turn zbuffer checks on, account for reverse depth changes

This commit is contained in:
AzaezelX 2025-01-27 16:29:07 -06:00
parent 209abf3aa4
commit d2a1153a49
7 changed files with 13 additions and 20 deletions

View file

@ -108,9 +108,9 @@ U32 arcaneFX::sTargetSelectionTimeoutMS = 500;
bool arcaneFX::sClickToTargetSelf = false;
U32 arcaneFX::sMissileCollisionMask = 0;
StringTableEntry arcaneFX::sParameterFieldPrefix = 0;
F32 arcaneFX::sTerrainZodiacZBias = -0.00025f;
F32 arcaneFX::sInteriorZodiacZBias = -0.0001f;
F32 arcaneFX::sPolysoupZodiacZBias = -0.0001f;
F32 arcaneFX::sTerrainZodiacZBias = 0.00025f;
F32 arcaneFX::sInteriorZodiacZBias = 0.0001f;
F32 arcaneFX::sPolysoupZodiacZBias = 0.0001f;
U32 arcaneFX::master_choreographer_id = 1;
U16 arcaneFX::master_scope_id = 1;
bool arcaneFX::is_shutdown = true;