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https://github.com/TorqueGameEngines/Torque3D.git
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update assimp lib
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parent
03a348deb7
commit
d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions
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@ -2,8 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -51,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/material.h>
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#include <assimp/types.h>
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#include <assimp/DefaultLogger.hpp>
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#include <memory>
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using namespace Assimp;
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@ -73,7 +73,7 @@ aiReturn aiGetMaterialProperty(const aiMaterial *pMat,
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aiMaterialProperty *prop = pMat->mProperties[i];
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if (prop /* just for safety ... */
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&& 0 == strcmp(prop->mKey.data, pKey) && (UINT_MAX == type || prop->mSemantic == type) /* UINT_MAX is a wild-card, but this is undocumented :-) */
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&& 0 == strncmp(prop->mKey.data, pKey, strlen(pKey)) && (UINT_MAX == type || prop->mSemantic == type) /* UINT_MAX is a wild-card, but this is undocumented :-) */
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&& (UINT_MAX == index || prop->mIndex == index)) {
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*pPropOut = pMat->mProperties[i];
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return AI_SUCCESS;
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@ -173,6 +173,95 @@ aiReturn aiGetMaterialFloatArray(const aiMaterial *pMat,
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return AI_SUCCESS;
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}
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// ------------------------------------------------------------------------------------------------
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// Get an array of floating-point values from the material.
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aiReturn aiGetMaterialDoubleArray(const aiMaterial *pMat,
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const char *pKey,
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unsigned int type,
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unsigned int index,
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double *pOut,
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unsigned int *pMax) {
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ai_assert(pOut != nullptr);
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ai_assert(pMat != nullptr);
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const aiMaterialProperty *prop;
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aiGetMaterialProperty(pMat, pKey, type, index, (const aiMaterialProperty **)&prop);
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if (nullptr == prop) {
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return AI_FAILURE;
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}
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// data is given in floats, convert to ai_real
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unsigned int iWrite = 0;
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if (aiPTI_Float == prop->mType || aiPTI_Buffer == prop->mType) {
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iWrite = prop->mDataLength / sizeof(float);
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if (pMax) {
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iWrite = std::min(*pMax, iWrite);
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;
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}
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for (unsigned int a = 0; a < iWrite; ++a) {
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pOut[a] = static_cast<ai_real>(reinterpret_cast<float *>(prop->mData)[a]);
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}
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if (pMax) {
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*pMax = iWrite;
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}
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}
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// data is given in doubles, convert to float
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else if (aiPTI_Double == prop->mType) {
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iWrite = prop->mDataLength / sizeof(double);
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if (pMax) {
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iWrite = std::min(*pMax, iWrite);
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;
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}
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for (unsigned int a = 0; a < iWrite; ++a) {
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pOut[a] = static_cast<ai_real>(reinterpret_cast<double *>(prop->mData)[a]);
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}
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if (pMax) {
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*pMax = iWrite;
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}
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}
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// data is given in ints, convert to float
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else if (aiPTI_Integer == prop->mType) {
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iWrite = prop->mDataLength / sizeof(int32_t);
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if (pMax) {
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iWrite = std::min(*pMax, iWrite);
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}
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for (unsigned int a = 0; a < iWrite; ++a) {
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pOut[a] = static_cast<ai_real>(reinterpret_cast<int32_t *>(prop->mData)[a]);
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}
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if (pMax) {
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*pMax = iWrite;
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}
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}
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// a string ... read floats separated by spaces
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else {
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if (pMax) {
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iWrite = *pMax;
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}
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// strings are zero-terminated with a 32 bit length prefix, so this is safe
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const char *cur = prop->mData + 4;
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ai_assert(prop->mDataLength >= 5);
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ai_assert(!prop->mData[prop->mDataLength - 1]);
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for (unsigned int a = 0;; ++a) {
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cur = fast_atoreal_move<double>(cur, pOut[a]);
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if (a == iWrite - 1) {
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break;
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}
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if (!IsSpace(*cur)) {
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ASSIMP_LOG_ERROR("Material property", pKey,
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" is a string; failed to parse a float array out of it.");
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return AI_FAILURE;
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}
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}
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if (pMax) {
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*pMax = iWrite;
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}
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}
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return AI_SUCCESS;
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}
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// ------------------------------------------------------------------------------------------------
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// Get an array if integers from the material
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aiReturn aiGetMaterialIntegerArray(const aiMaterial *pMat,
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@ -473,7 +562,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
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}
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// Allocate a new material property
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aiMaterialProperty *pcNew = new aiMaterialProperty();
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std::unique_ptr<aiMaterialProperty> pcNew(new aiMaterialProperty());
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// .. and fill it
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pcNew->mType = pType;
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@ -485,11 +574,11 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
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memcpy(pcNew->mData, pInput, pSizeInBytes);
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pcNew->mKey.length = static_cast<ai_uint32>(::strlen(pKey));
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ai_assert(MAXLEN > pcNew->mKey.length);
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ai_assert(AI_MAXLEN > pcNew->mKey.length);
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strcpy(pcNew->mKey.data, pKey);
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if (UINT_MAX != iOutIndex) {
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mProperties[iOutIndex] = pcNew;
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mProperties[iOutIndex] = pcNew.release();
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return AI_SUCCESS;
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}
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@ -502,7 +591,6 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
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try {
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ppTemp = new aiMaterialProperty *[mNumAllocated];
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} catch (std::bad_alloc &) {
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delete pcNew;
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return AI_OUTOFMEMORY;
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}
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@ -513,7 +601,7 @@ aiReturn aiMaterial::AddBinaryProperty(const void *pInput,
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mProperties = ppTemp;
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}
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// push back ...
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mProperties[mNumProperties++] = pcNew;
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mProperties[mNumProperties++] = pcNew.release();
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return AI_SUCCESS;
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}
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