mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
Swapped the water's disableTrueReflections variable to be enableTrueReflections for simplicity and consistency(also fixed a persistent typo) Swapped disableVerticalSync to be enableVerticalSync for simplicity and consistency Swapped disableParallaxMapping to be enableParallaxMapping for simplicity and consistency Fix click detection on slider mode entries for guiGameSettingsCtrl so the click position correctly matches the percentage Fixed problem where postFX initialization would always exec default.postfxpreset.tscript, even if a level's got it's own preset, which can cause problems Fixed range field type behavior so that editing the values applies in real time, and also consistently applies between slider and text field
This commit is contained in:
parent
280fca2fbe
commit
cd82186231
20 changed files with 91 additions and 102 deletions
|
|
@ -45,12 +45,12 @@ function clientCmdMissionStartPhase1_LoadCache(%seq, %levelAsset)
|
|||
{
|
||||
if ($pref::Client::EnableDatablockCache && $loadFromDatablockCache)
|
||||
{
|
||||
if (!$pref::Video::disableVerticalSync)
|
||||
if ($pref::Video::enableVerticalSync)
|
||||
{
|
||||
warn("Disabling Vertical Sync during datablock cache load to avoid significant slowdown.");
|
||||
$AFX_tempDisableVSync = true;
|
||||
|
||||
$pref::Video::disableVerticalSync = true;
|
||||
$pref::Video::enableVerticalSync = false;
|
||||
Canvas.resetVideoMode();
|
||||
}
|
||||
|
||||
|
|
@ -75,7 +75,7 @@ function updateLoadDatablockCacheProgress(%seq, %levelAsset)
|
|||
warn("Restoring Vertical Sync setting.");
|
||||
$AFX_tempDisableVSync = false;
|
||||
|
||||
$pref::Video::disableVerticalSync = false;
|
||||
$pref::Video::enableVerticalSync = true;
|
||||
Canvas.resetVideoMode();
|
||||
}
|
||||
|
||||
|
|
@ -96,7 +96,7 @@ function updateLoadDatablockCacheProgress(%seq, %levelAsset)
|
|||
warn("Restoring Vertical Sync setting.");
|
||||
$AFX_tempDisableVSync = false;
|
||||
|
||||
$pref::Video::disableVerticalSync = false;
|
||||
$pref::Video::enableVerticalSync = true;
|
||||
Canvas.resetVideoMode();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -13,9 +13,3 @@ $PostFX::HDRPostFX::enableAutoExposure = "0";
|
|||
$PostFX::HDRPostFX::keyValue = "0.18";
|
||||
$PostFX::HDRPostFX::enableBlueShift = "0";
|
||||
$PostFX::HDRPostFX::blueShiftColor = "1.05 0.97 1.27";
|
||||
$PostFX::SharpenPostFX::Enabled = "1";
|
||||
$PostFX::SharpenPostFX::sharpness = "0.15";
|
||||
$PostFX::VignettePostFX::Enabled = "1";
|
||||
$PostFX::VignettePostFX::VMin = "0.25";
|
||||
$PostFX::VignettePostFX::VMax = "0.9";
|
||||
$PostFX::VignettePostFX::Color = "0 0 0 1";
|
||||
|
|
|
|||
|
|
@ -50,6 +50,13 @@ function postFXInit()
|
|||
|
||||
while( %file !$= "" )
|
||||
{
|
||||
//we need to make sure we don't inadvertently forcefully exec the default postfx preset
|
||||
if(fileName(%file) $= "default.postfxpreset.tscript")
|
||||
{
|
||||
%file = findNextFile( %pattern );
|
||||
continue;
|
||||
}
|
||||
|
||||
exec( %file );
|
||||
%file = findNextFile( %pattern );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -678,8 +678,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = true;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = false;
|
||||
$pref::Video::enableParallaxMapping = false;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = false;
|
||||
$pref::PostFX::EnableDOF = false;
|
||||
|
|
@ -704,8 +704,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = true;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = false;
|
||||
$pref::Video::enableParallaxMapping = false;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = false;
|
||||
$pref::PostFX::EnableDOF = false;
|
||||
|
|
@ -734,8 +734,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
//Should this default to on in ultra settings?
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = false;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = true;
|
||||
$pref::PostFX::EnableHDR = true;
|
||||
$pref::PostFX::EnableDOF = true;
|
||||
|
|
@ -760,8 +760,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = true;
|
||||
$pref::PostFX::EnableDOF = true;
|
||||
|
|
@ -789,8 +789,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = false;
|
||||
$pref::PostFX::EnableDOF = false;
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ $pref::Input::JoystickEnabled = 0;
|
|||
// Set directory paths for various data or default images.
|
||||
$pref::Video::ProfilePath = "core/rendering/scripts/gfxprofile";
|
||||
|
||||
$pref::Video::disableVerticalSync = 1;
|
||||
$pref::Video::enableVerticalSync = 0;
|
||||
$pref::Video::mode = "1920 1080 false 32 60 4";
|
||||
$pref::Video::defaultFenceCount = 0;
|
||||
|
||||
|
|
@ -50,7 +50,7 @@ $pref::Video::disableHardwareAA = true;
|
|||
$pref::Video::disableNormalmapping = false;
|
||||
$pref::Video::disablePixSpecular = false;
|
||||
$pref::Video::disableCubemapping = false;
|
||||
$pref::Video::disableParallaxMapping = false;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
|
||||
// The number of mipmap levels to drop on loaded textures to reduce video memory
|
||||
// usage. It will skip any textures that have been defined as not allowing down
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue