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shifted playerdata down to the Long Lists block. fix player enum ref source side
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2 changed files with 20 additions and 8 deletions
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@ -204,7 +204,7 @@ ImplementEnumType(playerSoundsEnum, "enum types.\n"
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{PlayerData::Sounds::FootBubbles, "FootBubbles","..." },
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{PlayerData::Sounds::MoveBubbles, "MoveBubbles","..." },
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{PlayerData::Sounds::WaterBreath, "WaterBreath","..." },
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{PlayerData::Sounds::ImpactStart, "ImpactStart","..." },
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{PlayerData::Sounds::ImpactSoft, "ImpactSoft","..." },
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{PlayerData::Sounds::ImpactHard, "ImpactHard","..." },
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{PlayerData::Sounds::ImpactMetal, "ImpactMetal","..." },
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{PlayerData::Sounds::ImpactSnow, "ImpactSnow","..." },
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