update assimp lib

This commit is contained in:
marauder2k7 2024-12-09 20:22:47 +00:00
parent 03a348deb7
commit d3f8fee74e
1725 changed files with 196314 additions and 62009 deletions

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2022, assimp team
Copyright (c) 2006-2024, assimp team
All rights reserved.
@ -125,7 +125,6 @@ public:
type(World),
name(),
children(),
texture(),
texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f),
rotation(),
@ -151,7 +150,8 @@ public:
std::vector<Object> children;
// texture to be assigned to all surfaces of the object
std::string texture;
// the .acc format supports up to 4 textures
std::vector<std::string> textures;
// texture repat factors (scaling for all coordinates)
aiVector2D texRepeat, texOffset;
@ -216,7 +216,7 @@ private:
* load subobjects, the method returns after a 'kids 0' was
* encountered.
* @objects List of output objects*/
void LoadObjectSection(std::vector<Object> &objects);
bool LoadObjectSection(std::vector<Object> &objects);
// -------------------------------------------------------------------
/** Convert all objects into meshes and nodes.
@ -242,7 +242,7 @@ private:
private:
// points to the next data line
const char *buffer;
aiBuffer mBuffer;
// Configuration option: if enabled, up to two meshes
// are generated per material: those faces who have