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https://github.com/TorqueGameEngines/Torque3D.git
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update assimp lib
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03a348deb7
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d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions
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@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -206,3 +206,38 @@ TEST_F(FindDegeneratesProcessTest, meshRemoval) {
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EXPECT_EQ(scene->mRootNode->mNumMeshes, 1u);
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EXPECT_EQ(scene->mRootNode->mMeshes[0], 0u);
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}
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TEST_F(FindDegeneratesProcessTest, invalidVertexIndex) {
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mProcess->EnableAreaCheck(true);
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mProcess->EnableInstantRemoval(true);
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mProcess->ExecuteOnMesh(mMesh);
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std::unique_ptr<aiScene> scene(new aiScene);
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scene->mNumMeshes = 1;
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scene->mMeshes = new aiMesh *[1];
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std::unique_ptr<aiMesh> mesh(new aiMesh);
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mesh->mNumVertices = 1;
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mesh->mVertices = new aiVector3D[1];
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mesh->mVertices[0] = aiVector3D{ 0.0f, 0.0f, 0.0f };
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mesh->mNumFaces = 1;
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mesh->mFaces = new aiFace[1];
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mesh->mFaces[0].mNumIndices = 3;
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mesh->mFaces[0].mIndices = new unsigned int[3];
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mesh->mFaces[0].mIndices[0] = 0;
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mesh->mFaces[0].mIndices[1] = 1;
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mesh->mFaces[0].mIndices[2] = 99999;
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scene->mMeshes[0] = mesh.release();
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scene->mRootNode = new aiNode;
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scene->mRootNode->mNumMeshes = 1;
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scene->mRootNode->mMeshes = new unsigned int[1];
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scene->mRootNode->mMeshes[0] = 0;
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mProcess->Execute(scene.get());
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EXPECT_EQ(scene->mNumMeshes, 1u);
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EXPECT_EQ(scene->mRootNode->mNumMeshes, 1u);
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EXPECT_EQ(scene->mRootNode->mMeshes[0], 0u);
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}
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