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https://github.com/TorqueGameEngines/Torque3D.git
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Merge pull request #1496 from camporter/linux_compat_fixes
Fix case sensitivity and Platform::fileDelete
This commit is contained in:
commit
cebfc81d7f
9 changed files with 20 additions and 10 deletions
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@ -39,7 +39,7 @@
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#endif
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#endif
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#ifndef _TSSHAPE_H_
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#ifndef _TSSHAPE_H_
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#include "ts/TSShape.h"
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#include "ts/tsShape.h"
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#endif
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#endif
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#ifndef __RESOURCE_H__
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#ifndef __RESOURCE_H__
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#include "core/resource.h"
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#include "core/resource.h"
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@ -148,7 +148,7 @@ GFXDevice::GFXDevice()
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mGlobalAmbientColor = ColorF(0.0f, 0.0f, 0.0f, 1.0f);
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mGlobalAmbientColor = ColorF(0.0f, 0.0f, 0.0f, 1.0f);
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mLightMaterialDirty = false;
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mLightMaterialDirty = false;
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dMemset(&mCurrentLightMaterial, NULL, sizeof(GFXLightMaterial));
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dMemset(&mCurrentLightMaterial, 0, sizeof(GFXLightMaterial));
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// State block
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// State block
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mStateBlockDirty = false;
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mStateBlockDirty = false;
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@ -744,4 +744,4 @@ return 0;
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// All is well.
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// All is well.
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return p;
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return p;
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}
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}
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*/
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*/
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@ -25,7 +25,7 @@
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#ifndef TINYXML_INCLUDED
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#ifndef TINYXML_INCLUDED
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#include "tinyXML/tinyxml.h"
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#include "tinyxml/tinyxml.h"
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#endif
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#endif
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#include "platform/platform.h"
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#include "platform/platform.h"
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@ -245,4 +245,4 @@ static bool AttemptPrintTiNode(class fsTiXmlDocument* node, FileStream& stream,
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}
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}
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return false;
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return false;
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}
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}
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#endif //_FSTINYXML_H_
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#endif //_FSTINYXML_H_
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@ -28,7 +28,7 @@
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#endif
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#endif
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#ifndef TINYXML_INCLUDED
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#ifndef TINYXML_INCLUDED
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#include "tinyXML/tinyxml.h"
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#include "tinyxml/tinyxml.h"
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#endif
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#endif
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -54,4 +54,4 @@ private:
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bool mDocumentDirty;
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bool mDocumentDirty;
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};
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};
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#endif // _TAML_XMLPARSER_H_
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#endif // _TAML_XMLPARSER_H_
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@ -24,7 +24,7 @@
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// Debug Profiling.
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// Debug Profiling.
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#include "platform/profiler.h"
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#include "platform/profiler.h"
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#include "persistence/taml/fsTinyxml.h"
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#include "persistence/taml/fsTinyXml.h"
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -24,7 +24,7 @@
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// Debug Profiling.
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// Debug Profiling.
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#include "platform/profiler.h"
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#include "platform/profiler.h"
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#include "persistence/taml/fsTinyxml.h"
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#include "persistence/taml/fsTinyXml.h"
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -724,6 +724,11 @@ bool Platform::hasSubDirectory(const char *path)
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return false; // either this dir had no subdirectories, or they were all on the exclude list.
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return false; // either this dir had no subdirectories, or they were all on the exclude list.
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}
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}
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bool Platform::fileDelete(const char * name)
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{
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return dFileDelete(name);
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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bool recurseDumpDirectories(const char *basePath, const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath)
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bool recurseDumpDirectories(const char *basePath, const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath)
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{
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{
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@ -325,7 +325,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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if (modType == TOUCH)
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if (modType == TOUCH)
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return(utime(prefPathName, 0) != -1);
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return(utime(prefPathName, 0) != -1);
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else if (modType == DELETE)
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else if (modType == DELETE)
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return (remove(prefPathName) != -1);
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return (remove(prefPathName) == 0);
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else
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else
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AssertFatal(false, "Unknown File Mod type");
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AssertFatal(false, "Unknown File Mod type");
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return false;
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return false;
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@ -1140,6 +1140,11 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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return false;
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return false;
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}
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}
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bool Platform::fileDelete(const char * name)
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{
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return ModifyFile(name, DELETE);
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}
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static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
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static bool recurseDumpDirectories(const char *basePath, const char *subPath, Vector<StringTableEntry> &directoryVector, S32 currentDepth, S32 recurseDepth, bool noBasePath)
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{
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{
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char Path[1024];
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char Path[1024];
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