update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
@ -49,10 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
MakeVerboseFormatProcess::MakeVerboseFormatProcess() = default;
// ------------------------------------------------------------------------------------------------
MakeVerboseFormatProcess::~MakeVerboseFormatProcess() = default;
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
void MakeVerboseFormatProcess::Execute(aiScene *pScene) {
@ -93,8 +89,8 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh *pcMesh) {
pvBitangents = new aiVector3D[iNumVerts];
}
aiVector3D *apvTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS] = { 0 };
aiColor4D *apvColorSets[AI_MAX_NUMBER_OF_COLOR_SETS] = { 0 };
aiVector3D *apvTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS] = { nullptr };
aiColor4D *apvColorSets[AI_MAX_NUMBER_OF_COLOR_SETS] = { nullptr };
unsigned int p = 0;
while (pcMesh->HasTextureCoords(p))