Tools GuiProfile Separation.

This effectively duplicates (where necessary) and moves tools specific GuiProfiles out of the core and into the tools.  This will allow future modifications to either the game guis or tools guis that use these profiles to not conflict with each other.
This commit is contained in:
thecelloman 2013-03-18 06:38:48 -04:00
parent 17c750b19a
commit ceff8d72e0
375 changed files with 8124 additions and 8134 deletions

View file

@ -84,7 +84,7 @@ function ContextDialogContainer::onAdd(%this)
%this.base = new GuiButtonBaseCtrl()
{
profile = GuiTransparentProfile;
profile = ToolsGuiTransparentProfile;
class = ContextDialogWatcher;
parent = %this;
modal = true;

View file

@ -69,7 +69,7 @@ function GuiThumbnailPopup::CreateThumbPopup( %this, %parent, %thumbType, %label
{
%base = new GuiWindowCtrl()
{
profile = "GuiWindowProfile";
profile = "ToolsGuiWindowProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
@ -88,7 +88,7 @@ function GuiThumbnailPopup::CreateThumbPopup( %this, %parent, %thumbType, %label
%scroll = new GuiScrollCtrl()
{
canSaveDynamicFields = "0";
Profile = "GuiScrollProfile";
Profile = "ToolsGuiScrollProfile";
class = "GuiThumbnailArray";
internalName = "thumbnailScroll";
HorizSizing = "width";
@ -111,7 +111,7 @@ function GuiThumbnailPopup::CreateThumbPopup( %this, %parent, %thumbType, %label
%objectList = new GuiDynamicCtrlArrayControl()
{
canSaveDynamicFields = "0";
Profile = "GuiTransparentScrollProfile";
Profile = "ToolsGuiScrollProfile";
class = %this.listType;
superClass = "GuiThumbnailCreator";
HorizSizing = "width";
@ -214,7 +214,7 @@ function GuiThumbnailCreator::AddObject( %this, %object, %data, %tooltip )
$LB::ObjectLibraryGroup.add( %object );
// Build Object Container
%container = new GuiControl() { profile = GuiButtonProfile; };
%container = new GuiControl() { profile = ToolsGuiButtonProfile; };
// Add to list.
%this.add( %container );

View file

@ -30,7 +30,7 @@ function GuiFormClass::BuildEmptyFrame(%pos, %ext, %columns, %rows, %parentID)
{
%frame = new GuiFrameSetCtrl()
{
profile = "GuiFrameSetProfile";
profile = "ToolsGuiFrameSetProfile";
horizSizing = "width";
vertSizing = "height";
position = %pos;
@ -68,7 +68,7 @@ function GuiFormClass::BuildFormControl( %parentID, %ContentLibrary )
%newFormObj = new GuiFormCtrl()
{
class = "FormControlClass";
profile = "GuiFormProfile";
profile = "ToolsGuiFormProfile";
canSaveDynamicFields = 1;
horizSizing = "width";
vertSizing = "height";