mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 08:34:40 +00:00
update assimp lib
This commit is contained in:
parent
03a348deb7
commit
d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions
BIN
Engine/lib/assimp/test/models-nonbsd/3D/m_rifl.bmp
Normal file
BIN
Engine/lib/assimp/test/models-nonbsd/3D/m_rifl.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 192 KiB |
|
|
@ -1,6 +1,6 @@
|
|||
class mar expands Actor;
|
||||
|
||||
#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_a.3d DATAFILE=MODELS\mar_d.3d X=0 Y=0 Z=0
|
||||
#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_rifle_a.3d DATAFILE=MODELS\mar_rifle_d.3d X=0 Y=0 Z=0
|
||||
#exec MESH ORIGIN MESH=mar X=0 Y=0 Z=0
|
||||
|
||||
#exec MESH SEQUENCE MESH=mar SEQ=All STARTFRAME=0 NUMFRAMES=30
|
||||
|
|
@ -9,7 +9,7 @@ class mar expands Actor;
|
|||
#exec MESHMAP NEW MESHMAP=mar MESH=mar
|
||||
#exec MESHMAP SCALE MESHMAP=mar X=0.1 Y=0.1 Z=0.2
|
||||
|
||||
#exec TEXTURE IMPORT NAME=Jtex1 FILE=..\3DS\m_rifl.bmp GROUP=Skins FLAGS=2
|
||||
#exec TEXTURE IMPORT NAME=Jtex1 FILE=m_rifl.bmp GROUP=Skins FLAGS=2
|
||||
#exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1
|
||||
#exec MESHMAP SETTEXTURE MESHMAP=mar NUM=1 TEXTURE=Jtex1
|
||||
|
||||
|
|
|
|||
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue