mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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linux fixes
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parent
3d11bd5baf
commit
ceb1cf2938
3 changed files with 3 additions and 4 deletions
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@ -764,7 +764,6 @@ if (TORQUE_TARGET_PROPERTIES)
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endif (TORQUE_TARGET_PROPERTIES)
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target_include_directories(${TORQUE_APP_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} "${CMAKE_BINARY_DIR}/temp" ${TORQUE_INCLUDE_DIRECTORIES})
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if(WIN32 OR APPLE)
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target_precompile_headers(${TORQUE_APP_NAME} PRIVATE
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<vector>
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<string>
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@ -778,8 +777,8 @@ target_precompile_headers(${TORQUE_APP_NAME} PRIVATE
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<cmath>
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<cstdint>
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<cmath>
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"console/engineObject.h"
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)
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endif()
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if(TORQUE_TESTING)
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if(WIN32)
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@ -27,7 +27,7 @@
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#include "core/util/tDictionary.h"
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#include "core/util/tvector.h"
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#include "core/util/tVector.h"
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#include "core/strings/stringUnit.h"
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@ -24,7 +24,7 @@
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#define _MODULE_MANAGER_H
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#include "console/simBase.h"
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#include "core/util/tvector.h"
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#include "core/util/tVector.h"
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#include "core/util/tDictionary.h"
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