updated drawmodes and rendering

DebugDraw for recast now caches the results
We now have a drawmode dropdown selector
drawmode changes come from the gui itself no longer from console values
all recast drawmodes are supported with the exception of drawmodes that add abilities like navqueries until the nav tester tool is imlpemented.
This commit is contained in:
marauder2k7 2025-07-24 14:25:02 +01:00
parent 30b9502e90
commit d1771756c2
12 changed files with 548 additions and 53 deletions

View file

@ -179,7 +179,8 @@ NavMesh::NavMesh()
m_chf(0),
m_cset(0),
m_pmesh(0),
m_dmesh(0)
m_dmesh(0),
m_drawMode(DRAWMODE_NAVMESH)
{
mTypeMask |= StaticShapeObjectType | MarkerObjectType;
mFileName = StringTable->EmptyString();
@ -1526,6 +1527,119 @@ bool NavMesh::testEdgeCover(const Point3F &pos, const VectorF &dir, CoverPointDa
void NavMesh::renderToDrawer()
{
mDbgDraw.clearCache();
// Recast debug draw
NetObject* no = getServerObject();
if (no)
{
NavMesh* n = static_cast<NavMesh*>(no);
mDbgDraw.depthMask(false);
if (n->nm && m_drawMode != DRAWMODE_NAVMESH_TRANS)
{
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
duDebugDrawNavMesh(&mDbgDraw, *n->nm, 0);
////const F32 texScale = 1.0f / (n->mCellSize * 10.0f); this draw mode is useless for us.
////duDebugDrawNavMesh(&mDbgDraw, *n->nm, 0);
//if (n->m_geo != NULL)
//{
// duDebugDrawTriMeshSlope(&mDbgDraw, n->m_geo->getVerts(), n->m_geo->getVertCount(),
// n->m_geo->getTris(), n->m_geo->getNormals(), n->m_geo->getTriCount(), n->mWalkableSlope, texScale);
//}
}
if (n->nm &&
(m_drawMode == DRAWMODE_NAVMESH ||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
m_drawMode == DRAWMODE_NAVMESH_NODES ||
m_drawMode == DRAWMODE_NAVMESH_PORTALS ||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
{
if(m_drawMode == DRAWMODE_NAVMESH_BVTREE)
duDebugDrawNavMeshBVTree(&mDbgDraw, *n->nm);
if(m_drawMode == DRAWMODE_NAVMESH_PORTALS)
duDebugDrawNavMeshPortals(&mDbgDraw, *n->nm);
}
mDbgDraw.depthMask(true);
for (Tile& tile : n->mTiles)
{
if (tile.chf && m_drawMode == DRAWMODE_COMPACT)
{
duDebugDrawCompactHeightfieldSolid(&mDbgDraw, *tile.chf);
}
if (tile.chf && m_drawMode == DRAWMODE_COMPACT_DISTANCE)
{
duDebugDrawCompactHeightfieldDistance(&mDbgDraw, *tile.chf);
}
if (tile.chf && m_drawMode == DRAWMODE_COMPACT_REGIONS)
{
duDebugDrawCompactHeightfieldRegions(&mDbgDraw, *tile.chf);
}
if (tile.solid && m_drawMode == DRAWMODE_VOXELS)
{
duDebugDrawHeightfieldSolid(&mDbgDraw, *tile.solid);
}
if (tile.solid && m_drawMode == DRAWMODE_VOXELS_WALKABLE)
{
duDebugDrawHeightfieldWalkable(&mDbgDraw, *tile.solid);
}
if (tile.cset && m_drawMode == DRAWMODE_RAW_CONTOURS)
{
mDbgDraw.depthMask(false);
duDebugDrawRawContours(&mDbgDraw, *tile.cset);
mDbgDraw.depthMask(true);
}
if (tile.cset && m_drawMode == DRAWMODE_BOTH_CONTOURS)
{
mDbgDraw.depthMask(false);
duDebugDrawRawContours(&mDbgDraw, *tile.cset);
duDebugDrawContours(&mDbgDraw, *tile.cset);
mDbgDraw.depthMask(true);
}
if (tile.cset && m_drawMode == DRAWMODE_CONTOURS)
{
mDbgDraw.depthMask(false);
duDebugDrawContours(&mDbgDraw, *tile.cset);
mDbgDraw.depthMask(true);
}
if (tile.chf && tile.cset && m_drawMode == DRAWMODE_REGION_CONNECTIONS)
{
duDebugDrawCompactHeightfieldRegions(&mDbgDraw, *tile.chf);
mDbgDraw.depthMask(false);
duDebugDrawRegionConnections(&mDbgDraw, *tile.cset);
mDbgDraw.depthMask(true);
}
if (tile.pmesh && m_drawMode == DRAWMODE_POLYMESH)
{
mDbgDraw.depthMask(false);
duDebugDrawPolyMesh(&mDbgDraw, *tile.pmesh);
mDbgDraw.depthMask(true);
}
if (tile.dmesh && m_drawMode == DRAWMODE_POLYMESH_DETAIL)
{
mDbgDraw.depthMask(false);
duDebugDrawPolyMeshDetail(&mDbgDraw, *tile.dmesh);
mDbgDraw.depthMask(true);
}
}
}
}
void NavMesh::cleanup()
@ -1570,16 +1684,9 @@ void NavMesh::render(ObjectRenderInst *ri, SceneRenderState *state, BaseMatInsta
{
NavMesh *n = static_cast<NavMesh*>(no);
if ((!gEditingMission && n->mAlwaysRender) || (gEditingMission && Con::getBoolVariable("$Nav::Editor::renderMesh", 1)))
if ((!gEditingMission && n->mAlwaysRender) || gEditingMission)
{
if (n->nm)
{
duDebugDrawNavMesh(&mDbgDraw, *n->nm, 0);
if (Con::getBoolVariable("$Nav::Editor::renderPortals"))
duDebugDrawNavMeshPortals(&mDbgDraw, *n->nm);
if (Con::getBoolVariable("$Nav::Editor::renderBVTree"))
duDebugDrawNavMeshBVTree(&mDbgDraw, *n->nm);
}
mDbgDraw.render(state);
}
}
}
@ -1617,11 +1724,14 @@ void NavMesh::renderLinks(duDebugDraw &dd)
void NavMesh::renderTileData(duDebugDrawTorque &dd, U32 tile)
{
if (tile > mTiles.size())
return;
if(nm)
{
duDebugDrawNavMesh(&dd, *nm, 0);
if(m_chf)
duDebugDrawCompactHeightfieldSolid(&dd, *m_chf);
//duDebugDrawNavMesh(&dd, *nm, 0);
if(mTiles[tile].chf)
duDebugDrawCompactHeightfieldSolid(&dd, *mTiles[tile].chf);
duDebugDrawNavMeshPortals(&dd, *nm);
@ -1669,6 +1779,7 @@ U32 NavMesh::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
mathWrite(*stream, getTransform());
mathWrite(*stream, getScale());
stream->writeFlag(mAlwaysRender);
stream->write((U32)m_drawMode);
return retMask;
}
@ -1680,8 +1791,10 @@ void NavMesh::unpackUpdate(NetConnection *conn, BitStream *stream)
mathRead(*stream, &mObjToWorld);
mathRead(*stream, &mObjScale);
mAlwaysRender = stream->readFlag();
setTransform(mObjToWorld);
U32 draw;
stream->read(&draw);
m_drawMode = (DrawMode)draw;
renderToDrawer();
}