update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -66,22 +66,19 @@ namespace Assimp {
* The step has been added because it was required by the viewer, however
* it has been moved to the main library since others might find it
* useful, too. */
class ASSIMP_API_WINONLY MakeVerboseFormatProcess : public BaseProcess
{
public:
MakeVerboseFormatProcess();
~MakeVerboseFormatProcess();
class ASSIMP_API_WINONLY MakeVerboseFormatProcess : public BaseProcess {
public:
// -------------------------------------------------------------------
/// The default class constructor / destructor.
MakeVerboseFormatProcess() = default;
~MakeVerboseFormatProcess() override = default;
// -------------------------------------------------------------------
/** Returns whether the processing step is present in the given flag field.
* @param pFlags The processing flags the importer was called with. A bitwise
* combination of #aiPostProcessSteps.
* @return true if the process is present in this flag fields, false if not */
bool IsActive( unsigned int /*pFlags*/ ) const
bool IsActive( unsigned int /*pFlags*/ ) const override
{
// NOTE: There is no direct flag that corresponds to
// this postprocess step.
@ -92,7 +89,7 @@ public:
/** Executes the post processing step on the given imported data.
* At the moment a process is not supposed to fail.
* @param pScene The imported data to work at. */
void Execute( aiScene* pScene);
void Execute( aiScene* pScene) override;
public: