mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
diffuse/albedo texture linearization
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch24.html
This commit is contained in:
parent
51b6469922
commit
ce2964d2d0
31 changed files with 396 additions and 107 deletions
|
|
@ -70,6 +70,7 @@ void _initShaderGenHLSL( ShaderGen *shaderGen )
|
|||
FEATUREMGR->registerFeature( MFT_GlossMap, new NamedFeatureHLSL( "Gloss Map" ) );
|
||||
FEATUREMGR->registerFeature( MFT_LightbufferMRT, new NamedFeatureHLSL( "Lightbuffer MRT" ) );
|
||||
FEATUREMGR->registerFeature( MFT_RenderTarget1_Zero, new RenderTargetZeroHLSL( ShaderFeature::RenderTarget1 ) );
|
||||
FEATUREMGR->registerFeature( MFT_Imposter, new NamedFeatureHLSL( "Imposter" ) );
|
||||
|
||||
FEATUREMGR->registerFeature( MFT_DiffuseMapAtlas, new NamedFeatureHLSL( "Diffuse Map Atlas" ) );
|
||||
FEATUREMGR->registerFeature( MFT_NormalMapAtlas, new NamedFeatureHLSL( "Normal Map Atlas" ) );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue