mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-25 06:15:36 +00:00
shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization)
This commit is contained in:
parent
ac6fdf884e
commit
d034895e8f
12 changed files with 180 additions and 198 deletions
|
|
@ -256,7 +256,6 @@ public:
|
|||
FileName mGlowMapFilename[MAX_STAGES];
|
||||
StringTableEntry mGlowMapAssetId[MAX_STAGES];
|
||||
AssetPtr<ImageAsset> mGlowMapAsset[MAX_STAGES];
|
||||
F32 mGlowChan[MAX_STAGES];
|
||||
F32 mGlowMul[MAX_STAGES];
|
||||
/// A second normal map which repeats at the detail map
|
||||
/// scale and blended with the base normal map.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue