diff --git a/Engine/source/renderInstance/renderProbeMgr.cpp b/Engine/source/renderInstance/renderProbeMgr.cpp index 451c0ee8b..f30827d77 100644 --- a/Engine/source/renderInstance/renderProbeMgr.cpp +++ b/Engine/source/renderInstance/renderProbeMgr.cpp @@ -267,12 +267,6 @@ RenderProbeMgr::RenderProbeMgr() probeAttenuation.setSize(MAXPROBECOUNT); probeAttenuation.fill(0.0f); - - cubeMaps.setSize(MAXPROBECOUNT); - cubeMaps.fill(NULL); - - irradMaps.setSize(MAXPROBECOUNT); - irradMaps.fill(NULL); } RenderProbeMgr::RenderProbeMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder) @@ -705,6 +699,9 @@ void RenderProbeMgr::render( SceneRenderState *state ) if (!curEntry->mCubemap->isInitialised()) continue; + if (!curEntry->mIrradianceCubemap->isInitialised()) + continue; + if (curEntry->mIsSkylight) continue; @@ -725,22 +722,21 @@ void RenderProbeMgr::render( SceneRenderState *state ) probeRadius[i] = curEntry->mRadius; probeAttenuation[i] = 1; - cubeMaps[i] = curEntry->mCubemap; - irradMaps[i] = curEntry->mIrradianceCubemap; + cubeMaps.push_back(curEntry->mCubemap); + irradMaps.push_back(curEntry->mIrradianceCubemap); effectiveProbeCount++; } if (effectiveProbeCount != 0) { - U32 count = effectiveProbeCount; matParams->setSafe(numProbesSC, (float)effectiveProbeCount); mCubemapArray = GFXCubemapArrayHandle(GFX->createCubemapArray()); mIrradArray = GFXCubemapArrayHandle(GFX->createCubemapArray()); - mCubemapArray->initStatic(cubeMaps.address(), count); - mIrradArray->initStatic(irradMaps.address(), count); + mCubemapArray->initStatic(cubeMaps.address(), cubeMaps.size()); + mIrradArray->initStatic(irradMaps.address(), irradMaps.size()); NamedTexTarget *deferredTarget = NamedTexTarget::find(RenderDeferredMgr::BufferName); if (deferredTarget) @@ -770,17 +766,16 @@ void RenderProbeMgr::render( SceneRenderState *state ) GFX->setCubeArrayTexture(4, mCubemapArray); GFX->setCubeArrayTexture(5, mIrradArray); - count = MAXPROBECOUNT; //Final packing - AlignedArray _probePositions(count, sizeof(Point4F), (U8*)probePositions.address(), false); - AlignedArray _probeBBMin(count, sizeof(Point4F), (U8*)probeBBMin.address(), false); - AlignedArray _probeBBMax(count, sizeof(Point4F), (U8*)probeBBMax.address(), false); - AlignedArray _probeUseSphereMode(count, sizeof(float), (U8*)probeUseSphereMode.address(), false); - AlignedArray _probeRadius(count, sizeof(float), (U8*)probeRadius.address(), false); - AlignedArray _probeAttenuation(count, sizeof(float), (U8*)probeAttenuation.address(), false); + AlignedArray _probePositions(MAXPROBECOUNT, sizeof(Point4F), (U8*)probePositions.address(), false); + AlignedArray _probeBBMin(MAXPROBECOUNT, sizeof(Point4F), (U8*)probeBBMin.address(), false); + AlignedArray _probeBBMax(MAXPROBECOUNT, sizeof(Point4F), (U8*)probeBBMax.address(), false); + AlignedArray _probeUseSphereMode(MAXPROBECOUNT, sizeof(float), (U8*)probeUseSphereMode.address(), false); + AlignedArray _probeRadius(MAXPROBECOUNT, sizeof(float), (U8*)probeRadius.address(), false); + AlignedArray _probeAttenuation(MAXPROBECOUNT, sizeof(float), (U8*)probeAttenuation.address(), false); matParams->set(probePositionSC, _probePositions); - matParams->set(probeWorldToObjSC, probeWorldToObj.address(), count); + matParams->set(probeWorldToObjSC, probeWorldToObj.address(), MAXPROBECOUNT); matParams->set(probeBBMinSC, _probeBBMin); matParams->set(probeBBMaxSC, _probeBBMax); matParams->set(probeUseSphereModeSC, _probeUseSphereMode);