mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
fix particle glow
multiple preloads were failing to return false or mesages on failure of mandatory entries. clear out redundant isScriptFile definition fix default order of /scripts/managedData script files
This commit is contained in:
parent
5d260bc58f
commit
cce40efd35
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@ -206,14 +206,18 @@ bool DebrisData::onAdd()
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if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(emitter): 0x%x", emitterIDList[i]);
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return false;
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}
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}
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}
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if (!explosion && explosionId != 0)
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{
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if (!Sim::findObject( SimObjectId( explosionId ), explosion ))
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Con::errorf( ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", explosionId);
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if (!Sim::findObject(SimObjectId(explosionId), explosion))
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{
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Con::errorf(ConsoleLogEntry::General, "DebrisData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", explosionId);
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return false;
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}
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}
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// validate data
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@ -637,6 +637,7 @@ bool ExplosionData::onAdd()
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if( !Sim::findObject( debrisIDList[i], debrisList[i] ) )
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{
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Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(debris): 0x%x", debrisIDList[i] );
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return false;
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}
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}
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}
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@ -648,6 +649,7 @@ bool ExplosionData::onAdd()
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if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i] );
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return false;
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}
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}
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}
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@ -659,6 +661,7 @@ bool ExplosionData::onAdd()
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if( Sim::findObject( explosionIDList[k], explosionList[k] ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", explosionIDList[k] );
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return false;
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}
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}
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}
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@ -880,20 +883,34 @@ bool ExplosionData::preload(bool server, String &errorStr)
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if (Parent::preload(server, errorStr) == false)
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return false;
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if( !server )
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if (!server)
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{
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if (!isSoundValid())
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{
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//return false; -TODO: trigger asset download
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}
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if (!particleEmitter && particleEmitterId != 0)
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{
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if (Sim::findObject(particleEmitterId, particleEmitter) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "Error, unable to load particle emitter for explosion datablock");
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errorStr = String::ToString("Error, unable to load particle emitter for explosion datablock");
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return false;
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}
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}
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U32 i;
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for (i = 0; i < EC_NUM_EMITTERS; i++)
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{
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if (!emitterList[i] && emitterIDList[i] != 0)
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{
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if (Sim::findObject(emitterIDList[i], emitterList[i]) == false)
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{
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errorStr = String::ToString("Error, unable to load emitter[%i] for explosion datablock 0x%x", i, emitterIDList[i]);
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return false;
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}
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}
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}
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}
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if (getExplosionShape()) {
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@ -704,7 +704,10 @@ bool ParticleEmitterData::preload(bool server, String &errorStr)
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{
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ParticleData* pData = NULL;
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if (Sim::findObject(dataBlockIds[i], pData) == false)
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Con::warnf(ConsoleLogEntry::General, "ParticleEmitterData(%s) unable to find particle datablock: %d", getName(), dataBlockIds[i]);
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{
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errorStr = String::ToString("ParticleEmitterData(%s) unable to find particle datablock: %d", getName(), dataBlockIds[i]);
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return false;
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}
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else
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particleDataBlocks.push_back(pData);
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}
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@ -749,6 +752,7 @@ bool ParticleEmitterData::preload(bool server, String &errorStr)
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if (particleDataBlocks[i]->getTextureAsset()->getImageFile() != txr_name)
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{
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Con::warnf(ConsoleLogEntry::General, "ParticleEmitterData(%s) particles reference different textures.", getName());
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return false;
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break;
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}
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}
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@ -149,6 +149,18 @@ bool SplashData::onAdd()
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if (Parent::onAdd() == false)
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return false;
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S32 i;
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for (i = 0; i < NUM_EMITTERS; i++)
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{
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if (!emitterList[i] && emitterIDList[i] != 0)
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{
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if (Sim::findObject(emitterIDList[i], emitterList[i]) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i]);
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return false;
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}
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}
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}
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return true;
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}
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@ -281,7 +293,8 @@ bool SplashData::preload(bool server, String &errorStr)
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{
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if( Sim::findObject( emitterIDList[i], emitterList[i] ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "SplashData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i] );
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errorStr = String::ToString("SplashData::onAdd: Invalid packet, bad datablockId(particle emitter): 0x%x", emitterIDList[i]);
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return false;
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}
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}
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}
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@ -299,7 +312,8 @@ bool SplashData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject(explosionId, explosion) )
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{
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Con::errorf(ConsoleLogEntry::General, "SplashData::preload: Invalid packet, bad datablockId(explosion): %d", explosionId);
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errorStr = String::ToString("SplashData::preload: Invalid packet, bad datablockId(explosion): %d", explosionId);
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return false;
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}
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}
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@ -336,6 +336,47 @@ bool ProjectileData::onAdd()
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if(!Parent::onAdd())
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return false;
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if (!particleEmitter && particleEmitterId != 0)
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{
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if (Sim::findObject(particleEmitterId, particleEmitter) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(particleEmitter): 0x%x", particleEmitterId);
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return false;
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}
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}
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if (!explosion && explosionId != 0)
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{
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if (Sim::findObject(explosionId, explosion) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", explosionId);
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return false;
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}
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}
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if (!waterExplosion && waterExplosionId != 0)
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{
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if (Sim::findObject(waterExplosionId, waterExplosion) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", waterExplosionId);
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return false;
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}
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}
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if (!splash && splashId != 0)
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{
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if (Sim::findObject(splashId, splash) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", splashId);
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return false;
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}
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}
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if (!decal && decalId != 0)
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{
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if (Sim::findObject(decalId, decal) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ProjectileData::onAdd: Invalid packet, bad datablockId(waterExplosion): 0x%x", decalId);
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return false;
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}
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}
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return true;
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}
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@ -297,6 +297,36 @@ bool RigidShapeData::onAdd()
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if(!Parent::onAdd())
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return false;
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for (S32 i = 0; i < VC_NUM_SPLASH_EMITTERS; i++)
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{
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if (!splashEmitterList[i] && splashEmitterIDList[i] != 0)
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{
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if (Sim::findObject(splashEmitterIDList[i], splashEmitterList[i]) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "ExplosionData::onAdd: Invalid packet, bad datablockId(explosion): 0x%x", splashEmitterIDList[i]);
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return false;
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}
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}
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}
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if (!dustTrailEmitter && dustTrailID != 0)
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{
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if (Sim::findObject(dustID, dustEmitter) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "RigidShapeData::onAdd: Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID);
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return false;
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}
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}
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if (!dustTrailEmitter && dustTrailID != 0)
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{
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if (Sim::findObject(dustTrailID, dustTrailEmitter) == false)
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{
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Con::errorf(ConsoleLogEntry::General, "RigidShapeData::onAdd: Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID);
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return false;
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}
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}
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return true;
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}
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@ -338,7 +368,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject( dustID, dustEmitter ) )
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{
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Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID );
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errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(dustEmitter): 0x%x", dustID);
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return false;
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}
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}
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@ -349,7 +380,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject( splashEmitterIDList[i], splashEmitterList[i] ) )
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{
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Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(splashEmitter): 0x%x", splashEmitterIDList[i] );
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errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(splashEmitter): 0x%x", splashEmitterIDList[i] );
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return false;
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}
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}
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}
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@ -370,7 +402,8 @@ bool RigidShapeData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject( dustTrailID, dustTrailEmitter ) )
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{
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Con::errorf( ConsoleLogEntry::General, "RigidShapeData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
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errorStr = String::ToString("RigidShapeData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
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return false;
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}
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}
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@ -320,7 +320,8 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
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{
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if( Sim::findObject( explosionID, explosion ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "ShapeBaseData::preload: Invalid packet, bad datablockId(explosion): 0x%x", explosionID );
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errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(explosion): 0x%x", explosionID );
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return false;
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}
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AssertFatal(!(explosion && ((explosionID < DataBlockObjectIdFirst) || (explosionID > DataBlockObjectIdLast))),
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"ShapeBaseData::preload: invalid explosion data");
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@ -330,7 +331,8 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
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{
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if( Sim::findObject( underwaterExplosionID, underwaterExplosion ) == false)
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{
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Con::errorf( ConsoleLogEntry::General, "ShapeBaseData::preload: Invalid packet, bad datablockId(underwaterExplosion): 0x%x", underwaterExplosionID );
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errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(underwaterExplosion): 0x%x", underwaterExplosionID );
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return false;
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}
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AssertFatal(!(underwaterExplosion && ((underwaterExplosionID < DataBlockObjectIdFirst) || (underwaterExplosionID > DataBlockObjectIdLast))),
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"ShapeBaseData::preload: invalid underwaterExplosion data");
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@ -339,6 +341,11 @@ bool ShapeBaseData::preload(bool server, String &errorStr)
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if( !debris && debrisID != 0 )
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{
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Sim::findObject( debrisID, debris );
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if (Sim::findObject(debrisID, debris) == false)
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{
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errorStr = String::ToString("ShapeBaseData::preload: Invalid packet, bad datablockId(debris): 0x%x", debrisID);
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return false;
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}
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AssertFatal(!(debris && ((debrisID < DataBlockObjectIdFirst) || (debrisID > DataBlockObjectIdLast))),
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"ShapeBaseData::preload: invalid debris data");
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}
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@ -553,7 +553,8 @@ bool ShapeBaseImageData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject( SimObjectId( casingID ), casing ) )
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{
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Con::errorf( ConsoleLogEntry::General, "ShapeBaseImageData::preload: Invalid packet, bad datablockId(casing): 0x%x", casingID );
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errorStr = String::ToString("ShapeBaseImageData::preload: Invalid packet, bad datablockId(casing): 0x%x", casingID );
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return false;
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}
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}
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@ -942,8 +942,9 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
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if (stream->writeFlag(mask & UpdateCollisionMask))
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{
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stream->write(mCollisionLOD);
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stream->write((U32)mCollisionType);
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if (stream->writeFlag(mCollisionLOD>0))
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stream->writeInt(mCollisionLOD,12);
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stream->writeInt(mCollisionType,4);
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}
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if (stream->writeFlag(mask & SkinMask))
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con->packNetStringHandleU(stream, mSkinNameHandle);
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@ -952,7 +953,7 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
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{
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PACK_ASSET_REFACTOR(con, Shape);
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stream->write((U32)mDecalType);
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stream->writeInt(mDecalType,4);
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stream->writeFlag(mAllowPlayerStep);
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stream->writeFlag(mMeshCulling);
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@ -998,17 +999,18 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
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if (stream->writeFlag(mask & MaterialMask))
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{
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stream->writeInt(mChangingMaterials.size(), 16);
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for (U32 i = 0; i < mChangingMaterials.size(); i++)
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if (stream->writeFlag(mChangingMaterials.size() > 0))
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{
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stream->writeInt(mChangingMaterials[i].slot, 16);
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stream->writeInt(mChangingMaterials.size(), 16);
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NetStringHandle matNameStr = mChangingMaterials[i].assetId.c_str();
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con->packNetStringHandleU(stream, matNameStr);
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for (U32 i = 0; i < mChangingMaterials.size(); i++)
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{
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stream->writeInt(mChangingMaterials[i].slot, 16);
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NetStringHandle matNameStr = mChangingMaterials[i].assetId.c_str();
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con->packNetStringHandleU(stream, matNameStr);
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}
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}
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//mChangingMaterials.clear();
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}
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return retMask;
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@ -1042,8 +1044,9 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
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{
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U32 collisionType = CollisionMesh;
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stream->read(&mCollisionLOD);
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stream->read(&collisionType);
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if (stream->readFlag())
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mCollisionLOD = stream->readInt(12);
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collisionType = stream->readInt(4);
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// Handle it if we have changed CollisionType's
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if ((MeshType)collisionType != mCollisionType)
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@ -1069,7 +1072,7 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
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{
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UNPACK_ASSET_REFACTOR(con, Shape);
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stream->read((U32*)&mDecalType);
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mDecalType = (MeshType)stream->readInt(4);
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mAllowPlayerStep = stream->readFlag();
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mMeshCulling = stream->readFlag();
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@ -1124,20 +1127,22 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
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if (stream->readFlag())
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{
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mChangingMaterials.clear();
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U32 materialCount = stream->readInt(16);
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for (U32 i = 0; i < materialCount; i++)
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if (stream->readFlag())
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{
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matMap newMatMap;
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newMatMap.slot = stream->readInt(16);
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newMatMap.assetId = String(con->unpackNetStringHandleU(stream).getString());
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U32 materialCount = stream->readInt(16);
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//do the lookup, now
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newMatMap.matAsset = AssetDatabase.acquireAsset<MaterialAsset>(newMatMap.assetId);
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for (U32 i = 0; i < materialCount; i++)
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{
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matMap newMatMap;
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newMatMap.slot = stream->readInt(16);
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newMatMap.assetId = String(con->unpackNetStringHandleU(stream).getString());
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mChangingMaterials.push_back(newMatMap);
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//do the lookup, now
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newMatMap.matAsset = AssetDatabase.acquireAsset<MaterialAsset>(newMatMap.assetId);
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mChangingMaterials.push_back(newMatMap);
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}
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}
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updateMaterials();
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}
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@ -327,7 +327,8 @@ bool HoverVehicleData::preload(bool server, String &errorStr)
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{
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if( !Sim::findObject( dustTrailID, dustTrailEmitter ) )
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{
|
||||
Con::errorf( ConsoleLogEntry::General, "HoverVehicleData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
|
||||
errorStr = String::ToString("HoverVehicleData::preload Invalid packet, bad datablockId(dustTrailEmitter): 0x%x", dustTrailID );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Resolve jet nodes
|
||||
|
|
|
|||
|
|
@ -174,7 +174,8 @@ bool VehicleData::preload(bool server, String &errorStr)
|
|||
{
|
||||
if( !Sim::findObject( damageEmitterIDList[i], damageEmitterList[i] ) )
|
||||
{
|
||||
Con::errorf( ConsoleLogEntry::General, "VehicleData::preload Invalid packet, bad datablockId(damageEmitter): 0x%x", damageEmitterIDList[i] );
|
||||
errorStr = String::ToString("VehicleData::preload Invalid packet, bad datablockId(damageEmitter): 0x%x", damageEmitterIDList[i] );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -917,8 +917,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
|
|||
{
|
||||
if (Con::gObjectCopyFailures == -1)
|
||||
Con::errorf(ConsoleLogEntry::General, "%s: Unable to find parent object %s for %s.", getFileLine(ip - 1), objParent, callArgv[1].getString());
|
||||
else
|
||||
++Con::gObjectCopyFailures;
|
||||
++Con::gObjectCopyFailures;
|
||||
|
||||
delete object;
|
||||
currentNewObject = NULL;
|
||||
|
|
@ -1033,6 +1032,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
|
|||
{
|
||||
// This error is usually caused by failing to call Parent::initPersistFields in the class' initPersistFields().
|
||||
Con::warnf(ConsoleLogEntry::General, "%s: Register object failed for object %s of class %s.", getFileLine(ip - 2), currentNewObject->getName(), currentNewObject->getClassName());
|
||||
++Con::gObjectCopyFailures;
|
||||
delete currentNewObject;
|
||||
currentNewObject = NULL;
|
||||
ip = failJump;
|
||||
|
|
@ -1049,6 +1049,7 @@ Con::EvalResult CodeBlock::exec(U32 ip, const char* functionName, Namespace* thi
|
|||
{
|
||||
Con::errorf(ConsoleLogEntry::General, "%s: preload failed for %s: %s.", getFileLine(ip - 2),
|
||||
currentNewObject->getName(), errorStr.c_str());
|
||||
++Con::gObjectCopyFailures;
|
||||
dataBlock->deleteObject();
|
||||
currentNewObject = NULL;
|
||||
ip = failJump;
|
||||
|
|
|
|||
|
|
@ -1122,15 +1122,19 @@ void GFXGLShader::setConstantsFromBuffer(U8* buffer)
|
|||
// Set sampler number on our program.
|
||||
glUniform1i(handle->mDesc.bindPoint, handle->mDesc.samplerReg);
|
||||
break;
|
||||
case GFXSCT_Bool:
|
||||
case GFXSCT_Int:
|
||||
glUniform1iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
|
||||
break;
|
||||
case GFXSCT_Bool2:
|
||||
case GFXSCT_Int2:
|
||||
glUniform2iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
|
||||
break;
|
||||
case GFXSCT_Bool3:
|
||||
case GFXSCT_Int3:
|
||||
glUniform3iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
|
||||
break;
|
||||
case GFXSCT_Bool4:
|
||||
case GFXSCT_Int4:
|
||||
glUniform4iv(handle->mDesc.bindPoint, handle->mDesc.arraySize, (GLint*)(mGlobalConstBuffer + handle->mDesc.offset));
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -1427,7 +1427,7 @@ bool GuiPopUpMenuCtrlEx::onKeyDown(const GuiEvent &event)
|
|||
//------------------------------------------------------------------------------
|
||||
void GuiPopUpMenuCtrlEx::onAction()
|
||||
{
|
||||
if (!mActive)
|
||||
if (!mActive || dynamic_cast<GuiPopupTextListCtrlEx*>(mTl) == NULL )
|
||||
return;
|
||||
|
||||
GuiControl *canCtrl = getParent();
|
||||
|
|
|
|||
|
|
@ -495,7 +495,8 @@ void RenderParticleMgr::renderParticle(ParticleRenderInst* ri, SceneRenderState*
|
|||
|
||||
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaFactorSC, alphaFactor );
|
||||
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mAlphaScaleSC, alphaScale );
|
||||
|
||||
mParticleShaderConsts.mShaderConsts->setSafe(mParticleShaderConsts.mGlowSC, ri->glow);
|
||||
|
||||
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mFSModelViewProjSC, *ri->modelViewProj );
|
||||
mParticleShaderConsts.mShaderConsts->setSafe( mParticleShaderConsts.mOneOverFarSC, 1.0f / state->getFarPlane() );
|
||||
|
||||
|
|
@ -556,6 +557,7 @@ bool RenderParticleMgr::_initShader()
|
|||
mParticleShaderConsts.mOneOverSoftnessSC = mParticleShader->getShaderConstHandle( "$oneOverSoftness" );
|
||||
mParticleShaderConsts.mAlphaFactorSC = mParticleShader->getShaderConstHandle( "$alphaFactor" );
|
||||
mParticleShaderConsts.mAlphaScaleSC = mParticleShader->getShaderConstHandle( "$alphaScale" );
|
||||
mParticleShaderConsts.mGlowSC = mParticleShader->getShaderConstHandle("$glow");
|
||||
mParticleShaderConsts.mFSModelViewProjSC = mParticleShader->getShaderConstHandle( "$fsModelViewProj" );
|
||||
mParticleShaderConsts.mDeferredTargetParamsSC = mParticleShader->getShaderConstHandle( "$deferredTargetParams" );
|
||||
|
||||
|
|
|
|||
|
|
@ -112,6 +112,7 @@ protected:
|
|||
GFXShaderConstHandle *mDeferredTargetParamsSC;
|
||||
GFXShaderConstHandle *mAlphaFactorSC;
|
||||
GFXShaderConstHandle *mAlphaScaleSC;
|
||||
GFXShaderConstHandle* mGlowSC;
|
||||
GFXShaderConstHandle *mSamplerDiffuse;
|
||||
GFXShaderConstHandle *mSamplerDeferredTex;
|
||||
GFXShaderConstHandle *mSamplerParaboloidLightMap;
|
||||
|
|
|
|||
|
|
@ -905,62 +905,48 @@ U32 SceneObject::packUpdate( NetConnection* conn, U32 mask, BitStream* stream )
|
|||
if ( stream->writeFlag( mask & FlagMask ) )
|
||||
stream->writeRangedU32( (U32)mObjectFlags, 0, getObjectFlagMax() );
|
||||
|
||||
// PATHSHAPE
|
||||
//Begin attachment
|
||||
retMask = 0; //retry mask
|
||||
|
||||
if (stream->writeFlag(getParent() != NULL)) {
|
||||
stream->writeAffineTransform(mGraph.objToParent);
|
||||
}
|
||||
if (stream->writeFlag(mask & MountedMask))
|
||||
{
|
||||
// Check to see if we need to write an object ID
|
||||
if (stream->writeFlag(mGraph.parent)) {
|
||||
if (stream->writeFlag(mGraph.parent))
|
||||
{
|
||||
S32 t = conn->getGhostIndex(mGraph.parent);
|
||||
// Check to see if we can actually ghost this...
|
||||
if (t == -1) {
|
||||
// Cant, try again later
|
||||
retMask |= MountedMask;
|
||||
stream->writeFlag(false);
|
||||
}
|
||||
else {
|
||||
// Can, write it.
|
||||
stream->writeFlag(true);
|
||||
if (stream->writeFlag(t != -1))
|
||||
{
|
||||
// Can, write it.
|
||||
stream->writeRangedU32(U32(t), 0, NetConnection::MaxGhostCount);
|
||||
stream->writeAffineTransform(mGraph.objToParent);
|
||||
//Con::errorf("%d: sent mounted on %d", getId(), mGraph.parent->getId());
|
||||
}
|
||||
}
|
||||
}
|
||||
// End of Attachment
|
||||
// PATHSHAPE END
|
||||
|
||||
if ( mask & MountedMask )
|
||||
{
|
||||
if ( mMount.object )
|
||||
{
|
||||
S32 gIndex = conn->getGhostIndex( mMount.object );
|
||||
|
||||
if ( stream->writeFlag( gIndex != -1 ) )
|
||||
else
|
||||
{
|
||||
stream->writeFlag( true );
|
||||
stream->writeInt( gIndex, NetConnection::GhostIdBitSize );
|
||||
if ( stream->writeFlag( mMount.node != -1 ) )
|
||||
stream->writeInt( mMount.node, NumMountPointBits );
|
||||
mathWrite( *stream, mMount.xfm );
|
||||
// Cant, try again later
|
||||
retMask |= MountedMask;
|
||||
}
|
||||
}
|
||||
else if (stream->writeFlag(mMount.object))
|
||||
{
|
||||
S32 gIndex = conn->getGhostIndex(mMount.object);
|
||||
|
||||
if (stream->writeFlag(gIndex != -1))
|
||||
{
|
||||
stream->writeInt(gIndex, NetConnection::GhostIdBitSize);
|
||||
if (stream->writeFlag(mMount.node != -1))
|
||||
stream->writeInt(mMount.node, NumMountPointBits);
|
||||
mathWrite(*stream, mMount.xfm);
|
||||
}
|
||||
else
|
||||
// Will have to try again later
|
||||
retMask |= MountedMask;
|
||||
}
|
||||
else
|
||||
// Unmount if this isn't the initial packet
|
||||
if ( stream->writeFlag( !(mask & InitialUpdateMask) ) )
|
||||
stream->writeFlag( false );
|
||||
}
|
||||
else
|
||||
stream->writeFlag( false );
|
||||
|
||||
else if (stream->writeFlag(getParent() != NULL)) //parent xform sync
|
||||
{
|
||||
stream->writeAffineTransform(mGraph.objToParent);
|
||||
}
|
||||
|
||||
return retMask;
|
||||
}
|
||||
|
||||
|
|
@ -974,15 +960,7 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
|
|||
if ( stream->readFlag() )
|
||||
mObjectFlags = stream->readRangedU32( 0, getObjectFlagMax() );
|
||||
|
||||
// PATHSHAPE
|
||||
// begin of attachment
|
||||
if (stream->readFlag())
|
||||
{
|
||||
MatrixF m;
|
||||
stream->readAffineTransform(&m);
|
||||
mGraph.objToParent = m;
|
||||
}
|
||||
if (stream->readFlag())
|
||||
if (stream->readFlag())// MountedMask
|
||||
{
|
||||
// Check to see if we need to read an object ID
|
||||
if (stream->readFlag())
|
||||
|
|
@ -990,7 +968,7 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
|
|||
// Check to see if we can actually ghost this...
|
||||
if (stream->readFlag())
|
||||
{
|
||||
GameBase *newParent = static_cast<GameBase*>(conn->resolveGhost(stream->readRangedU32(0, NetConnection::MaxGhostCount)));
|
||||
GameBase* newParent = static_cast<GameBase*>(conn->resolveGhost(stream->readRangedU32(0, NetConnection::MaxGhostCount)));
|
||||
MatrixF m;
|
||||
stream->readAffineTransform(&m);
|
||||
|
||||
|
|
@ -1000,40 +978,43 @@ void SceneObject::unpackUpdate( NetConnection* conn, BitStream* stream )
|
|||
processAfter(newParent);
|
||||
}
|
||||
|
||||
attachToParent(newParent, &m);
|
||||
//Con::errorf("%d: got mounted on %d", getId(), mParentObject->getId());
|
||||
attachToParent(newParent, &m);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
attachToParent(NULL);
|
||||
}
|
||||
}
|
||||
// End of attachment
|
||||
// PATHSHAPE END
|
||||
|
||||
// MountedMask
|
||||
if ( stream->readFlag() )
|
||||
{
|
||||
if ( stream->readFlag() )
|
||||
{
|
||||
S32 gIndex = stream->readInt( NetConnection::GhostIdBitSize );
|
||||
SceneObject* obj = dynamic_cast<SceneObject*>( conn->resolveGhost( gIndex ) );
|
||||
S32 node = -1;
|
||||
if ( stream->readFlag() ) // node != -1
|
||||
node = stream->readInt( NumMountPointBits );
|
||||
MatrixF xfm;
|
||||
mathRead( *stream, &xfm );
|
||||
if ( !obj )
|
||||
if (stream->readFlag()) //mounted to an object
|
||||
{
|
||||
conn->setLastError( "Invalid packet from server." );
|
||||
return;
|
||||
if (stream->readFlag()) //object was ghosted
|
||||
{
|
||||
S32 gIndex = stream->readInt(NetConnection::GhostIdBitSize);
|
||||
SceneObject* obj = dynamic_cast<SceneObject*>(conn->resolveGhost(gIndex));
|
||||
S32 node = -1;
|
||||
if (stream->readFlag()) // node != -1
|
||||
node = stream->readInt(NumMountPointBits);
|
||||
MatrixF xfm;
|
||||
mathRead(*stream, &xfm);
|
||||
if (!obj)
|
||||
{
|
||||
conn->setLastError("Invalid packet from server.");
|
||||
return;
|
||||
}
|
||||
obj->mountObject(this, node, xfm);
|
||||
}
|
||||
}
|
||||
obj->mountObject( this, node, xfm );
|
||||
else
|
||||
unmount();
|
||||
}
|
||||
else
|
||||
unmount();
|
||||
}
|
||||
else if (stream->readFlag()) //parent xform sync
|
||||
{
|
||||
MatrixF m;
|
||||
stream->readAffineTransform(&m);
|
||||
mGraph.objToParent = m;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -19,7 +19,6 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "torque.glsl"
|
||||
#include "hlslCompat.glsl"
|
||||
|
||||
|
|
@ -77,6 +76,7 @@ vec4 lmSample( vec3 nrm )
|
|||
|
||||
uniform float alphaFactor;
|
||||
uniform float alphaScale;
|
||||
uniform bool glow;
|
||||
|
||||
out vec4 OUT_col;
|
||||
|
||||
|
|
@ -106,7 +106,12 @@ void main()
|
|||
|
||||
// Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha)
|
||||
vec3 colorScale = ( alphaFactor < 0.0 ? IN_color.rgb * diffuse.rgb : vec3( alphaFactor > 0.0 ? IN_color.a * diffuse.a * alphaFactor * softBlend : softBlend ) );
|
||||
|
||||
if (glow)
|
||||
{
|
||||
vec3 glowCol = (IN_color * diffuse).rgb*10;//pow((IN_color * diffuse).rgb*10,3.54406804435);
|
||||
glowCol*=glowCol*glowCol*0.54406804435;
|
||||
colorScale *= glowCol.rgb;
|
||||
}
|
||||
OUT_col = hdrEncode( vec4( IN_color.rgb * diffuse.rgb * colorScale,
|
||||
IN_color.a * diffuse.a * softBlend * alphaScale ) );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -75,6 +75,7 @@ float4 lmSample( float3 nrm )
|
|||
|
||||
uniform float alphaFactor;
|
||||
uniform float alphaScale;
|
||||
uniform bool glow;
|
||||
|
||||
float4 main( Conn IN ) : TORQUE_TARGET0
|
||||
{
|
||||
|
|
@ -102,7 +103,11 @@ float4 main( Conn IN ) : TORQUE_TARGET0
|
|||
|
||||
// Scale output color by the alpha factor (turn LerpAlpha into pre-multiplied alpha)
|
||||
float3 colorScale = ( alphaFactor < 0.0 ? IN.color.rgb * diffuse.rgb : ( alphaFactor > 0.0 ? IN.color.a * diffuse.a * alphaFactor * softBlend : softBlend ) );
|
||||
|
||||
if (glow)
|
||||
{
|
||||
float4 glowCol = float4(pow(max((IN.color * diffuse).rgb*10,0.0),3.54406804435),(IN.color * diffuse).a);
|
||||
colorScale *= glowCol.rgb;
|
||||
}
|
||||
return hdrEncode( float4( IN.color.rgb * diffuse.rgb * colorScale,
|
||||
IN.color.a * diffuse.a * softBlend * alphaScale ) );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,17 +20,6 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Check if a script file exists, compiled or not.
|
||||
function isScriptFile(%path)
|
||||
{
|
||||
if( isFile(%path @ ".dso") || isFile(%path) )
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function loadMaterials()
|
||||
{
|
||||
loadModuleMaterials();
|
||||
|
|
@ -77,7 +66,7 @@ function loadDatablockFiles( %datablockFiles, %recurse )
|
|||
for ( %i=0; %i < %count; %i++ )
|
||||
{
|
||||
%file = %datablockFiles.getKey( %i );
|
||||
if (!isFile(%file) && !isFile(%file @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension))
|
||||
if (!isScriptFile(%file))
|
||||
continue;
|
||||
|
||||
exec( %file );
|
||||
|
|
@ -100,7 +89,7 @@ function recursiveLoadDatablockFiles( %datablockFiles, %previousErrors )
|
|||
for ( %i=0; %i < %count; %i++ )
|
||||
{
|
||||
%file = %datablockFiles.getKey( %i );
|
||||
if (!isFile(%file) && !isFile(%file @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension @ ".dso") && !isFile(%file @"."@ $TorqueScriptFileExtension))
|
||||
if (!isScriptFile(%file))
|
||||
continue;
|
||||
|
||||
// Start counting copy constructor creation errors.
|
||||
|
|
|
|||
|
|
@ -20,11 +20,11 @@ function @@::onCreateGameServer(%this)
|
|||
//These are common managed data files. For any datablock-based stuff that gets generated by the editors
|
||||
//(that doesn't have a specific associated file, like data for a player class) will go into these.
|
||||
//So we'll register them now if they exist.
|
||||
%this.registerDatablock("./scripts/managedData/managedDatablocks");
|
||||
%this.registerDatablock("./scripts/managedData/managedForestItemData");
|
||||
%this.registerDatablock("./scripts/managedData/managedForestBrushData");
|
||||
%this.registerDatablock("./scripts/managedData/managedParticleData");
|
||||
%this.registerDatablock("./scripts/managedData/managedParticleEmitterData");
|
||||
%this.registerDatablock("./scripts/managedData/managedDatablocks");
|
||||
//--DATABLOCK EXEC END--
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue