mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
update assimp lib
This commit is contained in:
parent
03a348deb7
commit
d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2022, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -58,11 +58,10 @@ namespace Assimp {
|
|||
*/
|
||||
class ASSIMP_API RemoveVCProcess : public BaseProcess {
|
||||
public:
|
||||
/// The default class constructor.
|
||||
// -------------------------------------------------------------------
|
||||
/// The default class constructor / destructor.
|
||||
RemoveVCProcess();
|
||||
|
||||
/// The class destructor.
|
||||
~RemoveVCProcess();
|
||||
~RemoveVCProcess() override = default;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the processing step is present in the given flag field.
|
||||
|
|
@ -70,37 +69,35 @@ public:
|
|||
* combination of #aiPostProcessSteps.
|
||||
* @return true if the process is present in this flag fields, false if not.
|
||||
*/
|
||||
bool IsActive( unsigned int pFlags) const;
|
||||
bool IsActive( unsigned int pFlags) const override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Executes the post processing step on the given imported data.
|
||||
* At the moment a process is not supposed to fail.
|
||||
* @param pScene The imported data to work at.
|
||||
*/
|
||||
void Execute( aiScene* pScene);
|
||||
void Execute( aiScene* pScene) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called prior to ExecuteOnScene().
|
||||
* The function is a request to the process to update its configuration
|
||||
* basing on the Importer's configuration property list.
|
||||
*/
|
||||
virtual void SetupProperties(const Importer* pImp);
|
||||
virtual void SetupProperties(const Importer* pImp) override;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Manually setup the configuration flags for the step
|
||||
*
|
||||
* @param Bitwise combination of the #aiComponent enumerated values.
|
||||
*/
|
||||
void SetDeleteFlags(unsigned int f)
|
||||
{
|
||||
void SetDeleteFlags(unsigned int f) {
|
||||
configDeleteFlags = f;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Query the current configuration.
|
||||
*/
|
||||
unsigned int GetDeleteFlags() const
|
||||
{
|
||||
unsigned int GetDeleteFlags() const {
|
||||
return configDeleteFlags;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue