From f57bc015a95158f72adc51bd51aab9ecd52b8cb2 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Wed, 10 Dec 2025 16:29:09 -0600 Subject: [PATCH] set default hdr postfx keyvalue to baseline --- .../scripts/default.postfxpreset.tscript | 2 +- .../levels/ExampleLevel.asset.taml | 2 +- .../ExampleModule/levels/ExampleLevel.mis | 64 ++++++++---------- .../levels/ExampleLevel.postfxpreset.tscript | 2 +- ...dced-11e9-a423-bb0e346e3870_Irradiance.dds | Bin 0 -> 262276 bytes ...-dced-11e9-a423-bb0e346e3870_Prefilter.dds | Bin 0 -> 262276 bytes 6 files changed, 30 insertions(+), 40 deletions(-) create mode 100644 Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel/probes/d5eb3afb-dced-11e9-a423-bb0e346e3870_Irradiance.dds create mode 100644 Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel/probes/d5eb3afb-dced-11e9-a423-bb0e346e3870_Prefilter.dds diff --git a/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript b/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript index b479c753b..1c0277d6e 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript +++ b/Templates/BaseGame/game/core/postFX/scripts/default.postfxpreset.tscript @@ -9,7 +9,7 @@ $PostFX::HDRPostFX::whiteCutoff = 1; $PostFX::HDRPostFX::adaptRate = "0.134615391"; $PostFX::HDRPostFX::tonemapMode = "ACES"; $PostFX::HDRPostFX::enableAutoExposure = "1"; -$PostFX::HDRPostFX::keyValue = 0.18; +$PostFX::HDRPostFX::keyValue = 0.5; $PostFX::HDRPostFX::enableBloom = 1; $PostFX::HDRPostFX::threshold = 1; $PostFX::HDRPostFX::intensity = 1; diff --git a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.asset.taml b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.asset.taml index 7f67926e4..84ecc4f53 100644 --- a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.asset.taml +++ b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.asset.taml @@ -7,6 +7,6 @@ DecalsFile="@assetFile=ExampleLevel.mis.decals" ForestFile="@assetFile=ExampleLevel.forest" NavmeshFile="@assetFile=ExampleLevel.nav" + gameModesNames="ExampleGameMode" staticObjectAssetDependency0="@asset=Prototyping:FloorGray" - gameModesNames="ExampleGameMode;" VersionId="1"/> diff --git a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.mis b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.mis index 40bffd526..df0a7459b 100644 --- a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.mis +++ b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.mis @@ -1,82 +1,72 @@ //--- OBJECT WRITE BEGIN --- new Scene(ExampleLevel) { - Enabled = "1"; - gameModes="ExampleGameMode"; + isEditing = "1"; + gameModes = "ExampleGameMode"; + enabled = "1"; new LevelInfo(theLevelInfo) { - fogColor = "0.6 0.6 0.7 1"; + FogColor = "0.6 0.6 0.7 1"; fogDensityOffset = "700"; canvasClearColor = "0 0 0 255"; + ambientLightBlendCurve = "2.69146e+20 0"; soundAmbience = "AudioAmbienceDefault"; - advancedLightmapSupport = "0"; - Enabled = "1"; + advancedLightmapSupport = "0"; + enabled = "1"; }; new SkyBox(theSky) { MaterialAsset = "Core_Rendering:BlankSkyMat"; - drawBottom = "0"; - dirtyGameObject = "0"; + dirtyGameObject = "0"; }; new Sun(theSun) { azimuth = "230.396"; elevation = "45"; color = "0.968628 0.901961 0.901961 1"; ambient = "0.337255 0.533333 0.619608 1"; - brightness = "2"; texSize = "2048"; overDarkFactor = "3000 1500 750 250"; shadowDistance = "200"; shadowSoftness = "0.25"; logWeight = "0.9"; fadeStartDistance = "0"; - bias = "0.1"; - Blur = "1"; - dirtyGameObject = "0"; - dynamicRefreshFreq = "8"; - Enabled = "1"; - height = "1024"; - lightBleedFactor = "0.8"; - minVariance = "0"; - pointShadowType = "PointShadowType_Paraboloid"; - shadowBox = "-100 -100 -100 100 100 100"; - splitFadeDistances = "1 1 1 1"; - staticRefreshFreq = "250"; - width = "3072"; + bias = "0.1"; + Blur = "1"; + dirtyGameObject = "0"; + dynamicRefreshFreq = "8"; + enabled = "1"; + height = "1024"; + lightBleedFactor = "0.8"; + minVariance = "0"; + pointShadowType = "PointShadowType_Paraboloid"; + shadowBox = "-100 -100 -100 100 100 100"; + splitFadeDistances = "1 1 1 1"; + staticRefreshFreq = "250"; + width = "3072"; }; new GroundPlane() { scaleU = "25"; scaleV = "25"; MaterialAsset = "Prototyping:FloorGray"; - dirtyGameObject = "0"; - Enabled = "1"; - position = "0 0 0"; - rotation = "1 0 0 0"; - scale = "1 1 1"; + dirtyGameObject = "0"; + enabled = "1"; + position = "0 0 0"; + rotation = "1 0 0 0"; + scale = "1 1 1"; }; new Skylight() { position = "1.37009 -5.23561 46.5817"; persistentId = "d5eb3afb-dced-11e9-a423-bb0e346e3870"; - dirtyGameObject = "0"; + dirtyGameObject = "0"; }; - new SimGroup(CameraSpawnPoints) { - canSave = "1"; - canSaveDynamicFields = "1"; enabled = "1"; new SpawnSphere(DefaultCameraSpawnSphere) { - autoSpawn = "0"; - spawnTransform = "0"; radius = "1"; sphereWeight = "1"; indoorWeight = "1"; outdoorWeight = "1"; - isAIControlled = "0"; dataBlock = "SpawnSphereMarker"; position = "0 0 10"; - rotation = "1 0 0 0"; - scale = "1 1 1"; - canSave = "1"; - canSaveDynamicFields = "1"; enabled = "1"; homingCount = "0"; lockCount = "0"; diff --git a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.postfxpreset.tscript b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.postfxpreset.tscript index 917c27ec5..90d2dbeaa 100644 --- a/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.postfxpreset.tscript +++ b/Templates/BaseGame/game/data/ExampleModule/levels/ExampleLevel.postfxpreset.tscript @@ -9,7 +9,7 @@ $PostFX::HDRPostFX::whiteCutoff = 1; $PostFX::HDRPostFX::adaptRate = 2; $PostFX::HDRPostFX::tonemapMode = "ACES"; 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