Fixes issue of not being able to create GameModes or blank MaterialAssets from the Asset Browser

This commit is contained in:
JeffR 2025-06-17 19:08:45 -05:00
parent 46bcd183f7
commit d35a305149
5 changed files with 124 additions and 21 deletions

View file

@ -134,7 +134,7 @@ function AssetBrowser::buildPopupMenus(%this)
item[ 0 ] = "Create Script" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"ScriptAsset\", AssetBrowser.selectedModule);";
item[ 1 ] = "Create State Machine" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"StateMachineAsset\", AssetBrowser.selectedModule);";
item[ 2 ] = "-";
item[ 3 ] = "Create Game Mode" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"GameMode\", AssetBrowser.selectedModule);";
item[ 3 ] = "Create Game Mode" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"GameModeType\", AssetBrowser.selectedModule);";
//item[ 3 ] = "Create Game Object" TAB "" TAB "AssetBrowser.createNewGameObjectAsset(\"NewGameObject\", AssetBrowser.selectedModule);";
};
//%this.AddNewScriptAssetPopup.insertSubMenu(0, "Create Component", AddNewComponentAssetPopup);