update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -58,11 +58,10 @@ namespace Assimp {
*/
class ASSIMP_API RemoveVCProcess : public BaseProcess {
public:
/// The default class constructor.
// -------------------------------------------------------------------
/// The default class constructor / destructor.
RemoveVCProcess();
/// The class destructor.
~RemoveVCProcess();
~RemoveVCProcess() override = default;
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
@ -70,37 +69,35 @@ public:
* combination of #aiPostProcessSteps.
* @return true if the process is present in this flag fields, false if not.
*/
bool IsActive( unsigned int pFlags) const;
bool IsActive( unsigned int pFlags) const override;
// -------------------------------------------------------------------
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.
* @param pScene The imported data to work at.
*/
void Execute( aiScene* pScene);
void Execute( aiScene* pScene) override;
// -------------------------------------------------------------------
/** Called prior to ExecuteOnScene().
* The function is a request to the process to update its configuration
* basing on the Importer's configuration property list.
*/
virtual void SetupProperties(const Importer* pImp);
virtual void SetupProperties(const Importer* pImp) override;
// -------------------------------------------------------------------
/** Manually setup the configuration flags for the step
*
* @param Bitwise combination of the #aiComponent enumerated values.
*/
void SetDeleteFlags(unsigned int f)
{
void SetDeleteFlags(unsigned int f) {
configDeleteFlags = f;
}
// -------------------------------------------------------------------
/** Query the current configuration.
*/
unsigned int GetDeleteFlags() const
{
unsigned int GetDeleteFlags() const {
return configDeleteFlags;
}