mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
Source changes needed for Linux build.
This commit is contained in:
parent
109a766748
commit
d2700f881c
16 changed files with 73 additions and 27 deletions
|
|
@ -31,7 +31,7 @@
|
|||
#include "gfx/gfxDevice.h"
|
||||
#include "core/util/safeDelete.h"
|
||||
|
||||
#ifndef TORQUE_OS_MAC
|
||||
#if !defined( TORQUE_OS_MAC ) && !defined( TORQUE_OS_LINUX )
|
||||
# include "lighting/advanced/hlsl/gBufferConditionerHLSL.h"
|
||||
# include "lighting/advanced/hlsl/advancedLightingFeaturesHLSL.h"
|
||||
#else
|
||||
|
|
@ -54,7 +54,7 @@ void AdvancedLightingFeatures::registerFeatures( const GFXFormat &prepassTargetF
|
|||
|
||||
if(GFX->getAdapterType() == OpenGL)
|
||||
{
|
||||
#ifdef TORQUE_OS_MAC
|
||||
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
|
||||
cond = new GBufferConditionerGLSL( prepassTargetFormat );
|
||||
FEATUREMGR->registerFeature(MFT_PrePassConditioner, cond);
|
||||
FEATUREMGR->registerFeature(MFT_RTLighting, new DeferredRTLightingFeatGLSL());
|
||||
|
|
@ -66,7 +66,7 @@ void AdvancedLightingFeatures::registerFeatures( const GFXFormat &prepassTargetF
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifndef TORQUE_OS_MAC
|
||||
#if !defined( TORQUE_OS_MAC ) && !defined( TORQUE_OS_LINUX )
|
||||
cond = new GBufferConditionerHLSL( prepassTargetFormat, GBufferConditionerHLSL::ViewSpace );
|
||||
FEATUREMGR->registerFeature(MFT_PrePassConditioner, cond);
|
||||
FEATUREMGR->registerFeature(MFT_RTLighting, new DeferredRTLightingFeatHLSL());
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@
|
|||
#include "lighting/common/projectedShadow.h"
|
||||
|
||||
|
||||
#ifdef TORQUE_OS_MAC
|
||||
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
|
||||
#include "shaderGen/GLSL/shaderFeatureGLSL.h"
|
||||
#include "shaderGen/GLSL/bumpGLSL.h"
|
||||
#include "shaderGen/GLSL/pixSpecularGLSL.h"
|
||||
|
|
@ -167,7 +167,7 @@ void BasicLightManager::activate( SceneManager *sceneManager )
|
|||
|
||||
if( GFX->getAdapterType() == OpenGL )
|
||||
{
|
||||
#ifdef TORQUE_OS_MAC
|
||||
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
|
||||
FEATUREMGR->registerFeature( MFT_LightMap, new LightmapFeatGLSL );
|
||||
FEATUREMGR->registerFeature( MFT_ToneMap, new TonemapFeatGLSL );
|
||||
FEATUREMGR->registerFeature( MFT_NormalMap, new BumpFeatGLSL );
|
||||
|
|
@ -177,7 +177,7 @@ void BasicLightManager::activate( SceneManager *sceneManager )
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifndef TORQUE_OS_MAC
|
||||
#if !defined( TORQUE_OS_MAC ) && !defined( TORQUE_OS_LINUX )
|
||||
FEATUREMGR->registerFeature( MFT_LightMap, new LightmapFeatHLSL );
|
||||
FEATUREMGR->registerFeature( MFT_ToneMap, new TonemapFeatHLSL );
|
||||
FEATUREMGR->registerFeature( MFT_NormalMap, new BumpFeatHLSL );
|
||||
|
|
|
|||
|
|
@ -22,8 +22,17 @@
|
|||
|
||||
#include "lighting/common/lightMapParams.h"
|
||||
#include "core/stream/bitStream.h"
|
||||
#include "core/module.h"
|
||||
|
||||
const LightInfoExType LightMapParams::Type( "LightMapParams" );
|
||||
MODULE_BEGIN( LightMapParams )
|
||||
MODULE_INIT_AFTER( ShadowMapParams )
|
||||
MODULE_INIT
|
||||
{
|
||||
LightMapParams::Type = "LightMapParams";
|
||||
}
|
||||
MODULE_END;
|
||||
|
||||
LightInfoExType LightMapParams::Type( "" );
|
||||
|
||||
LightMapParams::LightMapParams( LightInfo *light ) :
|
||||
representedInLightmap(false),
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ public:
|
|||
virtual ~LightMapParams();
|
||||
|
||||
/// The LightInfoEx hook type.
|
||||
static const LightInfoExType Type;
|
||||
static LightInfoExType Type;
|
||||
|
||||
// LightInfoEx
|
||||
virtual void set( const LightInfoEx *ex );
|
||||
|
|
|
|||
|
|
@ -314,7 +314,7 @@ void LightManager::_update4LightConsts( const SceneData &sgData,
|
|||
|
||||
// NOTE: We haven't ported the lighting shaders on OSX
|
||||
// to the optimized HLSL versions.
|
||||
#ifdef TORQUE_OS_MAC
|
||||
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
|
||||
static AlignedArray<Point3F> lightPositions( 4, sizeof( Point4F ) );
|
||||
#else
|
||||
static AlignedArray<Point4F> lightPositions( 3, sizeof( Point4F ) );
|
||||
|
|
@ -342,7 +342,7 @@ void LightManager::_update4LightConsts( const SceneData &sgData,
|
|||
if ( !light )
|
||||
break;
|
||||
|
||||
#ifdef TORQUE_OS_MAC
|
||||
#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
|
||||
|
||||
lightPositions[i] = light->getPosition();
|
||||
|
||||
|
|
@ -381,7 +381,7 @@ void LightManager::_update4LightConsts( const SceneData &sgData,
|
|||
shaderConsts->setSafe( lightDiffuseSC, lightColors );
|
||||
shaderConsts->setSafe( lightInvRadiusSqSC, lightInvRadiusSq );
|
||||
|
||||
#ifndef TORQUE_OS_MAC
|
||||
#if !defined( TORQUE_OS_MAC ) && !defined( TORQUE_OS_LINUX )
|
||||
|
||||
shaderConsts->setSafe( lightSpotDirSC, lightSpotDirs );
|
||||
shaderConsts->setSafe( lightSpotAngleSC, lightSpotAngle );
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
#include "materials/baseMatInstance.h"
|
||||
#include "scene/sceneManager.h"
|
||||
#include "scene/sceneRenderState.h"
|
||||
#include "scene/zones/SceneZoneSpace.h"
|
||||
#include "scene/zones/sceneZoneSpace.h"
|
||||
#include "lighting/lightManager.h"
|
||||
#include "math/mathUtils.h"
|
||||
#include "shaderGen/shaderGenVars.h"
|
||||
|
|
@ -42,6 +42,7 @@
|
|||
#include "core/stream/bitStream.h"
|
||||
#include "math/mathIO.h"
|
||||
#include "materials/shaderData.h"
|
||||
#include "core/module.h"
|
||||
|
||||
// Used for creation in ShadowMapParams::getOrCreateShadowMap()
|
||||
#include "lighting/shadowMap/singleLightShadowMap.h"
|
||||
|
|
@ -545,8 +546,15 @@ void LightingShaderConstants::_onShaderReload()
|
|||
init( mShader );
|
||||
}
|
||||
|
||||
MODULE_BEGIN( ShadowMapParams )
|
||||
MODULE_INIT_BEFORE( LightMapParams )
|
||||
MODULE_INIT
|
||||
{
|
||||
ShadowMapParams::Type = "ShadowMapParams" ;
|
||||
}
|
||||
MODULE_END;
|
||||
|
||||
const LightInfoExType ShadowMapParams::Type( "ShadowMapParams" );
|
||||
LightInfoExType ShadowMapParams::Type( "" );
|
||||
|
||||
ShadowMapParams::ShadowMapParams( LightInfo *light )
|
||||
: mLight( light ),
|
||||
|
|
|
|||
|
|
@ -287,7 +287,7 @@ public:
|
|||
virtual ~ShadowMapParams();
|
||||
|
||||
/// The LightInfoEx hook type.
|
||||
static const LightInfoExType Type;
|
||||
static LightInfoExType Type;
|
||||
|
||||
// LightInfoEx
|
||||
virtual void set( const LightInfoEx *ex );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue