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don't early out, *do* use case sensitive filename finding for the stringtable, and finally, don't even bother setting the mSoundpath here unless it's to clear it
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1 changed files with 1 additions and 6 deletions
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@ -447,15 +447,10 @@ bool SoundAsset::_setSoundFile(void* object, const char* index, const char* data
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if (index)
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if (index)
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id = dAtoui(index);
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id = dAtoui(index);
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if (pData->mSoundFile[id] == data)
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return false;
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// Update.
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// Update.
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pData->mSoundFile[id] = data;
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pData->mSoundFile[id] = StringTable->insert(data, true);
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if (pData->mSoundFile[id] == StringTable->EmptyString())
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if (pData->mSoundFile[id] == StringTable->EmptyString())
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pData->mSoundPath[id] = StringTable->EmptyString();
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pData->mSoundPath[id] = StringTable->EmptyString();
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else
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pData->mSoundPath[id] = pData->getOwned() ? pData->expandAssetFilePath(pData->mSoundFile[id]) : pData->mSoundFile[id];
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// Refresh the asset.
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// Refresh the asset.
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pData->refreshAsset();
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pData->refreshAsset();
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