update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -69,13 +69,16 @@ Geometry::Geometry(uint64_t id, const Element& element, const std::string& name,
}
const BlendShape* const bsp = ProcessSimpleConnection<BlendShape>(*con, false, "BlendShape -> Geometry", element);
if (bsp) {
blendShapes.push_back(bsp);
auto pr = blendShapes.insert(bsp);
if (!pr.second) {
FBXImporter::LogWarn("there is the same blendShape id ", bsp->ID());
}
}
}
}
// ------------------------------------------------------------------------------------------------
const std::vector<const BlendShape*>& Geometry::GetBlendShapes() const {
const std::unordered_set<const BlendShape*>& Geometry::GetBlendShapes() const {
return blendShapes;
}
@ -415,9 +418,11 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
{
bool isDirect = ReferenceInformationType == "Direct";
bool isIndexToDirect = ReferenceInformationType == "IndexToDirect";
const bool hasDataElement = HasElement(source, dataElementName);
const bool hasIndexDataElement = HasElement(source, indexDataElementName);
// fall-back to direct data if there is no index data element
if ( isIndexToDirect && !HasElement( source, indexDataElementName ) ) {
if (isIndexToDirect && !hasIndexDataElement) {
isDirect = true;
isIndexToDirect = false;
}
@ -426,7 +431,8 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
// deal with this more elegantly and with less redundancy, but right
// now it seems unavoidable.
if (MappingInformationType == "ByVertice" && isDirect) {
if (!HasElement(source, dataElementName)) {
if (!hasDataElement) {
FBXImporter::LogWarn("missing data element: ", dataElementName);
return;
}
std::vector<T> tempData;
@ -448,14 +454,22 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
}
else if (MappingInformationType == "ByVertice" && isIndexToDirect) {
std::vector<T> tempData;
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
if (!hasDataElement || !hasIndexDataElement) {
if (!hasDataElement)
FBXImporter::LogWarn("missing data element: ", dataElementName);
if (!hasIndexDataElement)
FBXImporter::LogWarn("missing index data element: ", indexDataElementName);
return;
}
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
std::vector<int> uvIndices;
ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));
if (uvIndices.size() != vertex_count) {
if (uvIndices.size() != mapping_offsets.size()) {
FBXImporter::LogError("length of input data unexpected for ByVertice mapping: ",
uvIndices.size(), ", expected ", vertex_count);
uvIndices.size(), ", expected ", mapping_offsets.size());
return;
}
@ -473,6 +487,11 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
}
}
else if (MappingInformationType == "ByPolygonVertex" && isDirect) {
if (!hasDataElement) {
FBXImporter::LogWarn("missing data element: ", dataElementName);
return;
}
std::vector<T> tempData;
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
@ -487,7 +506,14 @@ void ResolveVertexDataArray(std::vector<T>& data_out, const Scope& source,
}
else if (MappingInformationType == "ByPolygonVertex" && isIndexToDirect) {
std::vector<T> tempData;
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
if (!hasDataElement || !hasIndexDataElement) {
if (!hasDataElement)
FBXImporter::LogWarn("missing data element: ", dataElementName);
if (!hasIndexDataElement)
FBXImporter::LogWarn("missing index data element: ", indexDataElementName);
return;
}
ParseVectorDataArray(tempData, GetRequiredElement(source, dataElementName));
std::vector<int> uvIndices;
ParseVectorDataArray(uvIndices,GetRequiredElement(source,indexDataElementName));
@ -618,10 +644,12 @@ void MeshGeometry::ReadVertexDataMaterials(std::vector<int>& materials_out, cons
return;
}
// materials are handled separately. First of all, they are assigned per-face
// and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect
// has a slightly different meaning for materials.
ParseVectorDataArray(materials_out,GetRequiredElement(source,"Materials"));
if (source["Materials"]) {
// materials are handled separately. First of all, they are assigned per-face
// and not per polyvert. Secondly, ReferenceInformationType=IndexToDirect
// has a slightly different meaning for materials.
ParseVectorDataArray(materials_out, GetRequiredElement(source, "Materials"));
}
if (MappingInformationType == "AllSame") {
// easy - same material for all faces
@ -657,11 +685,14 @@ ShapeGeometry::ShapeGeometry(uint64_t id, const Element& element, const std::str
DOMError("failed to read Geometry object (class: Shape), no data scope found");
}
const Element& Indexes = GetRequiredElement(*sc, "Indexes", &element);
const Element& Normals = GetRequiredElement(*sc, "Normals", &element);
const Element& Vertices = GetRequiredElement(*sc, "Vertices", &element);
ParseVectorDataArray(m_indices, Indexes);
ParseVectorDataArray(m_vertices, Vertices);
ParseVectorDataArray(m_normals, Normals);
if ((*sc)["Normals"]) {
const Element& Normals = GetRequiredElement(*sc, "Normals", &element);
ParseVectorDataArray(m_normals, Normals);
}
}
// ------------------------------------------------------------------------------------------------