Source changes needed for Linux build.

This commit is contained in:
bank 2012-09-23 14:18:12 +04:00 committed by bank
parent 109a766748
commit d2700f881c
16 changed files with 73 additions and 27 deletions

View file

@ -49,7 +49,7 @@
#include "lighting/common/projectedShadow.h"
#ifdef TORQUE_OS_MAC
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
#include "shaderGen/GLSL/shaderFeatureGLSL.h"
#include "shaderGen/GLSL/bumpGLSL.h"
#include "shaderGen/GLSL/pixSpecularGLSL.h"
@ -167,7 +167,7 @@ void BasicLightManager::activate( SceneManager *sceneManager )
if( GFX->getAdapterType() == OpenGL )
{
#ifdef TORQUE_OS_MAC
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
FEATUREMGR->registerFeature( MFT_LightMap, new LightmapFeatGLSL );
FEATUREMGR->registerFeature( MFT_ToneMap, new TonemapFeatGLSL );
FEATUREMGR->registerFeature( MFT_NormalMap, new BumpFeatGLSL );
@ -177,7 +177,7 @@ void BasicLightManager::activate( SceneManager *sceneManager )
}
else
{
#ifndef TORQUE_OS_MAC
#if !defined( TORQUE_OS_MAC ) && !defined( TORQUE_OS_LINUX )
FEATUREMGR->registerFeature( MFT_LightMap, new LightmapFeatHLSL );
FEATUREMGR->registerFeature( MFT_ToneMap, new TonemapFeatHLSL );
FEATUREMGR->registerFeature( MFT_NormalMap, new BumpFeatHLSL );