(texture->depth_UID);
|
||||
}
|
||||
if (texture->cdram) {
|
||||
vita_gpu_mem_free(data, sceGxmTextureGetData(&texture->gxm_tex));
|
||||
} else {
|
||||
vita_mem_free(texture->data_UID);
|
||||
}
|
||||
mem_gpu_free(texture->data_UID);
|
||||
SDL_free(texture);
|
||||
}
|
||||
}
|
||||
|
|
@ -995,25 +1002,6 @@ gxm_texture_get_format(const gxm_texture *texture)
|
|||
return sceGxmTextureGetFormat(&texture->gxm_tex);
|
||||
}
|
||||
|
||||
unsigned int
|
||||
gxm_texture_get_width(const gxm_texture *texture)
|
||||
{
|
||||
return sceGxmTextureGetWidth(&texture->gxm_tex);
|
||||
}
|
||||
|
||||
unsigned int
|
||||
gxm_texture_get_height(const gxm_texture *texture)
|
||||
{
|
||||
return sceGxmTextureGetHeight(&texture->gxm_tex);
|
||||
}
|
||||
|
||||
unsigned int
|
||||
gxm_texture_get_stride(const gxm_texture *texture)
|
||||
{
|
||||
return ((gxm_texture_get_width(texture) + 7) & ~7)
|
||||
* tex_format_to_bytespp(gxm_texture_get_format(texture));
|
||||
}
|
||||
|
||||
void *
|
||||
gxm_texture_get_datap(const gxm_texture *texture)
|
||||
{
|
||||
|
|
@ -1021,34 +1009,53 @@ gxm_texture_get_datap(const gxm_texture *texture)
|
|||
}
|
||||
|
||||
gxm_texture *
|
||||
create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, SceGxmTextureFormat format, unsigned int isRenderTarget)
|
||||
create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, SceGxmTextureFormat format, unsigned int isRenderTarget, unsigned int *return_w, unsigned int *return_h, unsigned int *return_pitch, float *return_wscale)
|
||||
{
|
||||
gxm_texture *texture = SDL_calloc(1, sizeof(gxm_texture));
|
||||
const int tex_size = ((w + 7) & ~ 7) * h * tex_format_to_bytespp(format);
|
||||
int aligned_w = ALIGN(w, 8);
|
||||
int texture_w = w;
|
||||
int tex_size = aligned_w * h * tex_format_to_bytespp(format);
|
||||
void *texture_data;
|
||||
int ret;
|
||||
|
||||
*return_wscale = 1.0f;
|
||||
|
||||
// SCE_GXM_TEXTURE_BASE_FORMAT_YUV420P3/P2 based formats require width aligned to 16
|
||||
if ( (format & 0x9f000000U) == SCE_GXM_TEXTURE_BASE_FORMAT_YUV420P3 || (format & 0x9f000000U) == SCE_GXM_TEXTURE_BASE_FORMAT_YUV420P2) {
|
||||
aligned_w = ALIGN(w, 16);
|
||||
texture_w = aligned_w;
|
||||
tex_size = aligned_w * h * tex_format_to_bytespp(format);
|
||||
*return_wscale = (float) (w) / texture_w;
|
||||
// add storage for UV planes
|
||||
tex_size += (((aligned_w + 1) / 2) * ((h + 1) / 2)) * 2;
|
||||
}
|
||||
|
||||
if (!texture)
|
||||
return NULL;
|
||||
|
||||
*return_w = w;
|
||||
*return_h = h;
|
||||
*return_pitch = aligned_w * tex_format_to_bytespp(format);
|
||||
|
||||
/* Allocate a GPU buffer for the texture */
|
||||
texture_data = mem_gpu_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW,
|
||||
tex_size,
|
||||
SCE_GXM_TEXTURE_ALIGNMENT,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
|
||||
&texture->data_UID
|
||||
texture_data = vita_gpu_mem_alloc(
|
||||
data,
|
||||
tex_size
|
||||
);
|
||||
|
||||
/* Try SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE in case we're out of VRAM */
|
||||
if (!texture_data) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_RENDER, "CDRAM texture allocation failed\n");
|
||||
texture_data = mem_gpu_alloc(
|
||||
texture_data = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
tex_size,
|
||||
SCE_GXM_TEXTURE_ALIGNMENT,
|
||||
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
|
||||
&texture->data_UID
|
||||
);
|
||||
texture->cdram = 0;
|
||||
} else {
|
||||
texture->cdram = 1;
|
||||
}
|
||||
|
||||
if (!texture_data) {
|
||||
|
|
@ -1060,7 +1067,12 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc
|
|||
SDL_memset(texture_data, 0, tex_size);
|
||||
|
||||
/* Create the gxm texture */
|
||||
sceGxmTextureInitLinear( &texture->gxm_tex, texture_data, format, w, h, 0);
|
||||
ret = sceGxmTextureInitLinear( &texture->gxm_tex, texture_data, format, texture_w, h, 0);
|
||||
if (ret < 0) {
|
||||
free_gxm_texture(data, texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "texture init failed: %x\n", ret);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (isRenderTarget) {
|
||||
void *depthBufferData;
|
||||
|
|
@ -1083,13 +1095,13 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc
|
|||
);
|
||||
|
||||
if (err < 0) {
|
||||
free_gxm_texture(texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %d\n", err);
|
||||
free_gxm_texture(data, texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "color surface init failed: %x\n", err);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// allocate it
|
||||
depthBufferData = mem_gpu_alloc(
|
||||
depthBufferData = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE,
|
||||
4*sampleCount,
|
||||
SCE_GXM_DEPTHSTENCIL_SURFACE_ALIGNMENT,
|
||||
|
|
@ -1106,8 +1118,8 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc
|
|||
NULL);
|
||||
|
||||
if (err < 0) {
|
||||
free_gxm_texture(texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "depth stencil init failed: %d\n", err);
|
||||
free_gxm_texture(data, texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "depth stencil init failed: %x\n", err);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
@ -1131,8 +1143,8 @@ create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, Sc
|
|||
texture->gxm_rendertarget = tgt;
|
||||
|
||||
if (err < 0) {
|
||||
free_gxm_texture(texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create render target failed: %d\n", err);
|
||||
free_gxm_texture(data, texture);
|
||||
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "create render target failed: %x\n", err);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
|
@ -1181,7 +1193,7 @@ void gxm_init_for_common_dialog(void)
|
|||
for (int i = 0; i < VITA_GXM_BUFFERS; i += 1)
|
||||
{
|
||||
buffer_for_common_dialog[i].displayData.wait_vblank = SDL_TRUE;
|
||||
buffer_for_common_dialog[i].displayData.address = mem_gpu_alloc(
|
||||
buffer_for_common_dialog[i].displayData.address = vita_mem_alloc(
|
||||
SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW,
|
||||
4 * VITA_GXM_SCREEN_STRIDE * VITA_GXM_SCREEN_HEIGHT,
|
||||
SCE_GXM_COLOR_SURFACE_ALIGNMENT,
|
||||
|
|
@ -1229,7 +1241,7 @@ void gxm_term_for_common_dialog(void)
|
|||
sceGxmDisplayQueueFinish();
|
||||
for (int i = 0; i < VITA_GXM_BUFFERS; i += 1)
|
||||
{
|
||||
mem_gpu_free(buffer_for_common_dialog[i].uid);
|
||||
vita_mem_free(buffer_for_common_dialog[i].uid);
|
||||
sceGxmSyncObjectDestroy(buffer_for_common_dialog[i].sync);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,15 +48,12 @@ void unset_clip_rectangle(VITA_GXM_RenderData *data);
|
|||
int gxm_init(SDL_Renderer *renderer);
|
||||
void gxm_finish(SDL_Renderer *renderer);
|
||||
|
||||
gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, SceGxmTextureFormat format, unsigned int isRenderTarget);
|
||||
void free_gxm_texture(gxm_texture *texture);
|
||||
gxm_texture *create_gxm_texture(VITA_GXM_RenderData *data, unsigned int w, unsigned int h, SceGxmTextureFormat format, unsigned int isRenderTarget, unsigned int *return_w, unsigned int *return_h, unsigned int *return_pitch, float *return_wscale);
|
||||
void free_gxm_texture(VITA_GXM_RenderData *data, gxm_texture *texture);
|
||||
|
||||
void gxm_texture_set_filters(gxm_texture *texture, SceGxmTextureFilter min_filter, SceGxmTextureFilter mag_filter);
|
||||
SceGxmTextureFormat gxm_texture_get_format(const gxm_texture *texture);
|
||||
|
||||
unsigned int gxm_texture_get_width(const gxm_texture *texture);
|
||||
unsigned int gxm_texture_get_height(const gxm_texture *texture);
|
||||
unsigned int gxm_texture_get_stride(const gxm_texture *texture);
|
||||
void *gxm_texture_get_datap(const gxm_texture *texture);
|
||||
|
||||
void gxm_minimal_init_for_common_dialog(void);
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@
|
|||
#include <psp2/gxm.h>
|
||||
#include <psp2/types.h>
|
||||
#include <psp2/kernel/sysmem.h>
|
||||
#include <psp2/kernel/clib.h>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
|
@ -79,6 +80,7 @@ typedef struct gxm_texture {
|
|||
SceGxmColorSurface gxm_colorsurface;
|
||||
SceGxmDepthStencilSurface gxm_depthstencil;
|
||||
SceUID depth_UID;
|
||||
SDL_bool cdram;
|
||||
} gxm_texture;
|
||||
|
||||
typedef struct fragment_programs {
|
||||
|
|
@ -186,14 +188,19 @@ typedef struct
|
|||
blend_fragment_programs blendFragmentPrograms;
|
||||
|
||||
gxm_drawstate_cache drawstate;
|
||||
SceClibMspace texturePool;
|
||||
SceUID texturePoolUID;
|
||||
} VITA_GXM_RenderData;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
gxm_texture *tex;
|
||||
unsigned int pitch;
|
||||
unsigned int w;
|
||||
unsigned int h;
|
||||
unsigned int pitch;
|
||||
unsigned int w;
|
||||
unsigned int h;
|
||||
float wscale;
|
||||
SDL_bool yuv;
|
||||
SDL_bool nv12;
|
||||
} VITA_GXM_TextureData;
|
||||
|
||||
#endif /* SDL_RENDER_VITA_GXM_TYPES_H */
|
||||
|
|
|
|||
|
|
@ -1464,10 +1464,12 @@ default: return "???";
|
|||
static void
|
||||
SDLTest_PrintEvent(SDL_Event * event)
|
||||
{
|
||||
#ifndef VERBOSE_MOTION_EVENTS
|
||||
if ((event->type == SDL_MOUSEMOTION) || (event->type == SDL_FINGERMOTION)) {
|
||||
/* Mouse and finger motion are really spammy */
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
switch (event->type) {
|
||||
case SDL_DISPLAYEVENT:
|
||||
|
|
|
|||
|
|
@ -56,12 +56,12 @@ SDL_CreateMutex(void)
|
|||
void
|
||||
SDL_DestroyMutex(SDL_mutex * mutex)
|
||||
{
|
||||
ULONG ulRC;
|
||||
HMTX hMtx = (HMTX)mutex;
|
||||
|
||||
ulRC = DosCloseMutexSem(hMtx);
|
||||
if (ulRC != NO_ERROR) {
|
||||
debug_os2("DosCloseMutexSem(), rc = %u", ulRC);
|
||||
if (hMtx != NULLHANDLE) {
|
||||
const ULONG ulRC = DosCloseMutexSem(hMtx);
|
||||
if (ulRC != NO_ERROR) {
|
||||
debug_os2("DosCloseMutexSem(), rc = %u", ulRC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -39,6 +39,7 @@
|
|||
|
||||
typedef unsigned long long ULLONG;
|
||||
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
static ULONG ulTmrFreq = 0;
|
||||
static ULLONG ullTmrStart = 0;
|
||||
|
||||
|
|
@ -46,7 +47,14 @@ void
|
|||
SDL_TicksInit(void)
|
||||
{
|
||||
ULONG ulTmrStart; /* for 32-bit fallback. */
|
||||
ULONG ulRC = DosTmrQueryFreq(&ulTmrFreq);
|
||||
ULONG ulRC;
|
||||
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
ulRC = DosTmrQueryFreq(&ulTmrFreq);
|
||||
if (ulRC != NO_ERROR) {
|
||||
debug_os2("DosTmrQueryFreq() failed, rc = %u", ulRC);
|
||||
} else {
|
||||
|
|
@ -65,6 +73,7 @@ SDL_TicksInit(void)
|
|||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint64
|
||||
|
|
@ -73,7 +82,7 @@ SDL_GetTicks64(void)
|
|||
Uint64 ui64Result;
|
||||
ULLONG ullTmrNow;
|
||||
|
||||
if (ulTmrFreq == 0) { /* Was not initialized. */
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -412,6 +412,12 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
|||
goto done;
|
||||
}
|
||||
|
||||
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
|
||||
SDL_SetError("Unsupported or incorrect biBitCount field");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (biClrUsed == 0) {
|
||||
biClrUsed = 1 << biBitCount;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,7 +27,6 @@
|
|||
#endif
|
||||
#if SDL_VIDEO_DRIVER_ANDROID
|
||||
#include <android/native_window.h>
|
||||
#include "../core/android/SDL_android.h"
|
||||
#include "../video/android/SDL_androidvideo.h"
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_RPI
|
||||
|
|
@ -99,7 +98,7 @@
|
|||
#define DEFAULT_OGL_ES "libGLESv1_CM.so.1"
|
||||
#endif /* SDL_VIDEO_DRIVER_RPI */
|
||||
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#if SDL_VIDEO_OPENGL && !SDL_VIDEO_VITA_PVR_OGL
|
||||
#include "SDL_opengl.h"
|
||||
#endif
|
||||
|
||||
|
|
@ -530,7 +529,7 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa
|
|||
}
|
||||
#endif
|
||||
/* Try the implementation-specific eglGetDisplay even if eglGetPlatformDisplay fails */
|
||||
if (_this->egl_data->egl_display == EGL_NO_DISPLAY) {
|
||||
if ((_this->egl_data->egl_display == EGL_NO_DISPLAY) && (_this->egl_data->eglGetDisplay != NULL)) {
|
||||
_this->egl_data->egl_display = _this->egl_data->eglGetDisplay(native_display);
|
||||
}
|
||||
if (_this->egl_data->egl_display == EGL_NO_DISPLAY) {
|
||||
|
|
@ -1062,7 +1061,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
|
|||
if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) {
|
||||
_this->gl_allow_no_surface = SDL_TRUE;
|
||||
}
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#if SDL_VIDEO_OPENGL && !defined(SDL_VIDEO_DRIVER_VITA)
|
||||
} else {
|
||||
/* Desktop OpenGL supports it by default from version 3.0 on. */
|
||||
void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@
|
|||
#include "SDL_blit.h"
|
||||
#include "SDL_pixels_c.h"
|
||||
#include "SDL_RLEaccel_c.h"
|
||||
#include "../SDL_list.h"
|
||||
|
||||
|
||||
/* Lookup tables to expand partial bytes to the full 0..255 range */
|
||||
|
|
@ -1024,12 +1025,6 @@ SDL_AllocBlitMap(void)
|
|||
}
|
||||
|
||||
|
||||
typedef struct SDL_ListNode
|
||||
{
|
||||
void *entry;
|
||||
struct SDL_ListNode *next;
|
||||
} SDL_ListNode;
|
||||
|
||||
void
|
||||
SDL_InvalidateAllBlitMap(SDL_Surface *surface)
|
||||
{
|
||||
|
|
@ -1045,40 +1040,6 @@ SDL_InvalidateAllBlitMap(SDL_Surface *surface)
|
|||
}
|
||||
}
|
||||
|
||||
static void SDL_ListAdd(SDL_ListNode **head, void *ent);
|
||||
static void SDL_ListRemove(SDL_ListNode **head, void *ent);
|
||||
|
||||
void
|
||||
SDL_ListAdd(SDL_ListNode **head, void *ent)
|
||||
{
|
||||
SDL_ListNode *node = SDL_malloc(sizeof (*node));
|
||||
|
||||
if (node == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return;
|
||||
}
|
||||
|
||||
node->entry = ent;
|
||||
node->next = *head;
|
||||
*head = node;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_ListRemove(SDL_ListNode **head, void *ent)
|
||||
{
|
||||
SDL_ListNode **ptr = head;
|
||||
|
||||
while (*ptr) {
|
||||
if ((*ptr)->entry == ent) {
|
||||
SDL_ListNode *tmp = *ptr;
|
||||
*ptr = (*ptr)->next;
|
||||
SDL_free(tmp);
|
||||
return;
|
||||
}
|
||||
ptr = &(*ptr)->next;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_InvalidateMap(SDL_BlitMap * map)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -345,6 +345,7 @@ struct SDL_VideoDevice
|
|||
Uint32 next_object_id;
|
||||
char *clipboard_text;
|
||||
SDL_bool setting_display_mode;
|
||||
SDL_bool disable_display_mode_switching;
|
||||
|
||||
/* * * */
|
||||
/* Data used by the GL drivers */
|
||||
|
|
|
|||
|
|
@ -61,12 +61,12 @@ static VideoBootStrap *bootstrap[] = {
|
|||
#if SDL_VIDEO_DRIVER_COCOA
|
||||
&COCOA_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
&Wayland_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
&X11_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
&Wayland_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_VIVANTE
|
||||
&VIVANTE_bootstrap,
|
||||
#endif
|
||||
|
|
@ -261,6 +261,7 @@ SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window * window, Uint32 * fo
|
|||
SDL_TEXTUREACCESS_STREAMING,
|
||||
window->w, window->h);
|
||||
if (!data->texture) {
|
||||
/* codechecker_false_positive [Malloc] Static analyzer doesn't realize allocated `data` is saved to SDL_WINDOWTEXTUREDATA and not leaked here. */
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
|
@ -424,7 +425,7 @@ SDL_VideoInit(const char *driver_name)
|
|||
i = index = 0;
|
||||
video = NULL;
|
||||
if (driver_name == NULL) {
|
||||
driver_name = SDL_getenv("SDL_VIDEODRIVER");
|
||||
driver_name = SDL_GetHint(SDL_HINT_VIDEODRIVER);
|
||||
}
|
||||
if (driver_name != NULL && *driver_name != 0) {
|
||||
const char *driver_attempt = driver_name;
|
||||
|
|
@ -1184,6 +1185,7 @@ SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
|
|||
} else if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
|
||||
&fullscreen_mode,
|
||||
&fullscreen_mode)) {
|
||||
SDL_zerop(mode);
|
||||
return SDL_SetError("Couldn't find display mode match");
|
||||
}
|
||||
|
||||
|
|
@ -1337,14 +1339,17 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
|
|||
resized = SDL_FALSE;
|
||||
}
|
||||
|
||||
/* only do the mode change if we want exclusive fullscreen */
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
||||
if (SDL_SetDisplayModeForDisplay(display, &fullscreen_mode) < 0) {
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
if (SDL_SetDisplayModeForDisplay(display, NULL) < 0) {
|
||||
return -1;
|
||||
/* Don't try to change the display mode if the driver doesn't want it. */
|
||||
if (_this->disable_display_mode_switching == SDL_FALSE) {
|
||||
/* only do the mode change if we want exclusive fullscreen */
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
||||
if (SDL_SetDisplayModeForDisplay(display, &fullscreen_mode) < 0) {
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
if (SDL_SetDisplayModeForDisplay(display, NULL) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3055,7 +3060,8 @@ ShouldMinimizeOnFocusLoss(SDL_Window * window)
|
|||
/* Real fullscreen windows should minimize on focus loss so the desktop video mode is restored */
|
||||
hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS);
|
||||
if (!hint || !*hint || SDL_strcasecmp(hint, "auto") == 0) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP ||
|
||||
_this->disable_display_mode_switching == SDL_TRUE) {
|
||||
return SDL_FALSE;
|
||||
} else {
|
||||
return SDL_TRUE;
|
||||
|
|
@ -3919,6 +3925,10 @@ SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext ctx)
|
|||
{
|
||||
int retval;
|
||||
|
||||
if (!_this) {
|
||||
return SDL_UninitializedVideo();
|
||||
}
|
||||
|
||||
if (window == SDL_GL_GetCurrentWindow() &&
|
||||
ctx == SDL_GL_GetCurrentContext()) {
|
||||
/* We're already current. */
|
||||
|
|
@ -4262,12 +4272,12 @@ SDL_IsScreenKeyboardShown(SDL_Window *window)
|
|||
#if SDL_VIDEO_DRIVER_UIKIT
|
||||
#include "uikit/SDL_uikitmessagebox.h"
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
#include "wayland/SDL_waylandmessagebox.h"
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
#include "x11/SDL_x11messagebox.h"
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
#include "wayland/SDL_waylandmessagebox.h"
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_HAIKU
|
||||
#include "haiku/SDL_bmessagebox.h"
|
||||
#endif
|
||||
|
|
@ -4375,13 +4385,6 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
|||
retval = 0;
|
||||
}
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
if (retval == -1 &&
|
||||
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_WAYLAND) &&
|
||||
Wayland_ShowMessageBox(messageboxdata, buttonid) == 0) {
|
||||
retval = 0;
|
||||
}
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
if (retval == -1 &&
|
||||
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_X11) &&
|
||||
|
|
@ -4389,6 +4392,13 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
|||
retval = 0;
|
||||
}
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_WAYLAND
|
||||
if (retval == -1 &&
|
||||
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_WAYLAND) &&
|
||||
Wayland_ShowMessageBox(messageboxdata, buttonid) == 0) {
|
||||
retval = 0;
|
||||
}
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_HAIKU
|
||||
if (retval == -1 &&
|
||||
SDL_MessageboxValidForDriver(messageboxdata, SDL_SYSWM_HAIKU) &&
|
||||
|
|
|
|||
|
|
@ -122,6 +122,7 @@ Android_CreateDevice(int devindex)
|
|||
device->SetWindowTitle = Android_SetWindowTitle;
|
||||
device->SetWindowFullscreen = Android_SetWindowFullscreen;
|
||||
device->MinimizeWindow = Android_MinimizeWindow;
|
||||
device->SetWindowResizable = Android_SetWindowResizable;
|
||||
device->DestroyWindow = Android_DestroyWindow;
|
||||
device->GetWindowWMInfo = Android_GetWindowWMInfo;
|
||||
|
||||
|
|
|
|||
|
|
@ -167,6 +167,12 @@ Android_MinimizeWindow(_THIS, SDL_Window *window)
|
|||
Android_JNI_MinizeWindow();
|
||||
}
|
||||
|
||||
void Android_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
|
||||
{
|
||||
/* Set orientation */
|
||||
Android_JNI_SetOrientation(window->w, window->h, window->flags & SDL_WINDOW_RESIZABLE, SDL_GetHint(SDL_HINT_ORIENTATIONS));
|
||||
}
|
||||
|
||||
void
|
||||
Android_DestroyWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@ extern int Android_CreateWindow(_THIS, SDL_Window *window);
|
|||
extern void Android_SetWindowTitle(_THIS, SDL_Window *window);
|
||||
extern void Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen);
|
||||
extern void Android_MinimizeWindow(_THIS, SDL_Window *window);
|
||||
extern void Android_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable);
|
||||
|
||||
extern void Android_DestroyWindow(_THIS, SDL_Window *window);
|
||||
extern SDL_bool Android_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info);
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@
|
|||
#include "SDL_nullvideo.h"
|
||||
#include "SDL_nullevents_c.h"
|
||||
#include "SDL_nullframebuffer_c.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
#define DUMMYVID_DRIVER_NAME "dummy"
|
||||
|
||||
|
|
@ -59,7 +60,7 @@ static void DUMMY_VideoQuit(_THIS);
|
|||
static int
|
||||
DUMMY_Available(void)
|
||||
{
|
||||
const char *envr = SDL_getenv("SDL_VIDEODRIVER");
|
||||
const char *envr = SDL_GetHint(SDL_HINT_VIDEODRIVER);
|
||||
if ((envr) && (SDL_strcmp(envr, DUMMYVID_DRIVER_NAME) == 0)) {
|
||||
return (1);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,6 +26,8 @@
|
|||
#include "SDL_emscriptenframebuffer.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
#include <emscripten/threading.h>
|
||||
|
||||
|
||||
int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
|
||||
{
|
||||
|
|
@ -57,18 +59,9 @@ int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * form
|
|||
return 0;
|
||||
}
|
||||
|
||||
int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
|
||||
static void
|
||||
Emscripten_UpdateWindowFramebufferWorker(SDL_Surface* surface)
|
||||
{
|
||||
SDL_Surface *surface;
|
||||
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
surface = data->surface;
|
||||
if (!surface) {
|
||||
return SDL_SetError("Couldn't find framebuffer surface for window");
|
||||
}
|
||||
|
||||
/* Send the data to the display */
|
||||
|
||||
EM_ASM_INT({
|
||||
var w = $0;
|
||||
var h = $1;
|
||||
|
|
@ -156,6 +149,29 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
|
|||
SDL2.ctx.putImageData(SDL2.image, 0, 0);
|
||||
return 0;
|
||||
}, surface->w, surface->h, surface->pixels);
|
||||
}
|
||||
|
||||
int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
|
||||
{
|
||||
SDL_Surface *surface;
|
||||
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
surface = data->surface;
|
||||
if (!surface) {
|
||||
return SDL_SetError("Couldn't find framebuffer surface for window");
|
||||
}
|
||||
|
||||
/* Send the data to the display */
|
||||
|
||||
if (emscripten_is_main_runtime_thread()) {
|
||||
Emscripten_UpdateWindowFramebufferWorker(surface);
|
||||
} else {
|
||||
emscripten_sync_run_in_main_runtime_thread(
|
||||
EM_FUNC_SIG_VI,
|
||||
Emscripten_UpdateWindowFramebufferWorker,
|
||||
(uint32_t)surface
|
||||
);
|
||||
}
|
||||
|
||||
if (emscripten_has_asyncify() && SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_ASYNCIFY, SDL_TRUE)) {
|
||||
/* give back control to browser for screen refresh */
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@
|
|||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
#include <emscripten/threading.h>
|
||||
|
||||
#include "SDL_emscriptenmouse.h"
|
||||
#include "SDL_emscriptenvideo.h"
|
||||
|
|
@ -62,19 +63,10 @@ Emscripten_CreateDefaultCursor()
|
|||
return Emscripten_CreateCursorFromString("default", SDL_FALSE);
|
||||
}
|
||||
|
||||
static SDL_Cursor*
|
||||
Emscripten_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y)
|
||||
static const char*
|
||||
Emscripten_GetCursorUrl(int w, int h, int hot_x, int hot_y, void* pixels)
|
||||
{
|
||||
const char *cursor_url = NULL;
|
||||
SDL_Surface *conv_surf;
|
||||
|
||||
conv_surf = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ABGR8888, 0);
|
||||
|
||||
if (!conv_surf) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cursor_url = (const char *)EM_ASM_INT({
|
||||
return (const char *)EM_ASM_INT({
|
||||
var w = $0;
|
||||
var h = $1;
|
||||
var hot_x = $2;
|
||||
|
|
@ -122,7 +114,40 @@ Emscripten_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y)
|
|||
stringToUTF8(url, urlBuf, url.length + 1);
|
||||
|
||||
return urlBuf;
|
||||
}, surface->w, surface->h, hot_x, hot_y, conv_surf->pixels);
|
||||
}, w, h, hot_x, hot_y, pixels);
|
||||
}
|
||||
|
||||
static SDL_Cursor*
|
||||
Emscripten_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y)
|
||||
{
|
||||
const char *cursor_url = NULL;
|
||||
SDL_Surface *conv_surf;
|
||||
|
||||
conv_surf = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ABGR8888, 0);
|
||||
|
||||
if (!conv_surf) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (emscripten_is_main_runtime_thread()) {
|
||||
cursor_url = Emscripten_GetCursorUrl(
|
||||
surface->w,
|
||||
surface->h,
|
||||
hot_x,
|
||||
hot_y,
|
||||
conv_surf->pixels
|
||||
);
|
||||
} else {
|
||||
cursor_url = (const char *)emscripten_sync_run_in_main_runtime_thread(
|
||||
EM_FUNC_SIG_IIIIIII,
|
||||
Emscripten_GetCursorUrl,
|
||||
surface->w,
|
||||
surface->h,
|
||||
hot_x,
|
||||
hot_y,
|
||||
conv_surf->pixels
|
||||
);
|
||||
}
|
||||
|
||||
SDL_FreeSurface(conv_surf);
|
||||
|
||||
|
|
@ -206,16 +231,15 @@ Emscripten_ShowCursor(SDL_Cursor* cursor)
|
|||
curdata = (Emscripten_CursorData *) cursor->driverdata;
|
||||
|
||||
if(curdata->system_cursor) {
|
||||
EM_ASM_INT({
|
||||
MAIN_THREAD_EM_ASM({
|
||||
if (Module['canvas']) {
|
||||
Module['canvas'].style['cursor'] = UTF8ToString($0);
|
||||
}
|
||||
return 0;
|
||||
}, curdata->system_cursor);
|
||||
}
|
||||
}
|
||||
else {
|
||||
EM_ASM(
|
||||
MAIN_THREAD_EM_ASM(
|
||||
if (Module['canvas']) {
|
||||
Module['canvas'].style['cursor'] = 'none';
|
||||
}
|
||||
|
|
|
|||
|
|
@ -174,10 +174,10 @@ Emscripten_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect *
|
|||
if (rect) {
|
||||
rect->x = 0;
|
||||
rect->y = 0;
|
||||
rect->w = EM_ASM_INT_V({
|
||||
rect->w = MAIN_THREAD_EM_ASM_INT({
|
||||
return window.innerWidth;
|
||||
});
|
||||
rect->h = EM_ASM_INT_V({
|
||||
rect->h = MAIN_THREAD_EM_ASM_INT({
|
||||
return window.innerHeight;
|
||||
});
|
||||
}
|
||||
|
|
|
|||
|
|
@ -186,8 +186,8 @@ UIKit_ShowMessageBoxAlertView(const SDL_MessageBoxData *messageboxdata, int *but
|
|||
#endif /* __IPHONE_OS_VERSION_MIN_REQUIRED < 80000 */
|
||||
}
|
||||
|
||||
int
|
||||
UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
||||
static void
|
||||
UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue)
|
||||
{
|
||||
BOOL success = NO;
|
||||
|
||||
|
|
@ -199,12 +199,26 @@ UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
|||
}
|
||||
|
||||
if (!success) {
|
||||
return SDL_SetError("Could not show message box.");
|
||||
*returnValue = SDL_SetError("Could not show message box.");
|
||||
} else {
|
||||
*returnValue = 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
__block int returnValue = 0;
|
||||
|
||||
if ([NSThread isMainThread]) {
|
||||
UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue);
|
||||
} else {
|
||||
dispatch_sync(dispatch_get_main_queue(), ^{ UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue); });
|
||||
}
|
||||
return returnValue;
|
||||
}}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@
|
|||
#define ALIGN(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
|
||||
#define DISPLAY_PIXEL_FORMAT SCE_DISPLAY_PIXELFORMAT_A8B8G8R8
|
||||
|
||||
void *vita_gpu_alloc(SceKernelMemBlockType type, unsigned int size, SceUID *uid)
|
||||
void *vita_gpu_alloc(unsigned int type, unsigned int size, SceUID *uid)
|
||||
{
|
||||
void *mem;
|
||||
|
||||
|
|
|
|||
|
|
@ -20,11 +20,12 @@
|
|||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PVR
|
||||
#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PVR && SDL_VIDEO_VITA_PVR_OGL
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <psp2/kernel/modulemgr.h>
|
||||
#include <gpu_es4/psp2_pvr_hint.h>
|
||||
#include <gl4esinit.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_log.h"
|
||||
|
|
@ -34,6 +35,16 @@
|
|||
|
||||
#define MAX_PATH 256 // vita limits are somehow wrong
|
||||
|
||||
/* Defaults */
|
||||
int FB_WIDTH = 960;
|
||||
int FB_HEIGHT = 544;
|
||||
|
||||
void getFBSize(int *width, int *height)
|
||||
{
|
||||
*width = FB_WIDTH;
|
||||
*height = FB_HEIGHT;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
|
|
@ -53,6 +64,9 @@ VITA_GL_LoadLibrary(_THIS, const char *path)
|
|||
sceKernelLoadStartModule("vs0:sys/external/libfios2.suprx", 0, NULL, 0, NULL, NULL);
|
||||
sceKernelLoadStartModule("vs0:sys/external/libc.suprx", 0, NULL, 0, NULL, NULL);
|
||||
|
||||
SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libGL.suprx");
|
||||
sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
|
||||
|
||||
SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libgpu_es4_ext.suprx");
|
||||
sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
|
||||
|
||||
|
|
@ -74,30 +88,45 @@ VITA_GL_LoadLibrary(_THIS, const char *path)
|
|||
SDL_GLContext
|
||||
VITA_GL_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
return SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
|
||||
}
|
||||
char gl_version[3];
|
||||
SDL_GLContext context = NULL;
|
||||
int temp_major = _this->gl_config.major_version;
|
||||
int temp_minor = _this->gl_config.minor_version;
|
||||
int temp_profile = _this->gl_config.profile_mask;
|
||||
|
||||
int
|
||||
VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
if (window && context) {
|
||||
return SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context);
|
||||
} else {
|
||||
return SDL_EGL_MakeCurrent(_this, NULL, NULL);
|
||||
/* Set version to 2.0 and PROFILE to ES */
|
||||
_this->gl_config.major_version = 2;
|
||||
_this->gl_config.minor_version = 0;
|
||||
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
|
||||
|
||||
context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
|
||||
|
||||
if (context != NULL)
|
||||
{
|
||||
FB_WIDTH = window->w;
|
||||
FB_HEIGHT = window->h;
|
||||
set_getprocaddress((void *(*)(const char *))eglGetProcAddress);
|
||||
set_getmainfbsize(getFBSize);
|
||||
SDL_snprintf(gl_version, 3, "%d%d", temp_major, temp_minor);
|
||||
gl4es_setenv("LIBGL_NOTEXRECT", "1", 1); /* Currently broken in driver */
|
||||
gl4es_setenv("LIBGL_GL", gl_version, 1);
|
||||
initialize_gl4es();
|
||||
}
|
||||
|
||||
/* Restore gl_config */
|
||||
_this->gl_config.major_version = temp_major;
|
||||
_this->gl_config.minor_version = temp_minor;
|
||||
_this->gl_config.profile_mask = temp_profile;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_SwapWindow(_THIS, SDL_Window * window)
|
||||
void *
|
||||
VITA_GL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
|
||||
if (videodata->ime_active) {
|
||||
sceImeUpdate();
|
||||
}
|
||||
return SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
|
||||
return gl4es_GetProcAddress(proc);
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PVR */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
|||
|
|
@ -19,17 +19,16 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vitagl_c_h_
|
||||
#define SDL_vitagl_c_h_
|
||||
#ifndef SDL_vitagl_pvr_c_h_
|
||||
#define SDL_vitagl_pvr_c_h_
|
||||
|
||||
#include "SDL_vitavideo.h"
|
||||
|
||||
extern int VITA_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
|
||||
extern int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int VITA_GL_LoadLibrary(_THIS, const char *path);
|
||||
extern void *VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
|
||||
|
||||
#endif /* SDL_vitagl_c_h_ */
|
||||
#endif /* SDL_vitagl_pvr_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
#include "SDL_error.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "SDL_vitagl_c.h"
|
||||
#include "SDL_vitagles_c.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* SDL OpenGL/OpenGL ES functions */
|
||||
|
|
@ -45,7 +45,7 @@
|
|||
} while (0)
|
||||
|
||||
void
|
||||
VITA_GL_KeyboardCallback(ScePigletPreSwapData *data)
|
||||
VITA_GLES_KeyboardCallback(ScePigletPreSwapData *data)
|
||||
{
|
||||
SceCommonDialogUpdateParam commonDialogParam;
|
||||
SDL_zero(commonDialogParam);
|
||||
|
|
@ -62,20 +62,20 @@ VITA_GL_KeyboardCallback(ScePigletPreSwapData *data)
|
|||
}
|
||||
|
||||
int
|
||||
VITA_GL_LoadLibrary(_THIS, const char *path)
|
||||
VITA_GLES_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
pibInit(PIB_SHACCCG | PIB_GET_PROC_ADDR_CORE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *
|
||||
VITA_GL_GetProcAddress(_THIS, const char *proc)
|
||||
VITA_GLES_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
return eglGetProcAddress(proc);
|
||||
}
|
||||
|
||||
void
|
||||
VITA_GL_UnloadLibrary(_THIS)
|
||||
VITA_GLES_UnloadLibrary(_THIS)
|
||||
{
|
||||
eglTerminate(_this->gl_data->display);
|
||||
}
|
||||
|
|
@ -84,7 +84,7 @@ static EGLint width = 960;
|
|||
static EGLint height = 544;
|
||||
|
||||
SDL_GLContext
|
||||
VITA_GL_CreateContext(_THIS, SDL_Window * window)
|
||||
VITA_GLES_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
|
||||
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
|
||||
|
|
@ -159,13 +159,13 @@ VITA_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
_this->gl_data->surface = surface;
|
||||
|
||||
preSwapCallback = (PFNEGLPIGLETVITASETPRESWAPCALLBACKSCEPROC) eglGetProcAddress("eglPigletVitaSetPreSwapCallbackSCE");
|
||||
preSwapCallback(VITA_GL_KeyboardCallback);
|
||||
preSwapCallback(VITA_GLES_KeyboardCallback);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
VITA_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
|
||||
_this->gl_data->surface, _this->gl_data->context))
|
||||
|
|
@ -176,7 +176,7 @@ VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
|||
}
|
||||
|
||||
int
|
||||
VITA_GL_SetSwapInterval(_THIS, int interval)
|
||||
VITA_GLES_SetSwapInterval(_THIS, int interval)
|
||||
{
|
||||
EGLBoolean status;
|
||||
status = eglSwapInterval(_this->gl_data->display, interval);
|
||||
|
|
@ -190,13 +190,13 @@ VITA_GL_SetSwapInterval(_THIS, int interval)
|
|||
}
|
||||
|
||||
int
|
||||
VITA_GL_GetSwapInterval(_THIS)
|
||||
VITA_GLES_GetSwapInterval(_THIS)
|
||||
{
|
||||
return _this->gl_data->swapinterval;
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GL_SwapWindow(_THIS, SDL_Window * window)
|
||||
VITA_GLES_SwapWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
|
||||
return SDL_SetError("eglSwapBuffers() failed");
|
||||
|
|
@ -205,7 +205,7 @@ VITA_GL_SwapWindow(_THIS, SDL_Window * window)
|
|||
}
|
||||
|
||||
void
|
||||
VITA_GL_DeleteContext(_THIS, SDL_GLContext context)
|
||||
VITA_GLES_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
EGLBoolean status;
|
||||
|
|
@ -19,8 +19,8 @@
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vitagl_c_h_
|
||||
#define SDL_vitagl_c_h_
|
||||
#ifndef SDL_vitagles_c_h_
|
||||
#define SDL_vitagles_c_h_
|
||||
|
||||
|
||||
#include <pib.h>
|
||||
|
|
@ -39,19 +39,19 @@ typedef struct SDL_GLDriverData {
|
|||
uint32_t swapinterval;
|
||||
}SDL_GLDriverData;
|
||||
|
||||
extern void * VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern int VITA_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
|
||||
extern void VITA_GL_SwapBuffers(_THIS);
|
||||
extern void * VITA_GLES_GetProcAddress(_THIS, const char *proc);
|
||||
extern int VITA_GLES_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
|
||||
extern void VITA_GLES_SwapBuffers(_THIS);
|
||||
|
||||
extern int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int VITA_GLES_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_GLContext VITA_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
|
||||
extern int VITA_GL_LoadLibrary(_THIS, const char *path);
|
||||
extern void VITA_GL_UnloadLibrary(_THIS);
|
||||
extern int VITA_GL_SetSwapInterval(_THIS, int interval);
|
||||
extern int VITA_GL_GetSwapInterval(_THIS);
|
||||
extern int VITA_GLES_LoadLibrary(_THIS, const char *path);
|
||||
extern void VITA_GLES_UnloadLibrary(_THIS);
|
||||
extern int VITA_GLES_SetSwapInterval(_THIS, int interval);
|
||||
extern int VITA_GLES_GetSwapInterval(_THIS);
|
||||
|
||||
|
||||
#endif /* SDL_vitagl_c_h_ */
|
||||
#endif /* SDL_vitagles_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
103
Engine/lib/sdl/src/video/vita/SDL_vitagles_pvr.c
Normal file
103
Engine/lib/sdl/src/video/vita/SDL_vitagles_pvr.c
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PVR
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <psp2/kernel/modulemgr.h>
|
||||
#include <gpu_es4/psp2_pvr_hint.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_vitavideo.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
#include "SDL_vitagles_pvr_c.h"
|
||||
|
||||
#define MAX_PATH 256 // vita limits are somehow wrong
|
||||
|
||||
int
|
||||
VITA_GLES_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
PVRSRV_PSP2_APPHINT hint;
|
||||
char* override = SDL_getenv("VITA_MODULE_PATH");
|
||||
char* skip_init = SDL_getenv("VITA_PVR_SKIP_INIT");
|
||||
char* default_path = "app0:module";
|
||||
char target_path[MAX_PATH];
|
||||
|
||||
if (skip_init == NULL) // we don't care about actual value
|
||||
{
|
||||
if (override != NULL)
|
||||
{
|
||||
default_path = override;
|
||||
}
|
||||
|
||||
sceKernelLoadStartModule("vs0:sys/external/libfios2.suprx", 0, NULL, 0, NULL, NULL);
|
||||
sceKernelLoadStartModule("vs0:sys/external/libc.suprx", 0, NULL, 0, NULL, NULL);
|
||||
|
||||
SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libgpu_es4_ext.suprx");
|
||||
sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
|
||||
|
||||
SDL_snprintf(target_path, MAX_PATH, "%s/%s", default_path, "libIMGEGL.suprx");
|
||||
sceKernelLoadStartModule(target_path, 0, NULL, 0, NULL, NULL);
|
||||
|
||||
PVRSRVInitializeAppHint(&hint);
|
||||
|
||||
SDL_snprintf(hint.szGLES1, MAX_PATH, "%s/%s", default_path, "libGLESv1_CM.suprx");
|
||||
SDL_snprintf(hint.szGLES2, MAX_PATH, "%s/%s", default_path, "libGLESv2.suprx");
|
||||
SDL_snprintf(hint.szWindowSystem, MAX_PATH, "%s/%s", default_path, "libpvrPSP2_WSEGL.suprx");
|
||||
|
||||
PVRSRVCreateVirtualAppHint(&hint);
|
||||
}
|
||||
|
||||
return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) 0, 0);
|
||||
}
|
||||
|
||||
SDL_GLContext
|
||||
VITA_GLES_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
return SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
if (window && context) {
|
||||
return SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context);
|
||||
} else {
|
||||
return SDL_EGL_MakeCurrent(_this, NULL, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
VITA_GLES_SwapWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
|
||||
if (videodata->ime_active) {
|
||||
sceImeUpdate();
|
||||
}
|
||||
return SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_VITA && SDL_VIDEO_VITA_PVR */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
35
Engine/lib/sdl/src/video/vita/SDL_vitagles_pvr_c.h
Normal file
35
Engine/lib/sdl/src/video/vita/SDL_vitagles_pvr_c.h
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vitagles_pvr_c_h_
|
||||
#define SDL_vitagles_pvr_c_h_
|
||||
|
||||
#include "SDL_vitavideo.h"
|
||||
|
||||
extern int VITA_GLES_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
|
||||
extern int VITA_GLES_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_GLContext VITA_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int VITA_GLES_LoadLibrary(_THIS, const char *path);
|
||||
|
||||
|
||||
#endif /* SDL_vitagles_pvr_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
@ -41,15 +41,17 @@
|
|||
#include "SDL_vitaframebuffer.h"
|
||||
|
||||
#if defined(SDL_VIDEO_VITA_PIB)
|
||||
#include "SDL_vitagl_c.h"
|
||||
#include "SDL_vitagles_c.h"
|
||||
#elif defined(SDL_VIDEO_VITA_PVR)
|
||||
#include "SDL_vitagles_pvr_c.h"
|
||||
#if defined(SDL_VIDEO_VITA_PVR_OGL)
|
||||
#include "SDL_vitagl_pvr_c.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
#define VITA_GL_GetProcAddress SDL_EGL_GetProcAddress
|
||||
#define VITA_GL_UnloadLibrary SDL_EGL_UnloadLibrary
|
||||
#define VITA_GL_SetSwapInterval SDL_EGL_SetSwapInterval
|
||||
#define VITA_GL_GetSwapInterval SDL_EGL_GetSwapInterval
|
||||
#define VITA_GL_DeleteContext SDL_EGL_DeleteContext
|
||||
#endif
|
||||
#define VITA_GLES_GetProcAddress SDL_EGL_GetProcAddress
|
||||
#define VITA_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
|
||||
#define VITA_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
|
||||
#define VITA_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
|
||||
#define VITA_GLES_DeleteContext SDL_EGL_DeleteContext
|
||||
#endif
|
||||
|
||||
SDL_Window *Vita_Window;
|
||||
|
|
@ -140,15 +142,26 @@ VITA_Create()
|
|||
*/
|
||||
|
||||
#if defined(SDL_VIDEO_VITA_PIB) || defined(SDL_VIDEO_VITA_PVR)
|
||||
#if defined(SDL_VIDEO_VITA_PVR_OGL)
|
||||
if(SDL_getenv("VITA_PVR_OGL") != NULL) {
|
||||
device->GL_LoadLibrary = VITA_GL_LoadLibrary;
|
||||
device->GL_GetProcAddress = VITA_GL_GetProcAddress;
|
||||
device->GL_UnloadLibrary = VITA_GL_UnloadLibrary;
|
||||
device->GL_CreateContext = VITA_GL_CreateContext;
|
||||
device->GL_MakeCurrent = VITA_GL_MakeCurrent;
|
||||
device->GL_SetSwapInterval = VITA_GL_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = VITA_GL_GetSwapInterval;
|
||||
device->GL_SwapWindow = VITA_GL_SwapWindow;
|
||||
device->GL_DeleteContext = VITA_GL_DeleteContext;
|
||||
device->GL_GetProcAddress = VITA_GL_GetProcAddress;
|
||||
} else {
|
||||
#endif
|
||||
device->GL_LoadLibrary = VITA_GLES_LoadLibrary;
|
||||
device->GL_CreateContext = VITA_GLES_CreateContext;
|
||||
device->GL_GetProcAddress = VITA_GLES_GetProcAddress;
|
||||
#if defined(SDL_VIDEO_VITA_PVR_OGL)
|
||||
}
|
||||
#endif
|
||||
|
||||
device->GL_UnloadLibrary = VITA_GLES_UnloadLibrary;
|
||||
device->GL_MakeCurrent = VITA_GLES_MakeCurrent;
|
||||
device->GL_SetSwapInterval = VITA_GLES_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = VITA_GLES_GetSwapInterval;
|
||||
device->GL_SwapWindow = VITA_GLES_SwapWindow;
|
||||
device->GL_DeleteContext = VITA_GLES_DeleteContext;
|
||||
#endif
|
||||
|
||||
device->HasScreenKeyboardSupport = VITA_HasScreenKeyboardSupport;
|
||||
|
|
@ -245,6 +258,9 @@ VITA_CreateWindow(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *wdata;
|
||||
#if defined(SDL_VIDEO_VITA_PVR)
|
||||
Psp2NativeWindow win;
|
||||
int temp_major = 2;
|
||||
int temp_minor = 1;
|
||||
int temp_profile = 0;
|
||||
#endif
|
||||
|
||||
/* Allocate window internal data */
|
||||
|
|
@ -282,11 +298,26 @@ VITA_CreateWindow(_THIS, SDL_Window * window)
|
|||
win.windowSize = PSP2_WINDOW_960X544;
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_OPENGL) != 0) {
|
||||
wdata->egl_surface = SDL_EGL_CreateSurface(_this, &win);
|
||||
if(SDL_getenv("VITA_PVR_OGL") != NULL) {
|
||||
/* Set version to 2.1 and PROFILE to ES */
|
||||
temp_major = _this->gl_config.major_version;
|
||||
temp_minor = _this->gl_config.minor_version;
|
||||
temp_profile = _this->gl_config.profile_mask;
|
||||
|
||||
_this->gl_config.major_version = 2;
|
||||
_this->gl_config.minor_version = 1;
|
||||
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
|
||||
}
|
||||
wdata->egl_surface = SDL_EGL_CreateSurface(_this, &win);
|
||||
if (wdata->egl_surface == EGL_NO_SURFACE) {
|
||||
return SDL_SetError("Could not create GLES window surface");
|
||||
}
|
||||
if(SDL_getenv("VITA_PVR_OGL") != NULL) {
|
||||
/* Revert */
|
||||
_this->gl_config.major_version = temp_major;
|
||||
_this->gl_config.minor_version = temp_minor;
|
||||
_this->gl_config.profile_mask = temp_profile;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -90,16 +90,23 @@ SDL_bool VITA_GetWindowWMInfo(_THIS, SDL_Window * window,
|
|||
struct SDL_SysWMinfo *info);
|
||||
|
||||
#if SDL_VIDEO_DRIVER_VITA
|
||||
#if defined(SDL_VIDEO_VITA_PVR_OGL)
|
||||
/* OpenGL functions */
|
||||
int VITA_GL_LoadLibrary(_THIS, const char *path);
|
||||
void *VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
void VITA_GL_UnloadLibrary(_THIS);
|
||||
SDL_GLContext VITA_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
int VITA_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
int VITA_GL_SetSwapInterval(_THIS, int interval);
|
||||
int VITA_GL_GetSwapInterval(_THIS);
|
||||
int VITA_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
void VITA_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||
void *VITA_GL_GetProcAddress(_THIS, const char *proc);
|
||||
#endif
|
||||
|
||||
/* OpenGLES functions */
|
||||
int VITA_GLES_LoadLibrary(_THIS, const char *path);
|
||||
void *VITA_GLES_GetProcAddress(_THIS, const char *proc);
|
||||
void VITA_GLES_UnloadLibrary(_THIS);
|
||||
SDL_GLContext VITA_GLES_CreateContext(_THIS, SDL_Window * window);
|
||||
int VITA_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
int VITA_GLES_SetSwapInterval(_THIS, int interval);
|
||||
int VITA_GLES_GetSwapInterval(_THIS);
|
||||
int VITA_GLES_SwapWindow(_THIS, SDL_Window * window);
|
||||
void VITA_GLES_DeleteContext(_THIS, SDL_GLContext context);
|
||||
#endif
|
||||
|
||||
/* VITA on screen keyboard */
|
||||
|
|
|
|||
|
|
@ -52,6 +52,14 @@ enum libdecor_window_state;
|
|||
#include "xkbcommon/xkbcommon.h"
|
||||
#include "xkbcommon/xkbcommon-compose.h"
|
||||
|
||||
/* Must be included before our #defines, see Bugzilla #4957 */
|
||||
#include "wayland-client-core.h"
|
||||
|
||||
#define SDL_WAYLAND_CHECK_VERSION(x, y, z) \
|
||||
(WAYLAND_VERSION_MAJOR > x || \
|
||||
(WAYLAND_VERSION_MAJOR == x && WAYLAND_VERSION_MINOR > y) || \
|
||||
(WAYLAND_VERSION_MAJOR == x && WAYLAND_VERSION_MINOR == y && WAYLAND_VERSION_MICRO >= z))
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
|
|
@ -71,9 +79,6 @@ void SDL_WAYLAND_UnloadSymbols(void);
|
|||
}
|
||||
#endif
|
||||
|
||||
/* Must be included before our #defines, see Bugzilla #4957 */
|
||||
#include "wayland-client-core.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
|
||||
|
||||
#if defined(_WAYLAND_CLIENT_H) || defined(WAYLAND_CLIENT_H)
|
||||
|
|
|
|||
|
|
@ -40,6 +40,7 @@
|
|||
#include "xdg-shell-client-protocol.h"
|
||||
#include "keyboard-shortcuts-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "text-input-unstable-v3-client-protocol.h"
|
||||
#include "tablet-unstable-v2-client-protocol.h"
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
#include <libdecor.h>
|
||||
|
|
@ -83,6 +84,7 @@ static const struct {
|
|||
{ XKB_KEY_Super_R, SDLK_RGUI },
|
||||
{ XKB_KEY_Hyper_L, SDLK_LGUI },
|
||||
{ XKB_KEY_Hyper_R, SDLK_RGUI },
|
||||
{ XKB_KEY_BackSpace, SDLK_BACKSPACE },
|
||||
};
|
||||
|
||||
struct SDL_WaylandTouchPoint {
|
||||
|
|
@ -387,8 +389,10 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
|
|||
input->sx_w = sx_w;
|
||||
input->sy_w = sy_w;
|
||||
if (input->pointer_focus) {
|
||||
const int sx = wl_fixed_to_int(sx_w);
|
||||
const int sy = wl_fixed_to_int(sy_w);
|
||||
const float sx_f = (float)wl_fixed_to_double(sx_w);
|
||||
const float sy_f = (float)wl_fixed_to_double(sy_w);
|
||||
const int sx = (int)SDL_floorf(sx_f * window->pointer_scale_x);
|
||||
const int sy = (int)SDL_floorf(sy_f * window->pointer_scale_y);
|
||||
SDL_SendMouseMotion(window->sdlwindow, 0, 0, sx, sy);
|
||||
}
|
||||
}
|
||||
|
|
@ -472,6 +476,9 @@ ProcessHitTest(struct SDL_WaylandInput *input, uint32_t serial)
|
|||
const uint32_t *directions_libdecor = directions;
|
||||
#endif
|
||||
|
||||
/* Hit tests shouldn't apply to xdg_popups, right? */
|
||||
SDL_assert(!WINDOW_IS_XDG_POPUP(window));
|
||||
|
||||
switch (rc) {
|
||||
case SDL_HITTEST_DRAGGABLE:
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
|
|
@ -715,8 +722,8 @@ touch_handler_down(void *data, struct wl_touch *touch, unsigned int serial,
|
|||
int id, wl_fixed_t fx, wl_fixed_t fy)
|
||||
{
|
||||
SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(surface);
|
||||
const double dblx = wl_fixed_to_double(fx);
|
||||
const double dbly = wl_fixed_to_double(fy);
|
||||
const double dblx = wl_fixed_to_double(fx) * window_data->pointer_scale_x;
|
||||
const double dbly = wl_fixed_to_double(fy) * window_data->pointer_scale_y;
|
||||
const float x = dblx / window_data->sdlwindow->w;
|
||||
const float y = dbly / window_data->sdlwindow->h;
|
||||
|
||||
|
|
@ -748,8 +755,8 @@ touch_handler_motion(void *data, struct wl_touch *touch, unsigned int timestamp,
|
|||
int id, wl_fixed_t fx, wl_fixed_t fy)
|
||||
{
|
||||
SDL_WindowData *window_data = (SDL_WindowData *)wl_surface_get_user_data(touch_surface(id));
|
||||
const double dblx = wl_fixed_to_double(fx);
|
||||
const double dbly = wl_fixed_to_double(fy);
|
||||
const double dblx = wl_fixed_to_double(fx) * window_data->pointer_scale_x;
|
||||
const double dbly = wl_fixed_to_double(fy) * window_data->pointer_scale_y;
|
||||
const float x = dblx / window_data->sdlwindow->w;
|
||||
const float y = dbly / window_data->sdlwindow->h;
|
||||
|
||||
|
|
@ -815,6 +822,16 @@ keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
|
|||
return;
|
||||
}
|
||||
|
||||
#define GET_MOD_INDEX(mod) \
|
||||
WAYLAND_xkb_keymap_mod_get_index(input->xkb.keymap, XKB_MOD_NAME_##mod)
|
||||
input->xkb.idx_shift = 1 << GET_MOD_INDEX(SHIFT);
|
||||
input->xkb.idx_ctrl = 1 << GET_MOD_INDEX(CTRL);
|
||||
input->xkb.idx_alt = 1 << GET_MOD_INDEX(ALT);
|
||||
input->xkb.idx_gui = 1 << GET_MOD_INDEX(LOGO);
|
||||
input->xkb.idx_num = 1 << GET_MOD_INDEX(NUM);
|
||||
input->xkb.idx_caps = 1 << GET_MOD_INDEX(CAPS);
|
||||
#undef GET_MOD_INDEX
|
||||
|
||||
input->xkb.state = WAYLAND_xkb_state_new(input->xkb.keymap);
|
||||
if (!input->xkb.state) {
|
||||
fprintf(stderr, "failed to create XKB state\n");
|
||||
|
|
@ -829,10 +846,14 @@ keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
|
|||
*/
|
||||
|
||||
/* Look up the preferred locale, falling back to "C" as default */
|
||||
if (!(locale = SDL_getenv("LC_ALL")))
|
||||
if (!(locale = SDL_getenv("LC_CTYPE")))
|
||||
if (!(locale = SDL_getenv("LANG")))
|
||||
if (!(locale = SDL_getenv("LC_ALL"))) {
|
||||
if (!(locale = SDL_getenv("LC_CTYPE"))) {
|
||||
if (!(locale = SDL_getenv("LANG"))) {
|
||||
locale = "C";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Set up XKB compose table */
|
||||
input->xkb.compose_table = WAYLAND_xkb_compose_table_new_from_locale(input->display->xkb_context,
|
||||
locale, XKB_COMPOSE_COMPILE_NO_FLAGS);
|
||||
|
|
@ -903,7 +924,7 @@ keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
|
|||
}
|
||||
|
||||
static SDL_bool
|
||||
keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key, SDL_bool *handled_by_ime)
|
||||
keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key, Uint8 state, SDL_bool *handled_by_ime)
|
||||
{
|
||||
SDL_WindowData *window = input->keyboard_focus;
|
||||
const xkb_keysym_t *syms;
|
||||
|
|
@ -920,12 +941,16 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
|
|||
sym = syms[0];
|
||||
|
||||
#ifdef SDL_USE_IME
|
||||
if (SDL_IME_ProcessKeyEvent(sym, key + 8)) {
|
||||
if (SDL_IME_ProcessKeyEvent(sym, key + 8, state)) {
|
||||
*handled_by_ime = SDL_TRUE;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (state == SDL_RELEASED) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (input->xkb.compose_state && WAYLAND_xkb_compose_state_feed(input->xkb.compose_state, sym) == XKB_COMPOSE_FEED_ACCEPTED) {
|
||||
switch(WAYLAND_xkb_compose_state_get_status(input->xkb.compose_state)) {
|
||||
case XKB_COMPOSE_COMPOSING:
|
||||
|
|
@ -959,7 +984,7 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
|
|||
SDL_bool handled_by_ime = SDL_FALSE;
|
||||
|
||||
if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
|
||||
has_text = keyboard_input_get_text(text, input, key, &handled_by_ime);
|
||||
has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
|
||||
} else {
|
||||
if (keyboard_repeat_is_set(&input->keyboard_repeat)) {
|
||||
// Send any due key repeat events before stopping the repeat and generating the key up event
|
||||
|
|
@ -969,6 +994,7 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
|
|||
keyboard_repeat_handle(&input->keyboard_repeat, time - input->keyboard_repeat.wl_press_time);
|
||||
keyboard_repeat_clear(&input->keyboard_repeat);
|
||||
}
|
||||
keyboard_input_get_text(text, input, key, SDL_RELEASED, &handled_by_ime);
|
||||
}
|
||||
|
||||
if (!handled_by_ime && key < SDL_arraysize(xfree86_scancode_table2)) {
|
||||
|
|
@ -1054,10 +1080,24 @@ keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
|
|||
{
|
||||
struct SDL_WaylandInput *input = data;
|
||||
Wayland_Keymap keymap;
|
||||
uint32_t modstate = (mods_depressed | mods_latched | mods_locked);
|
||||
|
||||
WAYLAND_xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
|
||||
mods_locked, 0, 0, group);
|
||||
|
||||
SDL_ToggleModState(KMOD_SHIFT, modstate & input->xkb.idx_shift);
|
||||
SDL_ToggleModState(KMOD_CTRL, modstate & input->xkb.idx_ctrl);
|
||||
SDL_ToggleModState(KMOD_ALT, modstate & input->xkb.idx_alt);
|
||||
SDL_ToggleModState(KMOD_GUI, modstate & input->xkb.idx_gui);
|
||||
SDL_ToggleModState(KMOD_NUM, modstate & input->xkb.idx_num);
|
||||
SDL_ToggleModState(KMOD_CAPS, modstate & input->xkb.idx_caps);
|
||||
|
||||
if (group == input->xkb.current_group) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* The layout changed, remap and fire an event */
|
||||
input->xkb.current_group = group;
|
||||
keymap.layout = group;
|
||||
SDL_GetDefaultKeymap(keymap.keymap);
|
||||
WAYLAND_xkb_keymap_key_for_each(input->xkb.keymap,
|
||||
|
|
@ -1646,6 +1686,363 @@ Wayland_add_text_input_manager(SDL_VideoData *d, uint32_t id, uint32_t version)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_type(void* data, struct zwp_tablet_tool_v2* tool, uint32_t type)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_hardware_serial(void* data, struct zwp_tablet_tool_v2* tool, uint32_t serial_hi, uint32_t serial_lo)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_hardware_id_wacom(void* data, struct zwp_tablet_tool_v2* tool, uint32_t id_hi, uint32_t id_lo)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_capability(void* data, struct zwp_tablet_tool_v2* tool, uint32_t capability)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_done(void* data, struct zwp_tablet_tool_v2* tool)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_removed(void* data, struct zwp_tablet_tool_v2* tool)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_proximity_in(void* data, struct zwp_tablet_tool_v2* tool, uint32_t serial, struct zwp_tablet_v2* tablet, struct wl_surface* surface)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
SDL_WindowData* window;
|
||||
|
||||
if (!surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SDL_WAYLAND_own_surface(surface)) {
|
||||
return;
|
||||
}
|
||||
|
||||
window = (SDL_WindowData*)wl_surface_get_user_data(surface);
|
||||
|
||||
if (window) {
|
||||
input->tool_focus = window;
|
||||
input->tool_prox_serial = serial;
|
||||
|
||||
input->is_down = SDL_FALSE;
|
||||
|
||||
input->btn_stylus = SDL_FALSE;
|
||||
input->btn_stylus2 = SDL_FALSE;
|
||||
input->btn_stylus3 = SDL_FALSE;
|
||||
|
||||
SDL_SetMouseFocus(window->sdlwindow);
|
||||
SDL_SetCursor(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_proximity_out(void* data, struct zwp_tablet_tool_v2* tool)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
|
||||
if (input->tool_focus) {
|
||||
SDL_SetMouseFocus(NULL);
|
||||
input->tool_focus = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t
|
||||
tablet_tool_btn_to_sdl_button(struct SDL_WaylandTabletInput* input)
|
||||
{
|
||||
unsigned int tool_btn = input->btn_stylus3 << 2 | input->btn_stylus2 << 1 | input->btn_stylus << 0;
|
||||
switch (tool_btn) {
|
||||
case 0b000:
|
||||
return SDL_BUTTON_LEFT;
|
||||
case 0b001:
|
||||
return SDL_BUTTON_RIGHT;
|
||||
case 0b010:
|
||||
return SDL_BUTTON_MIDDLE;
|
||||
case 0b100:
|
||||
return SDL_BUTTON_X1;
|
||||
default:
|
||||
return SDL_BUTTON_LEFT;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_down(void* data, struct zwp_tablet_tool_v2* tool, uint32_t serial)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
SDL_WindowData* window = input->tool_focus;
|
||||
input->is_down = SDL_TRUE;
|
||||
if (!window) {
|
||||
/* tablet_tool_handle_proximity_out gets called when moving over the libdecoration csd.
|
||||
* that sets input->tool_focus (window) to NULL, but handle_{down,up} events are still
|
||||
* received. To prevent SIGSEGV this returns when this is the case.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_SendMouseButton(window->sdlwindow, 0, SDL_PRESSED, tablet_tool_btn_to_sdl_button(input));
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_up(void* data, struct zwp_tablet_tool_v2* tool)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
SDL_WindowData* window = input->tool_focus;
|
||||
|
||||
input->is_down = SDL_FALSE;
|
||||
|
||||
if (!window) {
|
||||
/* tablet_tool_handle_proximity_out gets called when moving over the libdecoration csd.
|
||||
* that sets input->tool_focus (window) to NULL, but handle_{down,up} events are still
|
||||
* received. To prevent SIGSEGV this returns when this is the case.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_SendMouseButton(window->sdlwindow, 0, SDL_RELEASED, tablet_tool_btn_to_sdl_button(input));
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_motion(void* data, struct zwp_tablet_tool_v2* tool, wl_fixed_t sx_w, wl_fixed_t sy_w)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
SDL_WindowData* window = input->tool_focus;
|
||||
|
||||
input->sx_w = sx_w;
|
||||
input->sy_w = sy_w;
|
||||
if (input->tool_focus) {
|
||||
const float sx_f = (float)wl_fixed_to_double(sx_w);
|
||||
const float sy_f = (float)wl_fixed_to_double(sy_w);
|
||||
const int sx = (int)SDL_floorf(sx_f * window->pointer_scale_x);
|
||||
const int sy = (int)SDL_floorf(sy_f * window->pointer_scale_y);
|
||||
SDL_SendMouseMotion(window->sdlwindow, 0, 0, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_pressure(void* data, struct zwp_tablet_tool_v2* tool, uint32_t pressure)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_distance(void* data, struct zwp_tablet_tool_v2* tool, uint32_t distance)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_tilt(void* data, struct zwp_tablet_tool_v2* tool, wl_fixed_t xtilt, wl_fixed_t ytilt)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_button(void* data, struct zwp_tablet_tool_v2* tool, uint32_t serial, uint32_t button, uint32_t state)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
|
||||
if (input->is_down) {
|
||||
tablet_tool_handle_up(data, tool);
|
||||
input->is_down = SDL_TRUE;
|
||||
}
|
||||
|
||||
switch (button) {
|
||||
/* see %{_includedir}/linux/input-event-codes.h */
|
||||
case 0x14b: /* BTN_STYLUS */
|
||||
input->btn_stylus = state == ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED ? SDL_TRUE : SDL_FALSE;
|
||||
break;
|
||||
case 0x14c: /* BTN_STYLUS2 */
|
||||
input->btn_stylus2 = state == ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED ? SDL_TRUE : SDL_FALSE;
|
||||
break;
|
||||
case 0x149: /* BTN_STYLUS3 */
|
||||
input->btn_stylus3 = state == ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED ? SDL_TRUE : SDL_FALSE;
|
||||
break;
|
||||
}
|
||||
|
||||
if (input->is_down) {
|
||||
tablet_tool_handle_down(data, tool, serial);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_rotation(void* data, struct zwp_tablet_tool_v2* tool, wl_fixed_t degrees)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_slider(void* data, struct zwp_tablet_tool_v2* tool, int32_t position)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_wheel(void* data, struct zwp_tablet_tool_v2* tool, int32_t degrees, int32_t clicks)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_tool_handle_frame(void* data, struct zwp_tablet_tool_v2* tool, uint32_t time)
|
||||
{
|
||||
/* unimplemented */
|
||||
}
|
||||
|
||||
|
||||
static const struct zwp_tablet_tool_v2_listener tablet_tool_listener = {
|
||||
tablet_tool_handle_type,
|
||||
tablet_tool_handle_hardware_serial,
|
||||
tablet_tool_handle_hardware_id_wacom,
|
||||
tablet_tool_handle_capability,
|
||||
tablet_tool_handle_done,
|
||||
tablet_tool_handle_removed,
|
||||
tablet_tool_handle_proximity_in,
|
||||
tablet_tool_handle_proximity_out,
|
||||
tablet_tool_handle_down,
|
||||
tablet_tool_handle_up,
|
||||
tablet_tool_handle_motion,
|
||||
tablet_tool_handle_pressure,
|
||||
tablet_tool_handle_distance,
|
||||
tablet_tool_handle_tilt,
|
||||
tablet_tool_handle_rotation,
|
||||
tablet_tool_handle_slider,
|
||||
tablet_tool_handle_wheel,
|
||||
tablet_tool_handle_button,
|
||||
tablet_tool_handle_frame
|
||||
};
|
||||
|
||||
struct SDL_WaylandTabletObjectListNode*
|
||||
tablet_object_list_new_node(void* object)
|
||||
{
|
||||
struct SDL_WaylandTabletObjectListNode* node;
|
||||
|
||||
node = SDL_calloc(1, sizeof *node);
|
||||
if (node == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
node->next = NULL;
|
||||
node->object = object;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void tablet_object_list_append(struct SDL_WaylandTabletObjectListNode* head, void* object)
|
||||
{
|
||||
if (head->object == NULL) {
|
||||
head->object = object;
|
||||
return;
|
||||
}
|
||||
|
||||
while (head->next) {
|
||||
head = head->next;
|
||||
}
|
||||
|
||||
head->next = tablet_object_list_new_node(object);
|
||||
}
|
||||
|
||||
void tablet_object_list_destroy(struct SDL_WaylandTabletObjectListNode* head, void (*deleter)(void* object))
|
||||
{
|
||||
while (head) {
|
||||
struct SDL_WaylandTabletObjectListNode* next = head->next;
|
||||
if (head->object) {
|
||||
(*deleter)(head->object);
|
||||
}
|
||||
SDL_free(head);
|
||||
head = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
tablet_seat_handle_tablet_added(void* data, struct zwp_tablet_seat_v2* seat, struct zwp_tablet_v2* tablet)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
|
||||
tablet_object_list_append(input->tablets, tablet);
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_seat_handle_tool_added(void* data, struct zwp_tablet_seat_v2* seat, struct zwp_tablet_tool_v2* tool)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
|
||||
zwp_tablet_tool_v2_add_listener(tool, &tablet_tool_listener, data);
|
||||
zwp_tablet_tool_v2_set_user_data(tool, data);
|
||||
|
||||
tablet_object_list_append(input->tools, tool);
|
||||
}
|
||||
|
||||
static void
|
||||
tablet_seat_handle_pad_added(void* data, struct zwp_tablet_seat_v2* seat, struct zwp_tablet_pad_v2* pad)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* input = data;
|
||||
|
||||
tablet_object_list_append(input->pads, pad);
|
||||
}
|
||||
|
||||
static const struct zwp_tablet_seat_v2_listener tablet_seat_listener = {
|
||||
tablet_seat_handle_tablet_added,
|
||||
tablet_seat_handle_tool_added,
|
||||
tablet_seat_handle_pad_added
|
||||
};
|
||||
|
||||
void
|
||||
Wayland_input_add_tablet(struct SDL_WaylandInput *input, struct SDL_WaylandTabletManager* tablet_manager)
|
||||
{
|
||||
struct SDL_WaylandTabletInput* tablet_input;
|
||||
|
||||
if (!tablet_manager || !input || !input->seat) {
|
||||
return;
|
||||
}
|
||||
|
||||
tablet_input = SDL_calloc(1, sizeof *tablet_input);
|
||||
if (tablet_input == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
input->tablet = tablet_input;
|
||||
|
||||
tablet_input->seat = (struct SDL_WaylandTabletSeat*)zwp_tablet_manager_v2_get_tablet_seat((struct zwp_tablet_manager_v2*)tablet_manager, input->seat);
|
||||
|
||||
tablet_input->tablets = tablet_object_list_new_node(NULL);
|
||||
tablet_input->tools = tablet_object_list_new_node(NULL);
|
||||
tablet_input->pads = tablet_object_list_new_node(NULL);
|
||||
|
||||
zwp_tablet_seat_v2_add_listener((struct zwp_tablet_seat_v2*)tablet_input->seat, &tablet_seat_listener, tablet_input);
|
||||
}
|
||||
|
||||
#define TABLET_OBJECT_LIST_DELETER(fun) (void (*)(void*))fun
|
||||
void
|
||||
Wayland_input_destroy_tablet(struct SDL_WaylandInput* input)
|
||||
{
|
||||
tablet_object_list_destroy(input->tablet->pads, TABLET_OBJECT_LIST_DELETER(zwp_tablet_pad_v2_destroy));
|
||||
tablet_object_list_destroy(input->tablet->tools, TABLET_OBJECT_LIST_DELETER(zwp_tablet_tool_v2_destroy));
|
||||
tablet_object_list_destroy(input->tablet->tablets, TABLET_OBJECT_LIST_DELETER(zwp_tablet_v2_destroy));
|
||||
|
||||
zwp_tablet_seat_v2_destroy((struct zwp_tablet_seat_v2*)input->tablet->seat);
|
||||
|
||||
SDL_free(input->tablet);
|
||||
input->tablet = NULL;
|
||||
}
|
||||
|
||||
void
|
||||
Wayland_display_add_input(SDL_VideoData *d, uint32_t id, uint32_t version)
|
||||
{
|
||||
|
|
@ -1659,6 +2056,7 @@ Wayland_display_add_input(SDL_VideoData *d, uint32_t id, uint32_t version)
|
|||
input->seat = wl_registry_bind(d->registry, id, &wl_seat_interface, SDL_min(5, version));
|
||||
input->sx_w = wl_fixed_from_int(0);
|
||||
input->sy_w = wl_fixed_from_int(0);
|
||||
input->xkb.current_group = ~0;
|
||||
d->input = input;
|
||||
|
||||
if (d->data_device_manager != NULL) {
|
||||
|
|
@ -1671,6 +2069,10 @@ Wayland_display_add_input(SDL_VideoData *d, uint32_t id, uint32_t version)
|
|||
wl_seat_add_listener(input->seat, &seat_listener, input);
|
||||
wl_seat_set_user_data(input->seat, input);
|
||||
|
||||
if (d->tablet_manager) {
|
||||
Wayland_input_add_tablet(input, d->tablet_manager);
|
||||
}
|
||||
|
||||
WAYLAND_wl_display_flush(d->display);
|
||||
}
|
||||
|
||||
|
|
@ -1711,6 +2113,10 @@ void Wayland_display_destroy_input(SDL_VideoData *d)
|
|||
wl_touch_destroy(input->touch);
|
||||
}
|
||||
|
||||
if (input->tablet) {
|
||||
Wayland_input_destroy_tablet(input);
|
||||
}
|
||||
|
||||
if (input->seat)
|
||||
wl_seat_destroy(input->seat);
|
||||
|
||||
|
|
@ -1951,12 +2357,19 @@ int Wayland_input_confine_pointer(struct SDL_WaylandInput *input, SDL_Window *wi
|
|||
if (SDL_RectEmpty(&window->mouse_rect)) {
|
||||
confine_rect = NULL;
|
||||
} else {
|
||||
SDL_Rect scaled_mouse_rect;
|
||||
|
||||
scaled_mouse_rect.x = (int)SDL_floorf((float)window->mouse_rect.x / w->pointer_scale_x);
|
||||
scaled_mouse_rect.y = (int)SDL_floorf((float)window->mouse_rect.y / w->pointer_scale_y);
|
||||
scaled_mouse_rect.w = (int)SDL_ceilf((float)window->mouse_rect.w / w->pointer_scale_x);
|
||||
scaled_mouse_rect.h = (int)SDL_ceilf((float)window->mouse_rect.h / w->pointer_scale_y);
|
||||
|
||||
confine_rect = wl_compositor_create_region(d->compositor);
|
||||
wl_region_add(confine_rect,
|
||||
window->mouse_rect.x,
|
||||
window->mouse_rect.y,
|
||||
window->mouse_rect.w,
|
||||
window->mouse_rect.h);
|
||||
scaled_mouse_rect.x,
|
||||
scaled_mouse_rect.y,
|
||||
scaled_mouse_rect.w,
|
||||
scaled_mouse_rect.h);
|
||||
}
|
||||
|
||||
confined_pointer =
|
||||
|
|
|
|||
|
|
@ -29,6 +29,34 @@
|
|||
#include "SDL_waylanddatamanager.h"
|
||||
#include "SDL_waylandkeyboard.h"
|
||||
|
||||
struct SDL_WaylandTabletSeat;
|
||||
|
||||
struct SDL_WaylandTabletObjectListNode {
|
||||
void* object;
|
||||
struct SDL_WaylandTabletObjectListNode* next;
|
||||
};
|
||||
|
||||
struct SDL_WaylandTabletInput {
|
||||
struct SDL_WaylandTabletSeat* seat;
|
||||
|
||||
struct SDL_WaylandTabletObjectListNode* tablets;
|
||||
struct SDL_WaylandTabletObjectListNode* tools;
|
||||
struct SDL_WaylandTabletObjectListNode* pads;
|
||||
|
||||
SDL_WindowData *tool_focus;
|
||||
uint32_t tool_prox_serial;
|
||||
|
||||
/* Last motion location */
|
||||
wl_fixed_t sx_w;
|
||||
wl_fixed_t sy_w;
|
||||
|
||||
SDL_bool is_down;
|
||||
|
||||
SDL_bool btn_stylus;
|
||||
SDL_bool btn_stylus2;
|
||||
SDL_bool btn_stylus3;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
// repeat_rate in range of [1, 1000]
|
||||
int32_t repeat_rate;
|
||||
|
|
@ -68,6 +96,17 @@ struct SDL_WaylandInput {
|
|||
struct xkb_state *state;
|
||||
struct xkb_compose_table *compose_table;
|
||||
struct xkb_compose_state *compose_state;
|
||||
|
||||
/* Keyboard layout "group" */
|
||||
uint32_t current_group;
|
||||
|
||||
/* Modifier bitshift values */
|
||||
uint32_t idx_shift;
|
||||
uint32_t idx_ctrl;
|
||||
uint32_t idx_alt;
|
||||
uint32_t idx_gui;
|
||||
uint32_t idx_num;
|
||||
uint32_t idx_caps;
|
||||
} xkb;
|
||||
|
||||
/* information about axis events on current frame */
|
||||
|
|
@ -80,6 +119,8 @@ struct SDL_WaylandInput {
|
|||
} pointer_curr_axis_info;
|
||||
|
||||
SDL_WaylandKeyboardRepeat keyboard_repeat;
|
||||
|
||||
struct SDL_WaylandTabletInput* tablet;
|
||||
};
|
||||
|
||||
extern void Wayland_PumpEvents(_THIS);
|
||||
|
|
@ -107,6 +148,9 @@ extern void Wayland_display_destroy_relative_pointer_manager(SDL_VideoData *d);
|
|||
extern int Wayland_input_grab_keyboard(SDL_Window *window, struct SDL_WaylandInput *input);
|
||||
extern int Wayland_input_ungrab_keyboard(SDL_Window *window);
|
||||
|
||||
extern void Wayland_input_add_tablet(struct SDL_WaylandInput *input, struct SDL_WaylandTabletManager* tablet_manager);
|
||||
extern void Wayland_input_destroy_tablet(struct SDL_WaylandInput *input);
|
||||
|
||||
#endif /* SDL_waylandevents_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
|||
|
|
@ -205,11 +205,11 @@ Wayland_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
|||
data = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
if (w) {
|
||||
*w = window->w * data->scale_factor;
|
||||
*w = data->drawable_width;
|
||||
}
|
||||
|
||||
if (h) {
|
||||
*h = window->h * data->scale_factor;
|
||||
*h = data->drawable_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -72,21 +72,19 @@ SDL_WAYLAND_SYM(void, wl_list_remove, (struct wl_list *))
|
|||
SDL_WAYLAND_SYM(int, wl_list_length, (const struct wl_list *))
|
||||
SDL_WAYLAND_SYM(int, wl_list_empty, (const struct wl_list *))
|
||||
SDL_WAYLAND_SYM(void, wl_list_insert_list, (struct wl_list *, struct wl_list *))
|
||||
|
||||
/* These functions are available in Wayland >= 1.4 */
|
||||
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_4)
|
||||
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_constructor, (struct wl_proxy *, uint32_t opcode, const struct wl_interface *interface, ...))
|
||||
|
||||
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_10)
|
||||
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_constructor_versioned, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, ...))
|
||||
|
||||
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_18)
|
||||
SDL_WAYLAND_SYM(void, wl_proxy_set_tag, (struct wl_proxy *, const char * const *))
|
||||
SDL_WAYLAND_SYM(const char * const *, wl_proxy_get_tag, (struct wl_proxy *))
|
||||
|
||||
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_20)
|
||||
#if SDL_WAYLAND_CHECK_VERSION(1, 20, 0)
|
||||
/* wayland-scanner 1.20 generates code that will call these, so these are
|
||||
* non-optional when we are compiling against Wayland 1.20. We don't
|
||||
* explicitly call them ourselves, though, so if we are only compiling
|
||||
* against Wayland 1.18, they're unnecessary. */
|
||||
SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...))
|
||||
SDL_WAYLAND_SYM(struct wl_proxy*, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, union wl_argument *args))
|
||||
#endif
|
||||
|
||||
SDL_WAYLAND_INTERFACE(wl_seat_interface)
|
||||
SDL_WAYLAND_INTERFACE(wl_surface_interface)
|
||||
|
|
@ -149,6 +147,8 @@ SDL_WAYLAND_SYM(int, xkb_keymap_key_get_syms_by_level, (struct xkb_keymap *,
|
|||
xkb_layout_index_t,
|
||||
const xkb_keysym_t **) )
|
||||
SDL_WAYLAND_SYM(uint32_t, xkb_keysym_to_utf32, (xkb_keysym_t) )
|
||||
SDL_WAYLAND_SYM(uint32_t, xkb_keymap_mod_get_index, (struct xkb_keymap *,
|
||||
const char *) )
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
SDL_WAYLAND_MODULE(WAYLAND_LIBDECOR)
|
||||
|
|
|
|||
|
|
@ -52,6 +52,9 @@
|
|||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "text-input-unstable-v3-client-protocol.h"
|
||||
#include "tablet-unstable-v2-client-protocol.h"
|
||||
#include "xdg-output-unstable-v1-client-protocol.h"
|
||||
#include "viewporter-client-protocol.h"
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
#include <libdecor.h>
|
||||
|
|
@ -59,6 +62,9 @@
|
|||
|
||||
#define WAYLANDVID_DRIVER_NAME "wayland"
|
||||
|
||||
static void
|
||||
display_handle_done(void *data, struct wl_output *output);
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int
|
||||
Wayland_VideoInit(_THIS);
|
||||
|
|
@ -133,32 +139,22 @@ static const char *SDL_WAYLAND_output_tag = "sdl-output";
|
|||
|
||||
void SDL_WAYLAND_register_surface(struct wl_surface *surface)
|
||||
{
|
||||
if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT_1_18) {
|
||||
wl_proxy_set_tag((struct wl_proxy *)surface, &SDL_WAYLAND_surface_tag);
|
||||
}
|
||||
wl_proxy_set_tag((struct wl_proxy *)surface, &SDL_WAYLAND_surface_tag);
|
||||
}
|
||||
|
||||
void SDL_WAYLAND_register_output(struct wl_output *output)
|
||||
{
|
||||
if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT_1_18) {
|
||||
wl_proxy_set_tag((struct wl_proxy *)output, &SDL_WAYLAND_output_tag);
|
||||
}
|
||||
wl_proxy_set_tag((struct wl_proxy *)output, &SDL_WAYLAND_output_tag);
|
||||
}
|
||||
|
||||
SDL_bool SDL_WAYLAND_own_surface(struct wl_surface *surface)
|
||||
{
|
||||
if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT_1_18) {
|
||||
return wl_proxy_get_tag((struct wl_proxy *) surface) == &SDL_WAYLAND_surface_tag;
|
||||
}
|
||||
return SDL_TRUE; /* For older clients we have to assume this is us... */
|
||||
return wl_proxy_get_tag((struct wl_proxy *) surface) == &SDL_WAYLAND_surface_tag;
|
||||
}
|
||||
|
||||
SDL_bool SDL_WAYLAND_own_output(struct wl_output *output)
|
||||
{
|
||||
if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT_1_18) {
|
||||
return wl_proxy_get_tag((struct wl_proxy *) output) == &SDL_WAYLAND_output_tag;
|
||||
}
|
||||
return SDL_TRUE; /* For older clients we have to assume this is us... */
|
||||
return wl_proxy_get_tag((struct wl_proxy *) output) == &SDL_WAYLAND_output_tag;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -283,6 +279,8 @@ Wayland_CreateDevice(int devindex)
|
|||
|
||||
device->free = Wayland_DeleteDevice;
|
||||
|
||||
device->disable_display_mode_switching = SDL_TRUE;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
|
|
@ -291,6 +289,155 @@ VideoBootStrap Wayland_bootstrap = {
|
|||
Wayland_CreateDevice
|
||||
};
|
||||
|
||||
static void
|
||||
xdg_output_handle_logical_position(void *data, struct zxdg_output_v1 *xdg_output,
|
||||
int32_t x, int32_t y)
|
||||
{
|
||||
SDL_WaylandOutputData* driverdata = data;
|
||||
|
||||
driverdata->x = x;
|
||||
driverdata->y = y;
|
||||
driverdata->has_logical_position = SDL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
xdg_output_handle_logical_size(void *data, struct zxdg_output_v1 *xdg_output,
|
||||
int32_t width, int32_t height)
|
||||
{
|
||||
SDL_WaylandOutputData* driverdata = data;
|
||||
|
||||
if (driverdata->width != 0 && driverdata->height != 0) {
|
||||
/* FIXME: GNOME has a bug where the logical size does not account for
|
||||
* scale, resulting in bogus viewport sizes.
|
||||
*
|
||||
* Until this is fixed, validate that _some_ kind of scaling is being
|
||||
* done (we can't match exactly because fractional scaling can't be
|
||||
* detected otherwise), then override if necessary.
|
||||
* -flibit
|
||||
*/
|
||||
const float scale = (float) driverdata->width / (float) width;
|
||||
if ((scale == 1.0f) && (driverdata->scale_factor != 1.0f)) {
|
||||
SDL_LogWarn(
|
||||
SDL_LOG_CATEGORY_VIDEO,
|
||||
"xdg_output scale did not match, overriding with wl_output scale"
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
driverdata->width = width;
|
||||
driverdata->height = height;
|
||||
driverdata->has_logical_size = SDL_TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
xdg_output_handle_done(void *data, struct zxdg_output_v1 *xdg_output)
|
||||
{
|
||||
SDL_WaylandOutputData* driverdata = data;
|
||||
|
||||
/*
|
||||
* xdg-output.done events are deprecated and only apply below version 3 of the protocol.
|
||||
* A wl-output.done event will be emitted in version 3 or higher.
|
||||
*/
|
||||
if (zxdg_output_v1_get_version(driverdata->xdg_output) < 3) {
|
||||
display_handle_done(data, driverdata->output);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
xdg_output_handle_name(void *data, struct zxdg_output_v1 *xdg_output,
|
||||
const char *name)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
xdg_output_handle_description(void *data, struct zxdg_output_v1 *xdg_output,
|
||||
const char *description)
|
||||
{
|
||||
}
|
||||
|
||||
static const struct zxdg_output_v1_listener xdg_output_listener = {
|
||||
xdg_output_handle_logical_position,
|
||||
xdg_output_handle_logical_size,
|
||||
xdg_output_handle_done,
|
||||
xdg_output_handle_name,
|
||||
xdg_output_handle_description,
|
||||
};
|
||||
|
||||
static void
|
||||
AddEmulatedModes(SDL_VideoDisplay *dpy, SDL_bool rot_90)
|
||||
{
|
||||
struct EmulatedMode
|
||||
{
|
||||
int w;
|
||||
int h;
|
||||
};
|
||||
|
||||
/* Resolution lists courtesy of XWayland */
|
||||
const struct EmulatedMode mode_list[] = {
|
||||
/* 16:9 (1.77) */
|
||||
{ 7680, 4320 },
|
||||
{ 6144, 3160 },
|
||||
{ 5120, 2880 },
|
||||
{ 4096, 2304 },
|
||||
{ 3840, 2160 },
|
||||
{ 3200, 1800 },
|
||||
{ 2880, 1620 },
|
||||
{ 2560, 1440 },
|
||||
{ 2048, 1152 },
|
||||
{ 1920, 1080 },
|
||||
{ 1600, 900 },
|
||||
{ 1368, 768 },
|
||||
{ 1280, 720 },
|
||||
{ 864, 486 },
|
||||
|
||||
/* 16:10 (1.6) */
|
||||
{ 2560, 1600 },
|
||||
{ 1920, 1200 },
|
||||
{ 1680, 1050 },
|
||||
{ 1440, 900 },
|
||||
{ 1280, 800 },
|
||||
|
||||
/* 3:2 (1.5) */
|
||||
{ 720, 480 },
|
||||
|
||||
/* 4:3 (1.33) */
|
||||
{ 2048, 1536 },
|
||||
{ 1920, 1440 },
|
||||
{ 1600, 1200 },
|
||||
{ 1440, 1080 },
|
||||
{ 1400, 1050 },
|
||||
{ 1280, 1024 },
|
||||
{ 1280, 960 },
|
||||
{ 1152, 864 },
|
||||
{ 1024, 768 },
|
||||
{ 800, 600 },
|
||||
{ 640, 480 }
|
||||
};
|
||||
|
||||
int i;
|
||||
const int native_width = dpy->display_modes->w;
|
||||
const int native_height = dpy->display_modes->h;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(mode_list); ++i) {
|
||||
/* Only add modes that are smaller than the native mode */
|
||||
if ((mode_list[i].w < native_width && mode_list[i].h < native_height) ||
|
||||
(mode_list[i].w < native_width && mode_list[i].h == native_height)) {
|
||||
SDL_DisplayMode mode = *dpy->display_modes;
|
||||
|
||||
if (rot_90) {
|
||||
mode.w = mode_list[i].h;
|
||||
mode.h = mode_list[i].w;
|
||||
} else {
|
||||
mode.w = mode_list[i].w;
|
||||
mode.h = mode_list[i].h;
|
||||
}
|
||||
|
||||
SDL_AddDisplayMode(dpy, &mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
display_handle_geometry(void *data,
|
||||
struct wl_output *output,
|
||||
|
|
@ -307,7 +454,7 @@ display_handle_geometry(void *data,
|
|||
SDL_VideoDisplay *display;
|
||||
int i;
|
||||
|
||||
if (driverdata->done) {
|
||||
if (driverdata->wl_output_done_count) {
|
||||
/* Clear the wl_output ref so Reset doesn't free it */
|
||||
display = SDL_GetDisplay(driverdata->index);
|
||||
for (i = 0; i < display->num_display_modes; i += 1) {
|
||||
|
|
@ -318,11 +465,14 @@ display_handle_geometry(void *data,
|
|||
SDL_ResetDisplayModes(driverdata->index);
|
||||
|
||||
/* The display has officially started over. */
|
||||
driverdata->done = SDL_FALSE;
|
||||
driverdata->wl_output_done_count = 0;
|
||||
}
|
||||
|
||||
driverdata->x = x;
|
||||
driverdata->y = y;
|
||||
/* Apply the change from wl-output only if xdg-output is not supported */
|
||||
if (!driverdata->has_logical_position) {
|
||||
driverdata->x = x;
|
||||
driverdata->y = y;
|
||||
}
|
||||
driverdata->physical_width = physical_width;
|
||||
driverdata->physical_height = physical_height;
|
||||
if (driverdata->index == -1) {
|
||||
|
|
@ -369,36 +519,21 @@ display_handle_mode(void *data,
|
|||
int refresh)
|
||||
{
|
||||
SDL_WaylandOutputData* driverdata = data;
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
if (flags & WL_OUTPUT_MODE_CURRENT) {
|
||||
/* Don't rotate this yet, handle_done will do it later */
|
||||
driverdata->width = width;
|
||||
driverdata->height = height;
|
||||
driverdata->refresh = refresh;
|
||||
}
|
||||
driverdata->native_width = width;
|
||||
driverdata->native_height = height;
|
||||
|
||||
/* Note that the width/height are NOT multiplied by scale_factor!
|
||||
* This is intentional and is designed to get the unscaled modes, which is
|
||||
* important for high-DPI games intending to use the display mode as the
|
||||
* target drawable size. The scaled desktop mode will be added at the end
|
||||
* when display_handle_done is called (see below).
|
||||
*/
|
||||
SDL_zero(mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
if (driverdata->transform & WL_OUTPUT_TRANSFORM_90) {
|
||||
mode.w = height;
|
||||
mode.h = width;
|
||||
} else {
|
||||
mode.w = width;
|
||||
mode.h = height;
|
||||
}
|
||||
mode.refresh_rate = (int)SDL_round(refresh / 1000.0); /* mHz to Hz */
|
||||
mode.driverdata = driverdata->output;
|
||||
if (driverdata->index > -1) {
|
||||
SDL_AddDisplayMode(SDL_GetDisplay(driverdata->index), &mode);
|
||||
} else {
|
||||
SDL_AddDisplayMode(&driverdata->placeholder, &mode);
|
||||
/*
|
||||
* Don't rotate this yet, wl-output coordinates are transformed in
|
||||
* handle_done and xdg-output coordinates are pre-transformed.
|
||||
*/
|
||||
if (!driverdata->has_logical_size) {
|
||||
driverdata->width = width;
|
||||
driverdata->height = height;
|
||||
}
|
||||
|
||||
driverdata->refresh = refresh;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -407,20 +542,73 @@ display_handle_done(void *data,
|
|||
struct wl_output *output)
|
||||
{
|
||||
SDL_WaylandOutputData* driverdata = data;
|
||||
SDL_DisplayMode mode;
|
||||
SDL_VideoData* video = driverdata->videodata;
|
||||
SDL_DisplayMode native_mode, desktop_mode;
|
||||
SDL_VideoDisplay *dpy;
|
||||
|
||||
if (driverdata->done)
|
||||
/*
|
||||
* When using xdg-output, two wl-output.done events will be emitted:
|
||||
* one at the completion of wl-display and one at the completion of xdg-output.
|
||||
*
|
||||
* All required events must be received before proceeding.
|
||||
*/
|
||||
const int event_await_count = 1 + (driverdata->xdg_output != NULL);
|
||||
|
||||
driverdata->wl_output_done_count = SDL_min(driverdata->wl_output_done_count + 1, event_await_count + 1);
|
||||
|
||||
if (driverdata->wl_output_done_count != event_await_count) {
|
||||
return;
|
||||
}
|
||||
|
||||
driverdata->done = SDL_TRUE;
|
||||
/* The native display resolution */
|
||||
SDL_zero(native_mode);
|
||||
native_mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
|
||||
SDL_zero(mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
if (driverdata->transform & WL_OUTPUT_TRANSFORM_90) {
|
||||
mode.w = driverdata->height / driverdata->scale_factor;
|
||||
mode.h = driverdata->width / driverdata->scale_factor;
|
||||
native_mode.w = driverdata->native_height;
|
||||
native_mode.h = driverdata->native_width;
|
||||
} else {
|
||||
native_mode.w = driverdata->native_width;
|
||||
native_mode.h = driverdata->native_height;
|
||||
}
|
||||
native_mode.refresh_rate = (int)SDL_round(driverdata->refresh / 1000.0); /* mHz to Hz */
|
||||
native_mode.driverdata = driverdata->output;
|
||||
|
||||
/* The scaled desktop mode */
|
||||
SDL_zero(desktop_mode);
|
||||
desktop_mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
|
||||
/* Scale the desktop coordinates, if xdg-output isn't present */
|
||||
if (!driverdata->has_logical_size) {
|
||||
driverdata->width /= driverdata->scale_factor;
|
||||
driverdata->height /= driverdata->scale_factor;
|
||||
}
|
||||
|
||||
/* xdg-output dimensions are already transformed, so no need to rotate. */
|
||||
if (driverdata->has_logical_size || !(driverdata->transform & WL_OUTPUT_TRANSFORM_90)) {
|
||||
desktop_mode.w = driverdata->width;
|
||||
desktop_mode.h = driverdata->height;
|
||||
} else {
|
||||
desktop_mode.w = driverdata->height;
|
||||
desktop_mode.h = driverdata->width;
|
||||
}
|
||||
desktop_mode.refresh_rate = (int)SDL_round(driverdata->refresh / 1000.0); /* mHz to Hz */
|
||||
desktop_mode.driverdata = driverdata->output;
|
||||
|
||||
/*
|
||||
* The native display mode is only exposed separately from the desktop size if:
|
||||
* the desktop is scaled and the wp_viewporter protocol is supported.
|
||||
*/
|
||||
if (driverdata->scale_factor > 1.0f && video->viewporter != NULL) {
|
||||
if (driverdata->index > -1) {
|
||||
SDL_AddDisplayMode(SDL_GetDisplay(driverdata->index), &native_mode);
|
||||
} else {
|
||||
SDL_AddDisplayMode(&driverdata->placeholder, &native_mode);
|
||||
}
|
||||
}
|
||||
|
||||
/* Calculate the display DPI */
|
||||
if (driverdata->transform & WL_OUTPUT_TRANSFORM_90) {
|
||||
driverdata->hdpi = driverdata->physical_height ?
|
||||
(((float) driverdata->height) * 25.4f / driverdata->physical_height) :
|
||||
0.0f;
|
||||
|
|
@ -432,9 +620,6 @@ display_handle_done(void *data,
|
|||
((float) driverdata->physical_height) / 25.4f,
|
||||
((float) driverdata->physical_width) / 25.4f);
|
||||
} else {
|
||||
mode.w = driverdata->width / driverdata->scale_factor;
|
||||
mode.h = driverdata->height / driverdata->scale_factor;
|
||||
|
||||
driverdata->hdpi = driverdata->physical_width ?
|
||||
(((float) driverdata->width) * 25.4f / driverdata->physical_width) :
|
||||
0.0f;
|
||||
|
|
@ -446,8 +631,6 @@ display_handle_done(void *data,
|
|||
((float) driverdata->physical_width) / 25.4f,
|
||||
((float) driverdata->physical_height) / 25.4f);
|
||||
}
|
||||
mode.refresh_rate = (int)SDL_round(driverdata->refresh / 1000.0); /* mHz to Hz */
|
||||
mode.driverdata = driverdata->output;
|
||||
|
||||
if (driverdata->index > -1) {
|
||||
dpy = SDL_GetDisplay(driverdata->index);
|
||||
|
|
@ -455,9 +638,14 @@ display_handle_done(void *data,
|
|||
dpy = &driverdata->placeholder;
|
||||
}
|
||||
|
||||
SDL_AddDisplayMode(dpy, &mode);
|
||||
SDL_SetCurrentDisplayMode(dpy, &mode);
|
||||
SDL_SetDesktopDisplayMode(dpy, &mode);
|
||||
SDL_AddDisplayMode(dpy, &desktop_mode);
|
||||
SDL_SetCurrentDisplayMode(dpy, &desktop_mode);
|
||||
SDL_SetDesktopDisplayMode(dpy, &desktop_mode);
|
||||
|
||||
/* Add emulated modes if wp_viewporter is supported. */
|
||||
if (video->viewporter) {
|
||||
AddEmulatedModes(dpy, (driverdata->transform & WL_OUTPUT_TRANSFORM_90) != 0);
|
||||
}
|
||||
|
||||
if (driverdata->index == -1) {
|
||||
/* First time getting display info, create the VideoDisplay */
|
||||
|
|
@ -504,11 +692,29 @@ Wayland_add_display(SDL_VideoData *d, uint32_t id)
|
|||
data->videodata = d;
|
||||
data->output = output;
|
||||
data->registry_id = id;
|
||||
data->scale_factor = 1.0;
|
||||
data->scale_factor = 1.0f;
|
||||
data->index = -1;
|
||||
|
||||
wl_output_add_listener(output, &output_listener, data);
|
||||
SDL_WAYLAND_register_output(output);
|
||||
|
||||
/* Keep a list of outputs for deferred xdg-output initialization. */
|
||||
if (d->output_list != NULL) {
|
||||
SDL_WaylandOutputData *node = (SDL_WaylandOutputData*)d->output_list;
|
||||
|
||||
while (node->next != NULL) {
|
||||
node = (SDL_WaylandOutputData*)node->next;
|
||||
}
|
||||
|
||||
node->next = (struct SDL_WaylandOutputData*)data;
|
||||
} else {
|
||||
d->output_list = (struct SDL_WaylandOutputData*)data;
|
||||
}
|
||||
|
||||
if (data->videodata->xdg_output_manager) {
|
||||
data->xdg_output = zxdg_output_manager_v1_get_xdg_output(data->videodata->xdg_output_manager, output);
|
||||
zxdg_output_v1_add_listener(data->xdg_output, &xdg_output_listener, data);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -524,6 +730,9 @@ Wayland_free_display(uint32_t id)
|
|||
data = (SDL_WaylandOutputData *) display->driverdata;
|
||||
if (data->registry_id == id) {
|
||||
SDL_DelVideoDisplay(i);
|
||||
if (data->xdg_output) {
|
||||
zxdg_output_v1_destroy(data->xdg_output);
|
||||
}
|
||||
wl_output_destroy(data->output);
|
||||
SDL_free(data);
|
||||
|
||||
|
|
@ -540,6 +749,16 @@ Wayland_free_display(uint32_t id)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
Wayland_init_xdg_output(SDL_VideoData *d)
|
||||
{
|
||||
SDL_WaylandOutputData *node;
|
||||
for (node = d->output_list; node != NULL; node = node->next) {
|
||||
node->xdg_output = zxdg_output_manager_v1_get_xdg_output(node->videodata->xdg_output_manager, node->output);
|
||||
zxdg_output_v1_add_listener(node->xdg_output, &xdg_output_listener, node);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
static void
|
||||
windowmanager_hints(void *data, struct qt_windowmanager *qt_windowmanager,
|
||||
|
|
@ -600,7 +819,7 @@ display_handle_global(void *data, struct wl_registry *registry, uint32_t id,
|
|||
} else if (SDL_strcmp(interface, "wl_seat") == 0) {
|
||||
Wayland_display_add_input(d, id, version);
|
||||
} else if (SDL_strcmp(interface, "xdg_wm_base") == 0) {
|
||||
d->shell.xdg = wl_registry_bind(d->registry, id, &xdg_wm_base_interface, 1);
|
||||
d->shell.xdg = wl_registry_bind(d->registry, id, &xdg_wm_base_interface, SDL_min(version, 3));
|
||||
xdg_wm_base_add_listener(d->shell.xdg, &shell_listener_xdg, NULL);
|
||||
} else if (SDL_strcmp(interface, "wl_shm") == 0) {
|
||||
d->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1);
|
||||
|
|
@ -620,6 +839,17 @@ display_handle_global(void *data, struct wl_registry *registry, uint32_t id,
|
|||
Wayland_add_data_device_manager(d, id, version);
|
||||
} else if (SDL_strcmp(interface, "zxdg_decoration_manager_v1") == 0) {
|
||||
d->decoration_manager = wl_registry_bind(d->registry, id, &zxdg_decoration_manager_v1_interface, 1);
|
||||
} else if (SDL_strcmp(interface, "zwp_tablet_manager_v2") == 0) {
|
||||
d->tablet_manager = wl_registry_bind(d->registry, id, &zwp_tablet_manager_v2_interface, 1);
|
||||
if (d->input) {
|
||||
Wayland_input_add_tablet(d->input, d->tablet_manager);
|
||||
}
|
||||
} else if (SDL_strcmp(interface, "zxdg_output_manager_v1") == 0) {
|
||||
version = SDL_min(version, 3); /* Versions 1 through 3 are supported. */
|
||||
d->xdg_output_manager = wl_registry_bind(d->registry, id, &zxdg_output_manager_v1_interface, version);
|
||||
Wayland_init_xdg_output(d);
|
||||
} else if (SDL_strcmp(interface, "wp_viewporter") == 0) {
|
||||
d->viewporter = wl_registry_bind(d->registry, id, &wp_viewporter_interface, 1);
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
} else if (SDL_strcmp(interface, "qt_touch_extension") == 0) {
|
||||
|
|
@ -646,6 +876,29 @@ static const struct wl_registry_listener registry_listener = {
|
|||
display_handle_global,
|
||||
display_remove_global
|
||||
};
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
static SDL_bool should_use_libdecor(SDL_VideoData *data)
|
||||
{
|
||||
if (!SDL_WAYLAND_HAVE_WAYLAND_LIBDECOR) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR, SDL_TRUE)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR, SDL_FALSE)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
if (data->decoration_manager) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
int
|
||||
Wayland_VideoInit(_THIS)
|
||||
|
|
@ -669,14 +922,8 @@ Wayland_VideoInit(_THIS)
|
|||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
/* Don't have server-side decorations? Try client-side instead. */
|
||||
if (!data->decoration_manager && SDL_WAYLAND_HAVE_WAYLAND_LIBDECOR && SDL_GetHintBoolean(SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR, SDL_TRUE)) {
|
||||
if (should_use_libdecor(data)) {
|
||||
data->shell.libdecor = libdecor_new(data->display, &libdecor_interface);
|
||||
|
||||
/* If libdecor works, we don't need xdg-shell anymore. */
|
||||
if (data->shell.libdecor && data->shell.xdg) {
|
||||
xdg_wm_base_destroy(data->shell.xdg);
|
||||
data->shell.xdg = NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
@ -737,6 +984,10 @@ Wayland_VideoQuit(_THIS)
|
|||
for (i = 0; i < _this->num_displays; ++i) {
|
||||
SDL_VideoDisplay *display = &_this->displays[i];
|
||||
|
||||
if (((SDL_WaylandOutputData*)display->driverdata)->xdg_output) {
|
||||
zxdg_output_v1_destroy(((SDL_WaylandOutputData*)display->driverdata)->xdg_output);
|
||||
}
|
||||
|
||||
wl_output_destroy(((SDL_WaylandOutputData*)display->driverdata)->output);
|
||||
SDL_free(display->driverdata);
|
||||
display->driverdata = NULL;
|
||||
|
|
@ -779,6 +1030,9 @@ Wayland_VideoQuit(_THIS)
|
|||
Wayland_touch_destroy(data);
|
||||
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
|
||||
if (data->tablet_manager)
|
||||
zwp_tablet_manager_v2_destroy((struct zwp_tablet_manager_v2*)data->tablet_manager);
|
||||
|
||||
if (data->data_device_manager)
|
||||
wl_data_device_manager_destroy(data->data_device_manager);
|
||||
|
||||
|
|
@ -798,6 +1052,14 @@ Wayland_VideoQuit(_THIS)
|
|||
}
|
||||
#endif
|
||||
|
||||
if (data->xdg_output_manager) {
|
||||
zxdg_output_manager_v1_destroy(data->xdg_output_manager);
|
||||
}
|
||||
|
||||
if (data->viewporter) {
|
||||
wp_viewporter_destroy(data->viewporter);
|
||||
}
|
||||
|
||||
if (data->compositor)
|
||||
wl_compositor_destroy(data->compositor);
|
||||
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
|
||||
struct xkb_context;
|
||||
struct SDL_WaylandInput;
|
||||
struct SDL_WaylandTabletManager;
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
struct SDL_WaylandTouch;
|
||||
|
|
@ -46,6 +47,8 @@ typedef struct {
|
|||
int size;
|
||||
} SDL_WaylandCursorTheme;
|
||||
|
||||
typedef struct SDL_WaylandOutputData SDL_WaylandOutputData;
|
||||
|
||||
typedef struct {
|
||||
SDL_bool initializing;
|
||||
struct wl_display *display;
|
||||
|
|
@ -70,6 +73,8 @@ typedef struct {
|
|||
struct zwp_idle_inhibit_manager_v1 *idle_inhibit_manager;
|
||||
struct xdg_activation_v1 *activation_manager;
|
||||
struct zwp_text_input_manager_v3 *text_input_manager;
|
||||
struct zxdg_output_manager_v1 *xdg_output_manager;
|
||||
struct wp_viewporter *viewporter;
|
||||
|
||||
EGLDisplay edpy;
|
||||
EGLContext context;
|
||||
|
|
@ -77,6 +82,8 @@ typedef struct {
|
|||
|
||||
struct xkb_context *xkb_context;
|
||||
struct SDL_WaylandInput *input;
|
||||
struct SDL_WaylandTabletManager *tablet_manager;
|
||||
SDL_WaylandOutputData *output_list;
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
|
||||
struct SDL_WaylandTouch *touch;
|
||||
|
|
@ -89,19 +96,23 @@ typedef struct {
|
|||
int relative_mouse_mode;
|
||||
} SDL_VideoData;
|
||||
|
||||
typedef struct {
|
||||
struct SDL_WaylandOutputData {
|
||||
SDL_VideoData *videodata;
|
||||
struct wl_output *output;
|
||||
struct zxdg_output_v1 *xdg_output;
|
||||
uint32_t registry_id;
|
||||
float scale_factor;
|
||||
int native_width, native_height;
|
||||
int x, y, width, height, refresh, transform;
|
||||
SDL_DisplayOrientation orientation;
|
||||
int physical_width, physical_height;
|
||||
float ddpi, hdpi, vdpi;
|
||||
SDL_bool has_logical_position, has_logical_size;
|
||||
int index;
|
||||
SDL_VideoDisplay placeholder;
|
||||
SDL_bool done;
|
||||
} SDL_WaylandOutputData;
|
||||
int wl_output_done_count;
|
||||
SDL_WaylandOutputData *next;
|
||||
};
|
||||
|
||||
/* Needed here to get wl_surface declaration, fixes GitHub#4594 */
|
||||
#include "SDL_waylanddyn.h"
|
||||
|
|
|
|||
|
|
@ -139,11 +139,11 @@ void Wayland_Vulkan_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
|
|||
data = (SDL_WindowData *) window->driverdata;
|
||||
|
||||
if (w) {
|
||||
*w = window->w * data->scale_factor;
|
||||
*w = data->drawable_width;
|
||||
}
|
||||
|
||||
if (h) {
|
||||
*h = window->h * data->scale_factor;
|
||||
*h = data->drawable_height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,22 +25,294 @@
|
|||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_windowevents_c.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../SDL_egl_c.h"
|
||||
#include "SDL_waylandevents_c.h"
|
||||
#include "SDL_waylandwindow.h"
|
||||
#include "SDL_waylandvideo.h"
|
||||
#include "SDL_waylandtouch.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_events.h"
|
||||
|
||||
#include "xdg-shell-client-protocol.h"
|
||||
#include "xdg-decoration-unstable-v1-client-protocol.h"
|
||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "viewporter-client-protocol.h"
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
#include <libdecor.h>
|
||||
#endif
|
||||
|
||||
static void
|
||||
GetFullScreenDimensions(SDL_Window *window, int *width, int *height, int *drawable_width, int *drawable_height)
|
||||
{
|
||||
SDL_WaylandOutputData *output = (SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata;
|
||||
|
||||
int fs_width, fs_height;
|
||||
int buf_width, buf_height;
|
||||
|
||||
/*
|
||||
* Fullscreen desktop mandates a desktop sized window, so that's what applications will get.
|
||||
* If the application is DPI aware, it will need to handle the transformations between the
|
||||
* differently sized window and backbuffer spaces on its own.
|
||||
*/
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
||||
fs_width = output->width;
|
||||
fs_height = output->height;
|
||||
|
||||
/* If the application is DPI aware, we can expose the true backbuffer size */
|
||||
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
buf_width = output->native_width;
|
||||
buf_height = output->native_height;
|
||||
} else {
|
||||
buf_width = fs_width;
|
||||
buf_height = fs_height;
|
||||
}
|
||||
} else {
|
||||
/*
|
||||
* If a mode was set, use it, otherwise use the native resolution
|
||||
* for DPI aware apps and the desktop size for legacy apps.
|
||||
*/
|
||||
if (window->fullscreen_mode.w != 0 && window->fullscreen_mode.h != 0) {
|
||||
fs_width = window->fullscreen_mode.w;
|
||||
fs_height = window->fullscreen_mode.h;
|
||||
} else if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
fs_width = output->native_width;
|
||||
fs_height = output->native_height;
|
||||
} else {
|
||||
fs_width = output->width;
|
||||
fs_height = output->height;
|
||||
}
|
||||
|
||||
buf_width = fs_width;
|
||||
buf_height = fs_height;
|
||||
}
|
||||
|
||||
if (width) {
|
||||
*width = fs_width;
|
||||
}
|
||||
if (height) {
|
||||
*height = fs_height;
|
||||
}
|
||||
if (drawable_width) {
|
||||
*drawable_width = buf_width;
|
||||
}
|
||||
if (drawable_height) {
|
||||
*drawable_height = buf_height;
|
||||
}
|
||||
}
|
||||
|
||||
static inline SDL_bool
|
||||
DesktopIsScaled(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
|
||||
return data->scale_factor != 1.0f;
|
||||
}
|
||||
|
||||
static inline SDL_bool
|
||||
DesktopIsFractionalScaled(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_WaylandOutputData *output = (SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata;
|
||||
|
||||
if ((output->native_width != (int)(output->width * data->scale_factor) ||
|
||||
output->native_height != (int)(output->height * data->scale_factor))) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
NeedFullscreenViewport(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_VideoData *video = data->waylandData;
|
||||
SDL_WaylandOutputData *output = (SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata;
|
||||
|
||||
int fs_width, fs_height;
|
||||
|
||||
GetFullScreenDimensions(window, &fs_width, &fs_height, NULL, NULL);
|
||||
|
||||
/*
|
||||
* Fullscreen needs a viewport:
|
||||
* - If the desktop uses fractional scaling
|
||||
* - Fullscreen desktop was not requested OR the window is DPI aware
|
||||
*
|
||||
* - The desktop uses non-fractional scaling
|
||||
* - Fullscreen desktop was NOT requested
|
||||
*
|
||||
* - The desktop is not scaled
|
||||
* - A non-native fullscreen mode was explicitly set by the client
|
||||
*/
|
||||
if (video->viewporter != NULL && (window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||
if (DesktopIsFractionalScaled(window)) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP ||
|
||||
(window->flags & SDL_WINDOW_ALLOW_HIGHDPI)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
} else if (DesktopIsScaled(window)) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
} else if (fs_width != output->native_width && fs_height != output->native_height) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static inline SDL_bool
|
||||
NeedWindowedViewport(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_VideoData *video = data->waylandData;
|
||||
|
||||
return !(window->flags & SDL_WINDOW_FULLSCREEN) && (video->viewporter != NULL) &&
|
||||
DesktopIsFractionalScaled(window) && (window->flags & SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
}
|
||||
|
||||
/* Never set a fullscreen window size larger than the desktop. */
|
||||
SDL_FORCE_INLINE int
|
||||
GetWindowWidth(SDL_Window *window)
|
||||
{
|
||||
return NeedFullscreenViewport(window) ? ((SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata)->width : window->w;
|
||||
}
|
||||
|
||||
SDL_FORCE_INLINE int
|
||||
GetWindowHeight(SDL_Window *window)
|
||||
{
|
||||
return NeedFullscreenViewport(window) ? ((SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata)->height : window->h;
|
||||
}
|
||||
|
||||
static void
|
||||
GetWindowBufferSize(SDL_Window *window, int *width, int *height)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_WaylandOutputData *output = (SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata;
|
||||
int buf_width;
|
||||
int buf_height;
|
||||
|
||||
if (NeedWindowedViewport(window)) {
|
||||
const float frac_scale_x = (float)output->native_width / (float)output->width;
|
||||
const float frac_scale_y = (float)output->native_height / (float)output->height;
|
||||
|
||||
buf_width = (int)SDL_lroundf(window->w * frac_scale_x);
|
||||
buf_height = (int)SDL_lroundf(window->h * frac_scale_y);
|
||||
} else { /* Windowed or fullscreen with no viewport */
|
||||
buf_width = window->w * data->scale_factor;
|
||||
buf_height = window->h * data->scale_factor;
|
||||
}
|
||||
|
||||
if (width) {
|
||||
*width = buf_width;
|
||||
}
|
||||
if (height) {
|
||||
*height = buf_height;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SetViewport(SDL_Window *window, int src_width, int src_height, int dst_width, int dst_height)
|
||||
{
|
||||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *video = wind->waylandData;
|
||||
|
||||
if (video->viewporter) {
|
||||
if (wind->viewport == NULL) {
|
||||
wind->viewport = wp_viewporter_get_viewport(video->viewporter, wind->surface);
|
||||
}
|
||||
|
||||
wp_viewport_set_source(wind->viewport, wl_fixed_from_int(0), wl_fixed_from_int(0), wl_fixed_from_int(src_width), wl_fixed_from_int(src_height));
|
||||
wp_viewport_set_destination(wind->viewport, dst_width, dst_height);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
UnsetViewport(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *wind = window->driverdata;
|
||||
|
||||
if (wind->viewport) {
|
||||
wp_viewport_destroy(wind->viewport);
|
||||
wind->viewport = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ConfigureViewport(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_VideoData *viddata = data->waylandData;
|
||||
SDL_WaylandOutputData *output = (SDL_WaylandOutputData *)SDL_GetDisplayForWindow(window)->driverdata;
|
||||
|
||||
if (NeedFullscreenViewport(window)) {
|
||||
int fs_width, fs_height;
|
||||
int src_width, src_height;
|
||||
|
||||
GetFullScreenDimensions(window, &fs_width, &fs_height, &src_width, &src_height);
|
||||
SetViewport(window, src_width, src_height, output->width, output->height);
|
||||
|
||||
data->damage_region.x = 0;
|
||||
data->damage_region.y = 0;
|
||||
data->damage_region.w = output->width;
|
||||
data->damage_region.h = output->height;
|
||||
|
||||
data->pointer_scale_x = (float)fs_width / (float)output->width;
|
||||
data->pointer_scale_y = (float)fs_height / (float)output->height;
|
||||
} else {
|
||||
if (NeedWindowedViewport(window)) {
|
||||
int src_width, src_height;
|
||||
|
||||
GetWindowBufferSize(window, &src_width, &src_height);
|
||||
SetViewport(window, src_width, src_height, window->w, window->h);
|
||||
} else {
|
||||
UnsetViewport(window);
|
||||
}
|
||||
|
||||
SDL_zero(data->damage_region);
|
||||
|
||||
data->pointer_scale_x = 1.0f;
|
||||
data->pointer_scale_y = 1.0f;
|
||||
}
|
||||
|
||||
/*
|
||||
* If mouse_rect is not empty, re-create the confinement region with the new scale value.
|
||||
* If the pointer is locked to the general surface with unspecified coordinates, it will
|
||||
* be confined to the viewport region, so no update is required.
|
||||
*/
|
||||
if (!SDL_RectEmpty(&window->mouse_rect)) {
|
||||
Wayland_input_confine_pointer(viddata->input, window);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SetDrawScale(SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
|
||||
if (NeedFullscreenViewport(window)) {
|
||||
int fs_width, fs_height;
|
||||
|
||||
GetFullScreenDimensions(window, &fs_width, &fs_height, &data->drawable_width, &data->drawable_height);
|
||||
|
||||
/* Set the buffer scale to 1 since a viewport will be used. */
|
||||
wl_surface_set_buffer_scale(data->surface, 1);
|
||||
} else {
|
||||
GetWindowBufferSize(window, &data->drawable_width, &data->drawable_height);
|
||||
|
||||
if (NeedWindowedViewport(window)) {
|
||||
/* Set the buffer scale to 1 since a viewport will be used. */
|
||||
wl_surface_set_buffer_scale(data->surface, 1);
|
||||
} else {
|
||||
wl_surface_set_buffer_scale(data->surface, (int32_t)data->scale_factor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
|
||||
{
|
||||
|
|
@ -48,6 +320,15 @@ SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
|
|||
SDL_VideoData *viddata = wind->waylandData;
|
||||
int min_width, min_height, max_width, max_height;
|
||||
|
||||
/* Pop-ups don't get to change size */
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
/* ... but we still want to commit, particularly for ShowWindow */
|
||||
if (commit) {
|
||||
wl_surface_commit(wind->surface);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
min_width = 0;
|
||||
min_height = 0;
|
||||
|
|
@ -66,7 +347,7 @@ SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
|
|||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -100,13 +381,22 @@ SetFullscreen(SDL_Window *window, struct wl_output *output, SDL_bool commit)
|
|||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *viddata = wind->waylandData;
|
||||
|
||||
/* Pop-ups don't get to be fullscreened */
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
/* ... but we still want to commit, particularly for ShowWindow */
|
||||
if (commit) {
|
||||
wl_surface_commit(wind->surface);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/* The desktop may try to enforce min/max sizes here, so turn them off for
|
||||
* fullscreen and on (if applicable) for windowed
|
||||
*/
|
||||
SetMinMaxDimensions(window, SDL_FALSE);
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -150,6 +440,11 @@ handle_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time)
|
|||
SDL_WindowData *wind = (SDL_WindowData *) data;
|
||||
SDL_AtomicSet(&wind->swap_interval_ready, 1); /* mark window as ready to present again. */
|
||||
|
||||
if (!SDL_RectEmpty(&wind->damage_region)) {
|
||||
wl_surface_damage(wind->surface, wind->damage_region.x, wind->damage_region.y,
|
||||
wind->damage_region.w, wind->damage_region.h);
|
||||
}
|
||||
|
||||
/* reset this callback to fire again once a new frame was presented and compositor wants the next one. */
|
||||
wind->frame_callback = wl_surface_frame(wind->frame_surface_wrapper);
|
||||
wl_callback_destroy(cb);
|
||||
|
|
@ -303,9 +598,14 @@ handle_configure_xdg_toplevel(void *data,
|
|||
* UPDATE: Nope, sure enough a compositor sends 0,0. This is a known bug:
|
||||
* https://bugs.kde.org/show_bug.cgi?id=444962
|
||||
*/
|
||||
if (width != 0 && height != 0 && (window->w != width || window->h != height)) {
|
||||
window->w = width;
|
||||
window->h = height;
|
||||
if (!NeedFullscreenViewport(window)) {
|
||||
if (width != 0 && height != 0 && (window->w != width || window->h != height)) {
|
||||
window->w = width;
|
||||
window->h = height;
|
||||
wind->needs_resize_event = SDL_TRUE;
|
||||
}
|
||||
} else {
|
||||
GetFullScreenDimensions(window, &window->w, &window->h, NULL, NULL);
|
||||
wind->needs_resize_event = SDL_TRUE;
|
||||
}
|
||||
|
||||
|
|
@ -329,6 +629,60 @@ static const struct xdg_toplevel_listener toplevel_listener_xdg = {
|
|||
handle_close_xdg_toplevel
|
||||
};
|
||||
|
||||
static void
|
||||
handle_configure_xdg_popup(void *data,
|
||||
struct xdg_popup *xdg_popup,
|
||||
int32_t x,
|
||||
int32_t y,
|
||||
int32_t width,
|
||||
int32_t height)
|
||||
{
|
||||
/* No-op, we don't use x/y and width/height are fixed-size */
|
||||
}
|
||||
|
||||
static void
|
||||
handle_done_xdg_popup(void *data, struct xdg_popup *xdg_popup)
|
||||
{
|
||||
SDL_WindowData *window = (SDL_WindowData *)data;
|
||||
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_repositioned_xdg_popup(void *data,
|
||||
struct xdg_popup *xdg_popup,
|
||||
uint32_t token)
|
||||
{
|
||||
/* No-op, configure does all the work we care about */
|
||||
}
|
||||
|
||||
static const struct xdg_popup_listener popup_listener_xdg = {
|
||||
handle_configure_xdg_popup,
|
||||
handle_done_xdg_popup,
|
||||
handle_repositioned_xdg_popup
|
||||
};
|
||||
|
||||
#define TOOLTIP_CURSOR_OFFSET 8 /* FIXME: Arbitrary, eyeballed from X tooltip */
|
||||
|
||||
static int
|
||||
Wayland_PopupWatch(void *data, SDL_Event *event)
|
||||
{
|
||||
if (event->type == SDL_MOUSEMOTION) {
|
||||
SDL_Window *window = (SDL_Window *) data;
|
||||
SDL_WindowData *wind = window->driverdata;
|
||||
|
||||
/* Coordinates might be relative to the popup, which we don't want */
|
||||
if (event->motion.windowID == wind->shell_surface.xdg.roleobj.popup.parentID) {
|
||||
xdg_positioner_set_offset(wind->shell_surface.xdg.roleobj.popup.positioner,
|
||||
event->motion.x + TOOLTIP_CURSOR_OFFSET,
|
||||
event->motion.y + TOOLTIP_CURSOR_OFFSET);
|
||||
xdg_popup_reposition(wind->shell_surface.xdg.roleobj.popup.popup,
|
||||
wind->shell_surface.xdg.roleobj.popup.positioner,
|
||||
0);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
static void
|
||||
decoration_frame_configure(struct libdecor_frame *frame,
|
||||
|
|
@ -399,17 +753,23 @@ decoration_frame_configure(struct libdecor_frame *frame,
|
|||
* Always assume the configure is wrong.
|
||||
*/
|
||||
if (fullscreen) {
|
||||
/* FIXME: We have been explicitly told to respect the fullscreen size
|
||||
* parameters here, even though they are known to be wrong on GNOME at
|
||||
* bare minimum. If this is wrong, don't blame us, we were explicitly
|
||||
* told to do this.
|
||||
*/
|
||||
if (!libdecor_configuration_get_content_size(configuration, frame,
|
||||
&width, &height)) {
|
||||
width = window->w;
|
||||
height = window->h;
|
||||
if (!NeedFullscreenViewport(window)) {
|
||||
/* FIXME: We have been explicitly told to respect the fullscreen size
|
||||
* parameters here, even though they are known to be wrong on GNOME at
|
||||
* bare minimum. If this is wrong, don't blame us, we were explicitly
|
||||
* told to do this.
|
||||
*/
|
||||
if (!libdecor_configuration_get_content_size(configuration, frame,
|
||||
&width, &height)) {
|
||||
width = window->w;
|
||||
height = window->h;
|
||||
}
|
||||
} else {
|
||||
GetFullScreenDimensions(window, &width, &height, NULL, NULL);
|
||||
}
|
||||
|
||||
wind->needs_resize_event = SDL_TRUE;
|
||||
|
||||
/* This part is good though. */
|
||||
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
scale_factor = driverdata->scale_factor;
|
||||
|
|
@ -445,7 +805,7 @@ decoration_frame_configure(struct libdecor_frame *frame,
|
|||
wind->shell_surface.libdecor.initial_configure_seen = SDL_TRUE;
|
||||
|
||||
/* ... then commit the changes on the libdecor side. */
|
||||
state = libdecor_state_new(width, height);
|
||||
state = libdecor_state_new(GetWindowWidth(window), GetWindowHeight(window));
|
||||
libdecor_frame_commit(frame, state, configuration);
|
||||
libdecor_state_free(state);
|
||||
|
||||
|
|
@ -554,9 +914,28 @@ Wayland_move_window(SDL_Window *window,
|
|||
int i, numdisplays = SDL_GetNumVideoDisplays();
|
||||
for (i = 0; i < numdisplays; i += 1) {
|
||||
if (SDL_GetDisplay(i)->driverdata == driverdata) {
|
||||
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED,
|
||||
SDL_WINDOWPOS_CENTERED_DISPLAY(i),
|
||||
SDL_WINDOWPOS_CENTERED_DISPLAY(i));
|
||||
/* We want to send a very very specific combination here:
|
||||
*
|
||||
* 1. A coordinate that tells the application what display we're on
|
||||
* 2. Exactly (0, 0)
|
||||
*
|
||||
* Part 1 is useful information but is also really important for
|
||||
* ensuring we end up on the right display for fullscreen, while
|
||||
* part 2 is important because numerous applications use a specific
|
||||
* combination of GetWindowPosition and GetGlobalMouseState, and of
|
||||
* course neither are supported by Wayland. Since global mouse will
|
||||
* fall back to just GetMouseState, we need the window position to
|
||||
* be zero so the cursor math works without it going off in some
|
||||
* random direction. See UE5 Editor for a notable example of this!
|
||||
*
|
||||
* This may be an issue some day if we're ever able to implement
|
||||
* SDL_GetDisplayUsableBounds!
|
||||
*
|
||||
* -flibit
|
||||
*/
|
||||
SDL_Rect bounds;
|
||||
SDL_GetDisplayBounds(i, &bounds);
|
||||
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, bounds.x, bounds.y);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -624,6 +1003,19 @@ static const struct wl_surface_listener surface_listener = {
|
|||
handle_surface_leave
|
||||
};
|
||||
|
||||
static void
|
||||
Wayland_FillEmptyShellInfo(SDL_SysWMinfo * info, const Uint32 version)
|
||||
{
|
||||
info->info.wl.xdg_surface = NULL;
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
|
||||
info->info.wl.xdg_toplevel = NULL;
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
|
||||
info->info.wl.xdg_popup = NULL;
|
||||
info->info.wl.xdg_positioner = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
||||
{
|
||||
|
|
@ -656,23 +1048,40 @@ Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
|||
info->info.wl.egl_window = data->egl_window;
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor && data->shell_surface.libdecor.frame != NULL) {
|
||||
info->info.wl.xdg_surface = libdecor_frame_get_xdg_surface(data->shell_surface.libdecor.frame);
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
|
||||
info->info.wl.xdg_toplevel = libdecor_frame_get_xdg_toplevel(data->shell_surface.libdecor.frame);
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (data->shell_surface.libdecor.frame != NULL) {
|
||||
info->info.wl.xdg_surface = libdecor_frame_get_xdg_surface(data->shell_surface.libdecor.frame);
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
|
||||
info->info.wl.xdg_toplevel = libdecor_frame_get_xdg_toplevel(data->shell_surface.libdecor.frame);
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
|
||||
info->info.wl.xdg_popup = NULL;
|
||||
info->info.wl.xdg_positioner = NULL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Not mapped yet */
|
||||
Wayland_FillEmptyShellInfo(info, version);
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
if (viddata->shell.xdg && data->shell_surface.xdg.surface != NULL) {
|
||||
info->info.wl.xdg_surface = data->shell_surface.xdg.surface;
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
|
||||
info->info.wl.xdg_toplevel = data->shell_surface.xdg.roleobj.toplevel;
|
||||
SDL_bool popup = WINDOW_IS_XDG_POPUP(window);
|
||||
info->info.wl.xdg_toplevel = popup ? NULL : data->shell_surface.xdg.roleobj.toplevel;
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 22)) {
|
||||
if (popup) {
|
||||
info->info.wl.xdg_popup = data->shell_surface.xdg.roleobj.popup.popup;
|
||||
info->info.wl.xdg_positioner = data->shell_surface.xdg.roleobj.popup.positioner;
|
||||
} else {
|
||||
info->info.wl.xdg_popup = NULL;
|
||||
info->info.wl.xdg_positioner = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
info->info.wl.xdg_surface = NULL;
|
||||
if (version >= SDL_VERSIONNUM(2, 0, 17)) {
|
||||
info->info.wl.xdg_toplevel = NULL;
|
||||
}
|
||||
/* Either it's not mapped yet or we don't have a shell protocol */
|
||||
Wayland_FillEmptyShellInfo(info, version);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -697,6 +1106,10 @@ Wayland_SetWindowModalFor(_THIS, SDL_Window *modal_window, SDL_Window *parent_wi
|
|||
SDL_WindowData *modal_data = modal_window->driverdata;
|
||||
SDL_WindowData *parent_data = parent_window->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(modal_window) || WINDOW_IS_XDG_POPUP(parent_window)) {
|
||||
return SDL_SetError("Modal/Parent was a popup, not a toplevel");
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (modal_data->shell_surface.libdecor.frame == NULL) {
|
||||
|
|
@ -731,9 +1144,26 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
SDL_VideoData *c = _this->driverdata;
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
|
||||
/* Create the shell surface and map the toplevel */
|
||||
/* Detach any previous buffers before resetting everything, otherwise when
|
||||
* calling this a second time you'll get an annoying protocol error!
|
||||
*
|
||||
* FIXME: This was originally moved to HideWindow, which _should_ make
|
||||
* sense, but for whatever reason UE5's popups require that this actually
|
||||
* be in both places at once? Possibly from renderers making commits? I can't
|
||||
* fully remember if this location caused crashes or if I was fixing a pair
|
||||
* of Hide/Show calls. In any case, UE gives us a pretty good test and having
|
||||
* both detach calls passes. This bug may be relevant if I'm wrong:
|
||||
*
|
||||
* https://bugs.kde.org/show_bug.cgi?id=448856
|
||||
*
|
||||
* -flibit
|
||||
*/
|
||||
wl_surface_attach(data->surface, NULL, 0, 0);
|
||||
wl_surface_commit(data->surface);
|
||||
|
||||
/* Create the shell surface and map the toplevel/popup */
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (c->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(c, window)) {
|
||||
data->shell_surface.libdecor.frame = libdecor_decorate(c->shell.libdecor,
|
||||
data->surface,
|
||||
&libdecor_frame_interface,
|
||||
|
|
@ -751,10 +1181,42 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
|
||||
xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
|
||||
|
||||
/* !!! FIXME: add popup role */
|
||||
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
|
||||
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
|
||||
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
SDL_Window *focused = SDL_GetMouseFocus();
|
||||
SDL_WindowData *focuseddata = focused->driverdata;
|
||||
|
||||
/* This popup may be a child of another popup! */
|
||||
data->shell_surface.xdg.roleobj.popup.parentID = SDL_GetWindowID(focused);
|
||||
data->shell_surface.xdg.roleobj.popup.child = NULL;
|
||||
if (WINDOW_IS_XDG_POPUP(focused)) {
|
||||
SDL_assert(focuseddata->shell_surface.xdg.roleobj.popup.child == NULL);
|
||||
focuseddata->shell_surface.xdg.roleobj.popup.child = window;
|
||||
}
|
||||
|
||||
/* Set up the positioner for the popup */
|
||||
data->shell_surface.xdg.roleobj.popup.positioner = xdg_wm_base_create_positioner(c->shell.xdg);
|
||||
xdg_positioner_set_offset(data->shell_surface.xdg.roleobj.popup.positioner,
|
||||
mouse->x + TOOLTIP_CURSOR_OFFSET,
|
||||
mouse->y + TOOLTIP_CURSOR_OFFSET);
|
||||
|
||||
/* Assign the popup role */
|
||||
data->shell_surface.xdg.roleobj.popup.popup = xdg_surface_get_popup(data->shell_surface.xdg.surface,
|
||||
focuseddata->shell_surface.xdg.surface,
|
||||
data->shell_surface.xdg.roleobj.popup.positioner);
|
||||
xdg_popup_add_listener(data->shell_surface.xdg.roleobj.popup.popup, &popup_listener_xdg, data);
|
||||
|
||||
/* For tooltips, track mouse motion so it follows the cursor */
|
||||
if (window->flags & SDL_WINDOW_TOOLTIP) {
|
||||
if (xdg_popup_get_version(data->shell_surface.xdg.roleobj.popup.popup) >= 3) {
|
||||
SDL_AddEventWatch(Wayland_PopupWatch, window);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
|
||||
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
|
||||
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
|
||||
}
|
||||
}
|
||||
|
||||
/* Restore state that was set prior to this call */
|
||||
|
|
@ -770,7 +1232,7 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
* this surface will fail. This is a new rule for xdg_shell.
|
||||
*/
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (c->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(c, window)) {
|
||||
if (data->shell_surface.libdecor.frame) {
|
||||
while (!data->shell_surface.libdecor.initial_configure_seen) {
|
||||
WAYLAND_wl_display_flush(c->display);
|
||||
|
|
@ -794,7 +1256,7 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
}
|
||||
|
||||
/* Create the window decorations */
|
||||
if (data->shell_surface.xdg.roleobj.toplevel && c->decoration_manager) {
|
||||
if (!WINDOW_IS_XDG_POPUP(window) && data->shell_surface.xdg.roleobj.toplevel && c->decoration_manager) {
|
||||
data->server_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(c->decoration_manager, data->shell_surface.xdg.roleobj.toplevel);
|
||||
}
|
||||
} else {
|
||||
|
|
@ -807,11 +1269,11 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
* them immediately afterward.
|
||||
*/
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (c->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(c, window)) {
|
||||
/* ... but don't call it redundantly for libdecor, the decorator
|
||||
* may not interpret a redundant call nicely and cause weird stuff to happen
|
||||
*/
|
||||
if (window->flags & SDL_WINDOW_BORDERLESS) {
|
||||
if (data->shell_surface.libdecor.frame && window->flags & SDL_WINDOW_BORDERLESS) {
|
||||
Wayland_SetWindowBordered(_this, window, SDL_FALSE);
|
||||
}
|
||||
} else
|
||||
|
|
@ -837,6 +1299,42 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
Wayland_ReleasePopup(_THIS, SDL_Window *popup)
|
||||
{
|
||||
SDL_WindowData *popupdata;
|
||||
|
||||
/* Basic sanity checks to weed out the weird popup closures */
|
||||
if (popup == NULL || popup->magic != &_this->window_magic) {
|
||||
return;
|
||||
}
|
||||
popupdata = popup->driverdata;
|
||||
if (popupdata == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* This may already be freed by a parent popup! */
|
||||
if (popupdata->shell_surface.xdg.roleobj.popup.popup == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Release the child _first_, otherwise a protocol error triggers */
|
||||
if (popupdata->shell_surface.xdg.roleobj.popup.child != NULL) {
|
||||
Wayland_ReleasePopup(_this, popupdata->shell_surface.xdg.roleobj.popup.child);
|
||||
popupdata->shell_surface.xdg.roleobj.popup.child = NULL;
|
||||
}
|
||||
|
||||
if (popup->flags & SDL_WINDOW_TOOLTIP) {
|
||||
if (xdg_popup_get_version(popupdata->shell_surface.xdg.roleobj.popup.popup) >= 3) {
|
||||
SDL_DelEventWatch(Wayland_PopupWatch, popup);
|
||||
}
|
||||
}
|
||||
xdg_popup_destroy(popupdata->shell_surface.xdg.roleobj.popup.popup);
|
||||
xdg_positioner_destroy(popupdata->shell_surface.xdg.roleobj.popup.positioner);
|
||||
popupdata->shell_surface.xdg.roleobj.popup.popup = NULL;
|
||||
popupdata->shell_surface.xdg.roleobj.popup.positioner = NULL;
|
||||
}
|
||||
|
||||
void Wayland_HideWindow(_THIS, SDL_Window *window)
|
||||
{
|
||||
SDL_VideoData *data = _this->driverdata;
|
||||
|
|
@ -848,7 +1346,7 @@ void Wayland_HideWindow(_THIS, SDL_Window *window)
|
|||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (data->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(data, window)) {
|
||||
if (wind->shell_surface.libdecor.frame) {
|
||||
libdecor_frame_unref(wind->shell_surface.libdecor.frame);
|
||||
wind->shell_surface.libdecor.frame = NULL;
|
||||
|
|
@ -856,7 +1354,9 @@ void Wayland_HideWindow(_THIS, SDL_Window *window)
|
|||
} else
|
||||
#endif
|
||||
if (data->shell.xdg) {
|
||||
if (wind->shell_surface.xdg.roleobj.toplevel) {
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
Wayland_ReleasePopup(_this, window);
|
||||
} else if (wind->shell_surface.xdg.roleobj.toplevel) {
|
||||
xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel);
|
||||
wind->shell_surface.xdg.roleobj.toplevel = NULL;
|
||||
}
|
||||
|
|
@ -1073,13 +1573,17 @@ Wayland_RestoreWindow(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Set this flag now even if we never actually maximized, eventually
|
||||
* ShowWindow will take care of it along with the other window state.
|
||||
*/
|
||||
window->flags &= ~SDL_WINDOW_MAXIMIZED;
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -1102,8 +1606,13 @@ Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
|
|||
{
|
||||
SDL_WindowData *wind = window->driverdata;
|
||||
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame) {
|
||||
libdecor_frame_set_visibility(wind->shell_surface.libdecor.frame, bordered);
|
||||
}
|
||||
|
|
@ -1122,7 +1631,7 @@ Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
|
|||
SDL_VideoData *data = _this->driverdata;
|
||||
const SDL_WindowData *wind = window->driverdata;
|
||||
|
||||
if (data->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(data, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -1144,6 +1653,10 @@ Wayland_MaximizeWindow(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -1154,7 +1667,7 @@ Wayland_MaximizeWindow(_THIS, SDL_Window * window)
|
|||
window->flags |= SDL_WINDOW_MAXIMIZED;
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -1177,8 +1690,12 @@ Wayland_MinimizeWindow(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -1269,7 +1786,9 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
|
|||
data->waylandData = c;
|
||||
data->sdlwindow = window;
|
||||
|
||||
data->scale_factor = 1.0;
|
||||
data->scale_factor = 1.0f;
|
||||
data->pointer_scale_x = 1.0f;
|
||||
data->pointer_scale_y = 1.0f;
|
||||
|
||||
if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
|
||||
int i;
|
||||
|
|
@ -1316,16 +1835,18 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
|
|||
}
|
||||
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
|
||||
data->drawable_width = window->w * data->scale_factor;
|
||||
data->drawable_height = window->h * data->scale_factor;
|
||||
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
|
||||
window->w * data->scale_factor, window->h * data->scale_factor);
|
||||
data->egl_window = WAYLAND_wl_egl_window_create(data->surface, data->drawable_width, data->drawable_height);
|
||||
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
/* Create the GLES window surface */
|
||||
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
|
||||
|
||||
if (data->egl_surface == EGL_NO_SURFACE) {
|
||||
return SDL_SetError("failed to create an EGL window surface");
|
||||
return -1; /* SDL_EGL_CreateSurface should have set error */
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
@ -1375,12 +1896,13 @@ Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
|
|||
data->needs_resize_event = SDL_FALSE;
|
||||
}
|
||||
|
||||
wl_surface_set_buffer_scale(data->surface, data->scale_factor);
|
||||
/* Configure the backbuffer size and scale factors */
|
||||
SetDrawScale(window);
|
||||
|
||||
if (data->egl_window) {
|
||||
WAYLAND_wl_egl_window_resize(data->egl_window,
|
||||
window->w * data->scale_factor,
|
||||
window->h * data->scale_factor,
|
||||
data->drawable_width,
|
||||
data->drawable_height,
|
||||
0, 0);
|
||||
}
|
||||
|
||||
|
|
@ -1394,9 +1916,18 @@ Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
|
|||
* It doesn't fix the first frames after resize being glitched visually,
|
||||
* but at least lets us not be terminated by the compositor.
|
||||
* Can be removed once SDL's resize logic becomes compliant. */
|
||||
if (viddata->shell.xdg && data->shell_surface.xdg.surface) {
|
||||
xdg_surface_set_window_geometry(data->shell_surface.xdg.surface, 0, 0, window->w, window->h);
|
||||
if (
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
!WINDOW_IS_LIBDECOR(viddata, window) &&
|
||||
#endif
|
||||
viddata->shell.xdg &&
|
||||
data->shell_surface.xdg.surface) {
|
||||
xdg_surface_set_window_geometry(data->shell_surface.xdg.surface, 0, 0,
|
||||
GetWindowWidth(window), GetWindowHeight(window));
|
||||
}
|
||||
|
||||
/* Update the viewport */
|
||||
ConfigureViewport(window);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -1422,7 +1953,7 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
|
|||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
/* we must not resize the window while we have a static (non-floating) size */
|
||||
if (data->shell.libdecor &&
|
||||
if (WINDOW_IS_LIBDECOR(data, window) &&
|
||||
wind->shell_surface.libdecor.frame &&
|
||||
!libdecor_frame_is_floating(wind->shell_surface.libdecor.frame)) {
|
||||
/* Commit the resize when we re-enter floating state */
|
||||
|
|
@ -1431,18 +1962,18 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
|
|||
}
|
||||
#endif
|
||||
|
||||
wl_surface_set_buffer_scale(wind->surface, wind->scale_factor);
|
||||
SetDrawScale(window);
|
||||
|
||||
if (wind->egl_window) {
|
||||
WAYLAND_wl_egl_window_resize(wind->egl_window,
|
||||
window->w * wind->scale_factor,
|
||||
window->h * wind->scale_factor,
|
||||
wind->drawable_width,
|
||||
wind->drawable_height,
|
||||
0, 0);
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (data->shell.libdecor && wind->shell_surface.libdecor.frame) {
|
||||
state = libdecor_state_new(window->w, window->h);
|
||||
if (WINDOW_IS_LIBDECOR(data, window) && wind->shell_surface.libdecor.frame) {
|
||||
state = libdecor_state_new(GetWindowWidth(window), GetWindowHeight(window));
|
||||
libdecor_frame_commit(wind->shell_surface.libdecor.frame, state, NULL);
|
||||
libdecor_state_free(state);
|
||||
}
|
||||
|
|
@ -1458,8 +1989,14 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
|
|||
wl_region_destroy(region);
|
||||
|
||||
/* Update the geometry which may have been set by a hack in Wayland_HandleResize */
|
||||
if (data->shell.xdg && wind->shell_surface.xdg.surface) {
|
||||
xdg_surface_set_window_geometry(wind->shell_surface.xdg.surface, 0, 0, window->w, window->h);
|
||||
if (
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
!WINDOW_IS_LIBDECOR(data, window) &&
|
||||
#endif
|
||||
data->shell.xdg &&
|
||||
wind->shell_surface.xdg.surface) {
|
||||
xdg_surface_set_window_geometry(wind->shell_surface.xdg.surface, 0, 0,
|
||||
GetWindowWidth(window), GetWindowHeight(window));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1468,9 +2005,13 @@ void Wayland_SetWindowTitle(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *wind = window->driverdata;
|
||||
SDL_VideoData *viddata = _this->driverdata;
|
||||
|
||||
if (WINDOW_IS_XDG_POPUP(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->title != NULL) {
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
if (viddata->shell.libdecor) {
|
||||
if (WINDOW_IS_LIBDECOR(viddata, window)) {
|
||||
if (wind->shell_surface.libdecor.frame == NULL) {
|
||||
return; /* Can't do anything yet, wait for ShowWindow */
|
||||
}
|
||||
|
|
@ -1549,6 +2090,10 @@ void Wayland_DestroyWindow(_THIS, SDL_Window *window)
|
|||
xdg_activation_token_v1_destroy(wind->activation_token);
|
||||
}
|
||||
|
||||
if (wind->viewport) {
|
||||
wp_viewport_destroy(wind->viewport);
|
||||
}
|
||||
|
||||
SDL_free(wind->outputs);
|
||||
|
||||
if (wind->frame_callback) {
|
||||
|
|
|
|||
|
|
@ -36,16 +36,27 @@ typedef struct {
|
|||
struct xdg_surface *surface;
|
||||
union {
|
||||
struct xdg_toplevel *toplevel;
|
||||
struct xdg_popup *popup;
|
||||
struct {
|
||||
struct xdg_popup *popup;
|
||||
struct xdg_positioner *positioner;
|
||||
Uint32 parentID;
|
||||
SDL_Window *child;
|
||||
} popup;
|
||||
} roleobj;
|
||||
SDL_bool initial_configure_seen;
|
||||
} SDL_xdg_shell_surface;
|
||||
|
||||
#define WINDOW_IS_XDG_POPUP(window) \
|
||||
(window->flags & (SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU))
|
||||
|
||||
#ifdef HAVE_LIBDECOR_H
|
||||
typedef struct {
|
||||
struct libdecor_frame *frame;
|
||||
SDL_bool initial_configure_seen;
|
||||
} SDL_libdecor_surface;
|
||||
|
||||
#define WINDOW_IS_LIBDECOR(viddata, window) \
|
||||
(viddata->shell.libdecor && !WINDOW_IS_XDG_POPUP(window))
|
||||
#endif
|
||||
|
||||
typedef struct {
|
||||
|
|
@ -72,6 +83,7 @@ typedef struct {
|
|||
struct zwp_keyboard_shortcuts_inhibitor_v1 *key_inhibitor;
|
||||
struct zwp_idle_inhibitor_v1 *idle_inhibitor;
|
||||
struct xdg_activation_token_v1 *activation_token;
|
||||
struct wp_viewport *viewport;
|
||||
|
||||
/* floating dimensions for restoring from maximized and fullscreen */
|
||||
int floating_width, floating_height;
|
||||
|
|
@ -86,6 +98,10 @@ typedef struct {
|
|||
int num_outputs;
|
||||
|
||||
float scale_factor;
|
||||
float pointer_scale_x;
|
||||
float pointer_scale_y;
|
||||
int drawable_width, drawable_height;
|
||||
SDL_Rect damage_region;
|
||||
SDL_bool needs_resize_event;
|
||||
SDL_bool floating_resize_pending;
|
||||
} SDL_WindowData;
|
||||
|
|
|
|||
|
|
@ -378,14 +378,14 @@ WIN_CheckAsyncMouseRelease(SDL_WindowData *data)
|
|||
}
|
||||
|
||||
static void
|
||||
WIN_UpdateFocus(SDL_Window *window)
|
||||
WIN_UpdateFocus(SDL_Window *window, SDL_bool expect_focus)
|
||||
{
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
HWND hwnd = data->hwnd;
|
||||
SDL_bool had_focus = (SDL_GetKeyboardFocus() == window) ? SDL_TRUE : SDL_FALSE;
|
||||
SDL_bool has_focus = (GetForegroundWindow() == hwnd) ? SDL_TRUE : SDL_FALSE;
|
||||
|
||||
if (had_focus == has_focus) {
|
||||
if (had_focus == has_focus || has_focus != expect_focus) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -686,7 +686,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
/* Update the focus here, since it's possible to get WM_ACTIVATE and WM_SETFOCUS without
|
||||
actually being the foreground window, but this appears to get called in all cases where
|
||||
the global foreground window changes to and from this window. */
|
||||
WIN_UpdateFocus(data->window);
|
||||
WIN_UpdateFocus(data->window, !!wParam);
|
||||
WIN_CheckICMProfileChanged(data->window);
|
||||
}
|
||||
break;
|
||||
|
|
@ -694,16 +694,22 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||
case WM_ACTIVATE:
|
||||
{
|
||||
/* Update the focus in case we changed focus to a child window and then away from the application */
|
||||
WIN_UpdateFocus(data->window);
|
||||
WIN_UpdateFocus(data->window, !!LOWORD(wParam));
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_SETFOCUS:
|
||||
{
|
||||
/* Update the focus in case it's changing between top-level windows in the same application */
|
||||
WIN_UpdateFocus(data->window, SDL_TRUE);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_KILLFOCUS:
|
||||
case WM_ENTERIDLE:
|
||||
{
|
||||
/* Update the focus in case it's changing between top-level windows in the same application */
|
||||
WIN_UpdateFocus(data->window);
|
||||
WIN_UpdateFocus(data->window, SDL_FALSE);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
|||
|
|
@ -158,7 +158,7 @@ WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
|
|||
int w, h;
|
||||
|
||||
/* Figure out what the window area will be */
|
||||
if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || (window->flags & SDL_WINDOW_ALWAYS_ON_TOP))) {
|
||||
if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
|
||||
top = HWND_TOPMOST;
|
||||
} else {
|
||||
top = HWND_NOTOPMOST;
|
||||
|
|
@ -734,7 +734,14 @@ WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display,
|
|||
int x, y;
|
||||
int w, h;
|
||||
|
||||
if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
|
||||
if (!fullscreen && (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0) {
|
||||
/* Resizing the window on hide causes problems restoring it in Wine, and it's unnecessary.
|
||||
* Also, Windows would preview the minimized window with the wrong size.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
|
||||
top = HWND_TOPMOST;
|
||||
} else {
|
||||
top = HWND_NOTOPMOST;
|
||||
|
|
|
|||
|
|
@ -380,7 +380,7 @@ X11_GetScrollLockModifierMask(_THIS)
|
|||
return num_mask;
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
X11_ReconcileKeyboardState(_THIS)
|
||||
{
|
||||
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
|
||||
|
|
@ -408,7 +408,22 @@ X11_ReconcileKeyboardState(_THIS)
|
|||
SDL_bool sdlKeyPressed = keyboardState[scancode] == SDL_PRESSED;
|
||||
|
||||
if (x11KeyPressed && !sdlKeyPressed) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
|
||||
/* Only update modifier state for keys that are pressed in another application */
|
||||
switch (SDL_GetKeyFromScancode(scancode)) {
|
||||
case SDLK_LCTRL:
|
||||
case SDLK_RCTRL:
|
||||
case SDLK_LSHIFT:
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LALT:
|
||||
case SDLK_RALT:
|
||||
case SDLK_LGUI:
|
||||
case SDLK_RGUI:
|
||||
case SDLK_MODE:
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else if (!x11KeyPressed && sdlKeyPressed) {
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
|
||||
}
|
||||
|
|
@ -718,7 +733,6 @@ static void
|
|||
X11_DispatchEvent(_THIS, XEvent *xevent)
|
||||
{
|
||||
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
|
||||
XkbEvent* xkbEvent = (XkbEvent*) xevent;
|
||||
Display *display;
|
||||
SDL_WindowData *data;
|
||||
int orig_event_type;
|
||||
|
|
@ -805,11 +819,13 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
|
|||
if (!data) {
|
||||
/* The window for KeymapNotify, etc events is 0 */
|
||||
if (xevent->type == KeymapNotify) {
|
||||
#ifdef DEBUG_XEVENTS
|
||||
printf("window %p: KeymapNotify!\n", data);
|
||||
#endif
|
||||
if (SDL_GetKeyboardFocus() != NULL) {
|
||||
X11_ReconcileKeyboardState(_this);
|
||||
}
|
||||
} else if (xevent->type == MappingNotify ||
|
||||
(xevent->type == videodata->xkb_event && xkbEvent->any.xkb_type == XkbStateNotify)) {
|
||||
} else if (xevent->type == MappingNotify) {
|
||||
/* Has the keyboard layout changed? */
|
||||
const int request = xevent->xmapping.request;
|
||||
|
||||
|
|
@ -996,8 +1012,9 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
|
|||
}
|
||||
break;
|
||||
|
||||
/* Key press? */
|
||||
case KeyPress:{
|
||||
/* Key press/release? */
|
||||
case KeyPress:
|
||||
case KeyRelease: {
|
||||
KeyCode keycode = xevent->xkey.keycode;
|
||||
KeySym keysym = NoSymbol;
|
||||
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
|
||||
|
|
@ -1005,7 +1022,7 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
|
|||
SDL_bool handled_by_ime = SDL_FALSE;
|
||||
|
||||
#ifdef DEBUG_XEVENTS
|
||||
printf("window %p: KeyPress (X11 keycode = 0x%X)\n", data, xevent->xkey.keycode);
|
||||
printf("window %p: %s (X11 keycode = 0x%X)\n", data, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
|
||||
#endif
|
||||
#if 1
|
||||
if (videodata->key_layout[keycode] == SDL_SCANCODE_UNKNOWN && keycode) {
|
||||
|
|
@ -1021,7 +1038,7 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
|
|||
/* */
|
||||
SDL_zeroa(text);
|
||||
#ifdef X_HAVE_UTF8_STRING
|
||||
if (data->ic) {
|
||||
if (data->ic && xevent->type == KeyPress) {
|
||||
X11_Xutf8LookupString(data->ic, &xevent->xkey, text, sizeof(text),
|
||||
&keysym, &status);
|
||||
} else {
|
||||
|
|
@ -1033,35 +1050,30 @@ X11_DispatchEvent(_THIS, XEvent *xevent)
|
|||
|
||||
#ifdef SDL_USE_IME
|
||||
if(SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE){
|
||||
handled_by_ime = SDL_IME_ProcessKeyEvent(keysym, keycode);
|
||||
handled_by_ime = SDL_IME_ProcessKeyEvent(keysym, keycode, (xevent->type == KeyPress ? SDL_PRESSED : SDL_RELEASED));
|
||||
}
|
||||
#endif
|
||||
if (!handled_by_ime) {
|
||||
/* Don't send the key if it looks like a duplicate of a filtered key sent by an IME */
|
||||
if (xevent->xkey.keycode != videodata->filter_code || xevent->xkey.time != videodata->filter_time) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode]);
|
||||
}
|
||||
if(*text) {
|
||||
SDL_SendKeyboardText(text);
|
||||
if (xevent->type == KeyPress) {
|
||||
/* Don't send the key if it looks like a duplicate of a filtered key sent by an IME */
|
||||
if (xevent->xkey.keycode != videodata->filter_code || xevent->xkey.time != videodata->filter_time) {
|
||||
SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode]);
|
||||
}
|
||||
if(*text) {
|
||||
SDL_SendKeyboardText(text);
|
||||
}
|
||||
} else {
|
||||
if (X11_KeyRepeat(display, xevent)) {
|
||||
/* We're about to get a repeated key down, ignore the key up */
|
||||
break;
|
||||
}
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode]);
|
||||
}
|
||||
}
|
||||
|
||||
X11_UpdateUserTime(data, xevent->xkey.time);
|
||||
}
|
||||
break;
|
||||
|
||||
/* Key release? */
|
||||
case KeyRelease:{
|
||||
KeyCode keycode = xevent->xkey.keycode;
|
||||
|
||||
#ifdef DEBUG_XEVENTS
|
||||
printf("window %p: KeyRelease (X11 keycode = 0x%X)\n", data, xevent->xkey.keycode);
|
||||
#endif
|
||||
if (X11_KeyRepeat(display, xevent)) {
|
||||
/* We're about to get a repeated key down, ignore the key up */
|
||||
break;
|
||||
if (xevent->type == KeyPress) {
|
||||
X11_UpdateUserTime(data, xevent->xkey.time);
|
||||
}
|
||||
SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode]);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
|||
|
|
@ -27,6 +27,7 @@ extern void X11_PumpEvents(_THIS);
|
|||
extern int X11_WaitEventTimeout(_THIS, int timeout);
|
||||
extern void X11_SendWakeupEvent(_THIS, SDL_Window *window);
|
||||
extern void X11_SuspendScreenSaver(_THIS);
|
||||
extern void X11_ReconcileKeyboardState(_THIS);
|
||||
|
||||
#endif /* SDL_x11events_h_ */
|
||||
|
||||
|
|
|
|||
|
|
@ -409,6 +409,8 @@ X11_InitKeyboard(_THIS)
|
|||
SDL_IME_Init();
|
||||
#endif
|
||||
|
||||
X11_ReconcileKeyboardState(_this);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -830,10 +830,11 @@ X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
|||
int exitcode = 0;
|
||||
close(fds[0]);
|
||||
status = X11_ShowMessageBoxImpl(messageboxdata, buttonid);
|
||||
if (write(fds[1], &status, sizeof (int)) != sizeof (int))
|
||||
if (write(fds[1], &status, sizeof (int)) != sizeof (int)) {
|
||||
exitcode = 1;
|
||||
else if (write(fds[1], buttonid, sizeof (int)) != sizeof (int))
|
||||
} else if (write(fds[1], buttonid, sizeof (int)) != sizeof (int)) {
|
||||
exitcode = 1;
|
||||
}
|
||||
close(fds[1]);
|
||||
_exit(exitcode); /* don't run atexit() stuff, static destructors, etc. */
|
||||
} else { /* we're the parent */
|
||||
|
|
@ -846,13 +847,12 @@ X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
|
|||
SDL_assert(rc == pid); /* not sure what to do if this fails. */
|
||||
|
||||
if ((rc == -1) || (!WIFEXITED(status)) || (WEXITSTATUS(status) != 0)) {
|
||||
return SDL_SetError("msgbox child process failed");
|
||||
status = SDL_SetError("msgbox child process failed");
|
||||
} else if ( (read(fds[0], &status, sizeof (int)) != sizeof (int)) ||
|
||||
(read(fds[0], buttonid, sizeof (int)) != sizeof (int)) ) {
|
||||
status = SDL_SetError("read from msgbox child process failed");
|
||||
*buttonid = 0;
|
||||
}
|
||||
|
||||
if (read(fds[0], &status, sizeof (int)) != sizeof (int))
|
||||
status = -1;
|
||||
else if (read(fds[0], buttonid, sizeof (int)) != sizeof (int))
|
||||
status = -1;
|
||||
close(fds[0]);
|
||||
|
||||
return status;
|
||||
|
|
|
|||
|
|
@ -1011,7 +1011,13 @@ static int (*PreXRRSetScreenSizeErrorHandler)(Display *, XErrorEvent *) = NULL;
|
|||
static int
|
||||
SDL_XRRSetScreenSizeErrHandler(Display *d, XErrorEvent *e)
|
||||
{
|
||||
return (e->error_code == BadMatch) ? 0 : PreXRRSetScreenSizeErrorHandler(d, e);
|
||||
/* BadMatch: https://github.com/libsdl-org/SDL/issues/4561 */
|
||||
/* BadValue: https://github.com/libsdl-org/SDL/issues/4840 */
|
||||
if ((e->error_code == BadMatch) || (e->error_code == BadValue)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return PreXRRSetScreenSizeErrorHandler(d, e);
|
||||
}
|
||||
|
||||
int
|
||||
|
|
|
|||
|
|
@ -247,11 +247,6 @@ X11_GL_LoadLibrary(_THIS, const char *path)
|
|||
X11_GL_UseEGL(_this) ) {
|
||||
#if SDL_VIDEO_OPENGL_EGL
|
||||
X11_GL_UnloadLibrary(_this);
|
||||
/* Better avoid conflicts! */
|
||||
if (_this->gl_config.dll_handle != NULL ) {
|
||||
GL_UnloadObject(_this->gl_config.dll_handle);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
}
|
||||
_this->GL_LoadLibrary = X11_GLES_LoadLibrary;
|
||||
_this->GL_GetProcAddress = X11_GLES_GetProcAddress;
|
||||
_this->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
|
||||
|
|
|
|||
|
|
@ -185,7 +185,6 @@ SDL_X11_SYM(XkbDescPtr,XkbGetMap,(Display* a,unsigned int b,unsigned int c),(a,b
|
|||
SDL_X11_SYM(void,XkbFreeClientMap,(XkbDescPtr a,unsigned int b, Bool c),(a,b,c),)
|
||||
SDL_X11_SYM(void,XkbFreeKeyboard,(XkbDescPtr a,unsigned int b, Bool c),(a,b,c),)
|
||||
SDL_X11_SYM(Bool,XkbSetDetectableAutoRepeat,(Display* a, Bool b, Bool* c),(a,b,c),return)
|
||||
SDL_X11_SYM(Bool,XkbSelectEvents,(Display* a, unsigned int b, unsigned int c, unsigned int d),(a,b,c,d),return)
|
||||
#endif
|
||||
|
||||
#if NeedWidePrototypes
|
||||
|
|
|
|||
|
|
@ -678,8 +678,6 @@ X11_CreateWindow(_THIS, SDL_Window * window)
|
|||
/* For _ICC_PROFILE. */
|
||||
X11_XSelectInput(display, RootWindow(display, screen), PropertyChangeMask);
|
||||
|
||||
X11_XkbSelectEvents(display, XkbUseCoreKbd, XkbStateNotifyMask, XkbStateNotifyMask);
|
||||
|
||||
X11_XFlush(display);
|
||||
|
||||
return 0;
|
||||
|
|
@ -782,11 +780,22 @@ X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
|
|||
X11_XFlush(display);
|
||||
}
|
||||
|
||||
static SDL_bool caught_x11_error = SDL_FALSE;
|
||||
static int
|
||||
X11_CatchAnyError(Display * d, XErrorEvent * e)
|
||||
{
|
||||
/* this may happen during tumultuous times when we are polling anyhow,
|
||||
so just note we had an error and return control. */
|
||||
caught_x11_error = SDL_TRUE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
X11_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
Display *display = data->videodata->display;
|
||||
int (*prev_handler) (Display *, XErrorEvent *) = NULL;
|
||||
unsigned int childCount;
|
||||
Window childReturn, root, parent;
|
||||
Window* children;
|
||||
|
|
@ -805,20 +814,27 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
|
|||
|
||||
/* Wait a brief time to see if the window manager decided to let this move happen.
|
||||
If the window changes at all, even to an unexpected value, we break out. */
|
||||
X11_XSync(display, False);
|
||||
prev_handler = X11_XSetErrorHandler(X11_CatchAnyError);
|
||||
|
||||
timeout = SDL_GetTicks() + 100;
|
||||
while (SDL_TRUE) {
|
||||
int x, y;
|
||||
|
||||
caught_x11_error = SDL_FALSE;
|
||||
X11_XSync(display, False);
|
||||
X11_XGetWindowAttributes(display, data->xwindow, &attrs);
|
||||
X11_XTranslateCoordinates(display, parent, DefaultRootWindow(display),
|
||||
attrs.x, attrs.y, &x, &y, &childReturn);
|
||||
|
||||
if ((x != orig_x) || (y != orig_y)) {
|
||||
window->x = x;
|
||||
window->y = y;
|
||||
break; /* window moved, time to go. */
|
||||
} else if ((x == window->x) && (y == window->y)) {
|
||||
break; /* we're at the place we wanted to be anyhow, drop out. */
|
||||
if (!caught_x11_error) {
|
||||
if ((x != orig_x) || (y != orig_y)) {
|
||||
window->x = x;
|
||||
window->y = y;
|
||||
break; /* window moved, time to go. */
|
||||
} else if ((x == window->x) && (y == window->y)) {
|
||||
break; /* we're at the place we wanted to be anyhow, drop out. */
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||
|
|
@ -827,6 +843,9 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
|
|||
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
X11_XSetErrorHandler(prev_handler);
|
||||
caught_x11_error = SDL_FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -892,6 +911,7 @@ X11_SetWindowSize(_THIS, SDL_Window * window)
|
|||
{
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
Display *display = data->videodata->display;
|
||||
int (*prev_handler) (Display *, XErrorEvent *) = NULL;
|
||||
XWindowAttributes attrs;
|
||||
int orig_w, orig_h;
|
||||
Uint32 timeout;
|
||||
|
|
@ -943,19 +963,25 @@ X11_SetWindowSize(_THIS, SDL_Window * window)
|
|||
X11_XResizeWindow(display, data->xwindow, window->w, window->h);
|
||||
}
|
||||
|
||||
X11_XSync(display, False);
|
||||
prev_handler = X11_XSetErrorHandler(X11_CatchAnyError);
|
||||
|
||||
/* Wait a brief time to see if the window manager decided to let this resize happen.
|
||||
If the window changes at all, even to an unexpected value, we break out. */
|
||||
timeout = SDL_GetTicks() + 100;
|
||||
while (SDL_TRUE) {
|
||||
caught_x11_error = SDL_FALSE;
|
||||
X11_XSync(display, False);
|
||||
X11_XGetWindowAttributes(display, data->xwindow, &attrs);
|
||||
|
||||
if ((attrs.width != orig_w) || (attrs.height != orig_h)) {
|
||||
window->w = attrs.width;
|
||||
window->h = attrs.height;
|
||||
break; /* window changed, time to go. */
|
||||
} else if ((attrs.width == window->w) && (attrs.height == window->h)) {
|
||||
break; /* we're at the place we wanted to be anyhow, drop out. */
|
||||
if (!caught_x11_error) {
|
||||
if ((attrs.width != orig_w) || (attrs.height != orig_h)) {
|
||||
window->w = attrs.width;
|
||||
window->h = attrs.height;
|
||||
break; /* window changed, time to go. */
|
||||
} else if ((attrs.width == window->w) && (attrs.height == window->h)) {
|
||||
break; /* we're at the place we wanted to be anyhow, drop out. */
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||
|
|
@ -964,6 +990,9 @@ X11_SetWindowSize(_THIS, SDL_Window * window)
|
|||
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
X11_XSetErrorHandler(prev_handler);
|
||||
caught_x11_error = SDL_FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
|
|
@ -1281,6 +1310,22 @@ X11_SetWindowFullscreenViaWM(_THIS, SDL_Window * window, SDL_VideoDisplay * _dis
|
|||
|
||||
if (X11_IsWindowMapped(_this, window)) {
|
||||
XEvent e;
|
||||
/* !!! FIXME: most of this waiting code is copy/pasted from elsewhere. */
|
||||
int (*prev_handler) (Display *, XErrorEvent *) = NULL;
|
||||
unsigned int childCount;
|
||||
Window childReturn, root, parent;
|
||||
Window* children;
|
||||
XWindowAttributes attrs;
|
||||
int orig_w, orig_h, orig_x, orig_y;
|
||||
Uint64 timeout;
|
||||
|
||||
X11_XSync(display, False);
|
||||
X11_XQueryTree(display, data->xwindow, &root, &parent, &children, &childCount);
|
||||
X11_XGetWindowAttributes(display, data->xwindow, &attrs);
|
||||
X11_XTranslateCoordinates(display, parent, DefaultRootWindow(display),
|
||||
attrs.x, attrs.y, &orig_x, &orig_y, &childReturn);
|
||||
orig_w = attrs.width;
|
||||
orig_h = attrs.height;
|
||||
|
||||
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
|
||||
/* Compiz refuses fullscreen toggle if we're not resizable, so update the hints so we
|
||||
|
|
@ -1330,6 +1375,41 @@ X11_SetWindowFullscreenViaWM(_THIS, SDL_Window * window, SDL_VideoDisplay * _dis
|
|||
X11_XSendEvent(display, RootWindow(display, displaydata->screen), 0,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask, &e);
|
||||
}
|
||||
|
||||
/* Wait a brief time to see if the window manager decided to let this happen.
|
||||
If the window changes at all, even to an unexpected value, we break out. */
|
||||
X11_XSync(display, False);
|
||||
prev_handler = X11_XSetErrorHandler(X11_CatchAnyError);
|
||||
|
||||
timeout = SDL_GetTicks64() + 100;
|
||||
while (SDL_TRUE) {
|
||||
int x, y;
|
||||
|
||||
caught_x11_error = SDL_FALSE;
|
||||
X11_XSync(display, False);
|
||||
X11_XGetWindowAttributes(display, data->xwindow, &attrs);
|
||||
X11_XTranslateCoordinates(display, parent, DefaultRootWindow(display),
|
||||
attrs.x, attrs.y, &x, &y, &childReturn);
|
||||
|
||||
if (!caught_x11_error) {
|
||||
if ((x != orig_x) || (y != orig_y) || (attrs.width != orig_w) || (attrs.height != orig_h)) {
|
||||
window->x = x;
|
||||
window->y = y;
|
||||
window->w = attrs.width;
|
||||
window->h = attrs.height;
|
||||
break; /* window moved, time to go. */
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_GetTicks64() >= timeout) {
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
X11_XSetErrorHandler(prev_handler);
|
||||
caught_x11_error = SDL_FALSE;
|
||||
} else {
|
||||
Uint32 flags;
|
||||
|
||||
|
|
|
|||
|
|
@ -426,9 +426,17 @@ void SSE_FUNCTION_NAME(uint32_t width, uint32_t height,
|
|||
const int fix_read_nv12 = 0;
|
||||
#endif
|
||||
|
||||
#if YUV_FORMAT == YUV_FORMAT_422
|
||||
/* Avoid invalid read on last line */
|
||||
const int fix_read_422 = 1;
|
||||
#else
|
||||
const int fix_read_422 = 0;
|
||||
#endif
|
||||
|
||||
|
||||
if (width >= 32) {
|
||||
uint32_t xpos, ypos;
|
||||
for(ypos=0; ypos<(height-(uv_y_sample_interval-1)); ypos+=uv_y_sample_interval)
|
||||
for(ypos=0; ypos<(height-(uv_y_sample_interval-1)) - fix_read_422; ypos+=uv_y_sample_interval)
|
||||
{
|
||||
const uint8_t *y_ptr1=Y+ypos*Y_stride,
|
||||
*y_ptr2=Y+(ypos+1)*Y_stride,
|
||||
|
|
@ -459,6 +467,15 @@ void SSE_FUNCTION_NAME(uint32_t width, uint32_t height,
|
|||
}
|
||||
}
|
||||
|
||||
if (fix_read_422) {
|
||||
const uint8_t *y_ptr=Y+ypos*Y_stride,
|
||||
*u_ptr=U+(ypos/uv_y_sample_interval)*UV_stride,
|
||||
*v_ptr=V+(ypos/uv_y_sample_interval)*UV_stride;
|
||||
uint8_t *rgb_ptr=RGB+ypos*RGB_stride;
|
||||
STD_FUNCTION_NAME(width, 1, y_ptr, u_ptr, v_ptr, Y_stride, UV_stride, rgb_ptr, RGB_stride, yuv_type);
|
||||
ypos += uv_y_sample_interval;
|
||||
}
|
||||
|
||||
/* Catch the last line, if needed */
|
||||
if (uv_y_sample_interval == 2 && ypos == (height-1))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue