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update assimp lib
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Engine/lib/assimp/test/models/ASE/ref/README.md
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Engine/lib/assimp/test/models/ASE/ref/README.md
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# ASE 3D model reference images
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## MotionCaptureROM.ase
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### Model is pure node animation of separate rigid meshes, no bones/mesh deformation
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Note: this model has no bones/skeleton; the body is formed of separate rigid meshes
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for each segment (e.g. upper arm, lower arm, upper leg, lower leg are all separate meshses)
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and animation is entirely driven by changing node transformations over the animation timeline,
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rather than deforming vertices via bones and associated weights.
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### Artifacts
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Animation has known artifacts, as stated in [MotionCaptureROM.source.txt](../MotionCaptureROM.source.txt):
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```
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NOTE: The errors in the middle of the animation are caused by problems during recording,
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it's not an importer issue.
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```
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<img alt="MotionCaptureROM.ase" src="screenshots/MotionCaptureROM_ase.gif" width=320 />
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