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update assimp lib
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parent
03a348deb7
commit
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1725 changed files with 196314 additions and 62009 deletions
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -70,7 +70,7 @@ namespace Assimp {
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class DeboneProcess : public BaseProcess {
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public:
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DeboneProcess();
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~DeboneProcess();
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~DeboneProcess() override = default;
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// -------------------------------------------------------------------
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/** Returns whether the processing step is present in the given flag.
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@ -79,14 +79,14 @@ public:
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* @return true if the process is present in this flag fields,
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* false if not.
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*/
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bool IsActive( unsigned int pFlags) const;
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bool IsActive( unsigned int pFlags) const override;
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// -------------------------------------------------------------------
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/** Called prior to ExecuteOnScene().
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* The function is a request to the process to update its configuration
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* basing on the Importer's configuration property list.
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*/
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void SetupProperties(const Importer* pImp);
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void SetupProperties(const Importer* pImp) override;
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protected:
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// -------------------------------------------------------------------
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@ -94,7 +94,7 @@ protected:
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* At the moment a process is not supposed to fail.
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* @param pScene The imported data to work at.
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*/
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void Execute( aiScene* pScene);
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void Execute( aiScene* pScene) override;
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// -------------------------------------------------------------------
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/** Counts bones total/removable in a given mesh.
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