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https://github.com/TorqueGameEngines/Torque3D.git
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Ongoing wipwork of the BaseUI update. Some bugfixes pending
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parent
616d974212
commit
ce4c8dabc9
53 changed files with 2033 additions and 3892 deletions
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@ -147,25 +147,31 @@ new GuiControlProfile(GuiTextEditProfile)
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category = "Core";
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};
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if(!isObject(GuiMenuScrollProfile))
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new GuiControlProfile(GuiMenuScrollProfile)
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if(!isObject(GuiScrollProfile))
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new GuiControlProfile(GuiScrollProfile)
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{
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opaque = true;
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fontColor = $TextMediumEmphasisColor;
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fontColorHL = $TextMediumEmphasisColor;
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fontColorNA = $TextDisabledColor;
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fontColorSEL = $TextMediumEmphasisColor;
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fillColor = "40 40 40";
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opaque = "0";
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fontColor = "200 200 200 255";
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fontColorHL = "200 200 200 255";
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fontColorNA = "108 108 108 255";
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fontColorSEL = "200 200 200 255";
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fillColor = "0 0 0 0";
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fillColorHL = "56 56 56";
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fillColorNA = "40 40 40";
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borderColor = "87 87 87";
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borderColorNA = "0 0 0";
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borderColorHL = "255 255 255";
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border = true;
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border = "0";
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bitmapAsset = "Core_GUI:scrollBar_image";
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hasBitmapArray = true;
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category = "Core";
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fontSize = 15;
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fontColors[0] = "200 200 200 255";
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fontColors[1] = "200 200 200 255";
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fontColors[2] = "108 108 108 255";
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fontColors[3] = "200 200 200 255";
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fontColors[8] = "Fuchsia";
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fontColors[9] = "255 0 255 255";
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};
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if(!isObject(GuiOverlayProfile))
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@ -74,6 +74,21 @@ new SimGroup(VideoSettingsGroup)
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OptionName = "Graphical Quality";
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Description = "Controls the general graphical quality";
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new ArrayObject()
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{
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class = "OptionsQualityLevel";
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caseSensitive = true;
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displayName = "Medium";
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key["$pref::TS::detailAdjust"] = 1.0;
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key["$pref::TS::skipRenderDLs"] = 0;
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key["$pref::useStaticObjectFade"] = true;
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key["$pref::staticObjectFadeStart"] = 75;
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key["$pref::staticObjectFadeEnd"] = 100;
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key["$pref::staticObjectUnfadeableSize"] = 75;
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};
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new ArrayObject()
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{
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class = "OptionsQualityLevel";
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@ -89,6 +104,54 @@ new SimGroup(VideoSettingsGroup)
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key["$pref::staticObjectUnfadeableSize"] = 75;
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};
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};
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new SimGroup()
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{
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class = "OptionsSettings";
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OptionName = "Lighting Quality";
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Description = "Controls the lighting and shadows quality";
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new ArrayObject()
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{
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class = "OptionsQualityLevel";
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caseSensitive = true;
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displayName = "High";
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key["$pref::lightManager"] = "Advanced Lighting";
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key["$pref::Shadows::disable"] = false;
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key["$pref::Shadows::textureScalar"] = 1.0;
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key["$pref::PSSM::detailAdjustScale"] = 1.0;
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key["$pref::allowLocalLightShadows"] = true;
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};
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};
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};
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new SimGroup(AdvancedVideoSettingsGroup)
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{
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class = "SubOptionsGroup";
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displayName = "Advanced";
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new SimGroup()
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{
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class = "OptionsSettings";
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OptionName = "Mesh Detail";
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Description = "Controls the max quality of mesh objects";
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new ArrayObject()
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{
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class = "OptionsQualityLevel";
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caseSensitive = true;
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displayName = "High";
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key["$pref::TS::detailAdjust"] = 1.5;
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key["$pref::TS::skipRenderDLs"] = 0;
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};
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};
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};
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/*new SimGroup(AdvancedVideoSettingsGroup)
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