update assimp lib
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@ -12,9 +12,8 @@ __Importers__:
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- ASE
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- ASK
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- B3D
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- [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format))
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- [BVH](https://en.wikipedia.org/wiki/Biovision_Hierarchy)
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- CMS
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- CSM
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- COB
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- [DAE/Collada](https://en.wikipedia.org/wiki/COLLADA)
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- [DXF](https://en.wikipedia.org/wiki/AutoCAD_DXF)
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@ -29,6 +28,7 @@ __Importers__:
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+ KHR_texture_transform ( 5.1 under test )
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- HMB
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- IFC-STEP
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- IQM
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- IRR / IRRMESH
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- [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
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- LWS
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@ -60,12 +60,16 @@ __Importers__:
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- [STL](https://en.wikipedia.org/wiki/STL_(file_format))
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- TER
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- UC
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- [USD](https://en.wikipedia.org/wiki/Universal_Scene_Description)
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- VTA
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- X
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- [X3D](https://en.wikipedia.org/wiki/X3D)
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- XGL
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- ZGL
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Note: support for [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format)) is deprecated.
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It is too time-consuming to maintain an undocumented format which contains so much more than we need.
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Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
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- [C4D](https://en.wikipedia.org/wiki/Cinema_4D) (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange) IMporting geometry + node hierarchy are currently supported
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@ -1545,7 +1545,7 @@ Don't trust the input data! Check all offsets!
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Mixed stuff for internal use by loaders, mostly documented (most of them are already included by <i>AssimpPCH.h</i>):
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<ul>
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<li><b>ByteSwapper</b> (<i>ByteSwapper.h</i>) - manual byte swapping stuff for binary loaders.</li>
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<li><b>StreamReader</b> (<i>StreamReader.h</i>) - safe, endianess-correct, binary reading.</li>
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<li><b>StreamReader</b> (<i>StreamReader.h</i>) - safe, endianness-correct, binary reading.</li>
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<li><b>IrrXML</b> (<i>irrXMLWrapper.h</i>) - for XML-parsing (SAX.</li>
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<li><b>CommentRemover</b> (<i>RemoveComments.h</i>) - remove single-line and multi-line comments from a text file.</li>
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<li>fast_atof, strtoul10, strtoul16, SkipSpaceAndLineEnd, SkipToNextToken .. large family of low-level
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