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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 20:05:33 +00:00
fix particle glow
multiple preloads were failing to return false or mesages on failure of mandatory entries. clear out redundant isScriptFile definition fix default order of /scripts/managedData script files
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5d260bc58f
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21 changed files with 250 additions and 134 deletions
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@ -1122,15 +1122,19 @@ void GFXGLShader::setConstantsFromBuffer(U8* buffer)
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// Set sampler number on our program.
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glUniform1i(handle->mDesc.bindPoint, handle->mDesc.samplerReg);
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break;
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case GFXSCT_Bool:
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case GFXSCT_Int:
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glUniform1iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
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break;
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case GFXSCT_Bool2:
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case GFXSCT_Int2:
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glUniform2iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
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break;
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case GFXSCT_Bool3:
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case GFXSCT_Int3:
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glUniform3iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
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break;
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case GFXSCT_Bool4:
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case GFXSCT_Int4:
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glUniform4iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
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break;
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