mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 07:20:40 +00:00
Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff.
This commit is contained in:
parent
ec3a2368f9
commit
d2bae1c72b
4 changed files with 5 additions and 3 deletions
|
|
@ -39,6 +39,7 @@ public:
|
|||
BUFFER_INVALID = 0xffffffff // file offsets must all be less than this
|
||||
};
|
||||
|
||||
typedef char Ch; //!< Character type. Only support char.
|
||||
public:
|
||||
FileStream(); // default constructor
|
||||
virtual ~FileStream(); // destructor
|
||||
|
|
@ -60,6 +61,8 @@ public:
|
|||
virtual void close();
|
||||
|
||||
bool flush();
|
||||
//rjson compatibility
|
||||
bool Flush() { return flush(); }
|
||||
FileStream* clone() const;
|
||||
|
||||
protected:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue