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Corrected the blending logic somewhat, added visualization modes for spec/diffuse probe influences, attenuation and contribution.
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6 changed files with 271 additions and 81 deletions
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@ -164,9 +164,7 @@ class RenderProbeMgr : public RenderBinManager
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Vector<MatrixF> probeWorldToObjData;
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Vector<Point4F> probeBBMinData;
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Vector<Point4F> probeBBMaxData;
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Vector<Point4F> probeUseSphereModeData;
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Vector<Point4F> probeRadiusData;
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Vector<Point4F> probeAttenuationData;
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Vector<Point4F> probeConfigData;
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Vector<GFXCubemapHandle> cubeMaps;
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Vector<GFXCubemapHandle> irradMaps;
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