update sdl to release 2.0.22

This commit is contained in:
AzaezelX 2022-04-26 09:17:21 -05:00
parent 3f796d2a06
commit d4307ea413
135 changed files with 5746 additions and 1161 deletions

View file

@ -54,11 +54,6 @@ typedef struct SDL_Point
/**
* The structure that defines a point (floating point)
*
* \sa SDL_FRectEmpty
* \sa SDL_FRectEquals
* \sa SDL_HasIntersectionF
* \sa SDL_IntersectFRect
* \sa SDL_UnionFRect
* \sa SDL_EncloseFPoints
* \sa SDL_PointInFRect
*/
@ -76,6 +71,7 @@ typedef struct SDL_FPoint
* \sa SDL_RectEquals
* \sa SDL_HasIntersection
* \sa SDL_IntersectRect
* \sa SDL_IntersectRectAndLine
* \sa SDL_UnionRect
* \sa SDL_EnclosePoints
*/
@ -88,6 +84,16 @@ typedef struct SDL_Rect
/**
* A rectangle, with the origin at the upper left (floating point).
*
* \sa SDL_FRectEmpty
* \sa SDL_FRectEquals
* \sa SDL_FRectEqualsEpsilon
* \sa SDL_HasIntersectionF
* \sa SDL_IntersectFRect
* \sa SDL_IntersectFRectAndLine
* \sa SDL_UnionFRect
* \sa SDL_EncloseFPoints
* \sa SDL_PointInFRect
*/
typedef struct SDL_FRect
{
@ -239,12 +245,28 @@ SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r)
}
/**
* Returns true if the two rectangles are equal.
* Returns true if the two rectangles are equal, within some given epsilon.
*
* \since This function is available since SDL 2.0.22.
*/
SDL_FORCE_INLINE SDL_bool SDL_FRectEqualsEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon)
{
return (a && b && ((a == b) ||
((SDL_fabs(a->x - b->x) <= epsilon) &&
(SDL_fabs(a->y - b->y) <= epsilon) &&
(SDL_fabs(a->w - b->w) <= epsilon) &&
(SDL_fabs(a->h - b->h) <= epsilon))))
? SDL_TRUE : SDL_FALSE;
}
/**
* Returns true if the two rectangles are equal, using a default epsilon.
*
* \since This function is available since SDL 2.0.22.
*/
SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b)
{
return (a && b && (a->x == b->x) && (a->y == b->y) &&
(a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
return SDL_FRectEqualsEpsilon(a, b, SDL_FLT_EPSILON);
}
/**