Updating BaseGame to work with PBR, and a PBR example module

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Areloch 2019-05-08 01:27:51 -05:00
parent e83ec69292
commit cedbd387d9
98 changed files with 6762 additions and 2889 deletions

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grid_512_orange_ALBEDO"
imageFile="@assetFile=Grid_512_orange.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/T3DMIT/clangtest/Templates/Full/game/core/art/grids/Grid_512_orange.png"
VersionId="1" />