mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-25 07:09:27 +00:00
turn zbuffer checks on, account for reverse depth changes
This commit is contained in:
parent
209abf3aa4
commit
d2a1153a49
7 changed files with 13 additions and 20 deletions
|
|
@ -108,9 +108,9 @@ U32 arcaneFX::sTargetSelectionTimeoutMS = 500;
|
|||
bool arcaneFX::sClickToTargetSelf = false;
|
||||
U32 arcaneFX::sMissileCollisionMask = 0;
|
||||
StringTableEntry arcaneFX::sParameterFieldPrefix = 0;
|
||||
F32 arcaneFX::sTerrainZodiacZBias = -0.00025f;
|
||||
F32 arcaneFX::sInteriorZodiacZBias = -0.0001f;
|
||||
F32 arcaneFX::sPolysoupZodiacZBias = -0.0001f;
|
||||
F32 arcaneFX::sTerrainZodiacZBias = 0.00025f;
|
||||
F32 arcaneFX::sInteriorZodiacZBias = 0.0001f;
|
||||
F32 arcaneFX::sPolysoupZodiacZBias = 0.0001f;
|
||||
U32 arcaneFX::master_choreographer_id = 1;
|
||||
U16 arcaneFX::master_scope_id = 1;
|
||||
bool arcaneFX::is_shutdown = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue