update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -193,28 +193,23 @@ struct STransformVecInfo : public aiUVTransform {
/** Helper step to compute final UV coordinate sets if there are scalings
* or rotations in the original data read from the file.
*/
class TextureTransformStep : public BaseProcess
{
class TextureTransformStep : public BaseProcess {
public:
// -------------------------------------------------------------------
/// The default class constructor / destructor.
TextureTransformStep();
~TextureTransformStep();
public:
~TextureTransformStep() override = default;
// -------------------------------------------------------------------
bool IsActive( unsigned int pFlags) const;
bool IsActive( unsigned int pFlags) const override;
// -------------------------------------------------------------------
void Execute( aiScene* pScene);
void Execute( aiScene* pScene) override;
// -------------------------------------------------------------------
void SetupProperties(const Importer* pImp);
void SetupProperties(const Importer* pImp) override;
protected:
// -------------------------------------------------------------------
/** Preprocess a specific UV transformation setup
*
@ -223,10 +218,9 @@ protected:
void PreProcessUVTransform(STransformVecInfo& info);
private:
unsigned int configFlags;
};
}
} // namespace Assimp
#endif //! AI_TEXTURE_TRANSFORM_H_INCLUDED