mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
update assimp lib
This commit is contained in:
parent
03a348deb7
commit
d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -91,7 +91,7 @@ void ExportSceneCollada(const char *pFile, IOSystem *pIOSystem, const aiScene *p
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// Encodes a string into a valid XML ID using the xsd:ID schema qualifications.
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static const std::string XMLIDEncode(const std::string &name) {
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const char XML_ID_CHARS[] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_-.";
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const unsigned int XML_ID_CHARS_COUNT = sizeof(XML_ID_CHARS) / sizeof(char);
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const unsigned int XML_ID_CHARS_COUNT = sizeof(XML_ID_CHARS) / sizeof(char) - 1;
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if (name.length() == 0) {
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return name;
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@ -246,7 +246,7 @@ void ColladaExporter::WriteHeader() {
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}
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// Assimp root nodes can have meshes, Collada Scenes cannot
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if (mScene->mRootNode->mNumChildren == 0 || mScene->mRootNode->mMeshes != 0) {
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if (mScene->mRootNode->mNumChildren == 0 || mScene->mRootNode->mMeshes != nullptr) {
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mAdd_root_node = true;
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}
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@ -448,7 +448,7 @@ void ColladaExporter::WriteLight(size_t pIndex) {
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PushTag();
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switch (light->mType) {
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case aiLightSource_AMBIENT:
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WriteAmbienttLight(light);
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WriteAmbientLight(light);
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break;
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case aiLightSource_DIRECTIONAL:
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WriteDirectionalLight(light);
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@ -543,7 +543,7 @@ void ColladaExporter::WriteSpotLight(const aiLight *const light) {
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mOutput << startstr << "</spot>" << endstr;
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}
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void ColladaExporter::WriteAmbienttLight(const aiLight *const light) {
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void ColladaExporter::WriteAmbientLight(const aiLight *const light) {
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const aiColor3D &color = light->mColorAmbient;
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mOutput << startstr << "<ambient>" << endstr;
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -101,7 +101,7 @@ protected:
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void WritePointLight(const aiLight *const light);
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void WriteDirectionalLight(const aiLight *const light);
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void WriteSpotLight(const aiLight *const light);
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void WriteAmbienttLight(const aiLight *const light);
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void WriteAmbientLight(const aiLight *const light);
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/// Writes the controller library
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void WriteControllerLibrary();
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -666,7 +666,7 @@ struct ChannelEntry {
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const Collada::Accessor *mTimeAccessor; ///> Collada accessor to the time values
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const Collada::Data *mTimeData; ///> Source data array for the time values
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const Collada::Accessor *mValueAccessor; ///> Collada accessor to the key value values
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const Collada::Data *mValueData; ///> Source datat array for the key value values
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const Collada::Data *mValueData; ///> Source data array for the key value values
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ChannelEntry() :
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mChannel(),
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@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -64,7 +64,7 @@ namespace Assimp {
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using namespace Assimp::Formatter;
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using namespace Assimp::Collada;
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static const aiImporterDesc desc = {
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static constexpr aiImporterDesc desc = {
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"Collada Importer",
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"",
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"",
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@ -92,27 +92,15 @@ inline void AddNodeMetaData(aiNode *node, const std::string &key, const T &value
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ColladaLoader::ColladaLoader() :
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mFileName(),
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mMeshIndexByID(),
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mMaterialIndexByName(),
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mMeshes(),
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newMats(),
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mCameras(),
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mLights(),
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mTextures(),
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mAnims(),
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noSkeletonMesh(false),
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removeEmptyBones(false),
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ignoreUpDirection(false),
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ignoreUnitSize(false),
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useColladaName(false),
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mNodeNameCounter(0) {
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// empty
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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ColladaLoader::~ColladaLoader() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool ColladaLoader::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool /*checkSig*/) const {
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@ -131,6 +119,7 @@ void ColladaLoader::SetupProperties(const Importer *pImp) {
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noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES, 0) != 0;
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removeEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, true) != 0;
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ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION, 0) != 0;
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ignoreUnitSize = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UNIT_SIZE, 0) != 0;
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useColladaName = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES, 0) != 0;
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}
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@ -179,12 +168,15 @@ void ColladaLoader::InternReadFile(const std::string &pFile, aiScene *pScene, IO
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// ... then fill the materials with the now adjusted settings
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FillMaterials(parser, pScene);
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// Apply unit-size scale calculation
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pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
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0, parser.mUnitSize, 0, 0,
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0, 0, parser.mUnitSize, 0,
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0, 0, 0, 1);
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if (!ignoreUnitSize) {
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// Apply unit-size scale calculation
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pScene->mRootNode->mTransformation *= aiMatrix4x4(
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parser.mUnitSize, 0, 0, 0,
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0, parser.mUnitSize, 0, 0,
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0, 0, parser.mUnitSize, 0,
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0, 0, 0, 1);
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}
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if (!ignoreUpDirection) {
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// Convert to Y_UP, if different orientation
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if (parser.mUpDirection == ColladaParser::UP_X) {
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@ -255,7 +247,9 @@ aiNode *ColladaLoader::BuildHierarchy(const ColladaParser &pParser, const Collad
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// add children. first the *real* ones
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node->mNumChildren = static_cast<unsigned int>(pNode->mChildren.size() + instances.size());
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node->mChildren = new aiNode *[node->mNumChildren];
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if (node->mNumChildren != 0) {
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node->mChildren = new aiNode * [node->mNumChildren];
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}
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for (size_t a = 0; a < pNode->mChildren.size(); ++a) {
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node->mChildren[a] = BuildHierarchy(pParser, pNode->mChildren[a]);
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@ -631,16 +625,14 @@ aiMesh *ColladaLoader::CreateMesh(const ColladaParser &pParser, const Mesh *pSrc
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}
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// same for texture coords, as many as we have
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// empty slots are not allowed, need to pack and adjust UV indexes accordingly
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for (size_t a = 0, real = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a) {
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for (size_t a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a) {
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if (pSrcMesh->mTexCoords[a].size() >= pStartVertex + numVertices) {
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dstMesh->mTextureCoords[real] = new aiVector3D[numVertices];
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dstMesh->mTextureCoords[a] = new aiVector3D[numVertices];
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for (size_t b = 0; b < numVertices; ++b) {
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dstMesh->mTextureCoords[real][b] = pSrcMesh->mTexCoords[a][pStartVertex + b];
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dstMesh->mTextureCoords[a][b] = pSrcMesh->mTexCoords[a][pStartVertex + b];
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}
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dstMesh->mNumUVComponents[real] = pSrcMesh->mNumUVComponents[a];
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++real;
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dstMesh->mNumUVComponents[a] = pSrcMesh->mNumUVComponents[a];
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}
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}
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@ -1264,12 +1256,12 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
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// now for every unique point in time, find or interpolate the key values for that time
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// and apply them to the transform chain. Then the node's present transformation can be calculated.
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ai_real time = startTime;
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while (1) {
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while (true) {
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for (ChannelEntry & e : entries) {
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// find the keyframe behind the current point in time
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size_t pos = 0;
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ai_real postTime = 0.0;
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while (1) {
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while (true) {
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if (pos >= e.mTimeAccessor->mCount) {
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break;
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}
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@ -1523,7 +1515,7 @@ void ColladaLoader::AddTexture(aiMaterial &mat,
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map = -1;
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for (std::string::const_iterator it = sampler.mUVChannel.begin(); it != sampler.mUVChannel.end(); ++it) {
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if (IsNumeric(*it)) {
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map = strtoul10(&(*it));
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map = strtoul10(&(*it));
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break;
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}
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}
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@ -1680,7 +1672,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser &pParse
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// recurse through the param references until we end up at an image
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std::string name = pName;
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while (1) {
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while (true) {
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// the given string is a param entry. Find it
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Effect::ParamLibrary::const_iterator it = pEffect.mParams.find(name);
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// if not found, we're at the end of the recursion. The resulting string should be the image ID
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@ -4,7 +4,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -86,7 +86,7 @@ public:
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ColladaLoader();
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/// The class destructor.
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~ColladaLoader() override;
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~ColladaLoader() override = default;
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/// Returns whether the class can handle the format of the given file.
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/// @see BaseImporter::CanRead() for more details.
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@ -239,6 +239,7 @@ protected:
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bool noSkeletonMesh;
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bool removeEmptyBones;
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bool ignoreUpDirection;
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bool ignoreUnitSize;
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bool useColladaName;
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/** Used by FindNameForNode() to generate unique node names */
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@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2022, assimp team
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Copyright (c) 2006-2024, assimp team
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All rights reserved.
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@ -55,6 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/IOSystem.hpp>
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#include <memory>
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#include <utility>
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using namespace Assimp;
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using namespace Assimp::Collada;
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@ -67,7 +68,7 @@ static void ReportWarning(const char *msg, ...) {
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va_start(args, msg);
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char szBuffer[3000];
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const int iLen = vsprintf(szBuffer, msg, args);
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const int iLen = vsnprintf(szBuffer, sizeof(szBuffer), msg, args);
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ai_assert(iLen > 0);
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va_end(args);
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@ -144,7 +145,7 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
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} else {
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// attempt to open the file directly
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daefile.reset(pIOHandler->Open(pFile));
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if (daefile.get() == nullptr) {
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if (daefile == nullptr) {
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throw DeadlyImportError("Failed to open file '", pFile, "'.");
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}
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}
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@ -634,7 +635,8 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
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const std::string ¤tName = currentNode.name();
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if (currentName == "morph") {
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controller.mType = Morph;
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controller.mMeshId = currentNode.attribute("source").as_string();
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std::string id = currentNode.attribute("source").as_string();
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controller.mMeshId = id.substr(1, id.size() - 1);
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int methodIndex = currentNode.attribute("method").as_int();
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if (methodIndex > 0) {
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std::string method;
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@ -653,12 +655,13 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
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std::string v;
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XmlParser::getValueAsString(currentNode, v);
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const char *content = v.c_str();
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const char *end = content + v.size();
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for (unsigned int a = 0; a < 16; a++) {
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SkipSpacesAndLineEnd(&content);
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SkipSpacesAndLineEnd(&content, end);
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// read a number
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content = fast_atoreal_move<ai_real>(content, controller.mBindShapeMatrix[a]);
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// skip whitespace after it
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SkipSpacesAndLineEnd(&content);
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SkipSpacesAndLineEnd(&content, end);
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}
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} else if (currentName == "source") {
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ReadSource(currentNode);
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@ -739,7 +742,9 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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throw DeadlyImportError("Unknown semantic \"", attrSemantic, "\" in <vertex_weights> data <input> element");
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}
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} else if (currentName == "vcount" && vertexCount > 0) {
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const char *text = currentNode.text().as_string();
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const std::string stdText = currentNode.text().as_string();
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const char *text = stdText.c_str();
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const char *end = text + stdText.size();
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size_t numWeights = 0;
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for (std::vector<size_t>::iterator it = pController.mWeightCounts.begin(); it != pController.mWeightCounts.end(); ++it) {
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if (*text == 0) {
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@ -748,7 +753,7 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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*it = strtoul10(text, &text);
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numWeights += *it;
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SkipSpacesAndLineEnd(&text);
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SkipSpacesAndLineEnd(&text, end);
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}
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// reserve weight count
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pController.mWeights.resize(numWeights);
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@ -757,17 +762,19 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
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std::string stdText;
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XmlParser::getValueAsString(currentNode, stdText);
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const char *text = stdText.c_str();
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const char *end = text + stdText.size();
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for (std::vector<std::pair<size_t, size_t>>::iterator it = pController.mWeights.begin(); it != pController.mWeights.end(); ++it) {
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if (text == 0) {
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if (text == nullptr) {
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throw DeadlyImportError("Out of data while reading <vertex_weights>");
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}
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SkipSpacesAndLineEnd(&text, end);
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it->first = strtoul10(text, &text);
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SkipSpacesAndLineEnd(&text);
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SkipSpacesAndLineEnd(&text, end);
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if (*text == 0) {
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throw DeadlyImportError("Out of data while reading <vertex_weights>");
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}
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it->second = strtoul10(text, &text);
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SkipSpacesAndLineEnd(&text);
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SkipSpacesAndLineEnd(&text, end);
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}
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}
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}
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@ -812,38 +819,38 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
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if (!pImage.mFileName.length()) {
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pImage.mFileName = "unknown_texture";
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}
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}
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} else if (mFormat == FV_1_5_n) {
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std::string value;
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XmlNode refChild = currentNode.child("ref");
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XmlNode hexChild = currentNode.child("hex");
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if (refChild) {
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// element content is filename - hopefully
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if (XmlParser::getValueAsString(refChild, value)) {
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aiString filepath(value);
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UriDecodePath(filepath);
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pImage.mFileName = filepath.C_Str();
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}
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} else if (hexChild && !pImage.mFileName.length()) {
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// embedded image. get format
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pImage.mEmbeddedFormat = hexChild.attribute("format").as_string();
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if (pImage.mEmbeddedFormat.empty()) {
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ASSIMP_LOG_WARN("Collada: Unknown image file format");
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}
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} else if (mFormat == FV_1_5_n) {
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std::string value;
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XmlNode refChild = currentNode.child("ref");
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XmlNode hexChild = currentNode.child("hex");
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if (refChild) {
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// element content is filename - hopefully
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if (XmlParser::getValueAsString(refChild, value)) {
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aiString filepath(value);
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UriDecodePath(filepath);
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pImage.mFileName = filepath.C_Str();
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}
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} else if (hexChild && !pImage.mFileName.length()) {
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// embedded image. get format
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pImage.mEmbeddedFormat = hexChild.attribute("format").as_string();
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if (pImage.mEmbeddedFormat.empty()) {
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ASSIMP_LOG_WARN("Collada: Unknown image file format");
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}
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XmlParser::getValueAsString(hexChild, value);
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const char *data = value.c_str();
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// hexadecimal-encoded binary octets. First of all, find the
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// required buffer size to reserve enough storage.
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||||
const char *cur = data;
|
||||
while (!IsSpaceOrNewLine(*cur)) {
|
||||
++cur;
|
||||
}
|
||||
XmlParser::getValueAsString(hexChild, value);
|
||||
const char *data = value.c_str();
|
||||
// hexadecimal-encoded binary octets. First of all, find the
|
||||
// required buffer size to reserve enough storage.
|
||||
const char *cur = data;
|
||||
while (!IsSpaceOrNewLine(*cur)) {
|
||||
++cur;
|
||||
}
|
||||
|
||||
const unsigned int size = (unsigned int)(cur - data) * 2;
|
||||
pImage.mImageData.resize(size);
|
||||
for (unsigned int i = 0; i < size; ++i) {
|
||||
pImage.mImageData[i] = HexOctetToDecimal(data + (i << 1));
|
||||
const unsigned int size = (unsigned int)(cur - data) * 2;
|
||||
pImage.mImageData.resize(size);
|
||||
for (unsigned int i = 0; i < size; ++i) {
|
||||
pImage.mImageData[i] = HexOctetToDecimal(data + (i << 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -950,44 +957,45 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
|
|||
std::string v;
|
||||
XmlParser::getValueAsString(currentNode, v);
|
||||
const char *content = v.c_str();
|
||||
const char *end = content + v.size();
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.r);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.g);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.b);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
} else if (currentName == "constant_attenuation") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mAttConstant);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mAttConstant);
|
||||
} else if (currentName == "linear_attenuation") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mAttLinear);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mAttLinear);
|
||||
} else if (currentName == "quadratic_attenuation") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mAttQuadratic);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mAttQuadratic);
|
||||
} else if (currentName == "falloff_angle") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mFalloffAngle);
|
||||
} else if (currentName == "falloff_exponent") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffExponent);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mFalloffExponent);
|
||||
}
|
||||
// FCOLLADA extensions
|
||||
// -------------------------------------------------------
|
||||
else if (currentName == "outer_cone") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mOuterAngle);
|
||||
} else if (currentName == "penumbra_angle") { // this one is deprecated, now calculated using outer_cone
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mPenumbraAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mPenumbraAngle);
|
||||
} else if (currentName == "intensity") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mIntensity);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mIntensity);
|
||||
}
|
||||
else if (currentName == "falloff") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mOuterAngle);
|
||||
} else if (currentName == "hotspot_beam") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mFalloffAngle);
|
||||
}
|
||||
// OpenCOLLADA extensions
|
||||
// -------------------------------------------------------
|
||||
else if (currentName == "decay_falloff") {
|
||||
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
|
||||
XmlParser::getValueAsReal(currentNode, pLight.mOuterAngle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1002,15 +1010,15 @@ void ColladaParser::ReadCamera(XmlNode &node, Collada::Camera &camera) {
|
|||
if (currentName == "orthographic") {
|
||||
camera.mOrtho = true;
|
||||
} else if (currentName == "xfov" || currentName == "xmag") {
|
||||
XmlParser::getValueAsFloat(currentNode, camera.mHorFov);
|
||||
XmlParser::getValueAsReal(currentNode, camera.mHorFov);
|
||||
} else if (currentName == "yfov" || currentName == "ymag") {
|
||||
XmlParser::getValueAsFloat(currentNode, camera.mVerFov);
|
||||
XmlParser::getValueAsReal(currentNode, camera.mVerFov);
|
||||
} else if (currentName == "aspect_ratio") {
|
||||
XmlParser::getValueAsFloat(currentNode, camera.mAspect);
|
||||
XmlParser::getValueAsReal(currentNode, camera.mAspect);
|
||||
} else if (currentName == "znear") {
|
||||
XmlParser::getValueAsFloat(currentNode, camera.mZNear);
|
||||
XmlParser::getValueAsReal(currentNode, camera.mZNear);
|
||||
} else if (currentName == "zfar") {
|
||||
XmlParser::getValueAsFloat(currentNode, camera.mZFar);
|
||||
XmlParser::getValueAsReal(currentNode, camera.mZFar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1162,15 +1170,15 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
|
|||
} else if (currentName == "mirrorV") {
|
||||
XmlParser::getValueAsBool(currentNode, out.mMirrorV);
|
||||
} else if (currentName == "repeatU") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mTransform.mScaling.x);
|
||||
XmlParser::getValueAsReal(currentNode, out.mTransform.mScaling.x);
|
||||
} else if (currentName == "repeatV") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mTransform.mScaling.y);
|
||||
XmlParser::getValueAsReal(currentNode, out.mTransform.mScaling.y);
|
||||
} else if (currentName == "offsetU") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mTransform.mTranslation.x);
|
||||
XmlParser::getValueAsReal(currentNode, out.mTransform.mTranslation.x);
|
||||
} else if (currentName == "offsetV") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mTransform.mTranslation.y);
|
||||
XmlParser::getValueAsReal(currentNode, out.mTransform.mTranslation.y);
|
||||
} else if (currentName == "rotateUV") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mTransform.mRotation);
|
||||
XmlParser::getValueAsReal(currentNode, out.mTransform.mRotation);
|
||||
} else if (currentName == "blend_mode") {
|
||||
std::string v;
|
||||
XmlParser::getValueAsString(currentNode, v);
|
||||
|
|
@ -1190,14 +1198,14 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
|
|||
// OKINO extensions
|
||||
// -------------------------------------------------------
|
||||
else if (currentName == "weighting") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mWeighting);
|
||||
XmlParser::getValueAsReal(currentNode, out.mWeighting);
|
||||
} else if (currentName == "mix_with_previous_layer") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mMixWithPrevious);
|
||||
XmlParser::getValueAsReal(currentNode, out.mMixWithPrevious);
|
||||
}
|
||||
// MAX3D extensions
|
||||
// -------------------------------------------------------
|
||||
else if (currentName == "amount") {
|
||||
XmlParser::getValueAsFloat(currentNode, out.mWeighting);
|
||||
XmlParser::getValueAsReal(currentNode, out.mWeighting);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1218,18 +1226,19 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
|
|||
std::string v;
|
||||
XmlParser::getValueAsString(currentNode, v);
|
||||
const char *content = v.c_str();
|
||||
const char *end = v.c_str() + v.size() + 1;
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pColor.r);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pColor.g);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pColor.b);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
|
||||
content = fast_atoreal_move<ai_real>(content, (ai_real &)pColor.a);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
} else if (currentName == "texture") {
|
||||
// get name of source texture/sampler
|
||||
XmlParser::getStdStrAttribute(currentNode, "texture", pSampler.mName);
|
||||
|
|
@ -1256,13 +1265,13 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads an effect entry containing a float
|
||||
void ColladaParser::ReadEffectFloat(XmlNode &node, ai_real &pFloat) {
|
||||
pFloat = 0.f;
|
||||
void ColladaParser::ReadEffectFloat(XmlNode &node, ai_real &pReal) {
|
||||
pReal = 0.f;
|
||||
XmlNode floatNode = node.child("float");
|
||||
if (floatNode.empty()) {
|
||||
return;
|
||||
}
|
||||
XmlParser::getValueAsFloat(floatNode, pFloat);
|
||||
XmlParser::getValueAsReal(floatNode, pReal);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -1272,9 +1281,7 @@ void ColladaParser::ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam)
|
|||
return;
|
||||
}
|
||||
|
||||
XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode);
|
||||
XmlNode currentNode;
|
||||
while (xmlIt.getNext(currentNode)) {
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "surface") {
|
||||
// image ID given inside <init_from> tags
|
||||
|
|
@ -1287,22 +1294,24 @@ void ColladaParser::ReadEffectParam(XmlNode &node, Collada::EffectParam &pParam)
|
|||
}
|
||||
} else if (currentName == "sampler2D" && (FV_1_4_n == mFormat || FV_1_3_n == mFormat)) {
|
||||
// surface ID is given inside <source> tags
|
||||
const char *content = currentNode.value();
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = content;
|
||||
XmlNode source = currentNode.child("source");
|
||||
if (source) {
|
||||
std::string v;
|
||||
XmlParser::getValueAsString(source, v);
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = v.c_str();
|
||||
}
|
||||
} else if (currentName == "sampler2D") {
|
||||
// surface ID is given inside <instance_image> tags
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(currentNode, "url", url);
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unsupported URL format in instance_image");
|
||||
}
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = url.c_str() + 1;
|
||||
} else if (currentName == "source") {
|
||||
const char *source = currentNode.child_value();
|
||||
if (nullptr != source) {
|
||||
pParam.mReference = source;
|
||||
XmlNode instance_image = currentNode.child("instance_image");
|
||||
if (instance_image) {
|
||||
std::string url;
|
||||
XmlParser::getStdStrAttribute(instance_image, "url", url);
|
||||
if (url[0] != '#') {
|
||||
throw DeadlyImportError("Unsupported URL format in instance_image");
|
||||
}
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = url.c_str() + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1343,6 +1352,7 @@ void ColladaParser::ReadGeometry(XmlNode &node, Collada::Mesh &pMesh) {
|
|||
if (node.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (XmlNode ¤tNode : node.children()) {
|
||||
const std::string ¤tName = currentNode.name();
|
||||
if (currentName == "mesh") {
|
||||
|
|
@ -1413,6 +1423,7 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
|
|||
XmlParser::getValueAsString(node, v);
|
||||
v = ai_trim(v);
|
||||
const char *content = v.c_str();
|
||||
const char *end = content + v.size();
|
||||
|
||||
// read values and store inside an array in the data library
|
||||
mDataLibrary[id] = Data();
|
||||
|
|
@ -1431,11 +1442,13 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
|
|||
}
|
||||
|
||||
s.clear();
|
||||
while (!IsSpaceOrNewLine(*content))
|
||||
s += *content++;
|
||||
while (!IsSpaceOrNewLine(*content)) {
|
||||
s += *content;
|
||||
content++;
|
||||
}
|
||||
data.mStrings.push_back(s);
|
||||
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
}
|
||||
} else {
|
||||
data.mValues.reserve(count);
|
||||
|
|
@ -1450,7 +1463,7 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
|
|||
content = fast_atoreal_move<ai_real>(content, value);
|
||||
data.mValues.push_back(value);
|
||||
// skip whitespace after it
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1615,8 +1628,10 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
|
|||
std::string v;
|
||||
XmlParser::getValueAsString(currentNode, v);
|
||||
const char *content = v.c_str();
|
||||
const char *end = content + v.size();
|
||||
|
||||
vcount.reserve(numPrimitives);
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
for (unsigned int a = 0; a < numPrimitives; a++) {
|
||||
if (*content == 0) {
|
||||
throw DeadlyImportError("Expected more values while reading <vcount> contents.");
|
||||
|
|
@ -1624,7 +1639,7 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
|
|||
// read a number
|
||||
vcount.push_back((size_t)strtoul10(content, &content));
|
||||
// skip whitespace after it
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1733,14 +1748,16 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
std::string v;
|
||||
XmlParser::getValueAsString(node, v);
|
||||
const char *content = v.c_str();
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
const char *end = content + v.size();
|
||||
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
while (*content != 0) {
|
||||
// read a value.
|
||||
// Hack: (thom) Some exporters put negative indices sometimes. We just try to carry on anyways.
|
||||
int value = std::max(0, strtol10(content, &content));
|
||||
indices.push_back(size_t(value));
|
||||
// skip whitespace after it
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1770,6 +1787,10 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
const Accessor *acc = input.mResolved;
|
||||
if (!acc->mData) {
|
||||
acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
|
||||
const size_t dataSize = acc->mOffset + acc->mCount * acc->mStride;
|
||||
if (dataSize > acc->mData->mValues.size()) {
|
||||
throw DeadlyImportError("Not enough data for accessor");
|
||||
}
|
||||
}
|
||||
}
|
||||
// and the same for the per-index channels
|
||||
|
|
@ -1794,13 +1815,19 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
const Accessor *acc = input.mResolved;
|
||||
if (!acc->mData) {
|
||||
acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
|
||||
const size_t dataSize = acc->mOffset + acc->mCount * acc->mStride;
|
||||
if (dataSize > acc->mData->mValues.size()) {
|
||||
throw DeadlyImportError("Not enough data for accessor");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For continued primitives, the given count does not come all in one <p>, but only one primitive per <p>
|
||||
size_t numPrimitives = pNumPrimitives;
|
||||
if (pPrimType == Prim_TriFans || pPrimType == Prim_Polygon)
|
||||
if (pPrimType == Prim_TriFans || pPrimType == Prim_Polygon) {
|
||||
numPrimitives = 1;
|
||||
}
|
||||
|
||||
// For continued primitives, the given count is actually the number of <p>'s inside the parent tag
|
||||
if (pPrimType == Prim_TriStrips) {
|
||||
size_t numberOfVertices = indices.size() / numOffsets;
|
||||
|
|
@ -1853,7 +1880,6 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
default:
|
||||
// LineStrip is not supported due to expected index unmangling
|
||||
throw DeadlyImportError("Unsupported primitive type.");
|
||||
break;
|
||||
}
|
||||
|
||||
// store the face size to later reconstruct the face from
|
||||
|
|
@ -1866,7 +1892,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
|
|||
|
||||
///@note This function won't work correctly if both PerIndex and PerVertex channels have same channels.
|
||||
///For example if TEXCOORD present in both <vertices> and <polylist> tags this function will create wrong uv coordinates.
|
||||
///It's not clear from COLLADA documentation is this allowed or not. For now only exporter fixed to avoid such behavior
|
||||
///It's not clear from COLLADA documentation whether this is allowed or not. For now only exporter fixed to avoid such behavior
|
||||
void ColladaParser::CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset, Mesh &pMesh,
|
||||
std::vector<InputChannel> &pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t> &indices) {
|
||||
// calculate the base offset of the vertex whose attributes we ant to copy
|
||||
|
|
@ -2165,15 +2191,15 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
|
|||
}
|
||||
|
||||
// how many parameters to read per transformation type
|
||||
static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
|
||||
static constexpr unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
|
||||
std::string value;
|
||||
XmlParser::getValueAsString(node, value);
|
||||
const char *content = value.c_str();
|
||||
|
||||
const char *end = value.c_str() + value.size();
|
||||
// read as many parameters and store in the transformation
|
||||
for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
|
||||
// skip whitespace before the number
|
||||
SkipSpacesAndLineEnd(&content);
|
||||
SkipSpacesAndLineEnd(&content, end);
|
||||
// read a number
|
||||
content = fast_atoreal_move<ai_real>(content, tf.f[a]);
|
||||
}
|
||||
|
|
@ -2267,9 +2293,9 @@ void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
|
|||
urlMat++;
|
||||
|
||||
s.mMatName = urlMat;
|
||||
ReadMaterialVertexInputBinding(instanceMatNode, s);
|
||||
// store the association
|
||||
instance.mMaterials[group] = s;
|
||||
ReadMaterialVertexInputBinding(instanceMatNode, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2305,7 +2331,7 @@ void ColladaParser::ReadScene(XmlNode &node) {
|
|||
// find the referred scene, skip the leading #
|
||||
NodeLibrary::const_iterator sit = mNodeLibrary.find(url.c_str() + 1);
|
||||
if (sit == mNodeLibrary.end()) {
|
||||
throw DeadlyImportError("Unable to resolve visual_scene reference \"", std::string(url), "\" in <instance_visual_scene> element.");
|
||||
throw DeadlyImportError("Unable to resolve visual_scene reference \"", std::string(std::move(url)), "\" in <instance_visual_scene> element.");
|
||||
}
|
||||
mRootNode = sit->second;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2022, assimp team
|
||||
Copyright (c) 2006-2024, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue