update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -64,8 +64,14 @@ inline double GetArea2D(const T& v1, const T& v2, const T& v3) {
* The function accepts an unconstrained template parameter for use with
* both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/
template <typename T>
inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
return GetArea2D(p0,p2,p1) > 0;
inline int OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
double area = GetArea2D(p0,p2,p1);
if(std::abs(area) < ai_epsilon)
return 0;
else if(area > 0)
return 1;
else
return -1;
}
// -------------------------------------------------------------------------------
@ -74,26 +80,11 @@ inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
* both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/
template <typename T>
inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) {
// Point in triangle test using baryzentric coordinates
const aiVector2D v0 = p1 - p0;
const aiVector2D v1 = p2 - p0;
const aiVector2D v2 = pp - p0;
double dot00 = v0 * v0;
double dot11 = v1 * v1;
const double dot01 = v0 * v1;
const double dot02 = v0 * v2;
const double dot12 = v1 * v2;
const double denom = dot00 * dot11 - dot01 * dot01;
if (denom == 0.0) {
return false;
}
const double invDenom = 1.0 / denom;
dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom;
dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom;
return (dot11 > 0) && (dot00 > 0) && (dot11 + dot00 < 1);
// pp should be left side of the three triangle side, by ccw arrow
int c1 = OnLeftSideOfLine2D(p0, p1, pp);
int c2 = OnLeftSideOfLine2D(p1, p2, pp);
int c3 = OnLeftSideOfLine2D(p2, p0, pp);
return (c1 >= 0) && (c2 >= 0) && (c3 >= 0);
}
@ -128,7 +119,7 @@ inline bool IsCCW(T* in, size_t npoints) {
c = std::sqrt(cc);
theta = std::acos((bb + cc - aa) / (2 * b * c));
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1])) {
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1]) == 1) {
// if (convex(in[i].x, in[i].y,
// in[i+1].x, in[i+1].y,
// in[i+2].x, in[i+2].y)) {
@ -158,7 +149,7 @@ inline bool IsCCW(T* in, size_t npoints) {
//if (convex(in[npoints-2].x, in[npoints-2].y,
// in[0].x, in[0].y,
// in[1].x, in[1].y)) {
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0])) {
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0]) == 1) {
convex_turn = AI_MATH_PI_F - theta;
convex_sum += convex_turn;
} else {