fix particle glow

multiple preloads were failing to return false or mesages on failure of mandatory entries.
clear out redundant isScriptFile definition
fix default order of /scripts/managedData script files
This commit is contained in:
AzaezelX 2025-11-13 14:29:25 -06:00
parent 5d260bc58f
commit cce40efd35
21 changed files with 250 additions and 134 deletions

View file

@ -206,14 +206,18 @@ bool DebrisData::onAdd()
if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false) if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(emitter): 0x%x", emitterIDList[i]); Con::errorf( ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(emitter): 0x%x", emitterIDList[i]);
return false;
} }
} }
} }
if (!explosion && explosionId != 0) if (!explosion && explosionId != 0)
{ {
if (!Sim::findObject( SimObjectId( explosionId ), explosion )) if (!Sim::findObject(SimObjectId(explosionId), explosion))
Con::errorf( ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", explosionId); {
Con::errorf(ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", explosionId);
return false;
}
} }
// validate data // validate data

View file

@ -637,6 +637,7 @@ bool ExplosionData::onAdd()
if( !Sim::findObject( debrisIDList[i], debrisList[i] ) ) if( !Sim::findObject( debrisIDList[i], debrisList[i] ) )
{ {
Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(debris): 0x%x", debrisIDList[i] ); Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(debris): 0x%x", debrisIDList[i] );
return false;
} }
} }
} }
@ -648,6 +649,7 @@ bool ExplosionData::onAdd()
if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false) if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i] ); Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i] );
return false;
} }
} }
} }
@ -659,6 +661,7 @@ bool ExplosionData::onAdd()
if( Sim::findObject( explosionIDList[k], explosionList[k] ) == false) if( Sim::findObject( explosionIDList[k], explosionList[k] ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", explosionIDList[k] ); Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", explosionIDList[k] );
return false;
} }
} }
} }
@ -880,20 +883,34 @@ bool ExplosionData::preload(bool server, String &errorStr)
if (Parent::preload(server, errorStr) == false) if (Parent::preload(server, errorStr) == false)
return false; return false;
if( !server ) if (!server)
{ {
if (!isSoundValid()) if (!isSoundValid())
{ {
//return false; -TODO: trigger asset download //return false; -TODO: trigger asset download
} }
if (!particleEmitter && particleEmitterId != 0) if (!particleEmitter && particleEmitterId != 0)
{
if (Sim::findObject(particleEmitterId, particleEmitter) == false) if (Sim::findObject(particleEmitterId, particleEmitter) == false)
{ {
Con::errorf(ConsoleLogEntry::General, "Error, unable to load particle emitter for explosion datablock"); errorStr = String::ToString("Error, unable to load particle emitter for explosion datablock");
return false; return false;
} }
}
U32 i;
for (i = 0; i < EC_NUM_EMITTERS; i++)
{
if (!emitterList[i] && emitterIDList[i] != 0)
{
if (Sim::findObject(emitterIDList[i], emitterList[i]) == false)
{
errorStr = String::ToString("Error, unable to load emitter[%i] for explosion datablock 0x%x", i, emitterIDList[i]);
return false;
}
}
}
} }
if (getExplosionShape()) { if (getExplosionShape()) {

View file

@ -704,7 +704,10 @@ bool ParticleEmitterData::preload(bool server, String &errorStr)
{ {
ParticleData* pData = NULL; ParticleData* pData = NULL;
if (Sim::findObject(dataBlockIds[i], pData) == false) if (Sim::findObject(dataBlockIds[i], pData) == false)
Con::warnf(ConsoleLogEntry::General, "ParticleEmitterData(%s) unable to find particle datablock: %d", getName(), dataBlockIds[i]); {
errorStr = String::ToString("ParticleEmitterData(%s) unable to find particle datablock: %d", getName(), dataBlockIds[i]);
return false;
}
else else
particleDataBlocks.push_back(pData); particleDataBlocks.push_back(pData);
} }
@ -749,6 +752,7 @@ bool ParticleEmitterData::preload(bool server, String &errorStr)
if (particleDataBlocks[i]->getTextureAsset()->getImageFile() != txr_name) if (particleDataBlocks[i]->getTextureAsset()->getImageFile() != txr_name)
{ {
Con::warnf(ConsoleLogEntry::General, "ParticleEmitterData(%s) particles reference different textures.", getName()); Con::warnf(ConsoleLogEntry::General, "ParticleEmitterData(%s) particles reference different textures.", getName());
return false;
break; break;
} }
} }

View file

@ -149,6 +149,18 @@ bool SplashData::onAdd()
if (Parent::onAdd() == false) if (Parent::onAdd() == false)
return false; return false;
S32 i;
for (i = 0; i < NUM_EMITTERS; i++)
{
if (!emitterList[i] && emitterIDList[i] != 0)
{
if (Sim::findObject(emitterIDList[i], emitterList[i]) == false)
{
Con::errorf(ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i]);
return false;
}
}
}
return true; return true;
} }
@ -281,7 +293,8 @@ bool SplashData::preload(bool server, String &errorStr)
{ {
if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false) if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "SplashData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i] ); errorStr = String::ToString("SplashData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i]);
return false;
} }
} }
} }
@ -299,7 +312,8 @@ bool SplashData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject(explosionId, explosion) ) if( !Sim::findObject(explosionId, explosion) )
{ {
Con::errorf(ConsoleLogEntry::General, "SplashData::preload: Invalid packet, bad datablockId(explosion): %d", explosionId); errorStr = String::ToString("SplashData::preload: Invalid packet, bad datablockId(explosion): %d", explosionId);
return false;
} }
} }

View file

@ -336,6 +336,47 @@ bool ProjectileData::onAdd()
if(!Parent::onAdd()) if(!Parent::onAdd())
return false; return false;
if (!particleEmitter && particleEmitterId != 0)
{
if (Sim::findObject(particleEmitterId, particleEmitter) == false)
{
Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(particleEmitter): 0x%x", particleEmitterId);
return false;
}
}
if (!explosion && explosionId != 0)
{
if (Sim::findObject(explosionId, explosion) == false)
{
Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", explosionId);
return false;
}
}
if (!waterExplosion && waterExplosionId != 0)
{
if (Sim::findObject(waterExplosionId, waterExplosion) == false)
{
Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", waterExplosionId);
return false;
}
}
if (!splash && splashId != 0)
{
if (Sim::findObject(splashId, splash) == false)
{
Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", splashId);
return false;
}
}
if (!decal && decalId != 0)
{
if (Sim::findObject(decalId, decal) == false)
{
Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", decalId);
return false;
}
}
return true; return true;
} }

View file

@ -297,6 +297,36 @@ bool RigidShapeData::onAdd()
if(!Parent::onAdd()) if(!Parent::onAdd())
return false; return false;
for (S32 i = 0; i < VC_NUM_SPLASH_EMITTERS; i++)
{
if (!splashEmitterList[i] && splashEmitterIDList[i] != 0)
{
if (Sim::findObject(splashEmitterIDList[i], splashEmitterList[i]) == false)
{
Con::errorf(ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", splashEmitterIDList[i]);
return false;
}
}
}
if (!dustTrailEmitter && dustTrailID != 0)
{
if (Sim::findObject(dustID, dustEmitter) == false)
{
Con::errorf(ConsoleLogEntry::General, "RigidShapeData::onAdd: Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID);
return false;
}
}
if (!dustTrailEmitter && dustTrailID != 0)
{
if (Sim::findObject(dustTrailID, dustTrailEmitter) == false)
{
Con::errorf(ConsoleLogEntry::General, "RigidShapeData::onAdd: Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID);
return false;
}
}
return true; return true;
} }
@ -338,7 +368,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( dustID, dustEmitter ) ) if( !Sim::findObject( dustID, dustEmitter ) )
{ {
Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID ); errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID);
return false;
} }
} }
@ -349,7 +380,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( splashEmitterIDList[i], splashEmitterList[i] ) ) if( !Sim::findObject( splashEmitterIDList[i], splashEmitterList[i] ) )
{ {
Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(splashEmitter): 0x%x", splashEmitterIDList[i] ); errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(splashEmitter): 0x%x", splashEmitterIDList[i] );
return false;
} }
} }
} }
@ -370,7 +402,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( dustTrailID, dustTrailEmitter ) ) if( !Sim::findObject( dustTrailID, dustTrailEmitter ) )
{ {
Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID ); errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
return false;
} }
} }

View file

@ -320,7 +320,8 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
{ {
if( Sim::findObject( explosionID, explosion ) == false) if( Sim::findObject( explosionID, explosion ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "ShapeBaseData::preload: Invalid packet, bad datablockId(explosion): 0x%x", explosionID ); errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(explosion): 0x%x", explosionID );
return false;
} }
AssertFatal(!(explosion && ((explosionID < DataBlockObjectIdFirst) || (explosionID > DataBlockObjectIdLast))), AssertFatal(!(explosion && ((explosionID < DataBlockObjectIdFirst) || (explosionID > DataBlockObjectIdLast))),
"ShapeBaseData::preload: invalid explosion data"); "ShapeBaseData::preload: invalid explosion data");
@ -330,7 +331,8 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
{ {
if( Sim::findObject( underwaterExplosionID, underwaterExplosion ) == false) if( Sim::findObject( underwaterExplosionID, underwaterExplosion ) == false)
{ {
Con::errorf( ConsoleLogEntry::General, "ShapeBaseData::preload: Invalid packet, bad datablockId(underwaterExplosion): 0x%x", underwaterExplosionID ); errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(underwaterExplosion): 0x%x", underwaterExplosionID );
return false;
} }
AssertFatal(!(underwaterExplosion && ((underwaterExplosionID < DataBlockObjectIdFirst) || (underwaterExplosionID > DataBlockObjectIdLast))), AssertFatal(!(underwaterExplosion && ((underwaterExplosionID < DataBlockObjectIdFirst) || (underwaterExplosionID > DataBlockObjectIdLast))),
"ShapeBaseData::preload: invalid underwaterExplosion data"); "ShapeBaseData::preload: invalid underwaterExplosion data");
@ -339,6 +341,11 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
if( !debris && debrisID != 0 ) if( !debris && debrisID != 0 )
{ {
Sim::findObject( debrisID, debris ); Sim::findObject( debrisID, debris );
if (Sim::findObject(debrisID, debris) == false)
{
errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(debris): 0x%x", debrisID);
return false;
}
AssertFatal(!(debris && ((debrisID < DataBlockObjectIdFirst) || (debrisID > DataBlockObjectIdLast))), AssertFatal(!(debris && ((debrisID < DataBlockObjectIdFirst) || (debrisID > DataBlockObjectIdLast))),
"ShapeBaseData::preload: invalid debris data"); "ShapeBaseData::preload: invalid debris data");
} }

View file

@ -553,7 +553,8 @@ bool ShapeBaseImageData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( SimObjectId( casingID ), casing ) ) if( !Sim::findObject( SimObjectId( casingID ), casing ) )
{ {
Con::errorf( ConsoleLogEntry::General, "ShapeBaseImageData::preload: Invalid packet, bad datablockId(casing): 0x%x", casingID ); errorStr = String::ToString("ShapeBaseImageData::preload: Invalid packet, bad datablockId(casing): 0x%x", casingID );
return false;
} }
} }

View file

@ -942,8 +942,9 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
if (stream->writeFlag(mask & UpdateCollisionMask)) if (stream->writeFlag(mask & UpdateCollisionMask))
{ {
stream->write(mCollisionLOD); if (stream->writeFlag(mCollisionLOD>0))
stream->write((U32)mCollisionType); stream->writeInt(mCollisionLOD,12);
stream->writeInt(mCollisionType,4);
} }
if (stream->writeFlag(mask & SkinMask)) if (stream->writeFlag(mask & SkinMask))
con->packNetStringHandleU(stream, mSkinNameHandle); con->packNetStringHandleU(stream, mSkinNameHandle);
@ -952,7 +953,7 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
{ {
PACK_ASSET_REFACTOR(con, Shape); PACK_ASSET_REFACTOR(con, Shape);
stream->write((U32)mDecalType); stream->writeInt(mDecalType,4);
stream->writeFlag(mAllowPlayerStep); stream->writeFlag(mAllowPlayerStep);
stream->writeFlag(mMeshCulling); stream->writeFlag(mMeshCulling);
@ -998,17 +999,18 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
if (stream->writeFlag(mask & MaterialMask)) if (stream->writeFlag(mask & MaterialMask))
{ {
stream->writeInt(mChangingMaterials.size(), 16); if (stream->writeFlag(mChangingMaterials.size() > 0))
for (U32 i = 0; i < mChangingMaterials.size(); i++)
{ {
stream->writeInt(mChangingMaterials[i].slot, 16); stream->writeInt(mChangingMaterials.size(), 16);
NetStringHandle matNameStr = mChangingMaterials[i].assetId.c_str(); for (U32 i = 0; i < mChangingMaterials.size(); i++)
con->packNetStringHandleU(stream, matNameStr); {
stream->writeInt(mChangingMaterials[i].slot, 16);
NetStringHandle matNameStr = mChangingMaterials[i].assetId.c_str();
con->packNetStringHandleU(stream, matNameStr);
}
} }
//mChangingMaterials.clear();
} }
return retMask; return retMask;
@ -1042,8 +1044,9 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
{ {
U32 collisionType = CollisionMesh; U32 collisionType = CollisionMesh;
stream->read(&mCollisionLOD); if (stream->readFlag())
stream->read(&collisionType); mCollisionLOD = stream->readInt(12);
collisionType = stream->readInt(4);
// Handle it if we have changed CollisionType's // Handle it if we have changed CollisionType's
if ((MeshType)collisionType != mCollisionType) if ((MeshType)collisionType != mCollisionType)
@ -1069,7 +1072,7 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
{ {
UNPACK_ASSET_REFACTOR(con, Shape); UNPACK_ASSET_REFACTOR(con, Shape);
stream->read((U32*)&mDecalType); mDecalType = (MeshType)stream->readInt(4);
mAllowPlayerStep = stream->readFlag(); mAllowPlayerStep = stream->readFlag();
mMeshCulling = stream->readFlag(); mMeshCulling = stream->readFlag();
@ -1124,20 +1127,22 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
if (stream->readFlag()) if (stream->readFlag())
{ {
mChangingMaterials.clear(); mChangingMaterials.clear();
U32 materialCount = stream->readInt(16); if (stream->readFlag())
for (U32 i = 0; i < materialCount; i++)
{ {
matMap newMatMap; U32 materialCount = stream->readInt(16);
newMatMap.slot = stream->readInt(16);
newMatMap.assetId = String(con->unpackNetStringHandleU(stream).getString());
//do the lookup, now for (U32 i = 0; i < materialCount; i++)
newMatMap.matAsset = AssetDatabase.acquireAsset<MaterialAsset>(newMatMap.assetId); {
matMap newMatMap;
newMatMap.slot = stream->readInt(16);
newMatMap.assetId = String(con->unpackNetStringHandleU(stream).getString());
mChangingMaterials.push_back(newMatMap); //do the lookup, now
newMatMap.matAsset = AssetDatabase.acquireAsset<MaterialAsset>(newMatMap.assetId);
mChangingMaterials.push_back(newMatMap);
}
} }
updateMaterials(); updateMaterials();
} }

View file

@ -327,7 +327,8 @@ bool HoverVehicleData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( dustTrailID, dustTrailEmitter ) ) if( !Sim::findObject( dustTrailID, dustTrailEmitter ) )
{ {
Con::errorf( ConsoleLogEntry::General, "HoverVehicleData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID ); errorStr = String::ToString("HoverVehicleData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
return false;
} }
} }
// Resolve jet nodes // Resolve jet nodes

View file

@ -174,7 +174,8 @@ bool VehicleData::preload(bool server, String &errorStr)
{ {
if( !Sim::findObject( damageEmitterIDList[i], damageEmitterList[i] ) ) if( !Sim::findObject( damageEmitterIDList[i], damageEmitterList[i] ) )
{ {
Con::errorf( ConsoleLogEntry::General, "VehicleData::preload Invalid packet, bad datablockId(damageEmitter): 0x%x", damageEmitterIDList[i] ); errorStr = String::ToString("VehicleData::preload Invalid packet, bad datablockId(damageEmitter): 0x%x", damageEmitterIDList[i] );
return false;
} }
} }
} }

View file

@ -917,8 +917,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
{ {
if (Con::gObjectCopyFailures == -1) if (Con::gObjectCopyFailures == -1)
Con::errorf(ConsoleLogEntry::General, "%s: Unable to find parent object %s for %s.", getFileLine(ip - 1), objParent, callArgv[1].getString()); Con::errorf(ConsoleLogEntry::General, "%s: Unable to find parent object %s for %s.", getFileLine(ip - 1), objParent, callArgv[1].getString());
else ++Con::gObjectCopyFailures;
++Con::gObjectCopyFailures;
delete object; delete object;
currentNewObject = NULL; currentNewObject = NULL;
@ -1033,6 +1032,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
{ {
// This error is usually caused by failing to call Parent::initPersistFields in the class' initPersistFields(). // This error is usually caused by failing to call Parent::initPersistFields in the class' initPersistFields().
Con::warnf(ConsoleLogEntry::General, "%s: Register object failed for object %s of class %s.", getFileLine(ip - 2), currentNewObject->getName(), currentNewObject->getClassName()); Con::warnf(ConsoleLogEntry::General, "%s: Register object failed for object %s of class %s.", getFileLine(ip - 2), currentNewObject->getName(), currentNewObject->getClassName());
++Con::gObjectCopyFailures;
delete currentNewObject; delete currentNewObject;
currentNewObject = NULL; currentNewObject = NULL;
ip = failJump; ip = failJump;
@ -1049,6 +1049,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
{ {
Con::errorf(ConsoleLogEntry::General, "%s: preload failed for %s: %s.", getFileLine(ip - 2), Con::errorf(ConsoleLogEntry::General, "%s: preload failed for %s: %s.", getFileLine(ip - 2),
currentNewObject->getName(), errorStr.c_str()); currentNewObject->getName(), errorStr.c_str());
++Con::gObjectCopyFailures;
dataBlock->deleteObject(); dataBlock->deleteObject();
currentNewObject = NULL; currentNewObject = NULL;
ip = failJump; ip = failJump;

View file

@ -1122,15 +1122,19 @@ void GFXGLShader::setConstantsFromBuffer(U8* buffer)
// Set sampler number on our program. // Set sampler number on our program.
glUniform1i(handle->mDesc.bindPoint, handle->mDesc.samplerReg); glUniform1i(handle->mDesc.bindPoint, handle->mDesc.samplerReg);
break; break;
case GFXSCT_Bool:
case GFXSCT_Int: case GFXSCT_Int:
glUniform1iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset)); glUniform1iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
break; break;
case GFXSCT_Bool2:
case GFXSCT_Int2: case GFXSCT_Int2:
glUniform2iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset)); glUniform2iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
break; break;
case GFXSCT_Bool3:
case GFXSCT_Int3: case GFXSCT_Int3:
glUniform3iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset)); glUniform3iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
break; break;
case GFXSCT_Bool4:
case GFXSCT_Int4: case GFXSCT_Int4:
glUniform4iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset)); glUniform4iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
break; break;

View file

@ -1427,7 +1427,7 @@ bool GuiPopUpMenuCtrlEx::onKeyDown(const GuiEvent &event)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void GuiPopUpMenuCtrlEx::onAction() void GuiPopUpMenuCtrlEx::onAction()
{ {
if (!mActive) if (!mActive || dynamic_cast<GuiPopupTextListCtrlEx*>(mTl) == NULL )
return; return;
GuiControl *canCtrl = getParent(); GuiControl *canCtrl = getParent();

View file

@ -495,7 +495,8 @@ void RenderParticleMgr::renderParticle(ParticleRenderInst* ri, SceneRenderState*
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaFactorSC, alphaFactor ); mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaFactorSC, alphaFactor );
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaScaleSC, alphaScale ); mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaScaleSC, alphaScale );
mParticleShaderConsts.mShaderConsts->setSafe(mParticleShaderConsts.mGlowSC, ri->glow);
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mFSModelViewProjSC, *ri->modelViewProj ); mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mFSModelViewProjSC, *ri->modelViewProj );
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mOneOverFarSC, 1.0f / state->getFarPlane() ); mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mOneOverFarSC, 1.0f / state->getFarPlane() );
@ -556,6 +557,7 @@ bool RenderParticleMgr::_initShader()
mParticleShaderConsts.mOneOverSoftnessSC = mParticleShader->getShaderConstHandle( "$oneOverSoftness" ); mParticleShaderConsts.mOneOverSoftnessSC = mParticleShader->getShaderConstHandle( "$oneOverSoftness" );
mParticleShaderConsts.mAlphaFactorSC = mParticleShader->getShaderConstHandle( "$alphaFactor" ); mParticleShaderConsts.mAlphaFactorSC = mParticleShader->getShaderConstHandle( "$alphaFactor" );
mParticleShaderConsts.mAlphaScaleSC = mParticleShader->getShaderConstHandle( "$alphaScale" ); mParticleShaderConsts.mAlphaScaleSC = mParticleShader->getShaderConstHandle( "$alphaScale" );
mParticleShaderConsts.mGlowSC = mParticleShader->getShaderConstHandle("$glow");
mParticleShaderConsts.mFSModelViewProjSC = mParticleShader->getShaderConstHandle( "$fsModelViewProj" ); mParticleShaderConsts.mFSModelViewProjSC = mParticleShader->getShaderConstHandle( "$fsModelViewProj" );
mParticleShaderConsts.mDeferredTargetParamsSC = mParticleShader->getShaderConstHandle( "$deferredTargetParams" ); mParticleShaderConsts.mDeferredTargetParamsSC = mParticleShader->getShaderConstHandle( "$deferredTargetParams" );

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@ -112,6 +112,7 @@ protected:
GFXShaderConstHandle *mDeferredTargetParamsSC; GFXShaderConstHandle *mDeferredTargetParamsSC;
GFXShaderConstHandle *mAlphaFactorSC; GFXShaderConstHandle *mAlphaFactorSC;
GFXShaderConstHandle *mAlphaScaleSC; GFXShaderConstHandle *mAlphaScaleSC;
GFXShaderConstHandle* mGlowSC;
GFXShaderConstHandle *mSamplerDiffuse; GFXShaderConstHandle *mSamplerDiffuse;
GFXShaderConstHandle *mSamplerDeferredTex; GFXShaderConstHandle *mSamplerDeferredTex;
GFXShaderConstHandle *mSamplerParaboloidLightMap; GFXShaderConstHandle *mSamplerParaboloidLightMap;

View file

@ -905,62 +905,48 @@ U32 SceneObject::packUpdate( NetConnection* conn, U32 mask, BitStream* stream )
if ( stream->writeFlag( mask & FlagMask ) ) if ( stream->writeFlag( mask & FlagMask ) )
stream->writeRangedU32( (U32)mObjectFlags, 0, getObjectFlagMax() ); stream->writeRangedU32( (U32)mObjectFlags, 0, getObjectFlagMax() );
// PATHSHAPE
//Begin attachment
retMask = 0; //retry mask retMask = 0; //retry mask
if (stream->writeFlag(getParent() != NULL)) {
stream->writeAffineTransform(mGraph.objToParent);
}
if (stream->writeFlag(mask & MountedMask)) if (stream->writeFlag(mask & MountedMask))
{ {
// Check to see if we need to write an object ID // Check to see if we need to write an object ID
if (stream->writeFlag(mGraph.parent)) { if (stream->writeFlag(mGraph.parent))
{
S32 t = conn->getGhostIndex(mGraph.parent); S32 t = conn->getGhostIndex(mGraph.parent);
// Check to see if we can actually ghost this... // Check to see if we can actually ghost this...
if (t == -1) { if (stream->writeFlag(t != -1))
// Cant, try again later {
retMask |= MountedMask; // Can, write it.
stream->writeFlag(false);
}
else {
// Can, write it.
stream->writeFlag(true);
stream->writeRangedU32(U32(t), 0, NetConnection::MaxGhostCount); stream->writeRangedU32(U32(t), 0, NetConnection::MaxGhostCount);
stream->writeAffineTransform(mGraph.objToParent); stream->writeAffineTransform(mGraph.objToParent);
//Con::errorf("%d: sent mounted on %d", getId(), mGraph.parent->getId()); //Con::errorf("%d: sent mounted on %d", getId(), mGraph.parent->getId());
} }
} else
}
// End of Attachment
// PATHSHAPE END
if ( mask & MountedMask )
{
if ( mMount.object )
{
S32 gIndex = conn->getGhostIndex( mMount.object );
if ( stream->writeFlag( gIndex != -1 ) )
{ {
stream->writeFlag( true ); // Cant, try again later
stream->writeInt( gIndex, NetConnection::GhostIdBitSize ); retMask |= MountedMask;
if ( stream->writeFlag( mMount.node != -1 ) ) }
stream->writeInt( mMount.node, NumMountPointBits ); }
mathWrite( *stream, mMount.xfm ); else if (stream->writeFlag(mMount.object))
{
S32 gIndex = conn->getGhostIndex(mMount.object);
if (stream->writeFlag(gIndex != -1))
{
stream->writeInt(gIndex, NetConnection::GhostIdBitSize);
if (stream->writeFlag(mMount.node != -1))
stream->writeInt(mMount.node, NumMountPointBits);
mathWrite(*stream, mMount.xfm);
} }
else else
// Will have to try again later // Will have to try again later
retMask |= MountedMask; retMask |= MountedMask;
} }
else
// Unmount if this isn't the initial packet
if ( stream->writeFlag( !(mask & InitialUpdateMask) ) )
stream->writeFlag( false );
} }
else else if (stream->writeFlag(getParent() != NULL)) //parent xform sync
stream->writeFlag( false ); {
stream->writeAffineTransform(mGraph.objToParent);
}
return retMask; return retMask;
} }
@ -974,15 +960,7 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
if ( stream->readFlag() ) if ( stream->readFlag() )
mObjectFlags = stream->readRangedU32( 0, getObjectFlagMax() ); mObjectFlags = stream->readRangedU32( 0, getObjectFlagMax() );
// PATHSHAPE if (stream->readFlag())// MountedMask
// begin of attachment
if (stream->readFlag())
{
MatrixF m;
stream->readAffineTransform(&m);
mGraph.objToParent = m;
}
if (stream->readFlag())
{ {
// Check to see if we need to read an object ID // Check to see if we need to read an object ID
if (stream->readFlag()) if (stream->readFlag())
@ -990,7 +968,7 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
// Check to see if we can actually ghost this... // Check to see if we can actually ghost this...
if (stream->readFlag()) if (stream->readFlag())
{ {
GameBase *newParent = static_cast<GameBase*>(conn->resolveGhost(stream->readRangedU32(0, NetConnection::MaxGhostCount))); GameBase* newParent = static_cast<GameBase*>(conn->resolveGhost(stream->readRangedU32(0, NetConnection::MaxGhostCount)));
MatrixF m; MatrixF m;
stream->readAffineTransform(&m); stream->readAffineTransform(&m);
@ -1000,40 +978,43 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
processAfter(newParent); processAfter(newParent);
} }
attachToParent(newParent, &m); attachToParent(newParent, &m);
//Con::errorf("%d: got mounted on %d", getId(), mParentObject->getId());
} }
} }
else else
{ {
attachToParent(NULL); attachToParent(NULL);
}
}
// End of attachment
// PATHSHAPE END
// MountedMask if (stream->readFlag()) //mounted to an object
if ( stream->readFlag() )
{
if ( stream->readFlag() )
{
S32 gIndex = stream->readInt( NetConnection::GhostIdBitSize );
SceneObject* obj = dynamic_cast<SceneObject*>( conn->resolveGhost( gIndex ) );
S32 node = -1;
if ( stream->readFlag() ) // node != -1
node = stream->readInt( NumMountPointBits );
MatrixF xfm;
mathRead( *stream, &xfm );
if ( !obj )
{ {
conn->setLastError( "Invalid packet from server." ); if (stream->readFlag()) //object was ghosted
return; {
S32 gIndex = stream->readInt(NetConnection::GhostIdBitSize);
SceneObject* obj = dynamic_cast<SceneObject*>(conn->resolveGhost(gIndex));
S32 node = -1;
if (stream->readFlag()) // node != -1
node = stream->readInt(NumMountPointBits);
MatrixF xfm;
mathRead(*stream, &xfm);
if (!obj)
{
conn->setLastError("Invalid packet from server.");
return;
}
obj->mountObject(this, node, xfm);
}
} }
obj->mountObject( this, node, xfm ); else
unmount();
} }
else
unmount();
} }
else if (stream->readFlag()) //parent xform sync
{
MatrixF m;
stream->readAffineTransform(&m);
mGraph.objToParent = m;
}
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------

View file

@ -19,7 +19,6 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE. // IN THE SOFTWARE.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include "torque.glsl" #include "torque.glsl"
#include "hlslCompat.glsl" #include "hlslCompat.glsl"
@ -77,6 +76,7 @@ vec4 lmSample( vec3 nrm )
uniform float alphaFactor; uniform float alphaFactor;
uniform float alphaScale; uniform float alphaScale;
uniform bool glow;
out vec4 OUT_col; out vec4 OUT_col;
@ -106,7 +106,12 @@ void main()
// Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha) // Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha)
vec3 colorScale = ( alphaFactor < 0.0 ? IN_color.rgb * diffuse.rgb : vec3( alphaFactor > 0.0 ? IN_color.a * diffuse.a * alphaFactor * softBlend : softBlend ) ); vec3 colorScale = ( alphaFactor < 0.0 ? IN_color.rgb * diffuse.rgb : vec3( alphaFactor > 0.0 ? IN_color.a * diffuse.a * alphaFactor * softBlend : softBlend ) );
if (glow)
{
vec3 glowCol = (IN_color * diffuse).rgb*10;//pow((IN_color * diffuse).rgb*10,3.54406804435);
glowCol*=glowCol*glowCol*0.54406804435;
colorScale *= glowCol.rgb;
}
OUT_col = hdrEncode( vec4( IN_color.rgb * diffuse.rgb * colorScale, OUT_col = hdrEncode( vec4( IN_color.rgb * diffuse.rgb * colorScale,
IN_color.a * diffuse.a * softBlend * alphaScale ) ); IN_color.a * diffuse.a * softBlend * alphaScale ) );
} }

View file

@ -75,6 +75,7 @@ float4 lmSample( float3 nrm )
uniform float alphaFactor; uniform float alphaFactor;
uniform float alphaScale; uniform float alphaScale;
uniform bool glow;
float4 main( Conn IN ) : TORQUE_TARGET0 float4 main( Conn IN ) : TORQUE_TARGET0
{ {
@ -102,7 +103,11 @@ float4 main( Conn IN ) : TORQUE_TARGET0
// Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha) // Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha)
float3 colorScale = ( alphaFactor < 0.0 ? IN.color.rgb * diffuse.rgb : ( alphaFactor > 0.0 ? IN.color.a * diffuse.a * alphaFactor * softBlend : softBlend ) ); float3 colorScale = ( alphaFactor < 0.0 ? IN.color.rgb * diffuse.rgb : ( alphaFactor > 0.0 ? IN.color.a * diffuse.a * alphaFactor * softBlend : softBlend ) );
if (glow)
{
float4 glowCol = float4(pow(max((IN.color * diffuse).rgb*10,0.0),3.54406804435),(IN.color * diffuse).a);
colorScale *= glowCol.rgb;
}
return hdrEncode( float4( IN.color.rgb * diffuse.rgb * colorScale, return hdrEncode( float4( IN.color.rgb * diffuse.rgb * colorScale,
IN.color.a * diffuse.a * softBlend * alphaScale ) ); IN.color.a * diffuse.a * softBlend * alphaScale ) );
} }

View file

@ -20,17 +20,6 @@
// IN THE SOFTWARE. // IN THE SOFTWARE.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
//------------------------------------------------------------------------------
// Check if a script file exists, compiled or not.
function isScriptFile(%path)
{
if( isFile(%path @ ".dso") || isFile(%path) )
return true;
return false;
}
function loadMaterials() function loadMaterials()
{ {
loadModuleMaterials(); loadModuleMaterials();
@ -77,7 +66,7 @@ function loadDatablockFiles( %datablockFiles, %recurse )
for ( %i=0; %i < %count; %i++ ) for ( %i=0; %i < %count; %i++ )
{ {
%file = %datablockFiles.getKey( %i ); %file = %datablockFiles.getKey( %i );
if (!isFile(%file) && !isFile(%file @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension)) if (!isScriptFile(%file))
continue; continue;
exec( %file ); exec( %file );
@ -100,7 +89,7 @@ function recursiveLoadDatablockFiles( %datablockFiles, %previousErrors )
for ( %i=0; %i < %count; %i++ ) for ( %i=0; %i < %count; %i++ )
{ {
%file = %datablockFiles.getKey( %i ); %file = %datablockFiles.getKey( %i );
if (!isFile(%file) && !isFile(%file @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension)) if (!isScriptFile(%file))
continue; continue;
// Start counting copy constructor creation errors. // Start counting copy constructor creation errors.

View file

@ -20,11 +20,11 @@ function @@::onCreateGameServer(%this)
//These are common managed data files. For any datablock-based stuff that gets generated by the editors //These are common managed data files. For any datablock-based stuff that gets generated by the editors
//(that doesn't have a specific associated file, like data for a player class) will go into these. //(that doesn't have a specific associated file, like data for a player class) will go into these.
//So we'll register them now if they exist. //So we'll register them now if they exist.
%this.registerDatablock("./scripts/managedData/managedDatablocks");
%this.registerDatablock("./scripts/managedData/managedForestItemData"); %this.registerDatablock("./scripts/managedData/managedForestItemData");
%this.registerDatablock("./scripts/managedData/managedForestBrushData"); %this.registerDatablock("./scripts/managedData/managedForestBrushData");
%this.registerDatablock("./scripts/managedData/managedParticleData"); %this.registerDatablock("./scripts/managedData/managedParticleData");
%this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); %this.registerDatablock("./scripts/managedData/managedParticleEmitterData");
%this.registerDatablock("./scripts/managedData/managedDatablocks");
//--DATABLOCK EXEC END-- //--DATABLOCK EXEC END--
} }